#1
|
|||||
|
|||||
Rules and Regs
__________________
You feeling lucky punk? You want a piece of me? That's it! Roll for initiative monkeyboy! |
#2
|
|||||
|
|||||
1. Initiative is rolled by the leader of the party for the whole group at the start of battle and that order is established for every round after.
2. Knocking on Deaths Door is in effect. (Must be dropped to -10 HP to die) 3. Reduced to 0 HP will result in being "Knocked Out and Bleeding 1 HP per round" A party member must spend one round binding your wounds to place you back to 0 HP. 4. There should be a post every 2 days. If you do not post I will take control of your character until you choose to post again. If you do not regain control of your character within a week he/she will be removed from the game. 4a. During combat I am going to ask for at least 1 post a day. I know its a lot but I don't want to have people waiting to make a roll for over a week. 5. If you feel you aren't having fun any more or you just can't post any more just let me know. I would rather have you tell me than wait a long time before I even get a post up to replace you. 6. If you feel your character would not speak during an encounter or roleplaying moment just make a post about how your character is acting or thinking. Let's keep the immersion level up and make a great story.
__________________
You feeling lucky punk? You want a piece of me? That's it! Roll for initiative monkeyboy! |
![]() |
Thread Tools | |
|
|