I feel weird posting an advert without doing any writing of my own so here is a little tidbit that doesn’t necessarily have anything to do with anything.
“I’ve heard they have candy apples as big as your head, Jim.”
Jim looked up at Charlie, who was walking ahead of him, the red-headed boy grinning as he led the two of them toward the edge of the woods. It had been Charlie’s idea to go on this silly “expedition”. A long walk, after dark, to a carnival their parents had told them not to go had not been high on Jim’s list of things to do but Charlie was persuasive; or, at the least, he was annoying and persistent. Jim frowned as he pictured how one would even carry a sticky apple that large, let alone eat it. The fantastical hyperbole was lost on the brown-haired boy. Jim stopped walking for a moment to pull up his left sock, which had slipped during their half-hour trek, and replied, “wouldn’t that just be silly, Charlie?”
“Yes!” The older boy retorted enthusiastically. “That’s the point! Humongous apples, cotton candy so light it lifts you in the air, and horses so small they fit into your pocket! It’s marvelous.” He pointed in the direction they had been walking, “look! I can just make out the lights from here. We’re getting close, come on, Jim."
Jim sighed and began walking again, “you haven’t even been there though. How would you know what it’s like?” He could see the lights too and it was having the opposite effect on him as Charlie. The closer he came the more vividly he could imagine how warm his bed must be right now; and how stiff the crack of his father’s belt would be when he found out Jim had snuck out of the house and wandered through the woods at night. “If we go back now we might still make it back before our parents know we’ve been gone,” he suggested without much hope of Charlie agreeing.
“Go back!? Now?” Charlie asked with mouth agape, “but we’re so close. Too late now, jimmy-boy. Besides, everyone in our class has been already and tonight is the last night before they go away for another eight years. It’s now or never.” Then, almost as if he anticipated the next objection, “we may not have any money but Wendy’s brother’s friend’s uncle said he could totally see a place in the creek where we should be able to sneak in. Plus, they take trades instead of money so I brought my brother’s marble collection so we can go on rides and stuff.” He held up the bulging, burlap sack that was his brother's pride and joy. "Don't worry, I'll pay him back later."
“Shouldn’t we use that to get in?” Jim wasn’t sure how he felt about sneaking in, it felt a bit like stealing to him.
“Are you daft?” Charlie retorted, "if we use this to get in how will we do anything fun inside?” That’s when they got their first good look at the carnival. “Would ya look at that…”
What had been a standard clearing last week was now a wonderous plain of lights and sounds. It even smelled of sweets and straw from here. The boys stared agog at the multi-colored tents and listened to the dimly muted sounds of people having a good time before turning back to each other excitedly. Even Jim's trepidation had faded when the carnival went from theory to fact before his eyes.
"Let's go," Charlie started walking with Jim following close behind, "They said the place to sneak in was over here."
---
Sneaking in had not been overly complicated. The reported weak point in security had been reasonably accurate and the boys were small and quick. Once inside they had been able to relax, trade their marble for some tickets, and had spent the last hour or so eating snacks and going on rides. Charlie had gotten his head-sized caramel apple. Jim won a string bracelet with little green and red spiders that continuously crawled along its length at a game where he had to throw bean bags at an animated stuffed cat toy. As Jim was drinking the last few drops of a honeyed cider he glanced around and suddenly noticed everything looked a little off. It took a moment but when he looked back at Charlie he realized the problem. Charlie's normally red hair was gray. In fact, everything that had been red was now gray. Oranges were now yellow and even purples were now just a lighter blue color. He stopped walking as a mild shock overtook him and as he continued to try and bring back the color to Charlie's head suddenly Charlie had no hair; anywhere. "Ch-Charlie..." Jim pointed at the other boy's head, "you're bald! Everything looks funny too."
Charlie smirked at his friend's jest but ran a hand over his head while preparing his own joke for the other boy but stopped short of making any quips. "It's gone!"
"Just before your hair disappeared I noticed I couldn't see red anymore either. You're head looked as gray as my grandfather's but so does your red apple and that tent! What happened?" Panic was beginning to set in as the boys tried to figure out what had happened, "Did we get cursed?"
A passing halfling with a shock of curly, orange hair; painted spots on her face; and shoes as nearly as long as her whole body stopped as she overheard the boys panicking. "Oh no, not cursed my friends." She said cheerily, "It sounds as if you didn't pay a ticket when you came in but everything here has a cost eventually, and stealing just means you'll pay in a less ordinary means." She smiled large in an attempt to calm the children, "But that's all good, now that you're in and paid for there is nothing to worry about. Go have some more fun!"
Charlie grabbed her shoulder as she turned to move away, "How do we get it back? Please, I need it back!"
The Carnival worker gave him a compassionate glance but said nothing. Another figure appeared behind her as if on cue. He was larger than the halfling. An elf with darker skin, a suit, and a chain for a pocket watch led to a vest pocket. "Nothing's free and nothing's lost. Every visit has its cost. Now run along and play for we will leave with the day." The larger Elf checked the watch from his vest, gave a nod at the pair, and moved swiftly away to another appointment.
"You heard the boss," The Halfling said, "Besides, I like the way the lights glimmer off your scalp." Then the clown giggled and cartwheeled away.
Jim and Charlie tried to enjoy themselves but their stolen evening of delights was not as vibrant as it had been before. They left with their memories, took their scolding from their parents, and moved on with their lives. The trip to the Carninval became nothing more than a memory and what they had lost was the best reminder that nothing in life was free.
I'm making a mock application so my daughter can see it. Naturally, I figured I'd include it here.
Name: Jim Flagger Race: Human Class: Ranger (Probably Hunter) Alignment: NG? Lost Thing: Can't see the color Red Minor Curse: Can't hold his breath
Background:Folk Hero
Jim was 11 when he visited the Carnival. 2 years later a fire at a nearby house spread to the surrounding forest and quickly began spreading through the scattered village. Jim had been out gathering firewood, ironically, but rather than flee as his parents would have asked him to he stayed and helped several other families evacuate. Many of the homes in that part of the forest burned down that day but many of the people who had been trapped owed their lives directly to Jim's heroism and he became a bit of a Folk Hero.
His reputation as a brave young man gained him the interest of a hunter and since the town was in a tight spot due to the fire he took Jim on as an apprentice. Jim took to the work well, gaining a good understanding of nature, tracking, and weapons. As he grew he became more than just a hunter but also one of the town's resident protectors. When the carnival showed up again though he felt the draw to return. He hadn't been able to get his vision fixed last time but he was older now, perhaps there would be a way for an adult to get something refunded. He gathered anything he owned that might be worth anything and made his way back to the whimsical tents that had proven his folly last time in order to seek redemption.
**This picture is huge. Ordinarily I’d resize it but since it’s just a bonus bonus content I won’t bother. **
Yes. Fairy and Harengon are listed as suggested races in the AP so both are fair game. The AP also offers "Feylost" and "Witchlight Hand" as Backgrounds.
Q
Can I have lost a family member
A
Sure? Who wouldn’t want to lose a family member to a strange place from time to time (Only meanies like you, obviously ) Wat will you do with them wen you find them and aren’t in a safe place though? That is the question.
Q
Can my "Lost Thing" be 'memories'
A
Maybe. I originally said ‘yes’ but am rethinking. Why would you search for something you didn’t know you lost? Convince me.
Because I always have to go over the top, how would you feel if a character's lost thing is their voice, making them mute? It sounds like it would be interesting to play, but I've heard a lot of horror stories about kenku PCs, so do you think it would be too disruptive? If that's too much, how about a character who lost the Common tongue, and has to use other languages to communicate?
@Snicker - I am intrigued by the lost voice concept so i won’t automatically say, “no.” My concern lies in that as a written medium losing the ability to speak will not just make it harder to talk to other players and NPCs (that much is obvious) but might also make it hard for you to express your character in a meaningful way. Losing a language means you can still speak but makes it harder for the other players to talk to you which could get frustrating.
So I’m interested but maybe more against than for unless you can come up with a reasonable work-around and feel as if you will be ok with the strong self-imposed handicap.
Actually, speaking of handicap, losing your voice might fit better as a curse. I’m not sure I’d call it a minor curse but it might fit thematically better if that interested you. My same concerns would still apply, obviously.
I am also looking at this game with high interest. I was looking into minor curses elsewhere on the internet, and one of the more humorous ones I saw was "uncontrollable jazz hands." Not the one I'm looking at, but it made me audibly snort out my nose.
One of the things I read somewhere said that the curse would kinda be the opposite of what you lost. Ie. if you lost your cherished stuffed animal, pets (cats, dogs, hampsters) are afraid of you. If you lost your sense of rhythm, the curse is that you always try to dance whenever you hear music.
Minor Curse: Animosity from animals ( cats hiss at her at random!)
Background:
Kaienna's early years were spent growing up in the isolated elven community of Ahinardel in a secluded glade. Cutoff from the outside, what little the community knew of the world beyond the glade was learned through bards they periodically sent out. Life was peaceful inside the glade, but she always looked forward to the returning bards. Hearing tales of heroic Elves and the exotic races and creatures. Her favorite tales were told by a friend of her mothers', Naivara Nailo. One of Aunt Naivara's stories was about a magical little woodland creature that looked like a rabbit with tiny antlers. Her favorite aunt even surprised her with a soft plushie of the creature that was called a Jackalope, which quickly became a prized possession.
A rare opportunity occurred happened when Kaienna was 72 years ago for Wrelynnastill a youth. She remembers when the strange came to her isolated community, but is fuzzy on the details. There were kaleidoscopic tents, strange creatures, and though she can't recall if they were real or fakebutterfly wings. The elders of her community cautious. The carnival were very friendly and inviting, but the elders imposed an age requirement. Only allowing those they believed old enough to be careful. Kaienna's curiosity and wonder wouldn't listen. On the last night before the carnival planned to leave she swam across the stream that encircled the fairgrounds. She tried to stay out of sight, and believed she had succeeded. She didn't notice a high elf acrobat wearing a crescent moon mask watching her.
It wasn't until after the carnival left that Kaienna realized her Jackalope was gone.
Now, years later, her aunt returned from her travels sick. Coincidentally, Wrelynna has heard news of the carnival's arrival nearby. A sliver of hope blooms in the young bard. Perhaps she could recover the token of their bond.
Name: Midnight Race: an Awaken PHB p216
5th-level transmutation
Casting Time: 8 hours
Range: Touch
Components: V, S, M (an agate worth at least 1,000 gp, which the spell consumes)
Duration: Instantaneous
After spending the casting time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains an Intelligence of 10. The target also gains the ability to speak one language you know. If the target is a plant, it gains the ability to move its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human's. Your DM chooses statistics appropriate for the awakened plant, such as the statistics for the awakened shrub or the awakened tree.
The awakened beast or plant is charmed by you for 30 days or until you or your companions do anything harmful to it. When the charmed condition ends, the awakened creature chooses whether to remain friendly to you, based on how you treated it while it was charmed.awakened cat Class: An Aberrant Mind Sorcerer Alignment: NG
Lost Thing:
My human's mental stats. More specifically her Wisdom. The process of stealing her wisdom transferred her Intelligence and Charisma into me, and making me an awakened beast. Without mental stats, my human girl would probably be in a coma back home.
Minor Curse: Stone of Ill Luck TftYP p229
Wondrous item, uncommon (requires attunement)
1 lb.
This polished agate appears to be a stone of good luck to anyone who tries to identify it, and it confers that item's property while on your person.
Curse. This item is cursed. While it is on your person, you take a -2 penalty to ability checks and saving throws. Until the curse is discovered, the DM secretly applies this penalty, assuming you are adding the item's bonus. You are unwilling to part with the stone until the curse is broken with remove curse or similar magic.Bad luck of a stereotypical black cat
Background: Eight years ago I was a happy cat. I had the best Human. Betha Esvele Amblecrown of Brightwood EstateBetha, that's I guess I would have too, if I could talk back thenwhat her parents called her, took such good care of me. Tasty treats, chase games, and such great belly rubs. It was a trip to a strange visiting carnival that changed that- silencing my girl.
Her parents were bringing her to the carnival, but while they waited in line Betha and I got separated. She would have started looking for her ma and da, except like most youth children she was captivated by the colors, sounds and smells.
When we were found, Betha was asleep and no matter how much I meowed or nudged her my girl wouldn't wake.
Now, I've heard the carnival is back. And I WILL get my Betha back.
I am kind of partial to Midnight
Last edited by Greyling; Apr 13th, 2023 at 12:48 PM.
Name: Kadar Gorthak Race: Half-Orc Class: Paladin Alignment: Lawful Good Lost Thing: Sense of humor Minor Curse: He doesn't get jokes, puns, or euphemisms. He takes everything literally.
On that fateful night the carnival was in town, Kadar succumbed to peer pressure. His memories from that night were vague, at best, but he remembered his friends egging him on beforehand.
"Go on Kadar. Just lift the canvas here and you're in. The rest of us will be right behind you. Don't be a chicken!"
Well, he showed them: he was under the tent flap in seconds. But he didn't remember anything after that. The next day when he woke up, the carnival was gone and he felt the pang of loss somewhere deep within.
Since that day, Kadar became a stickler for the rules. He lost ... something... because he broke the rules, and he swore that he would never break them again. Whenever the other kids in the village would start some sort of mischief, Kadar was quick to report them. He didn't want them to suffer the same fate as he did, after all.
As he grew older, the world around Kadar seemed to grow more and more black and white. There was right, and there was wrong. Kadar soon failed to see anything in between. When he joined the town guard, these qualities helped him excel compared to the other recruits, and he quickly gained rank. But he often found himself the butt of jokes that he couldn't understand. It's been 16 years since that night and Kadar has been itching to find that carnival again. He had some justice to deliver.
About Lefty: I've played for years, including in person, online with virtual tabletops, and about a year of PBP with a different site. I am new to this site, and working through my NPSG. But I'm pretty familiar with 5e (Pathfinder is my OG) and have even run a few sessions as a DM. I'm a big fan of the big dumb archetype: smash face into door instead of trying the doorknob, etc. And I love the jokes, so this character who has lost their sense of humor is going to be a challenge, haha. I've also been writing for a while and am working on a few projects irl. I can post 1/week easily and will likely be able to provide more frequent posts.
Lost Thing:Saorise has recently felt a great unease about the Carnival. She knew from the Magisters that something was missing in her life, but couldn't remember what it was. But now she wants to reclaim what was lost... Severed from her soul when she left the big-top behind. While Saorise doesn't actually know WHAT is missing, there is no guarantee that her sibling would not remember everything, and wonder why it took so long for her to return to him.Twin Brother
Minor Curse:Disadvantage on insight and performance checksTone Deaf
-X-X-X-
Custom Entertainer
Trait #1
I tend to get bored easily, let's get on with it already!
Trait #2
I love a good insult, even if it's directed at me.
Ideal
The stories, legends, and songs, of the past are who we are, and must never be forgotten.
Bond
I was once cheated out of my fair share, never again! Now my loyalty lies with money.
Flaw
I can tend to be overconfident in my abilities. Never tell me the odds, cause I'll always win.
Backstory: 16 years have passed since Saorise first entered the Witchlight Carnival, and while her memory of this place had always been foggy at best, she more 'feels' a fond recollection of her time; a lifetime of evenings spent twirling amongst the dancing lights.
Upon her return from the Carnival, her Mother had behaved strangely. Demanding of the girl in a calm, yet even tone, to know where her Brother was? "Brother? What are you asking Mum?" The young Saorise had asked her in confounded surprise; before her eyes glazed over with a happy smile appearing on her face. As she went to her bedroom to play, her Mother had again called after her. But again, as before, there seemed to be no emotion to her words, no urgency about this mysterious joke. And after a week or so, her Mother, her Neighbors, even the local Alchemist, had all stopped trying to prod her with tales of her family's missing son. The strange prank had run its course, and things returned to a sense of normalcy... even if it didn't quite feel as normal as before.
Recently however, she has begun having ominous dreams about the Circus. A disaster is coming, or perhaps it already has... A dark figure stands amidst a thunderstorm. Fist balled, and raised in anger as anguished cries echo amongst the cacophonous thunder "Saorise, why have you forsaken ME?" Each morning, the troubled young woman awakes from these dreams in a cold sweat, a word forming on her parched lips... "Balovar"
Saorise longs to return to Witchlight. To once again see those sights, relive whatever greatness still clings to her memory... And while she is there, perhaps a seer of fortunes might be able to shed some light on this strange word, these terrible nightmares?
__________________
We will break away Together... I'll be the Shadow, You'll be the Light. Nothing ever lasts Forever... We will go softly into the Night.
Last edited by Alemar; Mar 30th, 2023 at 08:50 PM.
Now I'm thinking of it there's so many potentially good minor curses. A Dwarf who lost the ability to tolerate liquor! An Elf who lost their arrogance. A ranger who lost their sense of direction. Maybe even the classic 'A leonin who lost their courage.'
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They/Them.
Back home, and trying to get caught up in all games.
I have an idea forming for an artist type who has lost her colors (she is black and white)
I am thinking fathomless Warlock with a blob of paint as her tentacle.
Last edited by JohnStone; Mar 29th, 2023 at 10:01 PM.