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  #61  
Old Dec 2nd, 2012, 09:34 AM
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thanks
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  #62  
Old Dec 2nd, 2012, 12:07 PM
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Name: Impure
Age: Young Adult (around 80-90)
Weight: Slim
Race: Drow/Elf Hybrid
Class: Sorcerer (Starsoul Bloodline)
Deity: None

Personality: He is a very quiet person often trying to stay in the background when possible. Often choosing to act as a support role then to sit in full view, through more then willing to use anything he know's to aid his crew.

Appearance: Standing at 6ft tall, his long slim frame often shrouded in dirty travelling clothes, a long cloak wrapping around him. His skin gives away his heritage as it is Jet black like those of his fathers drow race, his hair white and long down passed his shoulders.

History: Impure was fathered by an exiled Drow, nothing much is know about him since he joined the fight against the drow and was killed shortly after becoming a father. From a very young age he was frowned upon by the other Elves and earned the nickname Impure, which he later adopted as his actual name. Not long before he was into later childhood people began to notice strange things around him, lights would appear out of nowhere in the dark, and he was sent for training with the other young Elven mages, there he spent the remainder of his childhood and much into his early adulthood before deciding that he had, had enough and left to wander the world, see if his kind were hated everywhere or if it was just his homeland.

Character Sheet: Should be complete! Just have a check.
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Last edited by Herb; Dec 4th, 2012 at 02:55 PM. Reason: Finished App - Short History, but I wanted it vague.
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  #63  
Old Dec 2nd, 2012, 12:40 PM
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Seems like a good Start!

If you need any help with the history, gimme a Pm. :P
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  #64  
Old Dec 2nd, 2012, 02:36 PM
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._.
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  #65  
Old Dec 2nd, 2012, 11:00 PM
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Are you allowing firearms? I have a couple of differant gunslinger ideas.

A gnome tinkerer working on 'the next big thing' in ranged weaponry, and a nobleman pistolero with too much time on his hands and a need to get out of his home country for a long while.
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  #66  
Old Dec 3rd, 2012, 02:26 AM
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Actually, the only way i would allow you to "Make" Firearms is if you were a Dwarf, For they are the "Big mechanical masterminds" in this setting.

And gnome tinkerer? Absoloutley not, for they are a race of woodland creatures that prefer to use magic rather than machines.

However, here are some races i'd allow to BE gunslingers:

Human
Dwarf (Mostly handcannons)
Half-orcs
Half-elves
Half-[Insert Elf archetype here, including drow]
Dhampire
Most elemental Races, with the exception of Sylphs.

You can also recommend any humanoid race, and i'll see if it's good.
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Last edited by Revenant; Dec 3rd, 2012 at 02:29 AM.
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  #67  
Old Dec 3rd, 2012, 03:22 AM
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app openings are closing, deadline is 6th of december (thursday) so hurry up and wrap up any apps you have incomplete
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Last edited by Revenant; Dec 3rd, 2012 at 03:22 AM.
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  #68  
Old Dec 3rd, 2012, 10:09 AM
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Updated my App, I Wanted the history a little vague and the character sheet should be fully completed.
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  #69  
Old Dec 3rd, 2012, 11:10 AM
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All good, herb.

Edit: Why does everyone insist on daliberately Ignoring the fact that there are gods?
Go ahead and pick a god, damn it.

-Synestria: Natural for all kinds of elves.
-Zistari: Natural for all Chaotic neutral characters
-Nex: Can be chosen by anyone, as he is the god of balance.

If you need any info, there is a wiki.

Right here.
Sure, it's hardly complete, so what >_>
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Last edited by Revenant; Dec 3rd, 2012 at 11:13 AM.
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  #70  
Old Dec 3rd, 2012, 11:19 AM
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Finished off the character sheet, gods/domains are mutable to fit your background as needed, merely went with what felt like a Lore-ish type character would be for a dwarf.
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  #71  
Old Dec 3rd, 2012, 11:56 AM
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Saidear, Why don't you Pick Synestria as a goddess?
one of her domains is knowledge.
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  #72  
Old Dec 3rd, 2012, 12:24 PM
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I don't often play characters that have any faith, unless I play a paladin/clerical type.
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  #73  
Old Dec 3rd, 2012, 01:12 PM
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Alright. Fair enough
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  #74  
Old Dec 3rd, 2012, 02:47 PM
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Name: Chala Wyrmgate
Age: Young Adult (20)
Weight: Slim
History:
 

Appearance: Small for a half-orc; Chala is just over six feet tall and one hundred seventy pounds. She has a high muscle tone without a lot of mass--her body is slender enough to move agilely. Her features are sharp and angular, though not unattractive as half-orcs go. Her tusks are large enough to be immediately obvious at a glance. Chala has dull green skin, bright black eyes and vivid red hair, which she pulls into a ponytail.
Race: Half-Orc
Class: Monk of the Four Winds
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  #75  
Old Dec 3rd, 2012, 04:36 PM
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Surprised nobody though to do something like this...

Name: Dren
Age: Young Adult
Weight: Average

The Past"Hoy, you going to sit there all day or are you actually going to do some work?"

Dren sighs as his brother once again teases him for his alchemy. "I think I've got it this time, Will. It just takes time, and it's not something I can let sit once I start." He carefully pours the contents of one vial into another, only half listening to Will approaching behind him.

"Last time you said that, all you managed to do was turn your fingernails blue. Look," Will continues as Dren looks up at him in annoyance, "I get it, it's important to you. Just realize that the town's not going to keep itself supplied with wood. Promise you'll come help as soon as you can?"

Sighing again, Dren nods. "I'm getting close, I think. Ten more minutes, twenty at most." He turns back to his ingredients and hears Will walk off, apparently satisfied. Now alone again, Dren gets back to mixing.

----

Dren stoppers the vial, giving the liquid inside a final swirl for good measure. He's about to set the mixture down and go grab his gear when he hears a great crash from outside. Rushing out, he's met with a devastating sight: his village is under attack by goblins! What's worse, they quickly notice him, and several start to move towards him. Searching frantically for a weapon, Dren realizes he still holds the potion he had just finished. I hope this works... he thinks to himself as he mutters a quick prayer, removes the stopper from the vial, and downs it in one swallow.

For two terrifying seconds, nothing happens. Then, with a sudden lurch, the mutagen takes effect. The unnatural chemical rages through his body and mind, making it more difficult to think. In trade, however, his muscles bulge with extra power. For a half-second it seems like that's it, then another surge causes him to grunt in pain as claws elongate from his fingers, his teeth to shift to be sharper, and his jaw changing to more easily bring said teeth to bear.

The goblins, to their credit, didn't let this strange mutation scare them. That quickly changes as Dren begins to tear through them, their advance soon turning into a retreat as the sight of a 'monster' tearing their comrades to shreads.

----

"You're leaving?"

Will once again finds Dren at his alchemy table, this time packing things into various pouches and compartments for the road. "Yeah, I much doubt they'll be coming back any time soon, and the guard's here anyway. You know I've always wanted to travel, I've just been waiting till I perfected this sucker so I had something to defend myself with," Dren holds up the mutagen, a duplicate of the one he had used during the attack.

It's Will's turn to sigh, recognizing there was no arguing with his brother this time. "Just be safe, all right? I don't want to hear you've been killed out there."

Dren smirks a bit, but nods. "I've no intention of keeping by myself, there's bound to be others out there looking for companions. Safety in numbers and all." He hefts his pack, and nods, "I think that's it. I'm off then, I'd rather avoid a big ceremony or anything. Say goodbye to everyone for me, would you?"

"Of course. Keep in touch, if you can."

Nodding one last time, Dren leaves home and the village, heading out to seek his destiny.


Appearance: Something like this, only with a bit more muscle and a bit less finery. (Can't search for alchemist artistry without being inundated with Fullmetal Alchemist stuff )
 


Race: Human
Class: Alchemist

Character sheet:
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Last edited by Aldra; Dec 5th, 2012 at 11:44 AM.
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