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  #61  
Old Jan 30th, 2013, 11:18 AM
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ranged mercy: lay on hands as a ranged touch:
'damage' is positive energy
Dice Roll:
1d20+11 (18)+11 Total = 29
3d6 4, 5, 4 Total = 13

6/7 lay on hands remain
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  #62  
Old Jan 30th, 2013, 03:52 PM
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Dice Skill Check: Acrobatics:
1d20+7 (16)+7 Total = 23

Dice Skill Check: Perception:
1d20+11 (1)+11 Total = 12


Attack 1:
*using Taifu no Roa (cold damage)

Dice Attack:
1d20+11 (13)+11 Total = 24

Dice Damage:
1d4+1 (2)+1 Total = 3

Dice Damage From Fan:
1d6 4


Attack 2:
*using Raitoninggukuikku (electricity damage)
*using an Elemental Fist attack as well to deal additional electricity damage

Dice Attack:
1d20+11 (9)+11 Total = 20

Dice Main Damage:
1d4+1 (1)+1 Total = 2

Dice Damage From Fan:
1d6 3

Dice Damage From Elemental Fist:
2d6+5 (6, 1)+5 Total = 12
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Last edited by Atalla Wanderer; Jan 30th, 2013 at 04:31 PM.
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  #63  
Old Feb 8th, 2013, 01:52 AM
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Fortitude Save 1:
Dice Roll:
1d20+6sh12 (14)+6 Total = 20

Fortitude Save 2:
Dice Roll:
1d20+6sh12 (6)+6 Total = 12

Fortitude Save 3:
Dice Roll:
1d20+6sh12 (19)+6 Total = 25


Whew! Survived paralysis.

Dice Skill Check: Acrobatics:
1d20+7 (2)+7 Total = 9


Attack 1: with Raitoninggukuikku
Dice Roll:
1d20+11 (12)+11 Total = 23

Main Damage:
Dice Roll:
1d4+1 (3)+1 Total = 4

Damage From Fan:
Dice Roll:
1d6 2

Elemental Fist:
Dice Roll:
2d6+5 (6, 3)+5 Total = 14

Total: 20

Attack 2: with left hand
Dice Roll:
1d20+8 (12)+8 Total = 20

Main Damage:
Dice Roll:
1d8+1 (8)+1 Total = 9

Elemental Fist:
Dice Roll:
2d6+5 (6, 4)+5 Total = 15

Total: 24

Attack 3: with feet
Dice Roll:
1d20+8 (8)+8 Total = 16

Main Damage:
Dice Roll:
1d8+1 (4)+1 Total = 5

Elemental Fist:
Dice Roll:
2d6+5 (6, 6)+5 Total = 17

Total: 23
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Last edited by Atalla Wanderer; Feb 8th, 2013 at 02:22 AM.
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  #64  
Old Feb 8th, 2013, 04:13 AM
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Dice 4x DC 12 FORT saves:
d20+10 (10)+10 Total = 20
d20+10 (12)+10 Total = 22
d20+10 (18)+10 Total = 28
d20+10 (16)+10 Total = 26


vs.wolf 7
Dice Attack1 hit/dmg/Vital Strike:
d20+18 (7)+18 Total = 25
d12+22 (1)+22 Total = 23
d12+0 (9)+0 Total = 9


vs. wolf 8
Dice Attack2 hit/dmg/Vital Strike:
d20+11 (19)+11 Total = 30
d12+22 (1)+22 Total = 23
d12+0 (8)+0 Total = 8

Dice Crit Confirmation / additional dmg:
d20+11 (8)+11 Total = 19
2d12+44 (2, 3)+44 Total = 49


Power Attack, Furious Focus, and Vital Strike feats were used.
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Last edited by irishking7777; Feb 8th, 2013 at 05:22 AM.
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  #65  
Old Feb 8th, 2013, 11:03 AM
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searing light, ranged touch:
Dice Roll:
1d20+11 (14)+11 Total = 25

Dice untyped damage:
5d6 1, 6, 3, 5, 5 Total = 20

oops, that should have been 6d6 damage
Dice Roll:
1d6 5

Last edited by Admin RonarsCorruption; Feb 8th, 2013 at 11:06 AM.
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  #66  
Old Feb 8th, 2013, 12:12 PM
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Empowered Magic Missile
Dice Roll:
2d4+2 (2, 4)+2 Total = 8
2d4+2 (2, 1)+2 Total = 5
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  #67  
Old Feb 13th, 2013, 04:41 AM
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Dice Come out of Rage DC 13 (1 for each round and 1 for crit):
d20+6 (12)+6 Total = 18


Cutting up the Worm
Dice Survival: Cutting up the worm with out destroying it's stomach contents.:
d20+11 (3)+11 Total = 14

Dice Knowledge: Nature, what creature is it?:
d20+9 (14)+9 Total = 23

Dice Profession: Trapper, If it aids at all:
d20+6 (16)+6 Total = 22
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Last edited by irishking7777; Feb 13th, 2013 at 05:51 AM.
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  #68  
Old Feb 13th, 2013, 08:15 AM
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Lay on Hands Soulcleaver (5/7 remain)
Dice Roll:
3d6 2, 4, 3 Total = 9
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  #69  
Old Feb 14th, 2013, 10:07 AM
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Lay on Hands, Mizu x2 (3/7 remain)
Dice Roll:
6d6 4, 4, 2, 1, 5, 1 Total = 17
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  #70  
Old Feb 14th, 2013, 03:44 PM
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For looting the bodies.

Dice Skill Check: Perception:
1d20+11 (16)+11 Total = 27
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  #71  
Old Feb 16th, 2013, 04:48 AM
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Finding and following dainty elven tracks
Dice Perception:
d20+11 (7)+11 Total = 18
Dice Survival:
d20+11 (13)+11 Total = 24


I would like to know the outcome of these rolls before posting.
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Last edited by irishking7777; Feb 16th, 2013 at 02:23 PM.
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  #72  
Old Feb 20th, 2013, 02:32 AM
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Knowledge check to dredge out some info on flying, screaming skulls
Dice Knowledge (Relevant Skill):
1d20+10 (2)+10 Total = 12
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  #73  
Old Feb 27th, 2013, 06:17 AM
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Dice Perception: Trapsense adds +2 on top of the roll:
d20+11 (14)+11 Total = 25

So Trapsense gives +27... crap I hope that didn't eff up the coding. Just accidently erased the end [ dice ]. Whoa. thank goodness.
To clarify, Soulcleaver is searching the makeshift cap for any and all evidence.

Dice Knowledge: Engineering- Get a sense where an entrance might be:
d20+5 (11)+5 Total = 16
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting

Last edited by irishking7777; Feb 27th, 2013 at 06:21 AM.
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  #74  
Old Mar 1st, 2013, 03:41 PM
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Dice Perception: Finding any tracks that lead away.:
d20+11 (18)+11 Total = 29

Dice Survival: Find tracks and get a direction their heading:
d20+11 (11)+11 Total = 22

Dice Knowledge- Nature: Get a better understanding of the storm and how much time they have before it reaches them:
d20+9 (4)+9 Total = 13
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  #75  
Old Mar 4th, 2013, 11:24 AM
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aid another: climb
Dice Roll:
1d20-4 (12)-4 Total = 8
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