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  #1  
Old Jul 29th, 2022, 10:41 PM
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Strange Seasons

Game NameStrange Seasons
Game SystemPathfinder
ThemeMysteries within mysteries and dark desires.
FlavourA slice of life in the Kingdom of Korvale. Intrigue, puzzles to solve, a bit of war and maybe something terrible scratching just below the surface.
Plot SummaryThe Gilded Feather is the nicest tavern in Lansk and it's a place where the ruling class makes their deals. Or at least, some of their deals. The tavern is owned by Thelson Hale and he turns a blind eye towards whatever the greater powers get up to in his velvet rooms. For a hefty fee of course. But that isn't what brings you to Lansk or the Gilded Feather. You've come because of the reward. Two thousand gold crowns for the return of a nobleman's daughter. Little Susette Geldr of house Geldr. A minor noble house, but a reasonably wealthy one all the same. Whether it's the gold, adventure, or to save a young life, you've come to Lansk and the city might just take you if you're not careful. There's darkness you don't see from the mountain passes. A dirty grit, a flash of shadow, and a splash of blood. Sure it's a beautiful city, nestled in a high valley, but there's something else here. The townsfolk are blind to it, but strangers always feel uneasy. Eventually, if you stay long enough, she takes you into her folds and the uneasiness melts away.

Welcome to the city of Lansk and the Kingdom of Korvale. You'll find all the adventure you want here and maybe more than you bargained for. Behind every door is a mystery and beneath that mystery is a deeper one. Some are beautiful dreams and others bloody nightmares. There are terrors to be found in the dark and those terrors are hungry. I don't want to spoil everything, so I won't go into too much detail. Below will be the custom races I created for this game. They are the only race options. No exceptions.

- Game Deadline: August 14th
- Number of Players: 5-6
- Races: Only the ones I created.
- Classes: Any official pathfinder classes. No 3rd party.
- Level: 5th level
- Ability Scores: Rolls will be done later. (No rolls in this thread.)
- Hit Points: Full hit points at 1st level and half hit points + Con mod at following levels.
- Templates: You'll notice templates following the races. With the right application, you could take one with a level adjustment. If not interested in that route, they can be acquired.

Name:
Race:
Class:
Party Role:
Appearance:
Personality:
Background/Motivations:

 
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Last edited by RisenMartyr; Aug 13th, 2022 at 05:33 PM.
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Old Jul 30th, 2022, 10:31 AM
Dylan Scott Dylan Scott is online now
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Interested, please accept as placeholder while i brainstorm
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Old Jul 30th, 2022, 12:22 PM
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I am also brainstorming, a couple of questions in the meantime:

-I am considering a Summoner, either Synthesist or Master Summoner. Would you find either one too game-breaking or annoying to be used?

-Are the Gods of this World standard Golarion setting or homebrew?

-Do Humans lose their extra Feat at first Level?

Last edited by triedtherest; Jul 30th, 2022 at 12:43 PM.
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Old Jul 30th, 2022, 12:40 PM
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Nice to know I'm not the only one toying with ideas. I'm more curious about the LA for each of the templates.
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Old Jul 30th, 2022, 02:25 PM
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Summoners are fine to use. Including synthesist and Master Summoner. I'm sure I can find ways to keep them from breaking the game or becoming tedious.

Standard Golarion deities. I usually have a list of homebrew, but I'll keep this aspect simple as the gods don't factor much into the game other than flavor.

No human bonus feat.

Depends on the template and what you're planning.
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Old Jul 30th, 2022, 04:26 PM
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Hasim al-Malik
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Name: Hasim al-Malik
Race: Human
Class: Summoner (Master Summoner)
Party Role: Melee Combat (Summons), Buffer, Debuffer, Battlefield Control, Limited Healer, Diplomat
Appearance:
 

Personality:
 

Background/Motivations:
 


 


 


 


Last edited by triedtherest; Aug 9th, 2022 at 05:34 AM.
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Old Jul 30th, 2022, 07:40 PM
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So I'd be curious as to what common variant rules you will use, if any:
- background skills
- feat tax fix
- drawback for bonus trait
- flaw for bonus feat
- variant multiclassing
- fraction bonus progression (BAB, saving throws)
- psionics or occult classes allowed?
- are evil PCs banned

In order to consider what class or classes to pick, I'd really like to know stats and the level adjustments for the templates.

Would the templates or races that are traditionally evil force on to run a character that is evil?

Some of the templates are crazy-powerful, others are moderately powerful. I'd not take a LA 2 template, I'd be interested in a LA 1 template. For balance I'd guess those that give +10 or more to stats ought to be LA 2 -- but I wonder where you would draw the line.
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Old Jul 30th, 2022, 08:25 PM
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Yes to all but evil pcs being banned. You can have a darker character that one might view as "evil", but does the character see themselves as evil?

You wouldn't necessarily be pigeonholed into an evil character with race or template combo that would normally be evil. You could play a strong-willed character that bucks the stereotypes.

Some, like the elder vampire, are automatically LA 2 templates. Others, like the void touched are LA 1 templates. Depends on your build and character really.
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Old Jul 31st, 2022, 02:01 AM
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Yvigny the PenitentName: Yvigny the Penitent
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Race: Forgeborn Dwarf
Class: Party Role: Striker
Appearance: Yvigny has eyes like molten iron and skin like cold iron. He often wears robe and cloak over his light armor, to conceal the reality of his chaos-distorted body. An unobservant person might take his short bulk for obesity; that is an error. The dwarf is a ball of muscle. If one observes him closely, his form can disconcertingly shift randomly, into aberrant shapes. Sometimes, bones sharp as blades extrude from his skin. For all that which may be intimidating about his appearance, he proudly bears a symbol of Sarenrae, goddess of mercy upon his chest.
Personality: His life story was an arc from chaotic evil to chaotic good. He has a truly dark past, which he is constantly seeking to rise from with the true spirit of a penitent. He strives to do good unto others where he can, feeling that it is but small recompense for the evil into which he was seduced. But he is still no saint-- passions lie just beneath the surface, like the lava of his eyes, he can spill out unto a fury of rage. If he approaches someone, with a mug of alcohol in each of his hands ... they may not perceive the reality that they are being presented with a deadly threat!
Background/Motivations:

 


 
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Last edited by CatCanCook; Aug 5th, 2022 at 10:08 AM.
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Old Jul 31st, 2022, 02:20 AM
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Very nice applications I must say. I can picture them running around the game world up to all sorts of shenanigans and saving lasses. Very cool concept pms as well. Enjoying reading everything.
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Old Jul 31st, 2022, 06:02 AM
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Posting interest, want to see a bit of the other apps before I choose
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Old Jul 31st, 2022, 06:51 AM
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Leaning towards either half-elf or lunar elf for the race. Maybe wildborn dwarf. Thinking about either Moon Blessed, celestial marked, one of the elemental infused or dream touched for a template.

What LAs would I be looking at?
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Old Jul 31st, 2022, 09:18 AM
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Perrem Di'Elva
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Name: Perrem Di'Elva / Toliss Rath
Race: Half Elf - Elder Vampire
Class: Mesmerist (Enigma)
Party Role: Face/Sneak
Appearance: Dressing in a classical style of nobles garb, Perrem believes simplicity is the height of elegance so he avoids the garish colors and designs of "modern" nobility. Dark elegant suits in a simple style of high quality he could easily fit in most social situations, although his bearing and speech can sometimes make that hard to do around the more common and uncouth elements of society. Although of Half Elven blood his features favour his human side more strongly, his ears barely pointed and his coloring running to the pale white skin and dark black hair that are common amongst humans, unlike so many nobles Perrem keeps his hair short and neatly trimmed, so as not to take attention away from his hypnotic steel grey eyes. a reasonably handsome man in perhaps his late 20's he does not stand out as remarkable in any way, except for those eyes which seem to hold so much power and darkness

Personality: Despite his apparent lowly position as an employee of the noble houses, Perrem is the epitome of elegance and class, sauve and charming he could give the true nobles a run for their money in terms of class and grace. there is a right way to do everything and anything less is simply not to be done. Superficially charming and friendly, Perrem runs to two extremes, he is either the social butterfly everyone loves, eloquent and knowledgeable or he is silent and forgotten, seemingly blending in and disappearing into the background to watch and listen, easily forgotten when he wants to be.

Although he is technically an undead monster, he doesn't see himself that way or even believe he is truly evil. he does not go out of his way to hurt anyone like his lesser progeny and is capable of acts of mercy and kindness and even love, he simply believes that it is his place to rule over those lesser than himself, its the natural order of things, everyone benefits when a strong ruler takes control and guides people properly.

Background: Toliss was born to nothing, an orphan and a bastard child of mixed blood, he was found abandoned onboard a passenger ship that travelled the Junira river when it made port in Lamasara in Thuvia, Garund. Given over to the church there, in this instance the Serene Spiral, Lamasara's temple to the goddess Pharasma.
Despite his poor upbringing, the child who was named Toliss Rath (A mix of both human and elven to denote his heritage) was blessed with many gifts, a handsome appearance and a sharp intellect and charming personality and despite some of the typical misadventures of his youth was schooled and trained to become one of the temples, Voices of the Spire, dedicated to the eradication of the undead.

It was through this reluctant vocation as a hunter of the undead that Toliss encountered the Lady Jesari, An Exotic elder Vampire from Vudra and despite his upbringing and indoctrination he fell under her spell, first smitten and then falling in love. Feelings that grew in the Lady Jesari also as she made use of Toliss as both a spy within the Voices of the Spire and an enforcer to eliminate her rivals, Toliss soon developed a reputation for ferreting out the hiding places of undead (all provided by Jesari of course). In time the Lady Jesari blessed Toliss with her greatest gift, first turning him into a Moroi and then performing an ancient ritual elevated him to an Elder Vampire to rule by her side. Toliss Rath became perhaps the last Elder created before the ritual of the Strigoi was lost during the Blood Purges.

Lady Jesari and Lord Rath ruled for decades over their lesser brethren until the Blood Purge forced them to abandon their empire and go into hiding, the Voices of the Spire were relentless in their attempts to destroy the traitor and in the final days of the purge Jesari and Rath were forced to do the unthinkable to escape, they created Lesser vampires to cover their attempt to flee. This desperate ploy however would fail drastically and the newly created Moroi turned on their creators and the Lady Jesari was delayed long enough for the Voices to end her unlife. In his grief Toliss went into hibernation, his only solace that the treacherous Moroi were also destroyed by Pharasma's militant priests.

Recently awakened from his slumber, Toliss was horrified and disgusted to discover that not only did some of the Moroi survive the Blood Purge but that his bloodline had flourished and proliferated over the years, weaving their filthy lesser existence into society. Toliss vowed to eliminate the stain on his honour and take his revenge for the death of his unholy love. silently working his way through the moroi and ending them the way she was.

But first he would need to reclaim his lost power and rebuild his empire, he was still an Elder Vampire who's presence amongst the Moroi would be terrifying if they knew but he was also just a single Elder and the Moroi had grown to numbers even he could not oppose directly, yet. Following leads gathered by his magics, Toliss found himself in the city of Langsk hunting down rumours that a group of Moroi have ingrained themselves in the nobility there, he also heard that the daughter of the Geldr house had gone missing and there was a reward being offered to find her. the perfect opportunity to slip into the good graces of a minor noble house and from there work his way up and rebuild his power.

Assuming the guise of an independent investigator and Mesmerist, Perrem Di'Elva (Rath's own private joke) offers his services to the Geldr House

Motivations: Toliss' goal in unlife is now to rebuild his empire and get his revenge on the Moroi for their part in Jesari's demise. He is disgusted by how prolific his abomination of Progeny have become and will remove them all from the world to reclaim his honour.


Build Notes
 

Last edited by Dylan Scott; Jul 31st, 2022 at 02:09 PM.
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Old Jul 31st, 2022, 10:16 AM
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I take it that we would be sticking close to Lensk.

With that in mind, would we be able to start out with/build-up Buildings/Organisations from the Downtime rules, and/or the Alternate Profession Rules for Setting Up Shop?

And I assume the standard 5th Level starting gold of 10,500 GP?

Last edited by triedtherest; Jul 31st, 2022 at 10:19 AM.
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Old Jul 31st, 2022, 02:22 PM
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A rules question

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