#31
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quod licet IOVI, non licet bovi |
#32
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Posting interest! I'll be writing up an app and editing it into this post within the next couple of days. I'm thinking of playing a melee Falconer Ranger who's an aging, grizzled militia leader that can help the party with navigation, survival and warfare.
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#33
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@tilbert
Thanks for comments on deity, much appreciated. I also have a few more questions if you don't mind. Are there fey creatures in the setting (or analogues)? Is there a druid "organization" that controls large geographic regions, or are druids more independent and/or in localized groups? I assume dinosaurs are not going to be found in the area we're going to be based? Does this world exist in a planar cosmology and is travel between planes possible and/or known about by the general populace? Currently planning at a caster druid, and just trying to narrow down some of the 3,495,353 options. Thanks!
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Current Posting Status: Active I have sworn the Oath of Sangus |
#34
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@Exylrei: Sounds Good to me
@Firecat: feys yes. Druids are organized in small circles, i.e not a powerful organization. In the heartlands they are at risk to be persecuted by church of Praios. While dinosaurs do exist, they live far far away... no replacement AC guaranteed of their kind. Planes are not in scope of the campaign. They do exist if it comes to the question of where are/live the gods (plane is called Alveran) and summon spells. Elements and Djinns live in their elements... not in another plane, however Sorry for the format... I’m posting from phone
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quod licet IOVI, non licet bovi |
#35
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@tilbert
Thanks, no worries on format, appreciate the information!
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Current Posting Status: Active I have sworn the Oath of Sangus |
#36
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I'm very sorry to tell you that I have to withdraw my announcement for an application due to a lack of time.
The weeks are full and even the weekends feel more like a lunch break with quick shopping instead of lunch. I wish you all a lot of fun and may the dices be with the players.
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Back to normal. Expect posting twice a week. Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community (he/him) |
#37
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@LeDragon: thanks for letting me know.
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quod licet IOVI, non licet bovi |
#38
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Last edited by Clawsome; Feb 28th, 2021 at 05:26 PM. |
#39
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Just saw we already have a grizzled war vet as well as a lot of melee action, mixing it up a little bit! The new overview is a slightly less grizzled hunter turned mercenary who's a bow-wielding Skirmisher ranger.
Last edited by Exylrei; Feb 28th, 2021 at 03:33 AM. |
#40
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The only thing I'm not 100% set in stone on is Bennett's favored terrain and enemy. Is Darpathia/the Wildermark mostly forest or would plains or hills fit better? Also, is humanoid (human) a solid bet for favored enemy, or should I look into other options? (Undead?)
Other than that, he's good to go for review! |
#41
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@ Exylrei: Wildermark will be both plains and forest with hills only at its borders. About favored enemy any civilised humanoid may be seen in in Wildermark, dwarves will be more rare, human more frequent. Undeads have plagued the lands few years ago. It's unlikely they are completely gone.
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quod licet IOVI, non licet bovi |
#42
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@Clawsome: the game takes place in a campaign world with a specific pantheon . Today I completed the listing of the most important gods in Aventuria (so you didn't miss it, I was late). As indicated Brother Travinor is sponsored by The Order of the Three Sisters, which are Travia, Peraine and Tsa (all of them deities listed in the linked post). However, any of the twelve gods may have send a follower to support Travinor's quest.
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quod licet IOVI, non licet bovi |
#43
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No problem will adjust her deity to Ronda.
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#44
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Quote:
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#45
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