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  #61  
Old May 28th, 2023, 11:41 PM
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Basics:
Name: Agent Ruth Walker
Age: 21
Race: Human: Vairant
Sex: F
Class: Blood Hunter: Order of the Ghostslayer
Occupation: Investigator and researcher. Librarian and research assistance by day and rookie Investigator of crimes supernatural and occult in origins by night.

Dynamic Niche: Ruth is a fighter that specializes in the investigation and fighting of things that go bump in the night. She is verse in the knowledge of the supernatural, such as fey, fiends, or undead and has the skills to deal with such things. She's no ghost buster, she's a ghost slayer!

Appearance:
Ruth stands about 5'6 and weighs about 125lb. She has dark blue eyes, short black hair, and light tan skin. She walks with the measured, firm, steps of someone who has not only confidence in themselves but also in their ability to take care of themselves.
Ruth likes wearing clothing with lace and decorative buckles with straps throughout. Her boots are always knee high and black in color. Her long duster coats vary from leather to light breezy materials and are also black in color. Ruth also enjoys wearing hats of all kinds and they usually match whatever color she is wearing that day. She doesn't wear jewelry and hides her stuff somewhere on her body, giving the illusion that she's carrying anything at all.
Personality:

When Ruth is in the library doing research, she can also come off as meek or timid but when she on the job she sometimes comes across as bit arrogant and a know it all. However, when she relaxing a whole new personality comes out.
Ruth becomes quite social and asks a lot of questions. She likes getting to know about those around her and wants to learn as much as possible. She is also blunt and speaks her mind and is unafraid to point out things that others might not want to say out loud. Her voice is soft yet firm, showing that she is someone who isn't indecisive in both thought and speech.

Ruth has her mother’s intense focus. When she is given a job to do, she will work on the task until it’s done. She also has her father’s tendency to try out his new alchemy experiments. When given the chance, and if she has the money to do so, Ruth will try new intoxicants if she can.

Backstory:
Born to caring parents, Ruth's up bringing, and home life was full love and she never went without anything, even if it meant they had to sacrifice some of their needs and wants. Her parents always showed interest in everything she did and tried to be involved in her life as much as possible. In their eyes Ruth always came first.

Even though Ruth went to public school for her formal education, she also studied at the Golden Dawn, learning, Ceremonial Magic and Alchemy from her parents and the Occult sciences from her instructor Dr. Phillip Price. The Golden Dawn produces Blood Hunter investigators and bounty hunters, a path she decided to follow, inspired by her mentor and teacher, Dr. Phillip Price and the encouragement of her parents. With so many undead and supernatural beings among the living, Ruth decided to specialize in the order of Ghosthunter, knowing that plenty of work can be found among the things that go bump in the night. And for some reason District 666 seemed to be a hot spot for this kind of thing.

She also feels she should give back to her parents for everything they have done for her and also wants to repay the Golden Dawn for allowing her access to their extensive library of Occult Sciences and all things supernatural. She hopes that becoming a Blood Hunter will be repayment enough for both her parents and the G.D. The 13th precent is in desperate need for someone with the skills to handle the supernatural goings on, and Ruth jumped at the chance and volunteered for the job. With some string pulling by the Golden Dawn, Ruth was assigned to precent 13 as the new rookie Investagator.


Knives:

RP Sample:
 
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Last edited by voodoozombie; Jun 14th, 2023 at 08:07 PM.
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  #62  
Old May 31st, 2023, 01:23 PM
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I have added the new folks (correctly, I think) to the list!

As well...

OFFICIAL TWO WEEK WARNING. APPLICATIONS DUE JUNE 14TH
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  #63  
Old Jun 1st, 2023, 08:25 AM
Ermine Ermine is offline
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I may apply to this, if you don't mind a Changeling character whose backstory was heavily borrowed from a movie (Léon: The Professional, but not the titular character).

MagsName: Maggie "Mags" Lambkin
Age: 18
Race: Changeling
Sex: Female by choice and birth, but she could be male if she wanted.
Class: Cleric (Twilight)
Occupation: None, not anymore. Hired Killer (Criminal) background.

Dynamic Niche: Divinely-inspired creator (all her "spells" are things she makes, like Sacred Flame grenades and Cure Wounds pills) and artist.

Personality: Mercurial. Her personality changes frequently, sometimes by the time she finishes a sentence. She can be sunshine incarnate, or she can be dark and mysterious, sometimes minutes apart. But she is almost never sad, except when thinking about her ex-"lover." Mags always has a plan for when things go wrong, a trait she picked up from her mentor. She'd also rather make a new friend than a new enemy. She no longer kills for money...at least, not as a hired killer. Now she tries to stick to monsters, both literal and figurative, though she does appreciate gratuity for her work.

Description: Also mercurial. Just like her personality, Mags changes her look enough to justify wearing oversized priest robes. Sure, it's not much of a disguise, but she doesn't care. The outfit is a loose, dark cassock with a seperate hood, leaving room for any changes to her appearance she may make. She sees it as symbolizing every part of her life. In her true form, she has silvery skin, black eyes, and metallic black hair, but she's almost never in her true form.

She has taken to wearing armor now, despite her reasons for wearing only a cassock, though she limits herself to a loose chain shirt. It's safer for her, after all, than going without. She also arms herself with magic, of course, with most of it taking some form of transitional theme or set of dark colors.

Backstory: Her parents were abusive, negligent, drug-using actors, who were killed by the mastermind behind their dealer over a significant debt. Mags was spared because she hid at a neighbor's apartment. That neighbor VERY reluctantly took her in, only because he didn't want to see a kid get hurt, and the two had met a few times prior. He also happened to be an infamous hitman, called the King of Crows, who trained her as his protégé (she saw him as a lover, but it was never in any way reciprocated, and she was often told by him that it wasn't like that. She still persisted way too much for a kid her age at the time). He took jobs taking out drug dealers and other criminals (or rather, these were the jobs his fixer gave him, as other criminals wanted their competition taken out).

The killing was all just a game to Mags; although, to be fair, she didn't do most of the killing. She merely helped...except for their last job together, where she had her first kill. She was unbothered by it, because, again, she thought of it as a game. Besides, he was a drug dealer, killing hundreds, slowly. So she felt merciful and, most of all, justified.

Eventually, the same mastermind who took out her parents found out who the hitman was that kept killing his men (because Mags slipped up) and personally took out the hitman in a spectacular way (with a magic-enhanced explosion).

She had to take what little she had and move in with a new foster family, the Lambkins, where she flourished, though with tremendous guilt about getting the King of Crows killed. She still lives with them, but isn't home much, being drawn to a life of adventure and all.

Mags doesn't know if the mastermind is still around, but is reasonably certain he isn't after her. After all, she can change how she looks...she just doesn't remember which disguise she had when he last saw her. She does still worry he'll come after the Lambkins, too, if he is looking for her. She isn't doing hits anymore to not attract his attention.

Mags became a cleric solely as an excuse to wear an oversized cassock, since they are more convenient for frequent shapeshifting into many different forms...albeit always obviously as a cleric. Under the cassock, she wears a chain shirt.

She doesn't know where her ideas come from, just that she has a plethora of them, sometimes new ones each day. But she serves a goddess of dusk, dawn, and other transitions, and (unknowingly) aids her crafting with magic.

Knives: I THINK I have enough in the backstory (and other sections), but I'll probably add some more here later.
RP Sample:


WIP

Last edited by Ermine; Jun 3rd, 2023 at 12:33 AM.
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  #64  
Old Jun 5th, 2023, 02:40 AM
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rulfBasics:
Name, Rulf de Bolbec( wolf)
age, 20
race, (human)
sex male prefers woman but a sucker for a good story

Occupation: jazz musician/mostly sax but plays a mean trumpet, some guitar.

Dynamic Niche: Where does your character fit in the party?

From both a mechanical and roleplay perspective, what roles / archetypes / stereotypes do they fill?

Support/face
A traditional bard meets crossroads musician

Appearance: as seen wearing a suit though much dirtier in person. Simple stage magic clears the stains right off. Six foot in height and 160 lbs.

Backstory: Where and how does your character fit into society? Everyone knows where we fit in. Except everyone keeps me for a good time. Good thing those in power can't understand a good blues if it hit them upside the head. There's some who think the taverns should be closed but wait till they take the dwarves mead away.

Have they always been there? I've been shipped around jumpin from different ships lookin for my next story. Some have tried to tie me to one spot. My old lady did for a bit. It was a good life but old rulf can't stay put lest someone put a nail in my boot.

Humble origins? Yeah about as simple as they come. Started working the docks and runnin erands till i heard my first note. Started hummin and wailin before i could afford my saxophone.

Fortune and fame? They say the devil came by an offered me a deal who am I to stop a good story. I saw a pretty lady one time near some trees I helped her out as my momma taught me an she gave me this hear trumpet. Man does it blow.

Knives:
(Nymwe) a high elf exbodyguard ex wife. Nymwe used to watch my back with lots of love and a little magic. She now is an enforcer at the screaming Lilly.

I've seen them the shadows just outside your vision. Nobody believes me but they are coming.

I have a trumpet from a lady who I swear stepped into a tree. Magic exists but this was different.

I have an ex lover who I try to steer clear from Ariel hillnes a scout from the woods. It was a fun tumble but she assumed more. That girl is trouble.

My trumpet means more to me than almost anything. If I can't play I may go mad. Men like me can't use words the music speaks for me.


Last edited by delpinator; Jun 11th, 2023 at 02:45 AM.
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  #65  
Old Jun 6th, 2023, 10:04 AM
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Updated roster!

Let me know if I missed anything.
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  #66  
Old Jun 6th, 2023, 11:23 AM
Ermine Ermine is offline
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You've got Mags' name and race switched.
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  #67  
Old Jun 6th, 2023, 12:33 PM
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Quote:
Originally Posted by Ermine View Post
You've got Mags' name and race switched.
Fixed!

And some others, too!

Thank you.

Also, anyone looking for brownie points on their application:

With a secret tag, tell me your character's biggest fear!

Last edited by Chylopan; Jun 6th, 2023 at 12:53 PM.
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  #68  
Old Jun 6th, 2023, 03:13 PM
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Last edited by Hoppitty; Jun 7th, 2023 at 12:52 AM.
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  #69  
Old Jun 8th, 2023, 11:47 AM
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Very friendly reminder...

6 DAYS UNTIL APPLICATIONS CLOSE

If you're hanging on an idea or thinking about putting one in, do it!
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  #70  
Old Jun 8th, 2023, 11:49 AM
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Quote:
Originally Posted by Chylopan View Post
Very friendly reminder...

6 DAYS UNTIL APPLICATIONS CLOSE

If you're hanging on an idea or thinking about putting one in, do it!
I got into a second game. Withdrawing Vor'Stock from this one .
Happy gaming all!
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  #71  
Old Jun 8th, 2023, 12:00 PM
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Quote:
Originally Posted by ratchett View Post
I got into a second game. Withdrawing Vor'Stock from this one .
Happy gaming all!
Ah, c'est la vie!

Thanks for the application, regardless. It was a fun read!
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  #72  
Old Jun 8th, 2023, 02:48 PM
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Salts of Sandmarsh, done a pulp-style horror? And NO ONE's rolled up the Mad Tinkerer yet? Well lemme fix that!

Character App
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Name: Lady Vilthal Similat
Age: 126
Race: Elf
Sex: Female

Occupation: Smith/Tinkerer (Artificer - Battle Smith)

Dynamic Niche: If it's broken, she'll fix it. If it ain't broken yet, it'll be in pieces soon enough! She'll be there to repair, build, and restore all things mechanical. From a broken knife to a stove to a ship. If she's got the materials and the time, it'll be better than new by the time she's through!

Backstory:
 

Knives:
Knife Description
Pride Having had her natural talent for tinkering, smithing, and metalwork be nourished by her Teacher, Vilthal is very proud of her work. So much so that she won't let anyone try to badmouth it or down play it. And anything that breaks under her hands she takes personally. You're gonna pay full price for that axe because I forged it!
Broken Bones Broken bones just reminds her that she pushes herself so hard, and that she'll barely be able to work because of it. She gets antsy, twitchy, anxious, when she isn't working on something. Being made lame for any length of time chews at her over-active brain.
Aetheric Generator Her pride and joy. The seemingly impossible device that gave her a big leg up around her peers and powered her very first automaton. If she lost it... No. She simply wouldn't lose it!
Dancing Having such a talented and renown Father, knowing for his dancing as well as his swordsmanship, Vilthal isn't fond of having to dance. She's quite good at it! But it never fails to jab her in the gut a little every time she has to, knowing what she left behind.

RP Sample: "Aaaand... There!" she declared, setting down her flathead and hefting the now-repaired mandolin. She gave the strings a strum. And winced. The bog gator gut she had used to substitute for cat gut, or even iron thread, hadn't produced the greatest sound. But to its owner, a young Human lad named... Was was it again?

"That's amazin' Ms. Vilthal! Almost sounds brand new!" HIs accent was thick with some distant land she didn't recognize. She was pretty sure he was being polite- Lordai! That was it!

"Well I dunno about brand new, but it's tuned." She strummed a few more strings near her ear, her own discernable Dwarven accent slipping past her Elven lips. "...Least as tuned as it's gonna be..." She handed the instrument over to the excited man.

"Thank you so much! What do I owe ya?" He started rummaging in his pocket before Vilthal shook her head.

"No charge."

"What? B-But I gotta give ya some-"

"No charge."

He started blankly at her for a long moment. Then stepped away, breaking out into a run when he left the tavern door. The Elf sighed, running a hand through her short strawberry-blond hair, staring at the table for a long moment. She should be scraping some coin together while out here in Saltmarsh. But she couldn't bring herself to ask for any coin without some reputation to back it up. She was more concerned about getting supplies and resources, even more scarce than clean water and good food out in this armpit of the world. It was only her 2nd week in Burle so things would have to pick up soon.

She could here faint string plucking drifting into The Bollywog, gathering her tools and already plotting new ideas. She had offered help to whomever took it. Fixing stoves, tools, carts, wagons, toys, fishing rods, instruments, even managing to patch up a crack in the local smith's forge. Though that was more for herself than it was him since she was sure she'd be needing it in the future. Right now she needed a more substantial project, something that could get around all this awful swamp far faster than carefully walking through it and hoping there weren't any deep pockets of sludge anywhere.

A tankard and a bowl of stew appeared before her. The innmaster, an Aaracokra named Muckraker, clacked his beak and spoke in that bizarrely baritone voice of his. "Compliments of the owner, Vilthal."

"That right? Still good fer payin' y'know." She lifted the bowl in a gloved hand, taking a loud slurp and sighing as the warmth flowed into her body. "Gotta make a name fer myself an' my Guild before I can feel right charging folks. This swamp steals so much from folk. Don't feel right charging 'em what little they got." She took up the tankard and downed it, slamming it down empty with a loud sigh.

Muck raised an eyebrow at that but said nothing. "Perhaps that idea I overheard you muttering about would serve folks well. Could easily turn it into a service out here. There's a port down out on the coast of Saltmarsh, no doubt plenty of sailors you could teach to sail the bogs."

She shook her head with a sigh. "No boat'll work out here. Water's too shallow fer rudders an' sails are all but useless in th' more densely wooded parts." She took a sip from her bowl, smacking her lips in frustration. "...Need t'make a tiny ship that can move without a rudder or a sail. Oars might work but they're likely t'get stuck too." She sighed angrily and took another swig from her bowl, shaking his head. "Thanks for th' meal Muck. I'll figure somethin' out..."
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Last edited by Tyeal; Jun 10th, 2023 at 07:00 PM.
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  #73  
Old Jun 8th, 2023, 08:24 PM
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  #74  
Old Jun 9th, 2023, 04:29 PM
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Elle is completed!!!
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  #75  
Old Jun 10th, 2023, 06:31 AM
Ermine Ermine is offline
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As much as I wanna do this and love my character, I can't come up with a good situation to RP her in. I'm at a loss. >< Any suggestions would be helpful (from anyone).
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