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  #31  
Old Dec 13th, 2008, 12:54 AM
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Add +4 to that last check. Forgot the King is obviously Halvan.

Sense Motive used to discern partial alignment of everyone present in the room. DC:60 (or bluff check to hide it)
Add +4 to the checks against Halvans.
Sense Motive vs King (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (3) + 45 Total = 48

Sense Motive vs Anorde (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (7) + 45 Total = 52

Sense Motive vs Pixie (good/evil axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (5) + 45 Total = 50

Sense Motive vs Amandus (good/evil axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (15) + 45 Total = 60

Sense Motive vs Nieth (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (3) + 45 Total = 48

Sense Motive vs Argyl (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (18) + 45 Total = 63

Sense Motive vs Daravas (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (8) + 45 Total = 53

Sense Motive vs Didina (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (5) + 45 Total = 50

Sense Motive vs Misa (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (4) + 45 Total = 49

Sense Motive vs Estelle (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (17) + 45 Total = 62

Sense Motive vs Atrah (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (3) + 45 Total = 48

Sense Motive vs Willem (good/evil axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (16) + 45 Total = 61

Sense Motive vs Any Missed Person (law/chaos axis):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+45: (7) + 45 Total = 52
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  #32  
Old Dec 13th, 2008, 11:14 AM
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  #33  
Old Dec 14th, 2008, 05:08 AM
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Spot:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+41: (11) + 41 Total = 52
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  #34  
Old Dec 14th, 2008, 09:47 AM
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  #35  
Old Dec 14th, 2008, 10:49 AM
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Blue, discerning alignments with Sense Motive is an Epic usage of the Sense Motive skill, and as far as I'm aware we're ECL14, which is sub-epic....

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  #36  
Old Dec 14th, 2008, 11:37 AM
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Correct. I discussed it with Makenshi and we've come tot he conclusion that those are higher task DCs available to whom can reach them. You can, say, apply the -20 penalty to gather infos without raising suspicion if you try your luck, which can well be accomplished by a ECL14 character.
Mostly, it's because they don't have any level requirements to attempt, unlike the epic feats.
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  #37  
Old Dec 14th, 2008, 12:01 PM
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Alright...
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  #38  
Old Dec 14th, 2008, 02:23 PM
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Remember that it takes a while to sense someone's motive, so making checks now will not actually yield results yet (though it could save time).

~MTWC
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  #39  
Old Dec 15th, 2008, 12:19 AM
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Spot Check
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+13: (6) + 13 Total = 19
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  #40  
Old Dec 15th, 2008, 03:20 PM
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  #41  
Old Dec 15th, 2008, 04:33 PM
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  #42  
Old Dec 15th, 2008, 10:59 PM
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Alright, past few posts have requested a few rolls:

Spot: (DC20)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (7) + 10 Total = 17


Spot: (DC15)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (11) + 10 Total = 21


K. (Halvan history): (DC25)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+22: (19) + 22 Total = 41
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  #43  
Old Dec 16th, 2008, 12:48 AM
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  #44  
Old Dec 20th, 2008, 11:59 AM
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Knowledge Arcana:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+16: (10) + 16 Total = 26
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  #45  
Old Dec 22nd, 2008, 06:55 PM
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Listen Check:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (11) + 10 Total = 21
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