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  #1216  
Old Mar 24th, 2013, 08:31 AM
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Birched Birched is offline
hold onto that spark
 
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My max posting rate for this game: 3/week
Can deal with as slow as: 2/month, if I have to, because I know you make good updates that move things along
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  #1217  
Old Mar 24th, 2013, 01:19 PM
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My post rate potential (prp) depends on many things. Presently I think I can commit to at least 1/week. Most likely I could do more. If the posts are more involved and detailed, that rate might drop a bit. I'm on vacation at the moment, without a computer, which is why I've not posted anything yet. ( using my phone for this post). I don't mind a slower paced game. Last time this game was like 1/ month but the updates were so good that I didn't mind.
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Last edited by Still_Pond; Mar 24th, 2013 at 01:22 PM.
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  #1218  
Old May 5th, 2013, 05:50 PM
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Corwyn Corwyn is offline
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Okay, I'm sorry Still_Pond, I have yet to create anything for Smokey. I am just now getting to his transition story, so it might be a little while longer before he gets going, but you should have something to read in regards to his fate soon.

DraconigenArma, are you still interested? Do you have a character concept in mind?
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  #1219  
Old May 5th, 2013, 08:48 PM
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DraconigenaArma DraconigenaArma is offline
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You know that feeling when you realize you forgot something for a really long time and you're both pissed and embarrassed? Yeah.

So I do have some ideas, but I'd like to discuss them a bit in private. Is there a specific thread you'd like me to use?
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  #1220  
Old May 5th, 2013, 09:17 PM
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Corwyn Corwyn is offline
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Ask and ye shall receive.

Also, I know the feeling your talking about...quite well.
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  #1221  
Old May 5th, 2013, 10:58 PM
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Quote:
Originally Posted by Corwyn View Post
Okay, I'm sorry Still_Pond, I have yet to create anything for Smokey. I am just now getting to his transition story, so it might be a little while longer before he gets going, but you should have something to read in regards to his fate soon.

DraconigenArma, are you still interested? Do you have a character concept in mind?
It's okay. I didn't expect anything After I backed out of your new game. It would be nice to see a conclusion of Smoky's storyline, But there is no hurry.
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  #1222  
Old Jun 2nd, 2017, 11:56 AM
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elflesh elflesh is offline
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Hiya. I'd like to join if you'll allow a TSR 11760 necromancer in:

Lvl 1 spells:
Bone Shield: +1 ac/lvl; absorbs 6hp/lvl; requires bones from medium body. Lasts until destroyed.
Raise Skeleton: clr3 1skel/lvl (might need to adjust number)
Amplify Damage (Curse): 25' +2'/lvl 1 creature takes +1d6 dmg to all melee attacks received; 1 round
Teeth: 30' 1d6 dmg/lvl (up to 5); splays out in a fan; dmg/creatures together; further away, further fans out.

Lvl 2 spells:
Poison Dagger: 1 round/lvl; adds 1d3 poison dmg/lvl.
Clay Golem: 1minute/lvl; only summon allowed; dmg 1d6+3; slows target; AC12 (more info available, can be adjusted)
Weaken (Curse): 15' radius -25% dmg dealt; 1 round/lvl
Lvl 3 spells:
Bone Wall: range 100' +10'/lvl; 10' h x 5'/lvl w; hp=1d10/lvl; 1 round
Iron Maiden (Curse): touch; 1 round/lvl; creature takes 1 dmg for every 2 it inflicts.
Raise Skeleton Mage: clr4 1/lvl >4; elemental range attack, poison, cold, fire, lightning, something like 3d6

Higher spells as found in book.
Some of these spells have been edited; it's all negotiable. Let me know!
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  #1223  
Old Jun 2nd, 2017, 12:38 PM
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Note the date of the most recent post before yours...
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  #1224  
Old Jun 2nd, 2017, 01:36 PM
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elflesh elflesh is offline
Searching for Immortality
 
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pfft it's on the left, I see. Not the right, where I originally looked. Blech.
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