The Wormwood is a standard sailing ship of approximately 100 feet in length. She bears three masts, a main deck flanked by a foredeck and poop deck, as well as a middle and lower deck beneath. The bilges sit at the bottom of the ship and double as the brig for unruly sailors.
A1: Foredeck - Bears the rearing dragon bowsprit.
A2: Poop Deck - Contains the wheel and mizzenmast. Off-limits most of the day while the captain is here.
A3: Main Deck - Contains the mainmast and the ship's clock, a macabre brass and copper object depicting worms crawling through corpses. Two 10-foot square hatches lead to the middle deck while two doors lead aft to the captain's quarters and two lead fore to the officer's quarters. A large wooden box, referred to as the sweatbox, is mounted to the aft side of the deck.
A4: Officer's Quarters - This area is off-limits to crew and it is widely accepted that the doors are trapped Stairs lead down into the middle deck.
A4a: Armory - The ship's supply of weapons is kept under lock and key here.
A4b: Peppery Longfarthing's Lab - The workspace of the sailing master and resident sorceror.
A5: Captain's Quarters - This area is off-limits to the crew and it is widely accepted that the doors are trapped. Stairs lead down into the middle deck.
A5a: Cabin Girl's Quarters - A small living area for the cabin girl, 'Caulky' Taroon.
A5b: Captain's Storage - A closet for the captain's personal belongings.
A6: Middle Hold - This area holds the ship's cargo along with animals kept for slaughter. Stairs lead up to the captain's quarters and officers quarters as well as down to the lower deck. Owlbear Hartshorn is usually chained near the stairs to the officer's quarters to keep crew from wandering into areas where they aren't welcome.
A7: Quartermaster and Cook's Cabin - 'Cut-Throat Grok and Ambrose Kroop share this modest living space.
A8: Galley - A cramped and chaotic kitchen that serves as prep area for the crew's meals.
A9: Quartermaster's Store - The equipment shed for property not claimed by the crew, it runs a loose dawn-to-3 pm schedule.
A10: Lower Hold and Crew Berths - Sixteen pillars support the deck above and serve as anchor points for sailor's hammocks during the night. Lockers line the walls, some claimed by crew and affixed with locks.
A11: Bilges - The lowest section of the ship's floor is covered by two feet of stinking, brackish water while it's ceiling is coated in spider webs. This also serves as a makeshift brig for unruly crew. Spider bites are common for those forced to work in this area, as are attacks by the spider's larger kin.
Wormwood Crew
Officers
Barnabas Harrigan: Ship's captain and a notoriously ruthless pirate.
Mr. Plugg: First mate and ships disciplinarian, often handing out lashings that are dealt by his subordinate Master Scourge.
Master Scourge: Boatswain and master-at-arms, Scourge relishes his position as Plugg's right hand and shows great exuberance for dealing out punishments to unruly crew.
Kipper: Master of tops, he is in charge of the ship's rigging crew and reports directly to Mr. Plugg.
Riaris Krine: Master gunner, a loud and aggressive woman with a penchant for gaudy jewelry.
Habbly Quarne 'the Stitchman': Surgeon and carpenter, a bearded man with calloused hands and an unforgiving bedside manner.
Peppery Longfarthing: Sailing master, a sorcerer with a winning smile who is an old friend of the captain.
Patch Patchsalt: Boatswain's mate, a shriveled little gnome with a sycophantic adoration for Master Scourge.
'Caulky' Tarroon: Cabin girl, a young blonde with a timid disposition. Disposition: Helpful
Ambrose 'Fishguts' Kroop: Ship's cook who is often insensibly drunk and unable to perform his duties. Disposition: Indifferent
'Cut-Throat' Grok: Quartermaster, a wiry half-orc with a vicious scar across her throat. Fond of music and strong drink, either of which will make her more amiable to influence. Has a good relationship with Ambrose Kroop which the cook's mate can take advantage of for easier influence. Disposition: Helpful
Owlbear Hartshorn: A simpleton who serves as entertainment for Plugg and his cruel games. Disposition: Helpful
Non-Officers
Sandara Quinn: Swab and cleric of Cayden Cailean, she was the first to befriend the press-ganged group. Disposition: Helpful
Rosie Cusswell: Swab, a muscled halfling with a foul mouth and a love of good food, strong drink and rich stories. Presenting her with any will make adjusting her disposition much easier. Disposition: Helpful
Jack Scrimshaw: Swab, a young human with a talent for scrimshaw. Disposition: Helpful
'Ratline' Rattsberger: Rigger, rat-faced halfling with gangly arms and three missing fingers. Disposition: Friendly
'Barefoot' Samms Toppin: Rigger, a wiry woman from a fishing family who refuses to wear shoes. Disposition: Helpful
Jaundiced Jape: Swab, a mute half-orc with a pale complexion and a distrust of sailors. Disposition: Helpful
Conchobar Shortstone: Rigger, a honey-tongued gnome with a talent for song and games of chance who finds the company of women irresistible. Disposition: Indifferent
Crimson 'Cog' Cogward: Swab, a grim human of Varisian descent, his penchant for dark tales and violent outbursts has made him few friends. Disposition: Helpful
Tilly Brackett: Swab, a tough woman with a love of jokes and rum. Disposition: Friendly
Conchobar Shortstone: Rigger, a honey-tongued gnome with a talent for song and games of chance who finds the company of women irresistible. Disposition: Indifferent
Slippery Syl Lonegan: Rigger, a cold and unnerving woman with dark hair and a darker attitude. Disposition: Indifferent
Giffer Tibbs: Swab, a bedraggled female gnome with one eye and an unpleasant smell. Disposition: Hostile
'Badger' Medlar: Swab, an aging half-elf who shaves her gray hair into stripes. Disposition: Hostile
Shivikah: Swab, a very tall Mwangi ex-slaver with a chip on her shoulder. Disposition: Hostile
Aretta Bansion: Swab, a bad tempered ex-harlot with big ears. Disposition: Hostile
Fipps Chumlett: Swab, a fat, pushy bully with a shaved head. Disposition: Hostile
Maheem: Rigger, a muscled Rahadoumi with a permanent scowl. Disposition: Hostile
Tam 'Narwhal' Tate: Swab, a big nosed dwarf who is friendly with the captain. Disposition: Hostile
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Last edited by PopCultureBard; Mar 11th, 2013 at 09:38 AM.