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  #1  
Old Aug 1st, 2009, 02:58 PM
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Dramador Dramador is offline
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Dice

Fake 1d100=98.6%

This thread shall be the above percentage of awesome.

<Prays for a high number>

Ok so I fudged a bit
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Last edited by Dramador; Aug 1st, 2009 at 03:00 PM.
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  #2  
Old Aug 1st, 2009, 03:08 PM
Brayas Brayas is offline
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These are for the "special" half-orc barbarian, Gromthak the Smasher
Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 5, 2, 6Total = 14

Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 5, 3, 6Total = 15

Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 2, 1, 1Total = 8

Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 3, 3, 2Total = 14

Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 1, 2, 3Total = 7

Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 6, 2, 4Total = 13

Last edited by Brayas; Aug 1st, 2009 at 03:19 PM.
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  #3  
Old Aug 1st, 2009, 03:10 PM
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13,14,7,12,6, and 12
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  #4  
Old Aug 1st, 2009, 03:22 PM
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Here's hoping

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 4, 1, 1Total = 9
4d6: 3, 2, 1, 2Total = 8
4d6: 3, 6, 2, 3Total = 14
4d6: 6, 5, 4, 2Total = 17
4d6: 6, 2, 6, 5Total = 19
4d6: 3, 2, 4, 2Total = 11
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  #5  
Old Aug 1st, 2009, 03:24 PM
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That gives me 8, 7, 12, 15, 17, 9
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  #6  
Old Aug 1st, 2009, 04:09 PM
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Good rolls so far, make sure not to edit any posts where dice rolls are concerned, though. I'll always give you the benefit of the doubt (and this is just a game, after all), but let's just try and keep things official for the sake of keeping the game exciting and honestly hazardous to your health
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  #7  
Old Aug 3rd, 2009, 09:46 PM
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*Crosses Fingers*...

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 3, 6, 1Total = 11
4d6: 6, 5, 1, 3Total = 15
4d6: 5, 3, 5, 6Total = 19
4d6: 4, 2, 4, 2Total = 12
4d6: 2, 5, 3, 2Total = 12
4d6: 1, 5, 5, 6Total = 17
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  #8  
Old Aug 3rd, 2009, 09:48 PM
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10, 14, 16, 10, 10, 16 ...guess I can't complain :P
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  #9  
Old Aug 4th, 2009, 12:33 AM
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Last edited by BangBangTequila; Aug 4th, 2009 at 12:35 AM.
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  #10  
Old Aug 4th, 2009, 12:36 AM
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Wow, super awesome. I was going to leave them secreted, but I must share. 10, 16, 18, 13, 9, 12
Balls.

I've had worse with point buy systems.
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Last edited by BangBangTequila; Aug 4th, 2009 at 01:01 PM.
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  #11  
Old Aug 4th, 2009, 07:40 AM
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Those are rather excellent, but I believe you forgot to drop your lowest roll from each each stat
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  #12  
Old Aug 4th, 2009, 01:00 PM
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Bahahahahaha, how embarrassing.

So, rather less inspiring... 8, 15, 14, 11, 8, 10
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Last edited by BangBangTequila; Aug 4th, 2009 at 01:09 PM.
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  #13  
Old Aug 4th, 2009, 04:48 PM
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Well, I rather like the idea of rerolling ones, but hey...
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 4, 6, 1Total = 14
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 1, 2, 4Total = 13
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 1, 3, 1Total = 10
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 5, 4, 6Total = 21
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 6, 3, 2Total = 16
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 6, 5, 5Total = 21

Heres for luck
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  #14  
Old Aug 4th, 2009, 04:53 PM
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13, 12, 9, 17, 14, 16. I guess I've had worse... Still alright though.
Now to find where I like them...
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Aliit ory'shya tal'din. ~ Family is more than blood. kaysh meg mit'gaana, oyayci. ~ Who writes, remains.
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  #15  
Old Aug 4th, 2009, 07:17 PM
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I'm gonna post this bird-healing roll in here, just because I don't wanna edit my earlier post and I wanna see the result before I make the next post. Though I am assuming even a couple of HP recovery should be enough to heal up the bird, please let me know if you disapprove, Dram.
Cure Light Wounds:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+1: (7) + 1 Total = 8
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