#1
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Time in My Hand
![]() An overly large double door stands before you, ostentatious and ornate. You wonder whether someone actually carved out all the little depictions of elephants and palaces and that one's probably obscene, before shrugging and remembering that magic can copy lots of things. They probably only had to do each design once. "Oh goodness, the entertainment showed up! You're not the pizza boys, but I guess you'll do." WELCOME TO THE CASTLE OF FATE Risk and Reward Go Hand in Hand Your arrival has roused LORE, THE SCION OF CARDS from her gaming room. Left unchecked, she will corrupt heroes around the world Then eat them. She likes to play with her food. Will you triumph? Let's watch! Have 'fun'! "Now then, what do you hope to get out of storming the castle? Very important, be honest here."
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Oct 11th, 2014 at 08:51 AM. |
#2
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Chris peers around at the changing scenery, sighing, "Scene wipes in real life are just weird."
When the Sphynx talks, Chris considers charging it. This is clearly the boss of this level after all. But this place has weird rules and she has a strong feeling attempts like that would end poorly. So instead she answers honestly, "Short term? I want to regain more strength. Your castle contains portions of that strength, as well as items that will aid us in future endeavours." "Long term we want the Core of Antwerth back. The more insanity I see in this place the more I know that this crazy bastard shouldn't have it." "I don't suppose you will just go get teh item and give it to us..? You can then keep your castle, un stormed."
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"Live each day as if it were your last, 'cause I'm gonna kill you but I'm not super-good w/ schedules." - Joss Whedon |
#3
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"You misunderstand. I *like* people storming the castle. It's fun!" For certain levels of spectator sport, you suppose. "See, I could just wipe you all out right now with some rock falling nonsense, but that's boring, and definitely Rude. So hmm... what to do today..." She ponders for a few seconds, then has a revelation of doom. "Yessss... I believe that your fate shall be in the cards." So saying, a deck of 24 large ornate cards shuffles into existence.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#4
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#5
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"Now now, 24 hours is more than enough time. Especially since you can spend 3 to call it a day. It's more a matter of greed: how much loot are you willing to take with you?"
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#6
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Chris ponders this, then shrugs, "Beats rocks falling or dealing with fourty thousand traps."
An idea comes to mind, "How about an extra rule? We can choose to have an extra random event happen whenever we want, in return for an extra card? Wouldn't that fit in with your goal of Greed..?"
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"Live each day as if it were your last, 'cause I'm gonna kill you but I'm not super-good w/ schedules." - Joss Whedon Last edited by Moridain; Oct 11th, 2014 at 03:10 PM. |
#7
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Last edited by AwesomeEllie; Oct 11th, 2014 at 03:18 PM. |
#8
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"The castle doesn't work that way. No going back after the boss fight. So mean, I know." She likes your suggestion, though, and adds it to the rules.
__________________
EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#9
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Chris smiles, then lets out a bit of a sad sigh, "So far everyone in this dungeon has been surprisingly pleasant, when not trying to kill us. I actually feel a little bad for all the mass murder we have been doing, even though I know about the resurrection policy."
"Welp, we will see you later on then when we are trying to carve your heart out of your chest with weapons and items stolen from your own castle." And after a glance to make sure the others are ready, Chris turns and heads toward the front door.
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"Live each day as if it were your last, 'cause I'm gonna kill you but I'm not super-good w/ schedules." - Joss Whedon |
#10
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Inside is a nice little entryway. Rounded(30 diameter), with a small mosaic in the middle of the phases of the moon. A hat rack and shoebox have helpfully been added. The place has the feel of one of those Byzantine cathedtrals, with the gold paint trimming and the ornate etchings. Very scenic, though you don't have a camera. Light shines lazily down from a small dome above you.
Three doors are here, marked THIS, THAT, and THE OTHER. They are all unlocked.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#11
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Myr circles the room mildly nonplussed while looking for anything to differentiate the separate doors. After a first pass he waggles his fingers into a simple detection spell and passes by each once more before averting his gaze to the source of the light above. He reaches up blocking the light from his eyes.
"I say we open the OTHER," he says managing to intone the capitol letters with unnecessary gravity. Myr looks back and forth between the others and nods while flexing his gauntlets and adds, "That is, unless strategy guides suggest otherwise." |
#12
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The strategy guide's main opinion is "Don't forget about the guinea pig." It also has a solution to the sliding cheese puzzle, and suggests that if the game isn't running smoothly to free up disk space. Whatever that means.
__________________
EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#13
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#14
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You enter THE OTHER. 24 cards remain...
This appears to be a stairwell of sorts(15x15). To your left is a door marked BACK TO THE DOOM. The upstairs leads to the BEDROOM, the downstairs leads to THE KITCHENS. Someone has helpfully left a sleeping black cat on the upstairs, for you to trip on. He shows no signs of getting out of the way, now or ever. Cat moves for no hero. The door you came in from has disappeared, and gone on its break. It might be back later, if it feels like it. The music is pretty hip, but will become more urgent as time runs out.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Oct 19th, 2014 at 04:39 PM. |
#15
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