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  #16  
Old Sep 8th, 2008, 09:44 PM
Timeless Prophet's Avatar
Timeless Prophet Timeless Prophet is offline
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Alright, you get Max HD (in the case of fighter 10) + Con Mod + Racial Mod. And yes you get +1 HP and +1 Skill point if you are taking a level in your favored class.
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"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection
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  #17  
Old Sep 8th, 2008, 09:53 PM
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OwenQuillion OwenQuillion is offline
I HATE Ninjas
 
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With my luck, I'll be satisfied with a decent casting stat and no negative mods.

But without further ado, the stats for Beau Cade.

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (1, 1) + 6 Total = 8

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (1, 5) + 6 Total = 12

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (5, 5) + 6 Total = 16

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (1, 3) + 6 Total = 10

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (4, 5) + 6 Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (2, 2) + 6 Total = 10
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I'm a big adventure hound, and goblins are my dog biscuits!
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  #18  
Old Sep 8th, 2008, 09:59 PM
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I HATE Ninjas
 
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Not quite what I was hoping for, but I'll take it. 16/15/12/10/10/8 just leaves me with the philosophical quandary of how poor a carrying capacity I want.
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  #19  
Old Sep 8th, 2008, 10:08 PM
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Oh yes...the gnome capable of only carrying the feather pillow...it's okay it can be used for smothering...
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"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection
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  #20  
Old Sep 9th, 2008, 12:10 AM
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Lovin' McLovin
 
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Smothering? Not really. As a gnome, they weigh only slightly more than the pillow does.
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  #21  
Old Sep 9th, 2008, 02:11 AM
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BlackRavensWIng BlackRavensWIng is offline
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Here goes nothin...let's hope for some good rolls for Shar'qel

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (3, 5) + 6 Total = 14

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (4, 5) + 6 Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (1, 1) + 6 Total = 8

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (2, 6) + 6 Total = 14

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (4, 6) + 6 Total = 16

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (6, 5) + 6 Total = 17
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  #22  
Old Sep 9th, 2008, 02:13 AM
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BlackRavensWIng BlackRavensWIng is offline
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14, 15, 8, 14, 16, 17

Not bad at all Lot's of goodies with a flaw, let's see what I can work out!
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  #23  
Old Sep 9th, 2008, 01:04 PM
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Jinx, quite right...unless it was an obese gnome. Then it might work.
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"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection
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  #24  
Old Sep 9th, 2008, 04:21 PM
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Come here often?
 
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I don't think I quite understand Skills and how they're different from 3.5. So we have our Class Skills but we can only add one rank at each level? And Humans only get 1 rank at 1st level instead of 4?
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  #25  
Old Sep 9th, 2008, 11:03 PM
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That is correct broken.
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"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection
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  #26  
Old Oct 1st, 2008, 02:55 AM
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Pojo Pojo is offline
A Flightless Pheonix
 
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Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (6, 5) + 6 Total = 17

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (2, 2) + 6 Total = 10

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (3, 4) + 6 Total = 13

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (2, 5) + 6 Total = 13

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (5, 4) + 6 Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+6: (6, 4) + 6 Total = 16

Who's this then? An interloper!
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  #27  
Old Oct 19th, 2008, 01:35 PM
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Mature Adult Dragon
 
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Hello Dan the Debater,

I read your post over at the Paizo/Pathfinder boards saying that you were recruiting. Is this still applicable?

Also, I have not played here for a while - can somebody remind me how to roll dice on this site?
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  #28  
Old Oct 19th, 2008, 01:51 PM
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LordJecks LordJecks is offline
A Mystery EvenTo The Gods
 
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Dice 101:
{dice}4d6{/dice} replacing the { w/ [ & 4d6 w/ whatever dice you want
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  #29  
Old Oct 19th, 2008, 02:07 PM
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Quote:
Originally Posted by LordJecks
Dice 101:
{dice}4d6{/dice} replacing the { w/ [ & 4d6 w/ whatever dice you want
Thank you! I will give it a try in my next post.
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  #30  
Old Oct 19th, 2008, 02:10 PM
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{dice}4d6{/dice} replacing the { w/ [ & 4d6 w/ whatever dice you want

Ability Score Rolls:

/dice/2d6+6//dice/

/dice/2d6+6//dice/

/dice/2d6+6//dice/

/dice/2d6+6//dice/

/dice/2d6+6//dice/

/dice/2d6+6//dice/
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