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  #76  
Old 08-20-2015, 06:25 PM
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I am fine with the slower pace. Actually it could be used as an incentive for all of us to make lengthier more detailed posts. I myself am fond of this style of play.

Not meant to offend anyone just stating an opinion. Each has his own style.
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  #77  
Old 08-22-2015, 11:09 PM
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Hey guys, sorry for being away. For the past two weeks I have been visiting family and have had literally no chance to even get on here, let alone post. I haven't even looked back at the game thread yet, so I don't know if Grimm is even alive. If he is, and it's alright, I would love to get back into the game. If it's not feasible for whatever reason, I understand. Just got home, so I will have a post up sometime tomorrow if you'll still have me.
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  #78  
Old 08-24-2015, 05:46 AM
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I don't think we noticed/the game really hasn't moved since.

I'm really seeing a mixture of 3.5 and 4th ed in this system. I find that incredibly interesting.

I also find it interesting that apparently Jango Fett taught the clones not only how to fight but taught them the mandalorian culture adapted slightly to suit the republic. One such thing that was part of there plug brain into computer, upload training.'Flash training' was this song

Quote:
Originally Posted by Jedi Master Arligan Zey, Director of the Grand Army's Special Operations Brigade
"I think it's significant that the casualty rate among commando squads trained by Mandalorians is lower than those trained by other races. Somehow, Mandalorians imbue their charges with a sense of purpose, self-confidence, and almost obsessive sense of clan—of family—that gives them a genuine survival advantage. Let us be thankful they're on our side this time."
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  #79  
Old 08-28-2015, 06:01 AM
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Yay grenades!

As a thought, instead of shutting down the communication array, could we take it over and use it to our advantage? Listen into the enemy coms as well as relaying false intelligence and intercepting orders. Perhaps even taking control of droid units in range, turning them upon themselves and or other foes?
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  #80  
Old 08-28-2015, 09:03 PM
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That sounds like a nice idea. Not sure we can but it is an interesting thought
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  #81  
Old 08-29-2015, 10:26 AM
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Now you have me wondering what the doors are made of... some form of metal? Plasteel?

Either way I doubt you could kick it in... Ooo... hopefully it's one of those automatic doors that opens just before you try to kick it.
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  #82  
Old 08-29-2015, 12:37 PM
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Don't take everything literally. At least I don't. It's purely descriptive. The mechanical equivalent would be opening the door. Not breathtaking exactly now is it? Granted I went ahead and assumed it isn't locked up, if it is I will correct the post after GM clarifies. But I feel pushing things forward is sometimes the way to go in PbP it's not a table where I would take the time and ask what kind of door is it and is it locked/closed ect.

Anyway the result is all the same door is open. Unless GM specifically wills it otherwise (like being locked for instance), no harm done I figure.
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  #83  
Old 08-29-2015, 11:02 PM
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Can we assume that during the fast forward jumper used a medpac?
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  #84  
Old 08-30-2015, 03:02 PM
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Shadesoul, you're grand. Grim still lives, if only just.

Ghost, that's a really cool bit of research. Thanks for sharing. As for the comms, it's your game, do what you you think. But don't expect it to be easy.

Xber, I haven't seen your post yet, but by the sounds of it. You are 100% okay. I might be the one trying to give direction. But we're all working to tell the same story. Little liberties like that, more times than not, are fine by me.

Nm, yeah, no bother. I think a roll is needed and the medpacs are single use.
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  #85  
Old 08-31-2015, 10:23 PM
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Ahoy comrades! Just dropping in to see how things are going, and throw my name into the "interested cannon fodder" pile. I'm not too familiar with the system, though I plan on getting the necessary materials soon and going over them to learn.
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  #86  
Old 09-01-2015, 05:24 AM
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Hey Gralkhan, thanks for popping in. I'll add your name to the list, and we'll see about setting up two squads for the next fight. In the meantime, feel free to hang out here in the OOC and get caught up on the SAGA edition rules. I myself am learning them, so don't think you need to know them by heart before you start.
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  #87  
Old 09-14-2015, 08:57 AM
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I bought the clone wars animated movie and the series. I just watch the movie. The clone troopers without a name are so pathetic! And the droids are so incompetent!

If you haven't seen these you must go out and watch them right now! It's research right?
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  #88  
Old 03-21-2016, 08:27 PM
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Hey guys. I owe you all an apology. I just wanted to say sorry for going AWOL on you. If you are looking for excuses, I'm sure I've got plenty, but they don't excuse me not informing you of them.

I'm sorry I left you guys hanging. I thought life was going to give me the time I wanted to run a game for you, but several situations changed and I didn't.

Maybe in a few years I'll have time again to give running a game a shot.

Thank you for the time you put into this. I hope it's short life has helped inspire.

Cheers,
Irish
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