Description: Standing at 5'6", Irakli is of average height, with a lean build. He wears heavy, well-worn leather riding boots, brushed steel spurs attached at the heels. Dusty brown trousers and a pale, washed-out green shirt cover the rest of his body. Over his shoulders a darker green poncho, faded by dust, and trimmed with blue thread. A wide-brimmed leather hat sits atop his head, shrouding his face in shadow. Across his hips a thick leather belt from which hangs a holster, faded by age, containing a oiled and polished pistol.
Personality: Quiet and pragmatic. Living rough on the range has made Irakli understand that there is little time for niceties, especially when dealing with those who would do you harm. Justice must be swift and decisive. And justice is one thing Irakli values above all else - he has been taught, and believes, that law and order is essential to a functioning society. Because of his upbringing, and the society he grew up in, he values freedom almost as much as law. Irakli tends not to waste time and energy on unnecessary talking or action, keeping a tight rein on his emotions.
Background:
The Hyertine Plains. An arid, grassy, scrub plains dominated by the semi-nomadic Gnoll Clans. They are, however, not the only people to call the plains home. Some choose the plains for the freedom, the lawlessness, the ability to do what they choose, without the threat of reprisal. The Felinus who have carved out a home on the plains, however, are not those people.
Centuries ago, they lived among their brethren in the distant land of Caruthia's Rest, the ancestral home of their feline race. There, the people lived their lives peacefully, troubled only by the neighboring Goblins. Still, the Felinus enclaves' clung to the worship of the long-dead Caruthia. There were some among the Felinus who chafed under the ever-present religion, resenting its influence over the people. Had they not fought and died to be free from overbearing "Gods", and the chance to determine their own fate? The ultimate schism between the Felinus and those who left was painful and lingering, though bloodless.
Many long years the caravan of Felinus people crisscrossed the lands, looking for a place to make their home. Many died, never knowing rest, many left the caravan, never to return. Much diminished, the band of Felinus finally came to the Hyertine Plains. Ostensibly ruled over by the Gnolls, the leaders of their caravan negotiated a truce with the Clan Elders of the Gnolls: they could settle in the eastern ranges of the plains, in exchange for preferential trade agreements on farmed goods - something the nomadic Gnolls were in short supply of. And so the Felinus began the task of building houses and farms on the open land. Centuries later, that small village has become several, scattered across the eastern range connected by a network of dirt roads.
A land so expansive and populated by such an unpredictable people as the Gnolls is not easy to protect. Thee Felinus do not have the easy, peaceful lives of their distant kinfolk. Here, on the plains, life is hard, often brutally short. Wild Gnolls often roam the fringes of the Felinus lands, raiding farms and ranches for whatever they can make off with. Most Felinus young can shoot a bow before their 10th birthday. But bows and farmers are no match for the raiding Gnolls - and others, some perhaps worse than Gnolls - on their own. For that reason, the Felinus maintain a force for the protection of their lands and peoples; a highly-trained, dedicated, troop of soldiers trained in the mastery of firearms. The Marshalls are the best of the best - trained to shoot, ride, and enforce the laws of the Felinus lands. They spend their lives riding the plains going from town to town, keeping an ever watchful eye on the horizon for new threats.
This is the life that Irakli Vakhtang was born into. The third son of a Felinus rancher, he was taught from a young age to ride, shoot, and handle the animals on the ranch. Though they lived in untamed wild, Irakli was always taught that law and order was what separated them from the raiders, that without the structure of laws their society would dissolve into complete chaos. Anytime a Marshall came through the area, his father would point them out, telling stories of their amazing prowess and how important their job was. When he was old enough - barely 15 years old - he, inevitably, left the ranch to become a Marshall.
The training was intensive; morning to night, training, learning, riding, shooting. Irakli had never handled an actual gun, before joining the Marshalls. Within a few months he could strip, clean, and reassemble his pistol blindfolded. The gun was the most important tool in the Marshall's arsenal. The enforcing hand of the law - a Marshall without a gun was just man, no more or less. The recruits were taught to keep their weapon on them at all times, always prepared for danger. Drills would be staged at any time, day or night. Recruits would be expected to be up and alert at the drop of a hat. When they weren't training, they were learning - the letter of the law, geography, survival techniques. For four years this went on, until Irakli was given his badge, a fully-trained Marshall of the Felinus Range in the Hyertine Plains.
Irakli spent the years that followed living the life he had trained so hard for. Riding alone across the plains, keeping the peace. It was a hard life, one that demanded constant vigilance and alertness, and he only had the chance to see his family perhaps a handful of times over the course of those years, but it was a life he enjoyed. Perhaps he lived in discomfort, in constant threat of death or worse, but his perseverance meant that others - his family, the people in the towns, the livestock, travelers through their lands - could known at least a little peace and freedom. When the word reached the leaders of the Felinus in Hyertine, their decision was quick. They, the Felinus of Hyertine, had travelled across the lands, endured hardships for centuries, to be free of religion - for a new "God" to try to force itself on the people of the world would not stand. They picked one of their best and brightest - Irakli Vahktang - and sent him out from the plains to represent their interests to those who would put a stop to this unwanted religion.
Two days ride from Eagle Hollow. Two days ride from the closest thing to civilization anywhere around. Out here, it was just dirt, rocks, and the occasional patch of grass. And cattle. Nearby ranchers ran the herds through this expanse once or twice a year to market in Eagle Hollow. A couple miles to the south there was a narrow river, on both sides of the dusty grass, cliffs of red stone. A perfect spot for an ambush. Which is, one might surmise, exactly what the band of orcs hunkered around the fire there also thought, when they killed the ranchers and rounded up their herd. They left the bodies about a half mile north of their camp, dragged into a ditch.
The soft clink of spurs was almost quiet enough to be buried under the crackle of the fire and the noise of orcish conversation. The sound of the gun's hammer being pulled back, too. The orcs didn't even notice the lean man walking towards the campfire. "Seems to me we have some cattle rustlers," the silhouetted man says, stopping 30 feet from the fire. Startled, the orcs jump up grabbing their swords. "You are bound by law. Drop your weapons and --" The orcs howl, lunging forwards towards the man. The gunshot echoes across the valley like a crack of thunder. The largest of the orcs drops to the ground, a crater where the back of his head used to be. The other two orcs stop, taking a small step back but still brandishing your weapons. "As I was saying: drop your weapons and surrender. You will be taken to Eagle's Hollow where you will be remanded into their custody. There are two of you, and I have 6 more bullets. Reckon even orcs can count that high." A long second passed, the orcs looked back and forth between themselves and the man with the gun. They dropped the swords and raised their hands in the air.
The gunman slowly walks forward, into the firelight, the flickering flames illuminating the feline face under the wide hat. He keeps his steely gaze on the two orcs. He slowly holsters the pistol. "Good choice. Let's go."
Description: This aged kobold's green scales and yellow eyes contrast strongly against his tan vestments: a simple shirt with breeches that might be found on any commoner hiding the body wraps adorned beneath. A rust orange sash is tied about his waist and he wears specially tailored "sandals" to fit his draconian feet. He has a vertical scar over his right eye. A plain disc adorns his neck, fastened by a leather band. His stance is precisely balanced and eerily still except for his tail which alternates between resting to his left and right. Occasionally it curls, grasping at one ankle or the other. Vatarin walks softly; the effect of years of training followed by a life as an operative for the council has left him with the instinctive habits for remaining unnoticed.
Personality: Less industrious than many of his younger brethren, Vatarin enjoys time in solitary meditation. Of course he's just as likely to fall asleep on a pleasantly warm and sunny rock as well. Having lived longer than many of his race, Vatarin has a justified sense of self-contentment many others lack. His age has also made him more far-sighted than usual and because of this he can often come across as arrogant and uncaring of temporary or minor setbacks. Vatarin would say this patience is the result of his draconic parentage. Of course that would only be partially true. Suggestions that the source of his particular talents may actually stem from a more unexpected source are one of the few things that can make him lose his temper.
History: Although born in the city of Pontun, Vatarin would never live the life of most kobolds. His initial years were spent in poverty, even for a kobold, and his clan's den was in one of the buildings made above-ground instead of the vastly preferred caves and tunnels. Despite the harshness of the sun, life in the desert suited Vatarin and he soon adjusted to the bright light. His proclivity towards spending time in the sun was only the first sign his blood ran thicker with magic. Soon the elders of his clan began to notice strange lights bounding through the den and the occasional hammer, gem, or other small objects deciding to defy gravity and chasing the lights in incomprehensible patterns. It did not take long for them to identify Vatarin as the source of the trouble. The moment he was discovered he was sent to the elder council, as are all kobold children born with sorcerous talent in the three cities.
The elders had Vatarin trained through the rest of his youth in a special den alongside other young kobolds with similar gifts. The hope of the den was that the sorcerous talents of the young could be better controlled and enhanced by disciplined training. Unlike many of the other children, Vatarin excelled in martial training in addition to manifesting spells. He was an exemplar tribute to kobold industry almost assured of an eventual place on the elder council. At least, if not for an issue of blood.
Kobolds are prideful of their relationship to dragons and it is no surprise that they value evidence of strong draconic lineage and also to be expected is the obsessive way they record the signs of such heritage. In this way, Vatarin was promising at first. Like the green dragons whose coloration he shared, he had a propensity for the use of acid in his magic but as he grew into his power and showed no other signs it became clear to the knowledgeable that any dragon-blood was as thin in his veins as any regular kobold. This meant that his blood was tainted, as the Elders saw matters, by another source.
Since the discovery of his bloodline, Vatarin has been employed as an agent of the elder council in many tasks, often involving stealth and blood. He naturally excelled at these tasks. Despite the quiet nature of these operations the elder council knew that if he continued to prove himself he would undoubtedly find a way onto the council in one way or another. So it was that they gave him the impossible task of being the kobold to destroy God.
RP Sample: Finally there was silence. Vatarin opened his unmarked eye. A few scant yards away was a statue of ice glittering in the moonlight. The grass was cool with fresh dew under Vatarin's feet as he crossed from the small boulder that had been his resting place. Keeping a cautious distance from the deadly ice Vatarin listened. The sound was faint but it was definite. His mark was still breathing.
Vatarin frowned. He had modified the ice prison with acid and while it was impressive that an outlaw could survive even a single minute while ensnared within it was also damned inconvenient. Perhaps his information concerning this particular outlaw had been wrong. It would not be the first time one of his marks had unexpectedly had some item that enabled them to resist the spells damaging effects. With a quick bark of magical energy and a small rune traced in the air, Vatarin concentrated. It took only a moment. Three auras. Three?
The kobold spit the expletive in disgust but held his concentration upon the spell for another moment before releasing the magical energies back into the cosmos. Sure enough, one of them had been abjurant in nature. False information could get operatives killed and the information on this particular criminal made no mention of any magical ability or relation to someone with magical talent and certainly it was not expected that he could afford any magic. Vatarin sniffed. Something was wrong and he had a few ideas why.
"I know you can hear me so here's what is about to happen. I will drop you into a pit and that magical ice around you will shatter. If you're lucky you'll die from the fall. If not you answer my questions. You can probably guess what they are. Who do you work for, where did you get those pretty magic auras about you, what did they ask you to do, and how did they know I would be hunting you. If you don't answer I'll see if whatever abjuration magic you have also protects against an old fashioned fist in addition to my signature acid. My bet is it won't. If that doesn't work we move onto this little blade I have here. Now a kama will take a while to kill you but I can make sure every moment is unpleasant. Then I'll drop you into another pit followed by a death cloud. The choice is yours. Die, answer, or die. You'll have one minute to start talking once you hit the ground so make it count or I'll just find out what I need from your blood."
The silence was broken as the outlaw in the ice began to wail even as Vatarin stepped back and pulled a tiny shovel from his pocket. He barked another phrase of magic, striking the ground before him with a heel and mirroring the motion with his free hand. The ground beneath the ice prison dropped away as if it were putty being struck by some giant fist and the wailing became a shrill of terror as the figure dropped from sight into the darkness below. His fingers twitched. The chances of this intruding elf recovering enough to answer the questions before the pit reverted to normal ground was slim. Vatarin almost hoped the elf would run just so he could show how vastly superior he was in every way.
Vatarin followed the sound of breaking ice down into the pit, slowing his fall by bracing against the walls. People never expected much from kobolds. Vatarin rarely found it useful to correct that thought process. However, he might have a few choice words with the Elders later concerning a possible internal threat. He could never implicate them directly, of course, but as long as they knew he knew they'd be less likely to hire a foreigner to kill their most effective agent.
Haruka is physically more imposing than most kitsune, often standing half a head or more over males at her height of six feet and one inch. A fairly well defined musculature fills out her build, keeping her height from making her seem too lank. Her fur is a golden brown hue, lightening towards her throat and chest. It seems less sleek and uniform than most kitsune, matted in some spots and stuck up in tufts at others. A thin scar runs along the left side of her muzzel, leaving a part in the fur there. Her eyes are a yellowy amber color, and widely spaced on her face. Her ears have a mostly triangular shape, and are quite near to the back of her head. Her right ear has a notch missing from the tip, about a quarter missing all told. The edge of the notch is cleanly cut, a wound from a blade.
Her usual wardrobe consists of a kosode, haori jacket, hakama, and straw zōri sandals. The fabrics she wears are generally single tone, and she favors oceanic colors: navy, turqoise, sea green, black and gray. The designs of her clothes are often simple, without many embellishments aside from her family crest, a stylized wisteria blossom in silver thread. She always keeps her sword at hand, stuck through her obi on the left side of her hip. When traveling, she wears a mino raincoat and a sandogasa straw hat.
Soft spoken and austere, Haruka often has difficulties warming to new acquaintances. To those that can accept her inflexible mannerisms and uncompromising morals, she proves herself to be equally unyielding in her loyalty and devotion to her friends and allies. She tries to live her life by a set of seven virtues: Rectitude, to perceive what is right and wrong; Courage, to be able to act upon what you perceive as being right; Benevolence, to display love and strength in equal parts, and to temper justice with mercy; Respect, to act with consideration to the sensibilities of those around you; Honesty, to be sincere in word and deed; Honour, to have a vivid consciousness of personal dignity and worth; and Loyalty, to strictly maintain fidelity to one's lord and one's companions.
That Haruka was born at all was a strange twist of fate, as her mother and father were among the unlikeliest of lovers. Her father Marrok was forced to flee from the Remulon Dens when his emotional and impulsive temperament got the better of him, leading to the unsanctioned murder of a local underboss. After making his escape from the Dens, he took up a life of wandering banditry.
On the other hand, Haruka's mother Kaede was the eldest daughter of an old, esteemed family of the Yūyō Collective. As she grew into womanhood though, her health began a steady decline. In hopes of improving her condition she moved to the hill lands of an outlying part of the collective, far from the bustle of civilization.
When Marrok first found Kaede's cabin, she was out walking. The cabin was furnished modestly, and aside from foodstuffs, the only thing of value was a pewter hair ornament. He took the ornament and as much food as he could carry before quickly leaving, intending to come for the rest later. When he came back to the cabin the next day, the food he'd left behind had been neatly arranged on a platter with a note. 'Please take as much as you need'. He had expected the cabin's owner to make some preparation for his return, but this was baffling. Barred doors or hidden stashes he could have understood, but not this. On guard, he hurriedly began moving the food into his bag, and just as he did the cabin's sliding door clattered open.
That was the first of many meetings between Kaede and Marrok, and although only the two of them know what experiences they shared, they eventually came to love one another. Haruka was born without complications, but Kaede's health worsened sharply following the birth. Wanting to make sure that Haruka didn't lose her connection to her family, Kaede told Marrok that the pewter ornament would serve as proof of her heritage.
Kaede passed shortly after Haruka had turned one. Marrok took his infant daughter with him and left the cabin he'd come to call home, returning to a life of robbery. He continued to care for her, but as she grew older he lost confidence in his readiness to raise her. When she began speaking and toddling, Marrok sought out help from Kaede's family. Through an uncomfortable confrontation and explanation, it was decided that Haruka would stay with her uncle Hiroshi's family.
Haruka's aunt Ueko did not welcome her presence in the household, and although her disapproval was subtle it was also inescapable. Haruka had two cousins, both boys; Ichirou, who was her age and Jirou, who was one year younger. Both of them followed their mother's cues and either bullied or ignored Haruka. That dynamic became harder and harder to maintain for them as the children aged, and Haruka quickly grew larger than either boy.
Haruka was about seven years old when that turning point took place, when she realized that when her cousins pushed her around she could push back. Her aunt was horrified, and her cousins were less than pleased. "Haruka hit me!" became a refrain for the boys, magic words that brought their mother running to their rescue. Their weakness, rather than their strength became their means to coercing Haruka; they threatened to shout and cry whenever she didn't do what they said, and their mothers wrath enforced that threat.
Eventually the boys' conduct earned the attention and ire of their father though. He seethed and told them they were men, and that it was shameful for men to cry at every little thing. Ueko took their side and said that Haruka's father's blood had made her violent and mean spirited. Hiroshi's response was to have Haruka learn Iaido to teach her discipline and patience, and provide an outlet for her energy. Needless to say, Ueko was scandalized at the notion of having Haruka learn to wield a blade, but Hiroshi wouldn't be dissuaded from the idea.
At her uncle's behest Haruka began training under Sato Yuugiri, master of the Mushin Kenzen-ryū dojo. She spent many months just learning how to breath and walk properly before progressing to stances and motions. When Yuugiri was entirely satisfied with her foundations, he gave Haruka an dull edged blade.
Haruka practiced determinedly, absorbing her lessons like a sponge. She soon surpassed each of the dojo's other students, all of whom were there to learn meditation and self-discipline like she was. Yuugiri felt something different in her though. More than just symbolic motions and breathing exercises, he began teaching her the way of the Kitsunebushi of old: true swordplay instead of static kata; anatomy, and which strokes would kill or simply incapacitate; invocations to bolster a sword strike; and finally the seven virtues of bushido.
Haruka was a young woman when Yuugiri eventually relented that he could teach her no more. He declared her a master of Mushin Kenzen-ryū swordsmanship, and acknowledged her as his peer rather than his student. This was an unexpected development to Haruka, who didn't truly believe herself Yuugiri's equal. Having spent most of her life under his tutelage, being told that he had imparted all the lessons he could to her left her with little direction.
Haruka returned to live her aunt an uncle. Ichirou and Jirou had grown into young men, and proved to be less bothersome; it even seemed they had difficulty meeting her gaze, so perhaps they remembered their indiscretions and felt ashamed (or perhaps it was just less natural for young men to harass a young woman than for little boys to harass a little girl). At any rate, though her cousins seemed less against her presence, Ueko's vitriol was as potent as the day Haruka left.
Haruka found it difficult to settle down in her family's household, there was just always a sort of polite distance between them. Though they were family, she had spent so little time with them that it was difficult to close that distance; that was perhaps the strongest motivation she had for leaving the way she did.
One day a footman brought word to the family of a misfortune that had befallen a friend and trade partner of Hiroshi: a band of brigands had attacked a caravan laden with valuable cargo, without which their business would suffer gravely. Without a word to her uncle, Haruka took a horse and rode out to find the villains. That adventure began her on a long road of righteous deeds: slaying bandits, oni, and evil spirits. These exploits have earned her renown as a hero of the people.
Snow falls on the wooded hillside in a gentle flurry, adding to the already ankle deep carpet that covers the ground. A woman bundled against winter's nip trudges alone through the white landscape, leaving a trail of upturned snow in her wake. With the sun setting in the sky, evening is at hand. Overhead, the wind blows through the boughs of leaf bare trees, making them rattle like dried bones, and the woman takes her cloak and draws it closer around herself.
The crunch of snow underfoot sounds from steps she didn't take, and her gaze is drawn towards the noise, settling on broad tree trunk. A long moment passes with only the wind to break the silence, and she rests her hand on the scabbard of her sword, just beneath the cross guard. *Chkk* She pushes her thumb against the guard, showing the first inch of blade.
"Whoa, hold on now!" came a startled voice from behind the tree, its owner soon to follow it as he stepped out into view with his hands above his head. The speaker was old, and looked to be a wood cutter. His fur was fully gray, his whiskers were long and crooked, and his eyebrows were so prodigious they threatened to completely thwart his vision. "I didn't mean no offense, no need for violence." He smiled disarmingly, his black lips pulling back to show yellowed teeth.
Relaxing her shoulders and sliding her katana back into its sheath with a click, Haruka reached up and took off her hat, bowing her head to the old kitsune. "Forgive me, I took you to be a bandit at first. These woods have been dangerous as of late."
The old man relaxed too, lowering his hands to his sides. "Don't I know it! Too many hoodlums wanderin' here and there. Actually, I was a might worried you were one of 'em." he said, chuckling as he walked over towards Haruka. "Why don't you come with me to my cabin, it's as safe a place as you'll find in these parts." he offered, gesturing in the direction of a nearby strand of trees. "It's jus' over yonder."
Considering the woodcutter's offer for a while, Haruka smiles and bows her head again before giving her answer, "Well then, thank you for your kindness." Straightening up and putting her hat back on, she followed the man on his way. "My name is Haruka, niece of Hiroshi the silk merchant. Might I ask the name of my gracious host?" That drew a wheezy laugh from the woodcutter. "No one important enough to need such formal speech. I'm Kotaro the woodsman. Ah! We're here."
Before the duo stood a small wooden cabin, no more than a dozen feet on a side. Surrounding the little building on three sides were split logs piled three feet high. By then the sun had dipped below the horizon and darkness was beginning to fall. Kotaro ushered Haruka inside and cleared a space by the hearth for her to unroll her bedding. He himself stoked a low fire before bidding his guest good night and crawling under his own blankets. With the warmth of the fire and the surprisingly snug shelter, it didn't take long for Haruka to fall asleep.
She was roused by the sound of someone moving about within the cabin, and when she opened her eyes they fell on Kotaro, crouched beside her with a long, thin knife. When he saw her eyes flutter open he drove the knife downward, narrowly missing her neck as she twisted out of the way. Reaching for where she'd left her sword next to her, her fingers closed around air; it had been moved.
"Die!" Kotaro snarled, moving to stab at her again, only to have his wrist caught and twisted painfully. Haruka hissed five rolling syllables and thrust her palm against the old fox's face. The sharp tang of ozone filled the cabin, and a flash of blue-white light bathed the walls for an instant before Kotaro slumped to the ground lifelessly.
Breathing hard, Haruka's brow furrowed and she glared. "...Why?" she murmured to the woodcutter's corpse. Disturbed by his betrayal, she searched for some answer among his things in the cabin. Hidden amidst the logs of the kindling box was a hollowed message tube, and inside was a letter.
~~||~~ "Our informants tell me that the woman who ruined my plans at Akanagi is on her way here. Prepare a proper welcome for her."
~~||~~
Scowling at the letter, she tossed it into the embers of the night's fire and watched it slowly burn.