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  #91  
Old Jan 3rd, 2011, 01:20 PM
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Whoo, glad that's only once a year! Now to get rid of all the snowbirds...

Now, to get back to the action :P
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  #92  
Old Jan 4th, 2011, 01:58 AM
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Back to the action indeed! I just hope we haven't lost anyone in the interval.
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  #93  
Old Jan 5th, 2011, 09:18 AM
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Hi guys, wanted to wish you a happy new year in 2011! I found temporary internet access in a hotel I'm staying at (having a tour around Taipei at the moment, very interesting), although I won't be able to continue the game until the 10th as I previously mentioned. Just wanted to say that I'm still around and I'm hoping you're all still around as I've had a blast so far! Will be back on January 10 to continue this game. Wish you all the best in this coming new year.

Regards

Rohor
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  #94  
Old Jan 5th, 2011, 10:14 AM
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Sounds good, boss.
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  #95  
Old Jan 7th, 2011, 11:39 AM
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Sweet, see you then, enjoy your vaca.
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  #96  
Old Jan 12th, 2011, 07:23 AM
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Hi guys, a little late in posting to this thread but I'm back! I thought I'd assist in pushing the game forward as it is really easy to get stuck here and we don't want to spend too much time deciding and then not doing anything.

It is really here that the Kingmaker Adventure Path begins - it is up to you as a party to decide what you want to do, which is both a boon and a drawback. The boon, freedom and flexibility. The drawback, a bit of indecisiveness. I don't want to shove all of you into a particular direction as this is not the purpose of Kingmaker. Rather, Kingmaker allows for this flexibility.

There are a couple of things you can do at this stage:
- Explore the surroundings of Oleg's Trading Post - note that you haven't explored it yet, so you can start your exploration by exploring the surroundings.
- Stop the bandits by travelling to their camps and take them down by surprise before they have any chance of retaliation.
- Settle down for a bit, wait and see what happens (if anything)

I'm not sure whether you want to put it to a voting system if you can't agree to do something (for example, explore vs. stop the bandits) but that's another thing to consider as well.

Just throwing suggestions out there to assist with making sure something happens and that it doesn't go stagnant
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  #97  
Old Jan 12th, 2011, 09:01 PM
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Harken is game for anything short of a murderous charge off a cliff. He's more or less obligated to do this right now. Anyways, smarter party members can think away.
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  #98  
Old Jan 13th, 2011, 12:11 AM
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Out of character, I'm up for any of the mentioned options.

In character, Brune would push for exploring the nearby region in the hopes of recruiting allies to watch over the outpost while we charter-folk do what we have to do.
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  #99  
Old Jan 13th, 2011, 12:53 PM
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IC and OOC, Kostas is all for removing the nearby Bandit threat. After that, exploring the region or gathering allies would be fine with him, before taking on the Stag Lord.
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  #100  
Old Jan 14th, 2011, 09:40 AM
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I suppose it goes without need of further saying OOC, Rogan favors hunting bandits and exploring the region as incidental to that end. I'm open to whichever way we set out.
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  #101  
Old Jan 16th, 2011, 06:56 AM
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Hi everyone, I messaged others that had previously applied to see if they were interested in playing the game. Unfortunately, other commitments make it difficult for them to join this game. However, somebody else had PM'ed me their interest in playing in a Kingmaker campaign.

Everyone, could you please welcome HughtheHand into the game! Welcome to the game Hugh, and I hope you enjoy it
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  #102  
Old Jan 16th, 2011, 08:37 AM
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Hi peoples. Nice to meet you all, I've been really wanting to play some Kingmaker and I'm really glad I got the opportunity to join this game. Hope I can help the group out.
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  #103  
Old Jan 16th, 2011, 08:52 PM
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Welcome welcome!
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  #104  
Old Jan 17th, 2011, 06:23 AM
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Welcome, enjoy!
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  #105  
Old Jan 18th, 2011, 07:02 AM
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Hi guys, seems we're a little stuck as to how we can move this forward as we're still uncertain as to our next action. Understandably (due to in-game character personality as well) it is difficult to make a decision as to where to go next - Kingmaker has that as its main issue because it is so big and allows flexibility. It also allows you to go at your own pace and it is preferable if the party agrees.

However, I think it's come to a standstill as nobody is certain as to what they want to do next. That being said, another suggestion I can offer is an element of luck. Perhaps Oleg or somebody else has a die with them, and the die can be cast deciding where the party should go next. Again it is a suggestion I'm offering although it seems to be the way to go as at this stage, we haven't really moved at all...

Looking for suggestions to how we can move this game forward as it would be nice to progress soon

Regards
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