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  #61  
Old Jun 21st, 2018, 09:50 PM
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Jessup Holiday:
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Name: Jessup Holiday
Race: Sun Elf
Gender: Male
Age: 120 years old
Alignment: Chaotic Neutral
Class: College of LoreBard
Background: InstrumentalistEntertainer
Traits:
Personality trait:
-I’m a hopeless romantic, always searching for that “special someone.” Jessup wants to prove to himself that despite his past, there is someone out there that is his duty to meet and fall in love with. He wants to prove that he deserves a happily ever after as much as anyone.
Ideal:
-Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any) Through jovial music and dance he is trying to alleviate the shadow that hangs over his soul. A 'fake-it-till-you-make-it' scam that he attempts to play on himself, through sheer force of will he will become a better person.
Bond:
-My instruments are my most treasured possessions, and they remind me of someone I loves. His instruments remind him of his brother, the person who sparked a love of music in Jessup at a very young age.
Flaw:
-A scandal prevents me from ever going home again. That kind of trouble seems to follow me around. Jessup's first love was extremely forbidden, he charmed and wooed her in secret and when he finally found himself in her arms, he got caught.

Personality description: Jessup is a laid back individual who never gets his dander up over anything. He enjoys music, good food and good company as well as the attentions of a beautiful woman. Every town or city that he visits he finds himself inadvertently finding a 'special someone' whether he was looking or not and therefore ends with more than a couple 'Special Someones'. Jessup often passes the time, strumming on his lute, diddling on his flute, whistling through his pan flute or blowing on his harmonica, There isn't a free moment where he isn't making some sort of noise and that noise usually mimics his feelings as he pours his very heart into every tune. He isn't often seen without an instrument in his hand and he has his selection, each one devoted to one of his great loves. Jessup always seems to end up devoting something to some woman just like the time he ended up in that Lady's bed chambers, The look on her husband's face was priceless...but that thing is bound to happen, right?

Appearance: Jessup favors light clothing, a leather vest and a ragged blue riding cloak. Sometimes, during less casual times, he dons leather armor over the common clothes of a traveler. He is attached to his black, wide-brimmed hat and blue cloak, though. Despite being a high elf, Jessup adorns himself with random jewelry from his travels, He boasts two necklaces around his neck from some secret treasure horde found by him and his companions as well as an earring in the earlobe of each of his pointed ears. He also adorns the second and third fingers of his right hand with silver rings that resemble twisted vines. Aside from the somewhat outlandish fashion compared to most High elves, he fashions the angular, sharp facial features of his kin as well, as glimmering green eyes, long black hair and soft, pearlescent skin that has tanned from exposure to the sun, but still takes on that glow found common in most Sun elves, as if a little sun itself shines out from underneath. Jessup stands just under six feet tall and weighs about a hundred and fifty pounds, This feature, like his facial features, is very much like his kin despite his other traits that he has inherited from the road.

History: Jessup Holiday was born Celadon Undantil, second born of House Undantil of Silverymoon City. At a very young age, he started following in his brother's shadow every chance he got. His brother, Ealadon was only eighty years older than him and was definitely a good influence. Everyone loved Ealadon, especially women for he could play any instrument and when he did, it seemed like the very gates the Celestial Plane would open up and Aasamar would play trumpets in accompaniment to him. This sparked a flame deep within Celadon and brought to him the realization that many youths with older siblings realize, He wanted to be just like his brother. Now, while these two were inseparable in their early youth, the first fifteen years, Ealadon started to pull away, as older siblings do, He was becoming more of an adult and more concerned with adult things such as getting married and ascending to the head of the House someday. Ealadon's parents chose a bride for their son, Sylvary Shaendil, a woman of good standing with strong bonds to her own noble family. Well, Celadon, wanting to be just like his brother as well as being an impetuous young lad who didn't understand how the world he lived in worked, also gained eyes for Ealadon's potential wife. It wouldn't have been so bad if Lady Sylvary hadn't also began to fancy Celadon. For five years, their secret love blossomed and remained a secret but all good things must come to an end and the first time that Celadon had gotten a little too drunk, he made a mistake. The night of his brother's wedding, Ealadon had been called away to an important family meeting and Celadon was left alone to court his drink. He had fallen drunkenly into the wrong bed and when Ealadon went to join his wife he found his impetuous brother had already beat him to it.

Well, that was the end of everything for more than one person, Sylvary was shamed before her family, Ealadon's love for her was dowsed and Celadon was cast out of the family, disowned and completely erased from any document that linked him to the Undantil noble house. He was even stripped of his name, forbidden to ever call himself anything that would relate him to this family and that he agreed with happily. He wandered for some time, aimlessly and namelessly, his only thought was to get as far away from Silverymoon and his 'family' as possible. Once his head had cooled somewhat, days later, and through several circumstance that made not having a name awkward or difficult, he came up with the name of Jessup.

From what Jessup talks about, he was born in Silverymoon among one of the noble houses yet, due to his complete opposite nature from most noble houses of Sun elves that reside there, it is hard to believe such a tale. He tells stories of how he had disgraced his family, or at least in his parent's eyes, he had and therefore was disavowed of having said parents. The name 'Holiday' was chosen by him because of the bright cheer and good feelings he brings when he puts his mind and hands to his instruments.

From the tales he has shared with his companions, Jessup has been wandering the highways and byways of Faerun since the young age of twenty years old. Although, that doesn't sound young by human standards, it is a far shot from being an adult as far as elves are concerned. In his travels he has entertained the company of several wandering minstrels which helped to rekindle his love of music that he had taken early on in life and even taught him the use of several instruments. He never shied away from learning a new instrument, how he adored the sounds he could make. He has gathered many tales and songs in his travels, as well, having traveled from one end of the Sword Coast and down the Trade Way until letting his feet carry him more towards the North towards Cormyr. Even among his traveling companions of late, whenever asked about his past, he gets only as far as being related to a house of nobles in Silverymoon then gets distracted.

Jessup met up with a band of wandering adventurers during a raid of Zhentarim on Shadowdale. Inspired by their bravery, Jessup wrote many songs and gathered tales of their exploits and hasn't deemed to leave their side yet. Although he seems somewhat flighty, he has found true friends among these adventurers and deems them a good alternative to wandering alone.

Player Goals: I love the forgotten realms setting, I have read almost all the Drizzt books and have enjoyed just getting lost in the world of Faerun. I want a chance to play my first successful bard concept. Woe to the women of every village of the Dales!

Character Goals:
Long-term: Jessup wants to make a name for himself, To attribute some fame to the name 'Jessup Holiday' and to someday find his happy ending.
Short-term: He wants to live the thrilling life of an adventurer alongside others of like mind, collect magical knowledge and musical knowledge. He also doesn't mind the occasional pit stop at every tavern where he can woo the beautiful women of Faerun.

 

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Last edited by Arthilian01; Jul 4th, 2018 at 09:45 PM.
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  #62  
Old Jun 21st, 2018, 11:33 PM
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  #63  
Old Jun 22nd, 2018, 05:44 AM
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Ancárne, Daughter of the Winterstorm
 


Name: Ancárne

Race: Eladrin (Winter)

Class: Tempest Cleric (2) / Storm Sorceress (1)

Background: Far Traveler

Age: 175

Gender: Female

Alignment: Chaotic Neutral

Description: Ivory skin and shoulder-length hair the colour of fresh snow grant Ancarne a fey-like, ethereal appearance. Tall and graceful despite the heavy armor she usually wears, she is like an elven princess right out of a fairy tale. Skyblue, piercing eyes and fine features grant her a nobility she lays no claim to.

Though she is aware of the effect her appearance has on others, Ancarne cares little for such impressions. Her arms and armour are plain tools of craftsmanship, unadorned and of simple steel and iron. Even in windless nights, it seems her white hair is moved by a caressing wind.

When idle, she often stares towards the skies or the horizon, her eyes tracking things and seeing images few other eyes can see.

Personality Traits

I am capricious, for I am both the gentle wind of the west and the raging storm of the north.

I often seem dreamy and distracted, but I see patterns and beauty everywhere.


Ideal

Sensation - The world is interesting, and everything deserves to be experienced. Food both good and bad, pain and love and loss, the sound of dripping water from a roof after a brief summer rain, the peculiar heat from a pyre of slain enemies.


Bond

Freedom - I will not be shackled, will not be bound. My freedom is my most valuable posession.


Flaw

I hunger for new experiences. Something I find interesting often has a greater pull on me than duty, promises or regards for safety.



Player Goals

I want to exploring tempting ruins and fighting fancy, challenging encounters while roleplaying and bonding with other interesting characters. I personally would love to see actual friendship develop between strange characters, but would not force this.


Character Goals

The highest mountains. The deepest cave. The most challenging tomb. The tastiest ale. Ancarne wishes to experience them all, and so she wanders the Dales in search of new adventures, experiences and beauty. She seeks to make enough money to afford her life-styles, but otherwise cares little for wealth and treasure.


Bio

Ancárne wanders the Dales for decades now. How she arrived in the deep forests of Deepingdale is shrouded in mystery, but in the years she has travelled in search for new experiences, the unusual winter elf has already gained a reputation not entirely deserved but not completely unjustified either.

Where she travels, the winds follow. Some claim she speaks to the winds, commands them. Others say it is the winds who command her instead. The truth is neither, for the magical winds of the deepest dales have forged a most unlikely friendship with the strange, dreamy Eladrin. The friendship is mutual, for the self-proclaimed Daughter of the Winterstorm feels the capricious winds are the only entity in the Dales that truly understand her.

Ancárne has found the others by accident in the wilderness. They may have found her meditating on the top of a high hill, surrounded by the winds of the dale. Or delving a ruin, swinging her greatsword and throwing lightning at orcs or skeletons, clearly outmatched but unruffled by this fact. In fact, she seemed to have enjoyed the experience of being outnumbered.
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  #64  
Old Jun 22nd, 2018, 09:09 AM
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  #65  
Old Jun 22nd, 2018, 09:43 AM
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  #66  
Old Jun 22nd, 2018, 01:51 PM
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Name: Brawny Bhrouga (BAH-ROO-GAH)

Race: Half-Orc

Class: Zealot Barbarian

Background: Soldier

Age: 22

Gender: Male

Alignment: Lawful Neutral

Description: There is no doubting Bhourga's ancestry. His deep green skin and stocky build fool many in to thinking him a full blooded orc. One braid of coal black hair is tied atop his head and hangs down to the middle of his back. He prefers to wear no armor and little clothing, allowing his chiseled physique to intimidate his enemies.

One strange object he carries, however, is a bone medallion with the symbol of Lliira etched into it, a triangle of three six pointed stars. A charm of the Joybringer is an odd item for a berserker such as Bhrouga to carry.

Personality Traits: I face problems head-on. A simple, direct solution is the best path to success.

Ideal: Might makes right. Raised among orcs, Bhrouga learned early that the strongest and most fearsome claim what they wish. His time with humans has not changed this outlook. With humans and the other 'civil' races, the strongest has only been replaced by the richest.

Bond: Some say my life wasn't worth saving, I will prove them wrong.

Player Goals: I would like to take a flawed character and through the course of a long campaign, be able to see his personality grow over time to be more than he was at the outset.

Character Goals: Bhrouga searches the Dalelands for his half-sister.

Bio: While it takes an army to raise a city, it only takes a warband to destroy a farm. So it was when Bhrouga's father, Durgash the Blood-Spattered attacked a small community outside of Shadowdale. The people were slaughtered, except for one family found praying at a small shrine to Lliira. The husband and young boys were cut down, the mother taken as a trophy for Durgash and the small girl sent to the next village with a message for tribute. Bhrouga's mother did not live long after his birth and the only thing he was given of hers was a bone medallion. So odd for humans to wear bones around their neck. It was what had attracted Durgash to the woman in the first place.

Bhrouga learned to fight and wield an axe with the orc clan for many years and participated in many raids on caravans and traders until his father decided it was time to attack a village again. The attack was foiled when a brave priest of Tempus, Maelon Reese, slew Durgash and scattered the invaders. Bhrouga was mortally wounded in the fighting but seeing the medallion worn by the orc, Maelon took pity and saved Bhrouga's life. He brought him to a rebuilt shrine and spent many days nursing the young half-orc back to health. Maelon told Bhrouga about the symbol on the medallion and that the very shrine they were in had once been devoted to that deity and that many years ago, an orc attack had claimed the lives of the family that worshiped there.

Since reclaiming his health, Bhrouga has roamed the Dalelands searaching for the young girl spared in that orc attack, his half-sister. He does not know what amends he could possibly make for what transpired so many years ago, but it is his desire to attempt to do so.


Background Balancing the teachings of Maelon, honorable combat, against his upbringing in Gruumsh of wanton destruction, was never an easy task. The prejudices of the other races never seemed to make it any easier. Merchants would refuse to show their wares fearing a robbery, guards would detain and interrogate for hours and maidens would avert their eyes or cover their faces for fear of drawing the attention of such a horrid beast.

Legitimate employment came in the form of a merchant's bodyguard. A tiefling tinsmith by the name of, Brox Hammerswell, saw the opportunity in having such a brute accompany him through the countryside. It proved a good investment as Bhrouga was able to dissuade not one but two bandit attacks with his whirling axes and bellowing howl. However, this did not stop Brox from placing the blame for missing planishing hammers squarely onto the shoulders of the half-orc. The guards were summoned and despite the fact that no hammers were found on Bhrouga's person, he was not only convicted of thievery but also of selling stolen goods.

The following day, Bhrouga was marched out into the town square to receive a thief's branding upon his arm. The sight of the red hot poker sent the half-orc over the edge. Breaking his bonds, he fought off the guards with his bare hands until he was able to grab a club at which point the altercation turned deadly. He hadn't been aiming for the man's head but the club deflected off a parry right into his forehead. The sound of bone cracking ended the conflict and quieted the crowd of on-lookers. Taking his opportunity to flee, Bhrouga raced into the nearby forest.

Bhrouga traveled alone for many weeks, always maintaining the same direction away from the village. During one of his days in exile, he stumbled upon a group which was in the midst of a tussle with a hill giant. Whether the group had the encounter well in hand or not has become the subject of much debate but the sight of the half-orc charging out of the trees to slice the giant to ribbons before it fell to the ground engendered Bhrouga enough to the party that they accepted him among their ranks.


RP While the others in the group argued about the safest way to cross the subterranean river, Bhrouga lashed his axes across his back and jumped in. The current was strong but not strong enough to over come the determination of the half-orc. Upon climbing out the far side, he yelled back, "Too much talking, just swim." He tied a rock around the end of his rope and launched it back across. "Yellow bellies can tie themselves to rope and be pulled."

The only thing Bhrouga hated more than standing around doing nothing was talking about how not to stand around doing nothing.
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Last edited by tomplum; Jun 27th, 2018 at 11:11 AM.
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  #67  
Old Jun 22nd, 2018, 03:42 PM
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  #68  
Old Jun 22nd, 2018, 10:00 PM
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Big ol update on Horace, probably ready for review though gotta do a background between the rp samples.
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Old Jun 23rd, 2018, 11:50 AM
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Old Jun 23rd, 2018, 02:51 PM
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Old Jun 24th, 2018, 08:29 AM
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Old Jun 24th, 2018, 08:41 PM
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Old Jun 24th, 2018, 09:03 PM
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Old Jun 24th, 2018, 10:29 PM
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Old Jun 25th, 2018, 10:43 AM
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