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  #46  
Old Sep 26th, 2014, 10:53 PM
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Zu: It gets pretty bricked. Still, you can take it. 2d6 damage at most.
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A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #47  
Old Sep 27th, 2014, 10:54 AM
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Zu spent a few moments waiting for a reaction from inside, spending the entire time mentally swearing a blue streak. This was going to hurt. When a few moments had gone by, she positioned herself to quickly swing through the window, braced herself for the pain and prepared to quickly blend in to her surroundings if her invisibility spell was cancelled by the field.

This is gonna suck.

She swung through the window into the empty corridor.
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  #48  
Old Sep 27th, 2014, 04:47 PM
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Dice Bzzap:
2d6 4, 6 Total = 10

Arrg. That wasn't nice. Still, nothing you can't handle. (10 LIT damage)

You said the castle part of the fortress, right? You're a ways away from anyone else now. This appears to be a large audience room of sorts(60x100), though it's quite dark. The windows provide light, but everything else is off, preferring the ambient lighting over anything else. It's clean, at least. Nice rugs, landscape pictures on the walls, and a large bench at the throne part rather than an actual throne. You're on a cornice some 20 feet up, and looking around, there doesn't seem to be any legitimate way to move around here, though with your ninja antics you can just walk down to ground level.

The second floor(one below you) appears to be a pillared balcony running the perimeter of the room. There's a few doors, mostly to the back. No obvious stair doors that you see, though it could just be behind one of the generic ones.

The first floor has two large doors in the back(one on either side of the throne), and one super large double door in the front leading back to the keep. That way is where the drawbridge is, and the way to let other people in without being ninja.

You sense nothing trying to kill you.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Sep 27th, 2014 at 04:51 PM.
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  #49  
Old Sep 27th, 2014, 08:01 PM
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Zu scaled the wall back down to the ground floor. For a brief moment, she thought about not letting the others in. But with her luck, they'd probably blow themselves up with the breaching charge.Still, best to at least take a look and see if it was a viable option. She slipped through the doorway, going towards the drawbridge. Besides, it's not like she knew where in the fortress the hostage was.
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  #50  
Old Sep 27th, 2014, 08:23 PM
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The doorway has a handle down at where you are. However, actually trying to use it causes it to get very uppity. "What is the password?" Um... huh. You don't actually know! Still, it'll probably cause an alarm if you tell it something it doesn't like. You'll have Well, within 6 seconds. Rules and all.to get creative fast.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Sep 27th, 2014 at 08:24 PM.
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  #51  
Old Sep 27th, 2014, 09:02 PM
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Invisibly, Zu makes as if to throttle someone or something. She highly doubted any of the myriad swears running around her mind were this password. She said the first thing that sprung to mind "All hail Princess Madeleine."and started to climb the nearest wall before anything had a chance to react. Some days I really hate my job.
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  #52  
Old Sep 27th, 2014, 09:29 PM
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"GO BACK TO BED" it screams, and you get the feeling some sort of silent alarm was activated as well(at least, that's what you'd do if you were making something like this). You'd best be off.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #53  
Old Sep 28th, 2014, 02:28 PM
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Zu climbed straight up for a story or so, and then aimed at the balcony.
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  #54  
Old Sep 28th, 2014, 03:50 PM
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You hear the sound of one of the doors in the back on the first floor open a bit, but by the time you look down, it's closed again and no one is there. 0 for 2 tonight!

You're up on the balcony, on the second floor. The window you came in through is one more floor up. There appears to be two small doors on this side, two on the other, and two on the back. The side with the keep has no doors; the only way over to the keep is through the password door.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Sep 28th, 2014 at 03:51 PM.
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  #55  
Old Sep 29th, 2014, 07:19 PM
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Zu shook her head frowned and followed the balcony to however the people who used it got up and down, then headed to the nearest door. Instead of actually trying to get through it, this time she
Dice Perception:
1d20+11 (17)+11 Total = 28
examined it carefully.
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  #56  
Old Sep 29th, 2014, 11:13 PM
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Zu: You head to what you assume is the door for the stairs down. It's where You'd put stairs, anyway. This door does not appear as ornate, and indeed doesn't seem to be locked at all from a cursory glance in the crack.

Outside Crowd: A crow lands near you, and begins strutting it's stuff. It seems to be staring straight at you, peering into your very packs. Someone has FOOD.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #57  
Old Sep 29th, 2014, 11:27 PM
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Here goes nothing she thought as she carefully opened the door.
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  #58  
Old Sep 30th, 2014, 07:43 AM
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Has it been fifteen minutes? Zerath horrible with keeping time. Zerath would prefer to act now than wait. Maybe girl screw it up already. Who knows?...

Becoming rather bored, his attention swaying from subtle movements in the grass, to the drake girl, to some bugs, back to the drake girl and her assets, back to the others, back to surroundings, back to the drake girl. Quickly growing tired of standing around, he sat down; his wings acting as props to keep his upper body up while allowing his hands to be free. Before long, a raven came by and was staring at them with desiring eyes. It was mainly focused on the others, but Zerath's curiosity manifested as he looked at it move about.

What an interesting little black bird. It seems to like the others more than Zerath. Zerath don't mind; it's just a bird. Maybe it is a signal? Maybe the girl needs help? Maybe not; a fuss hasn't been made yet.
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  #59  
Old Sep 30th, 2014, 08:06 AM
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Noridai had spent the time sitting on her pack, buffing her nails. Waiting patiently isn't her forte though, so after what feels like an hour she slams her palms into the ground, "Thats it. Time to go in!"

Standing she brushes imaginary dust from her dress, "Well? Lets go! Straight through the front door, right?"

Thinking, "I will call some monsters up and send them in first. How about a pack of Chokers? ... No, I know. Lets send mammals after mammals! I will send in a herd of fiendish dire boars!" she rubs her hands in glee at finally causing some carnage.

Magic school was so boring, with few chances to kill and maim at all!
oocI can summon 1d3+1 augmented fiendish dire boars in ahead of us.

Any better ideas?
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Last edited by Moridain; Sep 30th, 2014 at 08:07 AM.
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  #60  
Old Oct 1st, 2014, 09:48 AM
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Thissic smiles and nods. "See, now you're getting the idea. This should be fun. Minute or two still to go though. Fifteen is a lot. He cracks his red scaly knuckles. "Anybody need the rest of us to do anything specific once we're in? Other than watch your backs, of course."
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