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  #1  
Old Sep 11th, 2022, 03:42 AM
MisterKidder MisterKidder is offline
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The Troubleshooters: The U-Boat Mystery

Game NameThe Troubleshooters: The U-Boat Mystery
Game SystemOther Roleplaying Games
ThemeMid-1960’s International Mystery Action-Adventure
FlavourInspired by Franco-Belgian comics like Tintin.
Plot Summary(From back covers)

THE TROUBLESHOOTERS
Where in the world will your next adventure take you?

Welcome to The Troubleshooters, an action-adventure tabletop roleplaying game of international mystery.

Set in the mid-1960s in a world with mysterious temples hidden in the jungles. valleys that time forgot, mad scientists, space stations, spies with super gadgets and villainous organizations scheming for world control, the characters live adventurous lives all over the world. No matter if it is a hunt for lost treasure, helping someone get their inheritance, stopping spies from stealing military secrets, or foiling The Octopus' evil plans for world domination, you just go on adventures.


THE U-BOAT MYSTERY
A kidnapping. A map. A lost U-boat.

There is something fishy going on in Paris, where the kidnapping of journalist Pierre Martin seems to be connected to a marine expedition to the island kingdom Sitomeyang on the other side of the globe. Clues point to the mysterious organization The Octopus, whose tentacles are everywhere.

Only a band of intrepid troubleshooters can find out how all of this is connected, and solve the The U-boat Mystery.
Ruleset InformationThe Troubleshooters is a game inspired by French and Belgian comics like Spirou et Fantasio, Tintin, Yoko Tsuno and others. Although it may help (and you may want to get it eventually), there is no requirement to own the game. I will teach you everything you need to know in the game.

The system is straightforward, with d% rolls governing almost everything.
About MeI have over 20 years experience on play-by-post games (at another site). My intention is to teach the game quickly and get into it. As a former high-school math teacher, I have experience in this regard as well.
RecruitmentI will stop at five characters. I have room for one more.

The recruitment process will be simple. If you are interested, you are in. I will then give you the options you need to make a character, starting with templates. What you choose will determine your character's abilities and gear.

You have enough stress in your life! I impose no lengthy character creation or posting example submissions. You just require a will to learn a (somewhat easy) new system and the interest in joining a light-hearted action-adventure.
CharactersCharacter List

SevenStones: Globetrotter
Skills: Charm 75, Contacts 65, Credit 65, Languages 65, Willpower 65, Alertness 45, Endurance 45, Humanities 45, Melee 45, Survival 45, Vehicles 45. All other skills 15.
Abilities: Pick two of the following Abilities: Been Everywhere, Curious, Double Nationality, Empathy, Good Reputation.
Complications: Pick one of the following Complications: Amorous, Bad Reputation, Memorable.

Tallisen70: Cat-Burglar
Skills: Security 75, Agility 65, Prestidigitation 65, Search 65, Sneak 65, Alertness 45, Charm 45, Investigation 45, Melee 45, Subterfuge 45, Vehicles 45. All other skills 15.
Abilities: Pick two of the following Abilities: Acrobat, Allure, Famous, Lock-Picker, Sixth Sense.
Complication: Pick one of the following Complications: Amorous, Bad Reputation, Overconfident.

Anael: Adventurous Scholar
Skills: Humanities 75, Contacts 65, Investigation 65, Languages 65, Science 65, Medicine 45, Melee 45, Search 45, Status 45, Vehicles 45, Willpower 45. All other skills 15.
Abilities: Pick two of the following Abilities: Good Reputation, Licensed Professional, Polyglot, Swordsman, Teacher.
Complication: Pick one of the following Complications: Honest, Memorable, Phobia.

Barlycorn: Racing Driver
Skills: Vehicles 75, Alertness 65, Engineering 65, Endurance 65, Willpower 65, Credit 45, Machinery 45, Melee 45, Search 45, Status 45, Strength 45. All other skills 15.
Abilities: Pick two of the following Abilities: Been Everywhere, Born Behind the Wheel, Good Reputation, Sixth Sense, Tech Wiz.
Complication: Pick one of the following Complications: Bad Reputation, Crude, Overconfident.
Skills ListSkills List
- Agility (jumping, climbing, running fast)
- Alertness (noting things before they happen)
- Charm (charming, seducing, making a good impression)
- Contacts (knowing people, getting in touch, getting favours)
- Credit (purchases, loans, bribes, having cash on hand)
- Electronics (examining, repairing, and building electronic devices, knowledge about electronics)
- Endurance (enduring physical hardships, doing things for an extended period)
- Engineering (examining, repairing, and building machines, knowledge about engineering)
- Entertainment (singing, playing instruments, telling stories, acting)
- Humanities (knowledge about art, history, linguistics, anthropology)
- Investigation (retrieving, documenting, examining evidence and drawing conclusions from it)
- Languages (speaking well, linguistics, express yourself)
- Machinery (operating machines)
- Medicine (knowledge about medicine, treating trauma, disease, or poisoning)
- Melee (boxing, wrestling, fighting with melee weapons)
- Prestidigitation (magic tricks, lockpicking, pickpocketing, legerdemain)
- Ranged Combat (rifles, handguns, crossbows, bow and arrow, thrown weapons)
- Red Tape (bureaucracy, law, tracing documents)
- Science (understanding and practicing physics, chemistry, biology, genetics, toxicology, mathematics, etc)
- Search (actively looking for clues, hidden items or people trying to hide)
- Security (understanding, implementing and defeating security systems such as CCTV, alarms, sensors, patrol schedules, guard animals, electronic locks etc)
- Sneak (hiding, moving silently)
- Status (impressing or intimidating people, making people do you a favour, high society)
- Strength (strength feats like pushing, lifting, or throwing)
- Subterfuge (trickery, bluffing, cheating)
- Survival (bushcraft, handling yourself in the wilderness, setting up camp, foraging, navigating in the wilderness)
- Vehicles (driving and maintaining vehicles)
- Willpower (resist temptation or mind control, withstand pain, not give up when faced with difficulty)

Last edited by MisterKidder; Sep 19th, 2022 at 01:03 AM.
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  #2  
Old Sep 12th, 2022, 12:29 AM
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SevenStones SevenStones is offline
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I suddenly find myself without any games, and the premise sounds like a lot of fun. Sign me up!
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  #3  
Old Sep 12th, 2022, 12:33 AM
MisterKidder MisterKidder is offline
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Sounds good!

I'm new on this site (but not new to gaming) and am waiting for the board to be approved. I hope you'll be patient with me!

The first decision to make is Template. It will determine your beginning load out of skills and lead to the next decisions to make. Here's a list:

Template List
- Adventurous Scholar
- Aspiring Student
- Caring Veterinarian
- Cat Burglar
- Cosmopolitan Dilettante
- Curious Engineer
- Diplomat
- Elite Athlete
- Globetrotter
- Inquisitive Journalist
- Intrepid Explorer
- Plainclothes Police
- Racing Driver
- Suffering Artist
- Vigilante Lawyer
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  #4  
Old Sep 12th, 2022, 02:35 AM
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Gah... I'm quite full with games at the moment but this sounds so fun!

So... tentative interest here!

Question: I don't know those comics but looking them up made me think this is kind of spy kids - IE very young characters. The list above makes it seem more open. Is there a target age for characters?

I'm thinking about the inquisitive journalist.
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  #5  
Old Sep 12th, 2022, 11:31 AM
MisterKidder MisterKidder is offline
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The most famous character (in my opinion) is Tintin. I believe he was supposed to be around 18, and would probably have been the inquisitive journalist type. He was the only main character who was that young. Thompson and Thomson and Captain Haddock, for example, were more middle-aged.

The only real mention of age in the RPG is, if you are school-aged, you can have a Complication called "Underage", which gives you trouble when you get into the more adult locations and situations. The example character in the book with that Complication has the "Aspiring Student" template. Age is no way mandated.
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  #6  
Old Sep 12th, 2022, 12:07 PM
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SevenStones SevenStones is offline
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Depending on what other people might want to do, I'd be looking at Adventurous Scholar, Globetrotter or Intrepid Explorer. Lots of them sound interesting, so I'm not picky.
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  #7  
Old Sep 12th, 2022, 12:22 PM
MisterKidder MisterKidder is offline
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Sounds good. As soon as you think you have one you'd like to try, I'll give you the template information and get a character made.
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  #8  
Old Sep 12th, 2022, 04:25 PM
Talissen70 Talissen70 is offline
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Could i call dibs on a cat-burglar?
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Old Sep 12th, 2022, 04:53 PM
MisterKidder MisterKidder is offline
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Consider it called!
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  #10  
Old Sep 12th, 2022, 05:03 PM
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SevenStones SevenStones is offline
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Quote:
Originally Posted by MisterKidder View Post
Sounds good. As soon as you think you have one you'd like to try, I'll give you the template information and get a character made.
Oh, let's go with the globetrotter. I'm interested to see what sorts of skills and abilities that comes with.
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  #11  
Old Sep 13th, 2022, 01:12 AM
MisterKidder MisterKidder is offline
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I put the beginning pieces of the templates in the first post.
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Old Sep 13th, 2022, 01:13 AM
MisterKidder MisterKidder is offline
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Feel free to ask for details. I will provide them, while explaining some of the rules.
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Old Sep 13th, 2022, 06:43 AM
Talissen70 Talissen70 is offline
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Would the characters be connected to begin with or all meeting for the first time?
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Old Sep 13th, 2022, 11:21 AM
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My impression from what I’ve read about the game is that we would already be connected.
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Old Sep 13th, 2022, 11:38 AM
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Interested. Inquisitive Scholar Primary but if the groups needs some muscle I was debating Athlete.
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