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Old Aug 19th, 2022, 02:57 PM
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Mists of Akuma: Scourge of Robai Shita

Game NameMists of Akuma: Scourge of Robai Shita
Game SystemDnD 5e
ThemeA group of adventures struggle to survive in a dying world pervaded by the eponymous Mists of Akuma
FlavourEastern Fantasy and Steampunk collide with Silent Hill inspired horror
Plot Summary

The Continent of SoburinIn the beginning, the Soburi had no concept of a world beyond their own. Since time began, the continent of Soburin always began and ended with the Great Divide. An impassable, never-ending chasm that stretched far far off into the distance and spelled certain doom for anyone foolhardy enough to attempt the crossing.

And so, isolated from the wider world, the Soburi lived their lives, free from any foreign influences and embracing magic amidst their own feudalistic existence. Science was unheard of back in those days as each of the imperial prefectures of Soburin were free to pursue their own ideologies even as they were ruled by the Masuto Imperial Dynasty. Those times were different, and the most that the governers of the individual prefectures had to worry about apart from the well-being and prosperity of their own lands were the posturing and political machinations of others.

Then, one dark day, airships powered by lightning came across the Great Divide from the world beyond, and the continent of Soburin was plunged into conflict and bloodshed. The Ceramians, with their technologically advanced weapons of gunpowder along with their deadly warships subjugated the Soburi people. The wing of the Ceramian military known as the Kengen wrested control of Soburi from the Masuto Dynasty.

They became unwilling participants in the War of Kaiyo, as the Ceramians sought to use their magic against their mortal enemies, the mighty empire of Ropaea that dwelt on the other side of the world. Intending to deploy the wizards of Soburi on the battlefield against their enemies, the nation of Ceramia intended them to be the catalyst that would turn the War of Kaiyo in their favour,

Inasmuch as the Soburi despised their new overlords and what had happened to them, there was no denying the indelible mark the Ceramians would leave on their civilisation, and the advancements in culture and technology they would bring with their education, knowledge and, most crucially, the use of steam-powered augmetics.

A century later, the War of Kaiyo ended with the Ceramian and Ropaeo empires destroying each other, and the remaining Kengen military were cut off from the world beyond the Great Divide, unable to make contact with their superiors. Although weakened, the Kengen military attempted to hold onto the reins of power until they were ultimately deposed by a rebellion spearheaded by descendants of the original Masuto dynasty.

Having taken their lands back and thrown down the remnants of the Ceramian empire and the Kengen military, one would think that the Soburi people were overdue a time of peace and enlightenment. And indeed, there was that hope, for a short while.

Yet, not even two years passed before that peace was shattered.

It began as strange, murky tendrils of mist that rolled in from the Great Divide. These grasping fingers of dark corruption reached out, and they began to enfold the land and the prefectures beneath its twitching, treacherous grasp. Yet this was no ordinary mist. It was suffused with the sickly aura of rot and decay. Inside these mists were hideous, twisted monstrosities the like of which nobody had seen before. Yet the creatures and demonspawn hidden inside the mists were not the worst of what they did. Anyone unfortunate enough to be caught up inside the mists were tainted and corrupted, in the worst cases being twisted themselves into hideous and unrecognisable monsters who would feast on the blood of kith and kin.

The strangest thing of all of this phenomena that came to be known as the Mists of Akuma was that there was no warning of where it would come from before it would strike. It would fade in from nothingness even as it would suddenly recede into nowhere. Thus it became impossible to even predict where the mists would strike from, let alone mount any sort of sustained defence against its attacks.

Today, the continent of Soburin lies teetering on the precipice of oblivion. Unstoppable, the Mists of Akuma strike without warning, twisting and corrupting all they touch. Darkness has fallen over the land, and anyone who would possess the ability to hold the mists at bay have fallen to infighting. Any victory scored over this creeping mass of decay is fleeting and pyrrhic at best.

Survival in the Mists of Akuma is not a goal to aspire to, but a benchmark to measure against.

Welcome to Soburin, a dying land gripped in the final throes of death and decay, where the mists wait to claim you as their own.


From the Memoirs of Hitoshi Masuto, Emperor of Soburin, 14th of Roku-Gatsu, 3464At first it seemed that my finest victory was achieved when the last of the damnable Ceramians surrendered, but as the years take their toll I fear that my greatest battles are yet to come. Truly none of my predecessors - save perhaps for the great founder - had fought so hard for the empire.

I am at my wits end and wonder how (or dare I think it, if) the great Masuto Dynasty will endure the death and corruption that threatens us all.

Even the most renowned of my ancestors (Sohei, bless her magnificence) must have had an easier time wrangling the clans than what has befallen my rule. The lords that once flocked to my banner have either perished in battle or have been taken by age, and their upstart children bring me nothing but frustration. Lords Yakushi, Dainich and Shaka have Lady Taho and Askuku, continuing the heretical teachings of the blasphemous gaijin. They cannot appreciate the dangers of the heresies in which they dabble, or that the blood of their kin paves the paths on which they tread. Fusion, Rimono, Supai, Uragi and Uso have become ostracised by all of the mainland - and rightfully so. Who can foretell what hideous things might result from their recklessness?

Perhaps I will threaten sanctions and embargoes on them once again, and station more soldiers along their torii gates. My counsels have warned me that trade has flagged since the institution of travel papers was renewed, but there was no reasonable alternative; the arrival of the Mists of Akuma poses a danger greater than anything the gaijin unleashed in their despicable war. We must return to the old ways to respond to this threat, no matter the cost to the imperial coffers.

Though my advisors have not allowed me to admit it to the court, I believe that my negligence has cost Soburin many a noble soul - I ignored too many pleas and responded too slowly to the fell haze, as ignorant of the corruption that encroaches the lands of my sovereign as foolish Shaka is to the evils of science. It was not until I saw what it did to that poor man that I knew something must be done. I shall never forget the addedo-oni’s screams as the mekkusenshi dragged it into the palace’s gardens, how it scrabbled and fought without regard for itself. Kyoretsuna slew the wretched thing before it could gnaw off one of its arms, and as her katana sliced its head away I wondered if such a monstrosity deserved so quick a death.

They tell me that the freakish aberrations now number in the thousands - possibly tens of thousands - and more join the horde with each passing day. The finest of scholars from every prefecture still sift through the Library of Scrolls, but we know nothing more than before.

The years of my rule have withered my body and mind, and something must be done if Soburin is to be saved; even in my youth I would not have been able to meet the tasks of my station and now it is an impossibility to lead the people. Lady Pingdeng of the Namida clan and Lord Taishan Korusu approached me with a most innovative idea yesterday, and the more I think on it the more I believe that they have divined upon a solution. After this evenings tea I will begin the motions to bring into action agents able to dispense my justice to better heal the empire’s wounds and cut out infection where it spreads - these bengoshi will be the arbiters of my rule’s salvation and over time we will come to know true peace among the prefectures.


About the SettingThe Mists of Akuma is a third party setting for D&D 5e, published by Storm Bunny Studios. For anyone who is interested in the setting, you can find it on Drive Thru RPG here. While I don’t require you to own a copy of the setting for this game itself, it is a truly wonderful wonderful book and one I highly recommend.

In addition to the setting book above there are a number of free primers for the setting that can be found on DriveThru RPG as well that will aid you as a source of inspiration for coming up with characters and familiarising you with the setting, either search for Mists of Akuma on the site or go here.

Mists of Akuma, for want of a better way of putting it, is what you get if you put eastern fantasy and steampunk together and then mix in with it a healthy dose of Silent Hill and the Ravenloft setting.

Although it is a dark and dying world, and the subject matter can be fairly grim, you also have gunslinging bards, warriors with steam-powered augmetics grafted onto their bodies and wizards mixing arcane magic with clockwork technology running around. This will, if nothing else, be one of the most unique games that you will have played in and I hope you all come to adore and love the setting as much as I have in my time with it.

Below I have included spoilers of racial and character class options that are part of the setting. I do not, at this point in time require you to put together a character sheet or decide on the crunch of your character, these are merely presented for flavour and to give you enough information to put together a high-level character concept for me to review.

For a more in-depth look at the mechanics and lore, please feel free to peruse the forum here: link

 


 


 


 


 


 


Application ProcessNote: 2014 Rules only

It has been a long time since I have really been on the site much less tried to be in or run a game, and yet I feel the urge to scratch that itch and jump back into gaming again, I hope that is ok with everyone here. So bear with me as I dust off the cobwebs, I think this one is going to be a blast.

Despite the grim yet fantastical nature of the setting, this will be a fairly typical application process. I will ask you to provide me with a high-level overview of your character, and I may ask you some questions about the character and yourself as a player. My focus at this point is entirely on the fluff, I am looking for imaginitive and colourful characters that will fit the setting and adventure I propose.

In terms of sources, this will be limited to the PHB only plus the races and class options contained above in the About the Setting boxed text. Feel free to draw on anything you like inside there as an inspiration for designing your character, however bear in mind that my expectations are that we will handle the mechanics during the character creation process upon acceptance to the game. Now, I'm not the sort of person who is going to give you all these creative and somewhat bizarre class options to play with and then start you at level 1 and have to wait in some cases a couple of levels to use them. For that reason we will start at level 3 and all race and class options presented above will be available for selection from the outset.

I must admit that I am targetting a certain sort of player with this game. You should be the sort of person who enjoys the role-playing and storytelling aspect of PbP as a focus, as that will certainly be my focus in the game. I will certainly lean into the dark and bizarre nature of the setting and the unique mechanic presented as part of it in order to present what I hope will be a memorable and unique experience for you.

Applications should be in the following format:-

Name:
Race:
Class:
Appearance:
Personality:
Background:
RP Sample:

Starting Level: 3
Ability Generation: 27pt buy OR dice. However if you choose dice then you stick with the rolls as given, no rerolling 1's or 2's
Starting Wealth & Equipment: As per Class and Background
Starting Hit Points: Max at 1st level, either roll or take class average for remaining levels, no rerolling 1's or 2's
Acceptable Sources: Races as per above options only. Class as per PHB + in addition to the additional options presented above.

Last edited by Ballingray; Nov 24th, 2024 at 03:58 PM.
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Old Aug 19th, 2022, 07:41 PM
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Anael Anael is offline
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You have my interest. What posting rate are you looking for?
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Old Aug 19th, 2022, 07:51 PM
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I'll be looking for about 2-3 posts a week but happy to adjust based on player's needs.
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Old Aug 20th, 2022, 05:20 AM
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Hello I am intrigued by the setting but I really want to know how the Druid Circle of Shifting works. I can't find it online without paying. Would you mind telling me in detail (by PM, if you like)? $20 is rather steep just to see if a subclass is any good.
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Old Aug 20th, 2022, 05:28 AM
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No worries, I'll see what I can do. Just to re-emphasize as well though that there is no prerequisite into purchasing the setting as I will ensure that PC's have the details they need to start the game inside the forum itself.
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Old Aug 20th, 2022, 12:25 PM
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Hi I would like to give this a try. My skills are weak, but if they prove enough i'll stick with the game, in spite of the effort required to match everyone else. Any relevant information i could think of, i placed below.

 

 

Thank you for taking me into consideration.



left-aligned image
concept art
Name: Yasuraka Toreeru
Race: Human, Subori
Class: Monk, Priest
Background: Ronin -- A minor clan retainer in Hakaisuru, Toreeru left service while in his twenties. His sympathies with the less fortunate, and believing the Mists have their root in the common evil, he started on a path of independent guardianship and spiritual pursuit. He became a wandering monk, lending his strength to the defense of villages and travelers, or spending time in solitude, in nature.
Personality: Willing to make himself an instrument of good, Toreeru strives to diminish his selfish nature. Along with that comes leaving on the world as little an imprint as possible. When needed, he would stand his ground - yet without theatrics, or excess of zeal. And he would remain balanced, and gentle even - if circumstances allow it.
Appearance: With average physical features and dull colored clothing, Toreeru would hardly stand out in a crowd. Add his quiet demeanor, contained expression, and subtle smile, and it is understandable how he makes little impression in brief encounters. He cares only moderately for his looks - out of necessity mainly, and long periods in the wild often occasion a dirty cloth and grown beard. The occasional wounds of so far did not disable him, leaving as souvenirs only scars - usually hard to spot.
RP Sample: Bell sounds, clear - then mournful, died out across the field, only the grass trembling briefly behind them. Bowed, hand in prayer posture, Toreeru leaned humbly on his staff, as priest feet passed before him, on the road. "Hi Fu Mi Yo..." - soft, ethereal blessing words floated towards him, and - inside - he bowed deeper, adding his wish for the world's salvation. Steps leaving on the left - an echo answered in the other direction, grew... mixing with snigger of evil anticipation. For a second there, the grass darkened. Straightening up, his eyes still lowered, the monk walked slowly towards the middle of the road, then turned right - taking position in front of the followers. A sudden change in noise - Toreeru turned his head slightly, pricking the ear. "Hseew!" - He dodged, and the shuriken ended up in his staff. Then heavier steps, a whoosh, a roar - Toreeru spinned, sending the falling weight an extra foot forth. The impact shook him a bit, and the noise almost covered the blade thrust... But - not an inch away from the monk's body - the sharp point could only chase him a bit, until losing momentum. "Thud!" - The Oni-Touched fell to the ground senseless. The straw hat's brim rose - The brute had regained balance and came charging... "This Shikome won't be that easy," reasoned Toreeru, preparing for the same circling maneuver. At least, there was no other opponent in sight...
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Last edited by writelite; Aug 22nd, 2022 at 06:00 AM. Reason: added Application
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Old Aug 20th, 2022, 01:09 PM
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Hi writelite, thanks for giving the game some consideration. There are a number of free primers on the DriveThruRPG site as well that will certainly aid when it comes to coming up with a character for consideration. I've attached the link here and added this into the original post as well. Have a look through the primers and if you need any help with putting together a character then shoot me a PM and we can take it from there.

I have no set expectations for the weekly post count and although I've stated 2-3 posts a week above my preference would be to get an idea from all prospective players as to what their preferred posting rate would be and then base the game at a pace that suits everyone.

Last edited by Ballingray; Aug 20th, 2022 at 01:12 PM.
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Old Aug 21st, 2022, 07:09 AM
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I have added a conversion and writeup of the character backgrounds found in the PHB, making them more thematically correct with the setting. There will be new background options added for the game that I will put in once the forum becomes available so don't be in a rush to select one at this time as there might be something in there that catches your eye.
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Old Aug 21st, 2022, 08:16 AM
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Ooh, this setting sounds interesting. Fine, I'll toss in my app.

App
right-aligned image

Name: Yama Gāru
Race: Oni-Touched
Class: Cleric (Kami)
Appearance: Yama is of small stature compared to her more heavyweight cousins, only standing to a measly height of 5'4", nowhere near 10 feet. She's mostly human in features, her figure is that of a young woman ready to marry a husband or wife yet she has the strength to knock out ten men of the strong variety. Her Oni features are obviously prominent, two horns protrude upon her skull, the skin stretched to accommodate and adapt the abnormality instead of piercing through the skin where you can see the horn. Her hands are abnormally sharp, either on purpose or just an Oni trait of hers. She usually wears a light red kimono, though in an unkempt and informal fashion due to the wearer's upbringing.

Personality: Yama is, as the way she dressed herself implies, a brash and loud individual with no modicum of manners and formalities. Yet, despite that and the stigma that her cursed kin have been put through, she loves talking to people, no matter what they think of her. It was just how she was raised.

To those that would know Yama, they would probably be surprised when they find out that she was more astute than what her appearance suggests. She's a kind and caring individual at heart and has a great passion for her studies.

Background: Long ago, there was once a beautiful girl living in her humble and small village. And she had parents that loved her dearly, and she loved them with all her heart. However, fate was cruel, when she reached adolescence, her mark was apparent for all to see. The villagers had lost many loved ones by the Mists, many more by the Oni Warlords of the mountains. So they gave in to their fear and hatred, they went to her family home to kill the young girl. But her parents still wanted to defend their daughter despite her change, yet....

She managed to leave the village, the blood of her parents were apparent on her clothes and hands, she was shocked and horrified by what she saw. Yet, she couldn't stop running. She ran and ran, passing by the fields, the trees, the rivers, and the valley. To finally the mountain. She laid there and soon passed out of exhaustion.

She was alone, a child with no parents and the world was now constantly out to get her. Yet, good fortune smiled upon her fate, for the mountain she found herself on was a place inhabited by the fantastical. The spirit of the mountain resides here, immortal spirits, and they have repelled the forces of Akuma from ever stepping on their land. When they detected the presence of the mist, they came forth only to find a weeping girl, exhausted and covered in blood.

These Kami's stayed their hands and decided to take pity on the child, they took her under their care. This marked the day where that child and those spirits formed a familial bond that lasted for years and years. The child grew to a woman that trained under the spirits and was an expert warrior. Though, she was also an aspiring scholar, always listening to the teachings and history that the spirits would provide. She was never given a name, nor could she remember what her original name (either because she subconsciously receded that memory or by the Kami's will due to her trauma), though she took the name Yama Gāru, it was a name some villagers called her and it stuck with her. She was reborn as Yama Gāru, girl of the mountains.

RP Sample: Near the Fuson mountains, there lay a village. In these mountains, the villagers were once under siege by bandits and Invaders, during times where the Mists is ever increasing, acts like this were not uncommon. Though, somehow, banditry made a sudden drop and the village was suddenly at peace. The villagers believe that this was another intervention by the Mountain God, the mountain had many but one was always the loudest and most fearsome. It had the form of a demon and fought like one, reigning utter hell upon their enemies. Said demon also comes into the village on a regular basis.

Yama downs up her sake,"Ah, that hit the spot, thanks boss." she says, giving the scared out of his wits owner a bow and taking off. It was some stroke of luck that she finally found a place where she's given a warm reception. Not a lot of folks are as generous as these villagers, sure some might say that their a bit too generous with all these gifts they keep giving her and some just gives out praises for her deeds, though all she did was scare off some hotshots with no bite to them, and everyone just keeps embellishing what happened,"It's a bit embarrassing honestly." she says, unable to hide her smile at this amount of kindness, it reminds her of something. Maybe it's just her imagination but she can't help but feel sad,".... I, I should, I should give those transparent old folks their portion of gifts. Yeah, I'm sure they'll appreciate it." she says, shrugging such unnecessary thoughts, she checked her bag which was filled with gifts which she plans to give to the Mountain Gods as offerings,"Hmm, I hope they won't show any hard feelings for me for giving these gifts away to some old codgers." she says as she makes her leave of the village, it was good company but it was time to make her return to the mountains.

And so the villagers once again gave a sigh of relief as the most fearsome Mountain God left their town. It is a custom that they offer such spirit gifts in order for good fortune to arrive or less they anger it's wrath. They named this Mountain God as simply Yama Gāru, for they do not wish to offend such a spirit for referring to it similar to the dreaded Oni.

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Old Aug 23rd, 2022, 03:01 AM
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Nice! Steampunk and horror sounds like a lot of fun. Posting Interest.
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Old Aug 24th, 2022, 12:49 PM
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Base Info
Name: Mascarade
Race: Steametic
Class: Sorceror Wild ( that the one the fits the most )
Appearance: see image
Personality: a new 7 days "born" automaton with 3 differents beings memories ( a frail young boy, his twin bulk brother and a part of a decease lich ) 3 concept always "program" in his mind : Humanity, Curiosity, Relentless
Background: Sēji (Sage) ***( coming from the soul part of the lich ). While few are given license to study in the Library of Scrolls in Sanbaoshi, many of the prefectures have unlocked the secrets of magic and train their brightest and wisest citizens in the arcane and divine arts.
RP Sample:
left-aligned image


Continue to speak to Velvet, Mascarade does seem to be interested anymore by the goblin.

"You identify yourself as VELVET , as it is written in my mind. WE call our self MASCARADE since a very long two week from now. But some individual life essence got like an eternity to acquire some skill and knowledge that has been transferred by the process. Probably like I will be assimilated in my next host when I will find my target. You seem a good candidate for it. I'm curious about the name you will associate to US if its the case."

"So your quest is to find ... "coins". WE will help you in your quest, then if WE find one it will be over and you will be free to help US to find the life vial transferral phylactery of the Master WE seek"


Been interpellated by Miles, Mascarade turns toward him and grabs the flask "... Is that a potion of clumsiness? If yes ...WE think WE have to experiment with the ability to move chaotically ... maybe it will help US the see all things clearer."

After bringing the flask near the face of the golem's mask MASCARADE wears, some liquid leak on each side of it but about half seem to be absorbed inside the bluish light jelly serving him as core that ties everything together

"Hmm WE See ..." he brings closer to Myles then continue ... "maybe you will do a better host Then Velvet"

Hearing the suggestion for the Banner, MASCARADE propose

"If a banner is something that represents each of US, OUR part will be a square since WE are four. In fact, since WE are multidimensional, a cube is a better symbol for US. The inside color of the cube will be a shade of gray since WE are color blind"


"What should be your symbols of each of you ?"




Creation of Mascarade
right-aligned image



Ô Creator

Perceive your will inside. Displace toward the destination.

...to understand the message send to next of Kin ... we must back in time a little...

 
"They're some around trying to interact. Communication evolves rapidly. I begin to understand the flux by very primitive life forms. understand better now the humanity necessity you inculcate."

 
"Direction is close, must solve enigma to be a part of simple life form, I understand that all information is necessary to achieve a goal"

 
"Some difficulties bring great reward to who can endure the harsh of inclemency. I understand you want me to never give up"

 

"Now I'm fully operational to follow a group of archaeological researchers that goes deep down to find your precious LifeVial. I Will Study which one will be the most appropriate to be your bearer and that I must protect them since maybe there are the only ones that can do it. I understand that nobody should know that I'm a part of you trying to reach his heart for a reconstruction. Don't Worry. They don't understand complex concepts. Communication is now easy. They're like me. They reveal everything when I ask... Don't worry .. I mascarade myself... I wear some additional skin. With that, they don't recognize me. they just look to that skin they call vestment, and are in Owe and think I'm a far neighbor. Rest In Peace now, until I find you."

-Mascarade-







Other Details
(See attach file for CharSheet ... just Have to update with info of the Steametic race info instead of the Half orc )
Starting Level: 3
Ability Generation: However if you choose dice then you stick with the rolls as given, no rerolling 1's or 2's ( happy with Chaos )
Starting Wealth & Equipment: As per Class and Background
Starting Hit Points: Max at 1st level, take class average for remaining levels
Acceptable Sources: Races as per above options only. Class as per PHB + in addition to the additional options presented above.


Attached Files
File Type: pdf mascarade.pdf (2.68 MB, 12 views)
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Last edited by KhamLuc; Aug 26th, 2022 at 04:49 PM.
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Old Aug 24th, 2022, 02:01 PM
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Thanks for the interest.

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Old Aug 24th, 2022, 02:24 PM
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D&D, with an Asian culture theme, plus some really cool races and classes to play with? We've hit the trifecta. Sign me up.

Some clarification on the Hengeyokai. Am I right in assuming that they can shift between humanoid and animal form of their type? And that their humanoid form still has some animalistic traits to it? That's how in interpreting it, let me know if I'm wrong.

Application
right-aligned image


Name: Yue
Race: Hengeyokai (Crane)
Class: Monk (Tattooed)

Appearance: Yue has abnormally pale features. With his skin and hair having a grayish tinge to them. His eyes are a piercing silver. scattered about his hair are pale feathers, they might look like hair accessories but they're actually attached. He's tall for his kind, lean of build, and unnaturally light for his frame, as he shares the hollow bones trait of many birds. On his back is a pair of wings, connecting to his body at his shoulder blades. He likes wearing bright colors, to counterbalance his otherwise pale visage. Yue has three tattoos at the moment. On the palm of his right hand is an eye with a single teardrop falling from it, the entire thing is colored cobalt. On his upper left arm is big eyed fruit bat, the black and brown image is so realistic it looks fuzzy. On his lower back is a very intricate and detailed tramp stamp, depicting a golden crescent moon surrounded by silvery constellations.

Personality: Yue is naturally calm and patient to a fault. Almost too patient at times. A gentle and peaceful soul who will only use fighting as a last resort. But don't mistake kindness for weakness, he is a dangerous and vicious opponent. Stubborn and strong willed, Yue can, and will, endure a lot, whether that's pain, insults, or stress. A bit on the quiet side but still a social creature, he likes to be around people, but he'd prefer to listen than to be a big part of the conversation. But that doesn't mean he'll ignore you if you talk to him.

Background: Freak, monster, abomination. Those were the words that the people in Yue's tiny, close-minded, village used to describe the family of Hangeyokai when they moved in. Taking residence in a run down hut near the outskirts. They were only tolerated because the village was in desperate need of a healers, which Yue's parents were. Growing their own medicinal herbs and treating the villagers in exchange for trade. Sometimes coin, sometimes food, other times for trinkets. They weren't wealthy by any stretch, but they had enough to survive.

Then the bandits came. The tiny village stood little chance. Their people were slaughtered, captured, and pillaged. Yue's parents urged him to flee, so he bolted into the woods, expecting them to be right behind him. But they weren't. To this day Yue doesn't know if they survived. There was no way a nine year old boy could outrun a bunch of grown men, but boy did he try. Right up until the point where he took a crossbow bolt to the back, sending him to the ground. Adrenaline and fear beat out pain and he forced himself to his feet. But it was too late, the bandits were upon him.

But the finishing blow never came. Instead, something stopped the bandits in their tracks. Someone, or something, put a hand on Yue's shoulder. A male voice told him that he had done well, but now he should rest. Suddenly Yue got really, really sleepy.

Unbeknownst to Yue, he had just met a forest god. One that had seen what the bandits had done to the nearby village and was angered by it. One who had taken a liking to the little bird he had seen fleeing.

When Yue woke up, he was laying on a bed of moss, the smell of herbal tea wafting through the air. For a moment he thought he was home, and that this had all been a bad dream. But the figure he saw wasn't one of his parents. It was a Kitsune man. Yue was taken in as his apprentice. For the next ten years, Yue trained with the Kitsune. Learning the ways of combat, medicine, and many other things. Each time the mist came, somehow the ancient, hollow, tree that was their home stayed protected. Over time Yue received his tattoos, each one more intricate than the last.

About six months ago, Yue woke up to find that the tree and the Kitsune were gone. It was just him. All that was left was was moonstone necklace and a note. The note said that the Kistune had taught Yue everything he needed to know and that now it was time for him to rejoin the world and use his skills to help others. Just as the Kitsune had done all those years ago. So Yue put on the necklace and set off into the world.

(The necklace is kind of a magical item. It connects Yue to the forest god, so that the god always knows where he is. It's just a way for the god to appear and give Yue his next tattoo each time he levels up. Purely for thematic purposes.)

RP Sample: Here ya go

Last edited by DiceGoblin; Aug 28th, 2022 at 02:44 AM.
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  #14  
Old Aug 24th, 2022, 02:42 PM
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Quote:
Originally Posted by DiceGoblin View Post
Some clarification on the Hengeyokai. Am I right in assuming that they can shift between humanoid and animal form of their type? And that their humanoid form still has some animalistic traits to it? That's how in interpreting it, let me know if I'm wrong.
Thank you for the application, yes that's pretty much it in a nutshell.
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  #15  
Old Aug 24th, 2022, 03:18 PM
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Last edited by KhamLuc; Aug 24th, 2022 at 03:29 PM.
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