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  #31  
Old Jul 1st, 2013, 09:39 AM
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Thank you, kind sir.
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  #32  
Old Jul 1st, 2013, 09:48 AM
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Quote:
Originally Posted by Outmind View Post
... i don't want him to be some kind of washed out Drizzt clone ...
I don't see anything about the character which would make him a Drizzt clone. Get over yourself and make what kind of character you want, regardless of whether or not a famous character in the Forgotten Realms happens to dual-wield sabers.

Edit: I apologise for sounding blunt and rude. I just don't see where this comment is coming from, at all.

Last edited by Muggins; Jul 1st, 2013 at 09:52 AM.
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  #33  
Old Jul 1st, 2013, 09:52 AM
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Quote:
Originally Posted by Muggins View Post
Get over yourself
Ouch, harsh.

Some people appreciate their own uniqueness/originality above, well, lots of other factors. In fact, I'm one of them. I still find myself refusing to do things just because other people are doing it. >_<

Then again, I've never been in a situation where I could be compared to the legendary Drizzt, or my life might have turned out very differently...

In short, everyone has a reason. Even if it makes no sense to other people. I just kinda nod my head and assume they know what they're doing. They usually do.

You do know what you're doing, right Outmind?
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Last edited by DaMavster; Jul 1st, 2013 at 09:54 AM.
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  #34  
Old Jul 1st, 2013, 10:06 AM
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Yes. And muggins does have a point - the character's description offers absolutely no comparisons with anyone else. Rather, it was the blip in the goals section which led me to think this through.

Combat-wise, all i knew i wanted for him from the get-go was not to be your standard bow user / hunter type. Since then I've polished the concept up a bit and wanted to say that publicly.

As for getting over myself, I'm trying, but it doesn't work most of the time :-)
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Last edited by Outmind; Jul 1st, 2013 at 10:07 AM.
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  #35  
Old Jul 1st, 2013, 10:17 AM
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Quote:
Originally Posted by DaMavster View Post
Oh, and Group B? Please don't kill each other.
Oh ye of little faith. We won't kill each other.

It's likely that two of four will remain, and they'll become good friends.
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  #36  
Old Jul 1st, 2013, 10:21 AM
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Quote:
Originally Posted by JasonWFD View Post
It's likely that two of four will remain, and they'll become good friends.
In that case, my money's on the Witch Hunter and the Rogue.

Oops, am I allowed to say that as the DM? o_O
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  #37  
Old Jul 1st, 2013, 11:32 AM
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Originally Posted by DaMavster View Post
In that case, my money's on the Witch Hunter and the Rogue.

Oops, am I allowed to say that as the DM? o_O
Ha!

For my part, I'm amused that we have a rogue and a bard in the party, but my inquisitor still looks set to be the party face.

Last edited by Monsieur Durtal; Jul 1st, 2013 at 11:33 AM.
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  #38  
Old Jul 1st, 2013, 12:15 PM
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Hmm...

I've reviewed Muggins', JasonWFD's, and Hitman's character sheets. If anyone else is ready to have me double check their sheet, let me know in this thread.

Muggins and JasonWFD, your characters are good to go.

Hitman, Blacktalon's sheet says he's starting with 1000xp. Nice try. Other than that, he looks good to go.
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  #39  
Old Jul 1st, 2013, 12:26 PM
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Quote:
Originally Posted by Outmind View Post
Combat-wise, all i knew i wanted for him from the get-go was not to be your standard bow user / hunter type. Since then I've polished the concept up a bit and wanted to say that publicly.
Patricia will fill the role of ranged support, striker and (partial) skillmonkey/face, so there shouldn't be much of a problem here.
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As for getting over myself, I'm trying, but it doesn't work most of the time :-)
Don't quote me on this, but I think they have a cream for that.
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  #40  
Old Jul 1st, 2013, 02:36 PM
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Actually, after looking over your sheet I've come to the conclusion that our characters complement each other quite nicely, only the perceptions overlap. My sheet will be up within the hour, and then all that's left is to see how Captain Devonim's volatile automaton girl fits in.

EDIT - my sheet is up. Let me know if it is acceptable.
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Last edited by Outmind; Jul 1st, 2013 at 03:14 PM.
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  #41  
Old Jul 1st, 2013, 03:48 PM
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My sheet is also up.
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  #42  
Old Jul 1st, 2013, 04:17 PM
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Originally Posted by Monsieur Durtal View Post
My sheet is also up.
Your character is terrifying (took me awhile to trace where all the skill bonuses were coming from)... But, it does check out. However, you may want to get rid of Improved Initiative and replace it with another feat. Because we're play by post, I just have the PCs all go, then the enemies (unless you're ambushed, of course).

Quote:
Originally Posted by Outmind
EDIT - my sheet is up. Let me know if it is acceptable.
Looks good to go.


At this rate, both groups might be all ready to go by tomorrow.
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  #43  
Old Jul 1st, 2013, 04:22 PM
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Quote:
Originally Posted by Liberatores View Post
If anyone wants input on how I build my witch (I can play Castion as a CC or a PS, he fits both in flavor) to help the party, just speak up.
My personal opinion is that you just build him to fit what you want to play as.

Hitman? JasonWFD? Monsieur Durtal? Any thoughts for your party member? (yes, this is a blatant attempt to get you all talking with each other)
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  #44  
Old Jul 1st, 2013, 05:40 PM
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I will be (starting) working on my sheet tomorrow, but replying in my games will take priority. Will have to see if I have time to finish it after.
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  #45  
Old Jul 1st, 2013, 05:59 PM
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Quote:
Originally Posted by DaMavster View Post
My personal opinion is that you just build him to fit what you want to play as.

Hitman? JasonWFD? Monsieur Durtal? Any thoughts for your party member? (yes, this is a blatant attempt to get you all talking with each other)
Sure, I'd be glad to offer my opinion. However, I'm not very familiar with the base classes, having never used them or read much about them. So for specifics, I'll have to sit down and brief myself on the class.

In general, it looks like our party all has people who either prefer to stay away from close combat or skirmishers at best. While I'm likely going to turn Darren into a versatile combatant with ranged and melee options, he won't be a typical front-line combatant by any means, and could be easily swarmed. So, any abilities or strategies that could enhance our defenses or cover our tactical weakness might be helpful IMO.

But, really, I agree with DaMavster. It's your character, do what you want! Whatever feels best for you, go with it. As long as you're enjoying your character, that's what matters.

Last edited by JasonWFD; Jul 1st, 2013 at 06:00 PM.
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