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  #61  
Old Oct 4th, 2017, 09:19 AM
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Quick question... who has which watch? 1st, 2nd, 3rd, 4th?

I think I remember Sorrow has 1st, Neerale is 4th.

El Glorioso/Bluestone are either 2nd or 3rd.

Let me know who is when.
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  #62  
Old Oct 4th, 2017, 09:29 AM
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We have had just three watches so far, but El was definitely just after Sorrow. SO yeah you got it right
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  #63  
Old Oct 4th, 2017, 10:21 AM
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So Bluestone has been sleeping all night, and no one cares... wow.
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  #64  
Old Oct 4th, 2017, 11:39 AM
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Sorrow is just taking her shift cuz she knows she won't sleep
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  #65  
Old Oct 5th, 2017, 07:53 AM
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Quote:
Originally Posted by Insacrum View Post
So Bluestone has been sleeping all night, and no one cares... wow.
Yes. He owes us everything!

Would Eldorado's disrupt pattern creature type be one he chooses immediately when he wakes or should I use a full-round action to take one (and gain psi-focus)

EDIT: You go, Sorrow! Kill them quick.

Last edited by Dressedtojazz; Oct 5th, 2017 at 07:53 AM.
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  #66  
Old Oct 5th, 2017, 08:23 AM
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You need to have a psionic focus in order to have a creature type. No focus, no type.
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  #67  
Old Oct 5th, 2017, 12:44 PM
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I will try to respond in the morning so I don't hold you guys up. Sleep time for meee!
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  #68  
Old Oct 5th, 2017, 02:33 PM
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You need to have a psionic focus in order to have a creature type. No focus, no type.
okey-dokey. Thanks for the quick reply.
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  #69  
Old Oct 5th, 2017, 02:41 PM
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NP. I had to look it up in a few places to verify. If you find an official ruling saying otherwise, let me know.
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  #70  
Old Oct 5th, 2017, 03:05 PM
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Hey - I'd rather go with what you deem plausible. In that way I think the game nets out most fun for all of us, right?

Anyways. I'll kick about with a full-round action once things start up. It ain't easy to get a I'm pretty Northern... I don't know **** 'bout that.Southener outta bed.
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  #71  
Old Oct 7th, 2017, 10:05 PM
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Z: Can you explain the extra electrical damage? I don't see how it works listed on your sheet, or in searching through d20pfsrd.

Thanks,
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  #72  
Old Oct 8th, 2017, 02:24 AM
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Spellslinger can use up a spell slot 1
Level 1 or higher to add weapon effects on spellslinger list
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  #73  
Old Oct 8th, 2017, 02:25 AM
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At the expense of a mage spell

Last edited by Zandramasa; Oct 8th, 2017 at 02:25 AM.
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  #74  
Old Oct 8th, 2017, 02:34 AM
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Mage Bullets (Su)

A spellslinger is adept at transferring spell energy into his arcane gun attacks. As a swift action, he can sacrifice a spell and transform that energy into a weapon bonus equal to the level of the spell sacrificed on a single barrel of his firearm. With that weapon bonus the spellslinger can apply any of the following to his arcane bond: enhancement bonuses (up to +5) and dancing, defending, distance, flaming, flaming burst, frost, ghost touch, icy burst, merciful, seeking, shock, shocking burst, spell storing, thundering, vicious, and wounding. An arcane gun gains no benefit from having two of the same weapon special abilities on the same barrel. The effect of the mage bullets ability lasts for a number of minutes equal to the level of the spell sacrificed, or until this ability is used again to assign the barrel different enhancements.

This ability replaces cantrips, but the spellslinger gains the detect magic and read magic cantrips and places them in his spellbook. He can cast either of these as 1st-level spells.
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  #75  
Old Oct 8th, 2017, 10:21 PM
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So, I think the issue is that if the weapon doesn't already have an enchantment bonus (a +1), you need to add that before you can add any of the other things, like shocking.

So I'm thinking the best you can do is a +1 atk & dmg.

Or at least that's what I've read everywhere.
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