#106
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Quote:
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Hugga asks: Super Fantasy Brawl? Games: HOF, VotV, T3E =>> ...back to flooding, now...<<=
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#107
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My awareness was that the vulnerability only triggers if you actually wind up taking damage of the correct type, if it is reduced to zero it never triggers.
I'll look in on the first part again.
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My Rogue Trader game is looking for crew! Thanks to all the great great GM's. Especially: Makenshi, Birched, Savoylen, Davion, and Homestarbaby. |
#108
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Ooh, I have a question now;
For spells and effects that have the line "first failed saving throw," etc., as in the wizard's first level daily "Sleep," is this still triggered if someone makes a successful heal check to grant an affected person a saving throw and the person fails? Or do failed saves only count when made on the turn of the afflicted character? It seems pretty odd to me to have something bad happen to an ally because a teammate happened to make a successful heal check.
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"I know that sometimes, the hero has to play baccarat with the enemy, even though logically it would make more sense for them to just be trying to kill each other. What I don't know is how to play baccarat." -Elan, OOTS no. 775 |
#109
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That does only refer to the "natural" saving throws that you get at the end of your turn. e.g., a Warden wouldn't get worse at the start of his turn due to Font of Life. You can find this rule on page 215 of Player's Handbook 3 (and possibly other places.)
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Back in business, no more excuses! Last edited by Nocturnal; Oct 27th, 2010 at 06:40 PM. |
#110
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That is the last rules question that I'll be answering, so good luck hvg3akaek!
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Back in business, no more excuses! |
#111
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I have a question more about the rules of the site, and will be using 4e as an example, so I'm unsure as to where I would post this - So here it is, and if it is in an incorrect location, please point me to where I should go.
In the forum rules thread, posted by Admin Mirtos, the following paragraph is found: Quote:
Thank you for your time and I look forward to your response. Last edited by Jayjayman122; Dec 18th, 2010 at 11:45 PM. |
#112
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Hey Jayjay,
I'm pretty sure the level of detail you have gone into in each of those examples breaks copyright, and thus is against site rules as well. I'm also not sure that having so much information is necessary, when something like this would do the job as well: Move: Swiftcurrent Shift to D8 (via C4-C5-C6-D7-D8) If they were applicable, you could add in the Can shift over liquid terrain. Do not suffer any squeezing penalties. Can move through enemy spaces. Ignores difficult terrain. Take no damage from the ground crossed.extra pieces of info, but if you were (for example) shifting across an open, paved area, without any monsters about, you could leave it as above. So, in general - yes, copying out anything more than the names of 4e powers, feats, abilities, features, or items is an infringement on copyright, and is not allowed on this site. Stick to only giving what is necessary, and putting things in your own words. Also - it would probably be a good idea to remove the TT options in your above post - even though it's in a question, it is still breaking site rules. (a better example for your question would have been for made-up powers ![]()
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Hugga asks: Super Fantasy Brawl? Games: HOF, VotV, T3E =>> ...back to flooding, now...<<=
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#113
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Ok perfect, thanks! I'm going to keep the post up with the answer so I can direct the DM this way - I'll go ahead and edit the TT tags so they're... original
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#114
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This is going to be filed under, why would you do that, but:
Can you take the same daily or encounter twice as one of your powers? For example, I get my second daily power, and really like my 1st level daily. Can I learn it to use a second time, foregoing the higher level daily power?
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Catching up on some RL stuff, posting will not be as heavy for a while. Last edited by Silent Tiger; Oct 12th, 2011 at 03:34 PM. |
#115
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No, although it is something that could be nice to do occasionally
![]() see PHB, page 27, first paragraph under the heading "7. Powers". I think the idea is that if a power is really good enough to want to take it twice, it must be broken. So, let's put in a rule to stop that happening ![]()
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Hugga asks: Super Fantasy Brawl? Games: HOF, VotV, T3E =>> ...back to flooding, now...<<=
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#116
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I have a question about the Persistent Tail power from page 175 of the PHB3. It states that "If you end the movement with cover or concealment against the target, you can make a Stealth check to become hidden." Just to be sure, this overrides the standard requirement of superior cover/total concealment for becoming hidden, correct?
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#117
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That is correct.
4e is based around the idea that a more specific rule (in this case, the skill power) overrides the general rule (stealth).
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Hugga asks: Super Fantasy Brawl? Games: HOF, VotV, T3E =>> ...back to flooding, now...<<=
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#118
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Hi, could someone help me with understanding the full disipline keyword powers for monks? Do you have to use both the move and standard action? Do they have to be from the same power? I assume that expending the movement action for an encouter power expends the whole power for that encounter, is that right?
If you do get 'locked' to a full disipline power, what happens if you use one power and then expend an action point, can you use the action point for another power? |
#119
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Quote:
![]() The Full Discipline thing is a little difficult, but the restriction is a limiting one, not an over-reaching one. When using any Full Discipline (FD) power, you can only use that one FD power that round. You cannot take the attack from one FD, and the move from another FD. You can, however, use the move from an FD, and make another attack (charge, basic, daily, or another attack that doesn't have the FD keyword). Or, you can use the FD attack, and move normally, run, shift, and so on. The one exception to this is when using an Action Point. If you AP, your extra action can be from another FD (but if it's an encounter, it is still used). So, in short: Quote:
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Hugga asks: Super Fantasy Brawl? Games: HOF, VotV, T3E =>> ...back to flooding, now...<<=
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#120
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Thank you hvg3akaek for clarifying that for me
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