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  #1  
Old Mar 7th, 2011, 06:56 PM
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Party Maps, Treasure, and XP

Just like the title says, this thread will keep track of your explorations, what hexes you've traveled through, thoroughly explored, or never visited. Also, I will keep track of monsters you have faced and your treasure found and XP awards received.
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Old Mar 20th, 2011, 07:33 PM
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Saradush
Saradush is a metropolis within the land of Tethyr. Once a great bureaucratic center for the city's royal dynasty, and the seat of the now diminished Aldoran noble family, it now is mostly a producer of agricultural products for trade, though the Aldori fighting style is still fairly well respected and brings much trade in the form of warriors and mercenaries looking for tutoring. Despite this, Saradush is becoming an important waystation for trade involving the area surrounding Lake of Steam.

Given its proximity to several kinds of terrain, along with increased prominence as trade traffic with Riatavin rises, Saradush has also become a haven for travelers and adventurers alike. In recent months, bandits operating out of the Stolen Lands have severely cut into the profits generated by the merchant caravans passing through the area, leading to some unrest throughout newly reunited Tethyr. The Queen-Monarch, needing the support of the merchants to keep her realm united after the disastrous civil wars, has granted charters to a number of adventuring groups to explore the wild Stolen Lands and curtail the bandit activity.
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Old Mar 24th, 2011, 08:10 PM
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Here is a map of the stolen lands, as explored by the PCs so far. Note, none of the hexes have yet been fully explored, only traveled through. Once explored I will mark them with a symbol to let y'all know they have been fully explored.

 

 


Key
A- Oleg's Trading Post
D- Bokken the Hermit's hut
G- Kobolds and Radishes
H- Vekkel Benzen's cabin
J- Temple, Order of the Stag
K- Bandit Lair
Z- Cave of the Fire Mage(Thursday)/Abandoned Keep(Sunday)
Stag- Stag Lord's Fort
Red Dot- Area fully explored
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Last edited by idilippy; Jun 7th, 2011 at 04:31 PM.
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Old Mar 24th, 2011, 08:11 PM
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Bandit Camp, and woman leader
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Last edited by idilippy; Apr 3rd, 2011 at 01:23 PM.
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Old Mar 24th, 2011, 11:49 PM
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Treasure updated 25/3
3 potions, 2 CLW and one Shield of Faith +2
3 longbows, 1 composite +2str longbow
5 days of trail rations, 4 suits of green leather armor, 77 arrows, 2 daggers, 4 short swords
103gp 18sp 20cp
Silver Stag Amulet
3 light riding horses
10gp Talos only, before dividing up
Session 2 Treasure
90gp
321sp
Pair of fine silver earrings, unappraised
Mahogany wooden box of excellent workmanship with silver and gold tracings, unappraised
Three crates of various furs and hides
One case holding eight bottles(out of 10 spaced) filled with a potent liquor.
5 longbows
5 suits of leather armor
1 suit of Studded Leather
6 daggers
2 Masterwork Handaxes
150 arrows
Session 3 Treasure
2 Alkali flasks
Caltrops
Map Making Kit
Healer's Kit
Manacles
Owlbear Pelt

XP per Player, Thursday 1700xp
125xp Bandits
50xp roleplay, bandit encounter
50xp roleplay, session
200xp escaping the trio of trolls
100xp being the butt of fairy pranks without making them angry
400xp defeating and capturing alive many of the bandits at Thorn Ford
150xp, assorted awesome combat maneuvers and excellent character role play to the detriment of their health
50xp, in character conflict resolution
100xp finish quest, slaying bandits
75xp, role play with the new characters
50xp, story+engaging with NPCs
150xp, returning Oleg's furs to him
200xp, slaying the Young Owlbear that came upon them in the night
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Last edited by idilippy; Apr 8th, 2011 at 02:41 PM.
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Old Mar 25th, 2011, 03:22 AM
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Treasure, Sunday
3 longbows, 4 suits of leather armor, 3 short swords, one club, one heavy wooden shield
4 light riding horses, 3 basic saddles on pack saddle
45gp 30sp 12cp and 6 small semi-precious stones worth 5-20gp each
packsaddle has 15 days of food, 100ft of hemp rope, a climbing kit, 5 half-full water skins, 4 pints of oil and a lantern, 2 days supply of firewood, a 4 person tent and 5 blankets
2 potions, possibly CLW
9gp, 12sp, and a bottle of antitoxin
Handaxe and dagger
Light riding horse and saddle
Ancient Tomes, untranslated 5
Ancient Tome, translated, Rites and Rituals for new initiates of Eldath, +2 bonus to herb identification, Three 1st Level Cleric Spells: Animate Water, Healthful Rest, Lesser Vigor and one 2nd Level Cleric Spell: Summon Elysian Thrush
Druidic Stone Slabs, 4
Tuskgutter's Head

XP, Sunday 925xp
175xp bandits
50xp combat maneuver/role play
125xp Dragon encounter
50xp scaring away the deer
75xp exploring hex and discovering hidden shrine
200xp bear encounter
50xp roleplay
200xp Tuskgutter
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Last edited by idilippy; Apr 5th, 2011 at 04:25 PM.
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  #7  
Old Apr 3rd, 2011, 03:34 PM
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Hidden Temple
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Old May 1st, 2011, 01:36 PM
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Bandit ambush
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Old May 5th, 2011, 11:10 PM
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Cave entrance
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Last edited by idilippy; May 6th, 2011 at 12:19 AM.
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Old May 8th, 2011, 04:19 PM
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Sunday, the cleared out keep.
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Last edited by idilippy; May 15th, 2011 at 05:11 PM.
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Old May 19th, 2011, 11:47 PM
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Troll ambush allies' starting position
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Old May 27th, 2011, 09:23 AM
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Player Coat of Arms, program here
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Old Jun 2nd, 2011, 11:53 PM
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Thursday, Stag Basement
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Old Jun 19th, 2011, 05:14 PM
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Sunday, Haunted area
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Last edited by idilippy; Jul 3rd, 2011 at 02:23 PM.
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Old Jun 23rd, 2011, 08:54 PM
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Swamp encounter Thursday
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