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Silver Team Heroes of the Vale
![]() Last edited by Macross; Sep 12th, 2012 at 07:24 PM. |
#2
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Last edited by Whovian; Sep 12th, 2012 at 04:52 AM. |
#3
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Woppity things happen here.
Last edited by Herb; Sep 11th, 2012 at 07:25 AM. |
#4
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Note: Flat-footed AC should be 14 http://www.rpgcrossing.com/profiler/view.php?id=33922
__________________
The man in black fled across the desert, and the gunslinger followed. Last edited by jfalconic; Sep 11th, 2012 at 09:05 AM. |
#5
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Name: Elena Ivenda
Race: Human Gender: Female Class / Party Role: Sorceress (Primal Air Elemental bloodline) / Face, arcane support Traits: Suspicious, World Traveler Hometown, as much as she can be said to have one, of Dennovar Link to character sheet Link to mule's character sheet Personality: Elena's personality is defined by several dichotomies. Although eager to expand her power and renown though adventuring and other practical experience, the sorceress is neither narcissistic nor ruthlessly self-interested, viewing her powers as a gift that must be used responsibly rather than something that elevates her over other beings. Similarly, Elena is friendly and sociable by nature, naturally settling into leadership roles, but also somewhat suspicious of others from her background as a minority and the isolating nature of sorcery. Although outwardly friendly, it's become second nature to her to also keep others at something of a distance, only developing genuine trust over time if at all. When appropriate, she certainly knows how to let loose, but when adventuring she's maintains a reasonable level of discipline. Having grown up in a family used to travel and dislocation, Elena has always considered her position and role in society to be important, even almost inherently insecure in some ways. Her recent manifestation of sorcerous problems has of course compounded that issue, driving yet another wedge between "normal" society and her. At the moment, Elena is mostly concerned with finding or somehow creating her place in the world. Adventuring, as both a career fit for oddballs and potentially a route to respectability and wealth, seemed and still seems an obvious path for her. Elena's reputation is very important to her and, although she does have something of a tendency to showboat or spin stories to her favor at times, she also considers her powers to be an important gift that must be used responsibly and for the common good. Although her attempts to better understand her own powers and her sorcerous bloodline have made Elena fairly adept in certain studies, she has a distinctly un-academic bent to her personality, seeing such knowledge as means to an end rather than something that should be developed and cherished for it's own sake. Brief Description:Elena is a young human woman in the prime of her life, with olive colored skin, long black hair, and striking blue eyes, clearly a member of an ethnicity not native to this land. Although only of average height, perhaps even a bit on the short side, she has a powerful presence and tends to stand out in a room unless deliberately avoiding doing so. The sorceress has a curvy physique and is not in bad shape, if not exactly athletic either. When dungeoneering, traveling, or otherwise "adventuring", she favors pragmatic dress, keeping her hair tied back and relying on a worn pair of boots, a blouse, a jacket, trousers, and a thick gray-green cloak. When off the clock or trying to make a good impression she is more ambitious and flamboyant in her appearance, limited only by her finances and local tastes and customs. Although her ethnic group is known for it's exotic and flamboyant style of ethnic dress, Elena usually avoids such appearances, only wearing traditional garb when largely or entirely in the company of fellow Voloi. Elena usually comes off as unpretentious and even somewhat unrefined when relaxed, easily mingling with either the general population or her own ethnic group. When pressed to, however, her charisma and skill at social interaction let her pass as people of a variety of personalities and social backgrounds. Her life as a member of a sometimes persecuted ethnic minority has also made her proficient at "disappearing" when necessary, escaping notice by coming across as servile and beneath most people's notice. Brief Background: Elena Ivendra was born into a family of Voloi tinkers and petty merchants, members of an ethnicity renowned for their semi-nomadic nature and their insularity. From an early age she learned to watch what you said and to whom you said it, to trust in family before friends and if not in friends than not at all, and to pick up your stakes and move on whenever the locals got hostile. Her childhood was largely unremarkable except for it's evidence of Elena's strong force of personality; even as a child, she tended to be charming, influential, and even bossy, although generally good natured. As she entered adolescence, Elena seemed to be continuing a fairly typical development, perhaps with the makings of some sort of community leader or businesswoman. At the age of 16, however, she began spontaneously manifesting strange arcane powers, all the more frightening because of their uncontrolled nature. The incidents were initially hushed up and swept under the rung, but eventually an uncle of Elena's approached her privately and revealed that she was not the first in their family to undergo such a transformation. Elaina defiantly confronted her family about their family's history and eventually compelled them to reveal that, yes, there was a history of sorcerous powers manifesting in women of her father's bloodline. The Voloi being prone to keeping long and detailed oral histories, Elena's parents could reveal to her that some of the sorceresses had left their people and found whatever fates lay in store for them, while others had remained with their families and either protected or ruined them. Thinking over her situation in self-imposed isolation for several days, Elena eventually made her way into her clan's council and announced that she was leaving to strike out on her own. The young woman was immediately placed under house arrest for her own good, an outcome she had anticipated, but the increasingly skilled sorceress had little trouble using her powers and wits to sneak out of her people's traveling camp. Elena has yet to reach any sort of accord with her extended family, not even communicating beyond sending the occasional letter letting them know she is well off and in good health. Elena's work since has mostly consisted of the sort of mercenary work typical of new adventurers, protecting a small town from raiding goblins and robbing a group of bandits of their ill gotten gains. The sorceress, however, feels herself destined for a higher calling, if not necessarily of a religious sort, and has been keeping her ears open for some sort of "bigger" employment. PICTURES: Last edited by Lixy Parmenter; Sep 12th, 2012 at 04:06 PM. |
#6
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__________________
Playing - High Risk, Heist Reward | The Grand Tour
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#7
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Name: Ramey Eastlander (And a picture link. You can crop it all out except for his head area if you want.)
Race: Human, hailing from Dennovar Gender: Male Class / Party Role: Fighter [Lore Warden archetype]; knowledge checks (see his skills), battlefield control via trips, 2H reach weapon for high melee damage Personality: Ramey’s eyes seem forever stuck in the act of rolling. Ever the sarcastic optimist, he hides his inner emotional turmoil with a layer of care-free attitude. Ramey is a more interesting person than many give him credit for, however. He is remarkably well-read. He also has a great respect for the gods…in his own way. He likes to think of his prayers as constructive criticism.Brief Description: Perhaps to compensate for his humble beginnings, Ramey keeps himself impeccably groomed. His gray-eyed gaze is precise. His back is straight. The polearm he favors is never far from reach, whether for use as a coatrack, a walking stick, or an instrument of death.Brief Background: Abducted by slavers at a young age, Ramey knew his life was off to a great start. He grew up working in a remote mining colony high within a mountain range. Whenever a slave misbehaved but the punishment fell short of death, he was cast into the spider pit. Ramey spent plenty of hours there. In the dark. Surrounded by tight, oozing walls, with chittering insects crawling up his clothes to bite tender places. To this day, he has a mortal fear of spiders. Not that he’d ever say so. If one shows up, though, he might suddenly need to visit the privy. Or remember something he forgot at home.Full link to character sheet: http://www.rpgcrossing.com/profiler/view.php?id=33924 Last edited by Sir Alex; Sep 12th, 2012 at 05:20 PM. |
#10
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@Macross - Keeping in the vein of corrections it's also fetchling, not fletchling. Though now I can't get the theme song to Fletch out of my head. Wow, I really am an 80's guy.
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Playing - High Risk, Heist Reward | The Grand Tour
Last edited by PopCultureBard; Sep 12th, 2012 at 07:13 PM. |
#11
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Quote:
I remember Fletch ... funny, lol. |
#13
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Quote:
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#14
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Name: Nasim, alias the Zephyr
Race: Sylph Gender: Female Class: Rogue [Burglar] Party Role: Sticky-fingered sneak, perspicacious plunderer, devil's advocate Personality: Forthcoming. Brief Description: Forthcoming. Brief Background: Forthcoming. |
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