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Old Mar 29th, 2021, 05:56 PM
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[6E] Stormy Waters NPCs


WATERS DYNASTY
Silk, Infobroker, Connection 6 (Magic, Matrix)
Torrent, International Fixer, Connection 7 (Street, Corporate)
Hunter, Druid, Connection 5 (Magic)
Dark Hope, Monad Infiltrator, Connection 5 (Street)
Aria, Dancer, Connection 2 (Media)
Flicker, New Runner, Connection 2 (Street)
Switch, Bodyguard, Connection 4 (Street)
Argent, Retired Fixer & Infobroker, Connection 6 (Street)
Pepper, Dronemancer, Connection 2 (Street)
Spriggan, Changeling Runner, Connection 4 (Street)

Patterners, The Choir's Militant Arm, Connection 6 (Magic)
> Membership: 10-99 (+1), Scope: Sprawl (+1), Finances: Limited (+1), Magic: Most (+2), Matrix: Limited (+1)

STREET / CRIMINAL
Smugglers, coyotes, drug dealers, squatters and other SINless

Feather, Fixer, Connection 6 (Street)
Dreamcatcher, Fixer, Connection 6 (Street)
Kit & Kat, Couriers, Connection 4 (Street)
Pukka, Crime Mall Dealer, Connection 4 (Street)
Leaf, Hoverboard Gang Leader, Connection 3 (Street)
Linnet, Troll Invisible Adept, Connection 2 (Street)
Scratch, Freerunner, Connection 3 (Street)
Jitan Singh, Dojo Owner, Connection 4 (Street)
GeoLoc, Giant Wilderness Guide, Connection 3 (Street)
Grace, Downtown Club Owner, Connection 5 (Street, Media)
Tom Smart, Urban Tribal Leader, Connection 4 (Street)
Feral, Wolfpack Leader, Connection 5 (Street)
Brand, Performer and part time terrorist, Connection 4 (Street, Corp)
CatO9Tails, Changeling Go-Gang Leader, Connection 4 (Street)
Dewey, Corp Janitor, Connection 1 (Street, Corp)
Jack, Fence, Connection 5 (Street)
Mr Chan, Safehouse Master, Connection 5 (Street)
Chemist, Street Chemist, Connection 3 (Street, Medical)
Tipperman, Former Company Man, Connection 4 (Street, Corp)
Slyce, Ganger, Connection 3 (Street, Magic)
Wildsong, Street Mystic, Connection 3 (Street, Magic)
Tambal, Knight of Rage, Connection 5 (Street)
DoubleAct, Policlubbers, Connection 4 (Street)
Clarion, Ghouls' Rights Activist, Tamanous Member, Connection 4 (Street)
Deep Eyes, Tarislar Community Leader, Connection 4 (Street)
Fetch, Master of Ceremonies (Pimp), Connection 5 (Street)
Gareth, Antiquities and Oddities Dealer, Connection 5 (Street)
Sherlock, Private Investigator, Connection 6 (Street)




Organised crime and larger gangs

Lucy Wan, Yakuza Loan Shark, Connection 5 (Street)
Whisper, Mafia Fixer, Connection 6 (Street)
Damocles, Laésa Enforcer, Former Inteligence Officer, Connection 6 (Street)
Glitter, Ancients Enforcer, Connection 5 (Street)
Gem, Ancients Rookie, Connection 2 (Street)
Torch, Ancients Lieutenant, Connection 6 (Street)




Shadowrunners

Seeker, Bountyhunter, Connection 5 (Street)
Lily, Cyborg Warrior, Connection 3 (Street)
Requiem, Samurai, Weapons Specialist, Connection 4 (Street, Corporate)
Black Steel, Rifleman, Connection 4 (Street)
Hellion, Monster Hunter, Connection 3 (Street, Magic)
Stormsurge, Elemental Adept, Connection 3 (Street)
Glo, Bioadept Assassin, Connection 4 (Street)
Velvet, Vampire Hunter, Connection 5 (Street, Magic)
Domino, Blademaster, Connection 4 (Street)
Opium, Drone Whisperer, Infiltrator, Connection 2 (Street, Engineering)
Absolute, Decker for Hire, Connection 4 (Matrix, Street)
Cypher, Shapeshifter Adept, Connection 4 (Street)
Art, Archer Adept, Connection 3 (Street)
Audacity, Rigger, Connection 4 (Street)
Minuet, Face, Connection 5 (Street)
Rhapsody, Decker, Connection 5 (Matrix, Street)
Shimmer, Samurai, Connection 4 (Street)
Cyclops, Samurai, Connection 4 (Street)
Fold, Infiltrator, Connection 4 (Street)
Urban Renewal, Street Mage, Connection 3 (Street, Magic)
Spin, Martial Artist, Connection 3 (Street)
Strife, Samurai, Connection 3 (Street)
Whisp, Infiltrator, Connection 3 (Street)
Gecko, Samurai, Connection 4 (Street)
Smoke, Infiltrator, Connection 4 (Street)
Stormsong, Technomancer, Connection 5 (Matrix, Street)
Medussa / Narcissus, Samurai, Connection 4 (Street)

Balefire, Prime Runner Team, Connection 9 (Street)
> Membership: 1-9 (+0), Scope: Worldwide (+3), Finances: Extensive (+2), Magic: Most (+2), Matrix: Significant (+2). Includes Bale, Silk, Riptide, Hope & Salt
Revenants, Prime Runner Mage Hunter Team, Connection 8 (Street)
> Membership: 1-9 (+0), Scope: Continental (+2), Finances: Extensive (+2), Magic: Most (+2), Matrix: Significant (+2). Includes Morgue, Reaver, Blossom, GridReaper & Velvet
The Reaping, Prime Runner Wetwork Specialists, Connection 6 (Street)
> Membership: 1-9 (+0), Scope: Sprawlwide (+1), Finances: Extensive (+2), Magic: Some (+1), Matrix: Significant (+2). Includes Pitchfork, Firestorm, Fingers




London Below

Dream, Banshee Seer, Connection 6 (Magic)
Rachel Bow, Mechanica Guide, Connection 5 (Street)
Fade, Senjak Operative, Connection 5 (Houses)
Saffron, Pixie Guide, Connection 4 (Street)
Ethereal, Warder, Connection 5 (Magic)
Agememnon, Senjak Merchant, Connection 6 (Street)
Candlekeeper, Healer, Connection 4 (Medical)

The Mechanica, Steampunk Tribe, Connection 5 (Engineering)
> Membership: 100-1000 (+2), Scope: Local Area (+0), Finances: Limited (+1), Magic: Some (+1), Matrix: Limited (+1)
The Harlequinade, Elven Murder Clowns, Connection 9 (Magic)
> Membership: 10-99 (+1), Scope: Worldwide (+3), Finances: Extensive (+2), Magic: Most (+2), Matrix: Limited (+1) includes Satire & Random

MEDICAL
Paramedics, street docs, cyber surgeons

Helena Stone, Narkati Paramedic, Connection 4 (Medical)
Dominic Grace, Street Doc, Connection 5 (Medical)
Dr Featherstone, Transhumanist Cybertech, Connection 6 (Medical, Cybertech)
He-Who-Sees, Snake Shaman, Healer, Connection 3 (Medical, Magic)
Dani, Wandering Healer, Connection 3 (Medical, Magic)

Stillwater Collective, Transhumanist Tribe, Connection 7 (Medical, Matrix)
> Membership: 100-1000 (+2), Scope: Sprawlwide (+1), Finances: Limited (+1), Magic: Some (+1), Matrix: Significant (+2). Includes Desire, SeaSalt

ENGINEERING
Pilots, junkyard dealers, demo experts, construction workers

Hazard, Wheelman, Connection 4 (Engineering)
Filth, Junkyard Owner, Connection 3 (Street)
Hopper, Coyote, T-Bird Jammer, Connection 4 (Engineering)
Cannon, Tech Dealer, Connection 5 (Engineering)
Toymaker, Enchanter and Tech Adept, Connection 5 (Engineering, Magic)
Jazz, Technorigger, Drone Whisperer, Connection 3 (Engineering)
Joseph, Nomad, Connection 3 (Street, Engineering)
Jenny Rossall, Armourer, Connection 4 (Engineering)
Bushbreaker, Smuggler, Connection 3 (Engineering)
Etch, Professional Cleaner, Connection 5 (Engineering, Street)
Tamsin, Mechanic, Connection 3 (Engineering)

The Mechanicals, Steampunk enthusiasts, Connection 5 (Street, Engineering)
> Membership: 100-1000 (+2), Scope: Local Area (+0), Finances: Limited (+1), Magic: Some (+1), Matrix: Limited (+1). Includes Cam, Sprogget & Bit

MATRIX
Deckmeisters, techs, programmers, sysops

Summer, Technomantic Oracle, Connection 5 (Matrix)
Escher, ID Forger, Connection 5 (Matrix)
Song, Matrix Adept, Connection 3 (Matrix)
Jackdaw, Pixie Decker, Connection 3 (Matrix)
Weaver, Dwarf VR Adept, Connection 3 (Matrix)
Gossamer, AI, Threads Sysop, Connection 6 (Matrix)
Dw∑omer, Free Sprite, Connection 5 (Matrix)
Matthew Forn, Matrix Security Consultant, Connection 5 (Matrix)
Dewfall, Changeling Technomancer, Connection 3 (Matrix, Street)
Splinter, Citadel Gaming Guild Leader, Connection 4 (Matrix)
Synapse, Deckmeister, Connection 5 (Matrix)
Pulse, ID Manufacturer, Connection 5 (Matrix)

FreΣdom, Matrix Tribe, ID Forgers, Connection 7 (Matrix)
> Membership: 10-99 (+1), Scope: Sprawlwide (+1), Finances: Limited (+1), Magic: Some (+1), Matrix: Pervasive (+3) Includes Prospero & Briar & Ariel

MAGIC
Arcanists, talismongers, enchanters etc

Lace, Voice, Connection 4 (Magic)
Melody, Tattoo Artist, Connection 3 (Magic)
Petal, Free Plant Spirit, Connection 5 (Magic)
The Child Seer, Free Spirit, Connection 8 (Magic)
Hemlock, Arcane Investigator, Connection 7 (Magic, Street)
Serenity, Free Drake, Summoner, Connection 4 (Magic)
Mayumi, Tandoran Hunter, Connection 4 (Magic)
Raggedy Man, Street Shaman, Reagent Gatherer, Connection 3 (Magic)
Enigma, Metaplanar Explorer, Connection 5 (Magic)
Speedwell, Talismonger, Connection 4 (Magic)
Midnight, Tigrine Adept, Connection 3 (Magic)
Aurora, Chaos Mage, Connection 4 (Magic)

MEDIA
Reporters, pirates, sports stars, sim stars

Corsaire, Dancer, Connection 3 (Street, Media)
Festivale, Rocker and Phoenix Adept, Connection 6 (Media)
Singer, Former Rocker, Connection 5 (Media, Street)
Dot, Storyteller, Connection 3 (Street, Media)
Dominic Jones, Roving Reporter, Connection 5 (Street, Media)
Luke, Trid Pirate, Connection 4 (Media)
Lauren Sheen, Talent Scout, Connection 5 (Media)
Damian, Personality Cult, Connection 6 (Media)
Vision, Magical Entertainer, Connection 4 (Media, Magic)
Focus, Olympian Pentathlete, Connection 4 (Media)
Smooth, Club Hopper, Connection 6 (Media)

Cirque de l'Ombre, Circus Freaks, Connection 7 (Media)
> Membership: 10-99 (+1), Scope: Worldwide (+3), Finances: Limited (+1), Magic: Some (+1), Matrix: Limited (+1) Includes The Child Seer, Gypsy, Midnight, Madrigal & Spite

CORP/GOVERNMENT
Employee of the Big Ten or smaller corps

Frau Schmidt, SK Johnson, Connection 8 (Corp)
Daniel Stone, Spinrad Johnson, Connection 7 (Corp)
Honey Sinclaire, Horizon Johnson, Connection 8 (Corp)
Justin Harada, Renraku Johnson, Connection 8 (Corp)
Natalia, EVO Johnson, Connection 7 (Corp)
Carlos Martinez, Aztechnology Johnson, Connection 8 (Corp)
Myriam Palmer, Ares Handler, Connection 6 (Corp)
Mikiyo Lai, Shiawise Johnson, Connection 8 (Corp)
Toshishiro Obata, Mitsuhama Johnson, Connection 7 (Corp)
Owen Squire, Wuxing Johnson, Connection 6 (Corp)
Renaissance, Transhumanist Body Guard, Connection 5 (Corp, Magic)
Chris Hooper, Corporate Head Hunter, Connection 6 (Corp)
Bella, Company Man, Connection 5 (Corp)
Dominic Jones, Surveillance Operative, Connection 5 (Corp)




Government and other political figures

Amber Rose, Political Activist, Connection 5 (Government, Media)




Police, military and civil servants

Thomas Fin, Federal Agent, Connection 6 (Government)
Fiona Lee, KE Dispatcher, Connection 5 (Street, Corp)
Halo, Arcane Task Force Op, Connection 6 (Military)
Claire Fisk, Detective, Connection 5 (Street)
Robert Webb, Metroplex Guard Quartermaster, Connection 4 (Military)
Glaive, Tir Embassy Guard, Connection 4 (Government)
NorthWind, Police Gang Liaison Officer, Connection 5 (Street)

Deep Six Merc Unit, Connection 9 (Military, Corp)
> Membership: 10-99 (+1), Scope: Worldwide (+3), Finances: Extensive (+2), Magic: Some (+1), Matrix: Significant (+2).

Protection Detail, III Corps Former Soldiers, Connection 7 (Military)
> Membership: 1-9 (+0), Scope: Worldwide (+3), Finances: Extensive (+2), Magic: Some (+1), Matrix: Some (+1).

ACADEMIC / HIGH SOCIETY
Instructors, researchers, professionals

Watcher, Urban Anthropologist, Connection 5 (Academic)
Matthew Fayne, Cybernetics Professor, Seattle U, Connection 5 (Academic)
Euphoria, Matrix Researcher, Seattle U, Connection 5 (Academic, Matrix)
Dr Goven, Academic Mage, Connection 5 (Magic)




Glitterati

Cinnamon, SIM Starlet, Connection 5 (Media)
Cobweb, Dancer and Socialite, Connection 6 (Media, High Society)
eTher, Celedyr's Drake, Connection 8 (Matrix, High Society)
Akihiro, Tandoran Ambassador, Connection 5 (High Society, Corp)
Saoirse O'Connor, Socialite, Connection 6 (High Society)
Poppy Sinclaire, High Stakes Gambler, Connection 5 (High Society)

URBAN LEGENDS & MYTHS
Winter, Corrupted Feathered Serpent, Connection 8 (Magic)
Aria, Matrix Phenomenon, Connection 8 (Matrix)
Mr White, Unknown Mage, Connection 6 (Magic)

The Choir, Seers, Connection 9 (Magic)
> Membership: 1-9 (0), Scope: Continental (+2), Finances: Extensive (+2), Magic: Initiates (+3), Matrix: Significant (+2)

Last edited by Arialles; Oct 15th, 2024 at 08:45 AM.
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Old Apr 6th, 2021, 10:42 AM
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SILK, INFOBROKER, CONNECTION 6
left-aligned image

Name & Principle Alias Susanna Waters "Silk"

Ethnicity & Metatype Caucasian Changeling (Fey Touched)

DOB 2048 Sex Female Height Average Build Average
Nationality UCAS

Description: Silk is a former runner who inherited an information gathering network previously run and managed by a French fixer called Argent. Argent’s precipitous return to Europe after the death of her husband left the readymade intelligence operation up for grabs and Silk’s gift for seeing patterns and recognizing trends made her an obvious choice to pick it up. The accuracy of Silk’s information and the discretion she learnt from her days as a runner has preserved the trusts that Argent worked so long to establish and Silk is now an up and coming force to be reckoned with in the Seattle shadows.

 


Preferred Runners: Professionals
Uses: Information, disinformation, fixer services relating to info gathering
Places to Meet: Matrix gaming hosts [eg. The Citadel], Seattle coffee shops
Contact: Commcode
Available: Most of the time, she rarely sleeps

 


Last edited by Arialles; Jan 26th, 2024 at 08:44 AM.
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Old Apr 6th, 2021, 10:42 AM
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FEATHER, FIXER, CONNECTION 6
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Name & Principle Alias "Feather"

Ethnicity & Metatype Asian Troll

DOB 2045 Sex Male Height Tall Build Slight (for a troll)
Nationality UCAS

Description: Despite being not the most connected fixer in town the urbane and debonair ‘Feather’ nevertheless has a sizable grip on the Seattle shadows. He is always immaculately dressed and prides himself on being a model of what a troll can achieve given the right impetus

Preferred Runners: Respectful ones or ones that owe him a ‘favour’
Uses: Fixer services
Places to Meet: Downtown clubs or restaurants
Contact: Commcode
Available: Most of the time

 


Last edited by Arialles; Jul 11th, 2024 at 10:44 AM.
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Old Apr 6th, 2021, 10:43 AM
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HUNTER, HUMAN/CHANGELING DRUID, CONNECTION 5
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Name & Principle Alias Gael Penthièvre ''Hunter''

Ethnicity & Metatype Changeling

Born 2055 Sex Male Height Tall Build Athletic
Nationality French

Description: Gael Penthièvre "Hunter" was a wild and angry young man, not a great combination with prodigious magical potential. He was born into a family straddling a delicate line between French nobility and Celtic shamanism, the shadows and a more conventional SINer existence. His father was a shadowrunner, Ember, his mother was a shadow infobroker and fixer, Argent. He died in ‘72 and Argent gave her network over to Silk and returned to France with her children.

Gael spent years honing his skills under an eclectic mix of tutors, preparing himself to return to Seattle and take up his father’s mantle… and then something happened that resulted in his expression as a changeling. He was exposed to a massive mana surge that awakened latent metagenes. When he did return to Seattle eventually it was as a very different individual, not only physically but mentally and even magically.

Naturally gravitating back to his former home he hooked up with Silk and they became very close, eventually marrying each other on an extended adventure on another metaplane...

 


Last edited by Arialles; Jan 26th, 2024 at 08:48 AM.
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Old Apr 6th, 2021, 10:43 AM
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DARK HOPE, MONAD INFILTRATOR, CONNECTION 5
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Description: Hope has been many incarnations, Sara Waters (mother and Federal surveillance operative), Mother (shadowrunner), Shrike (eGhost) and now Dark Hope (Monad, infiltrator, samurai). Of course most of that information isn't known as she bears the EVO SIN Olivia Gill, the dancer, accident victim and finally donor to EVO's Monad program. Then Hope had a difference of opinion about who should be pulling her strings and she, with the help of her daughter Silk and a runner team, escaped their clutches and is on the run somewhere in Seattle. Somehow news leaked out in to the shadow community that she was a CFD victim and that has made people understandably cautious to work with her but her skills have been honed for far longer than her apparent youth suggests and she has proven her worth working with two or three teams in Seattle.

Last edited by Arialles; Jan 26th, 2024 at 08:48 AM.
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Old Apr 6th, 2021, 10:43 AM
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CANNON, TECH DEALER, CONNECTION 5
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Description: Cannon is a former runner who had the good fortune to inherit a business from a contact. The exact circumstances of that inheritance are unknown but he has provided the same level of service that was expected of the original owner, Bishop, and his clientele know the value of discretion, or they do if they wish to continue to have access to Cannon’s network. He displays his wares, a mixture of black market weaponry and tech, from the back of a semi that tours round Seattle, seemingly one step ahead of forces of law and order. It is more than likely that substantial remuneration takes place to keep it this way.

He presents himself with the hammer-like demeanor of a drill sergeant and doesn’t suffer fools easily but will deal with anyone who has a suitable rep in the shadows.

Preferred Runners: Discrete with funds to burn
Uses: Weapons and tech
Places to Meet: Back of his semi
Contact: Commcode dead drop
Available: At his convenience

Last edited by Arialles; Jan 26th, 2024 at 08:49 AM.
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Old Apr 6th, 2021, 10:44 AM
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TORRENT, INTERNATIONAL FIXER, CONNECTION 7
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Description: Born human near Tintagel in the UK, Torrent was determined not to let such a provincial background limit his rise to power. Despite being a late victim of UGE in his early teens he pushed himself through the decaying UK education system and got a degree in Socio Economics. All the while he rigorously pursued power in the shadows as a quasi-runner face, gathering secrets, favours and influence in all circles of the UK. He came to Seattle in the fifties to expand his influence there and has subsequently formed ties in several runner hot spots around the world.

He likes the finer things in life and surrounds himself with the best, both in material possessions and the people he works with. He also has a prodigious family, many of whom work with him to expand his influence wherever he goes.

Preferred Runners: Successful ones
Uses: Fixer services
Places to Meet: Online or a wide variety of establishments throughout the world according to his latest interests
Contact: Commcode
Available: 24 hours a day

Last edited by Arialles; Jan 26th, 2024 at 08:50 AM.
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Old Apr 6th, 2021, 10:44 AM
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ARIA, MATRIX PHENOMENON, CONNECTION 8+
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Description: Nobody seems to have much information on Aria, where she came from, who she is… her ‘little girl persona’ is a feature in the Seattle matrix and she pops up and meddles in the most unusual digital locations. She has occasionally alluded to having a ‘master’ which is a rare thing in the seventies and a term usually only used to refer to the dragons but she has never, as far as anyone knows, been identified out of the matrix and there are rumours that she is an AI despite a clear ability to manipulate Resonance energies

Preferred Runners: Tolerant ones, her charming laugh and whimsical attitude has been known to grate
Uses: Matrix intel
Places to Meet: The Citadel Gaming Host, other matrix sites both shadowy and more mundane
Contact: Commcode
Available: When she feels like it

 


Last edited by Arialles; Jan 26th, 2024 at 08:52 AM.
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Old Apr 6th, 2021, 10:45 AM
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ARIA WATERS, CONNECTION 2
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Description: Aria Waters is Silk's daughter, although given their official ages that seems unlikely to some. Aria and her brother Gwyn were born in House Laésal in Londinium in a metaplane with a different timescape than the real world, where Silk was trapped with her partner Hunter for the better part of two decades. When they finally returned to Seattle very little actual real time had passed.

She was named for Silk's friend Aria, a shadowrunner from their past, although the two couldn't be more different. She is a changeling like her parents and younger brother Gwyn, in some ways more easily concealed; she appears to be a pretty young red headed girl in her mid teens with no unusual features, but in some ways more dramatic as when she employs any magic she manifests a set of dragonfly-like wings not unlike a pixie. Sadly those wings don't actually allow her to fly in the much calmer manasphere of the Sixth World. She appears to be quiet and serene, a product perhaps of the Victorian esque environment of her youth, however, she may look like a fairy but she has the burning soul of a bane shide. She walks a thin line of balance between darkness and light - her primal magical energies held in check by a genuine desire to be good, whatever that means.

She and Gwyn pretty rapidly embraced the modern world, so very different from their youth. They are living the stories their parents fed them of the glass towers, corporate overlords and the runners darting through the shadows between it all. Silk, recognising their magical potential, drafted them (more or less willingly) in to the Patterners and they are the youngest members of the fledgingly order. Although Aria chafes somewhat against the restrictions imposed on her she is glad to be taught the mechanisms for control in the face of the wellspring of her power.

 



Last edited by Arialles; Jan 26th, 2024 at 09:03 AM.
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Old Apr 6th, 2021, 10:45 AM
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FLICKER, CHANGELING NEWBIE RUNNER, CONNECTION 2
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Description: Flicker is a fiery creature, her temperament more than a match for her striking red hair and the phoenix tattoos that move across her golden skin. Her changeling nature shouts to the world and she makes no attempt to hide who or what she is.

<Begin File Transfer – Decrypt Protocols Established>

>Birth Name: Charlotte Waters
>DOB: 10 October 2060
>Birth Place: Penzance, United Kingdom
>SIN: British

Flicker, as Charlotte is now calling herself, is one of Torrent’s many progeny. Like a surprising proportion of her father’s eight children she is fae touched, probably due to the Cornish wild magic that lashes the area around her family’s birthplace. Torrent, first as a runner and then as a major fixer, was largely absent in her upbringing and she, along with her siblings and half siblings, grew up with extended family in London.

When she was eighteen her father asked her if she would like to help him in an experiment that could potentially have world shaking consequences. Desperate for his approval she agreed and joined a group of other adolescents in an ongoing VR simulation in a facility under Downtown Seattle. There she faced many trials that helped to forge her into the fierce young woman she is today.

She was rescued from the simulation by a group of shadow runners and traumatised by the harrowing VR experiences she chose not to return to her father’s fold but forge her own path in Seattle.

Places to Meet: Bars and clubs of Downtown Seattle
Contact: Commcode
Available: Night time!

 



Last edited by Arialles; Jul 3rd, 2024 at 09:52 AM.
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Old May 17th, 2021, 06:59 PM
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THE CHOIR, CONNECTION 10
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Membership: 10-99 (+1), Scope: Continental (+2), Finances: Extensive (+2), Magic: Initiates (+3), Matrix: Significant (+2)

Description: The Choir are a weird mix of obscure magical initiatory group and technomancer cult, totalling, usually, thirteen in number. They are all seers of one form or another and have dedicated themselves (rightly or wrongly) to steering metahumanity on a path that their visions have revealed to them. When they can be persuaded to talk about that path or those visions they are usually full of dire warnings about an enemy coming too soon and finding a way to avoid that fate for as long as possible…

On Friday March 19, 2077, during their equinox ritual, their gatherings in London, Marrakech and the matrix were systematically targeted by unknown foes and three of them perished as a result. Since then they have been in a running battle with unseen forces and have struggled to regroup and reassert their agenda. In response to the threat Silk formed the Patterners in late 2077, designed to be the militant arm of the group. Although she subsequently disappeared for some time her work continued and they have begun the hunt for their assailants…

Current Seers

> The Old One, human seer and master manipulator (it appears he is actually a dragon following the London attack)
> Aria, elven matrix witch
> Firefox, human matrix adept
> Slate, dwarven hermetic
> Desire, human seer (one of the Stillwater Collective)
> Silk, changeling web spinner and founder of the Patterners
> Hunter, changeling druid (Silk’s husband)
> Summer, human technomantic oracle (her face may appear on the Queen of Batons tarot card)
> The Child Seer, free spirit
> Petal, free spirit (Dream’s former ally spirit)

Former Seers

> X (Deceased in London attack)
> Vision (Deceased in London attack)
> Phoenix (Deceased in Marrackech attack)
> Dream (Infected)
> Morrig, human druidess (possibly turned by Dream, her former pupil)

Preferred Runners: Hooders
Uses: Vague predictions of the future
Places to Meet: Matrix, London Below
Contact: They will know if you need them

THE PATTERNERS, CONNECTION 6
Membership: 10-99 (+1), Scope: Sprawl (+1), Finances: Limited (+1), Magic: Most (+2), Matrix: Limited (+1)

Patterners

Last edited by Arialles; Jan 26th, 2024 at 09:11 AM.
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Old Jun 23rd, 2021, 12:18 PM
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TOYMAKER, TROLL ENCHANTER & TECH ADEPT, CONNECTION 5
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Description: The Toymaker is a reclusive and enigmatic figure who lives alone in a lodge on the southern slopes of the Cougar Mountain wildlife area. He straddles the technological and the magical realms in a way few others do and many people assume he is a Chaos mage, but his work shows an exquisite attention to detail and craftsmanship that reference far older traditions.

Unless you are expected there is little chance you’ll see him in person, he has surrounded himself in an army of his own creations, and some of the more lifelike drones engage with visitors rather than allowing anyone to disturb his peace. For the culmination of a project however he always insists on the prospective owner being present for the final alignments.

Preferred Runners: Ones that don’t want to disturb his solitude
Uses: Foci, alchemical preparations or exquisite drones and tech
Places to Meet: His lodge, he rarely leaves
Contact: Commcode
Available: He will usually only meet people in the early evening

Last edited by Arialles; Jan 26th, 2024 at 09:45 AM.
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Old Nov 4th, 2021, 06:02 AM
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KIT & KAT, ELVEN COURIERS, CONNECTION 4
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Description: A rarity, elven twins, they run packages and information from Tarislar to the Elven District downtown on their twin Evo Revolution monowheels for the rougher parts of the route and then transferring to Kat's pride and joy, a vintage 2050s Westwind 2000…consequently they are an excellent source of information on the current goings on along their route. When not working as couriers Kat is a profficient cat burgler and infiltration specialist whilst her brother compliments her in the wheelman role to whisk her (or others) away at the end of a job. There were rumours of a certain amount of dubious GOTs in their personal relationship and relationship with others but they've also been seen around less and less as their attention has been elsewhere and rumours have subsided as watchers have been tempted away by more current salacious gossip.

Uses: Information, delivering messages
Places to Meet: Somewhere on their routes
Contact: Commcode
Available: When they don’t have a burning delivery deadline

 

 


Last edited by Arialles; Jun 10th, 2024 at 05:40 AM.
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Old Nov 17th, 2021, 05:20 PM
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BLACK STEEL, FORMER FIREWATCH, CONNECTION 4
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Description: Dominic Synd, like all his family, were loyal Ares citizens, dedicated to the Gun mentality. He was never going to be an exec but he excelled at the physical aspects of corp life and, like his big brother Daniel before him, he made straight for military training as soon as they would have him. His Talent and family connections put him on a quick fire path to the elite Firewatch training programme and he ended up on the frontline against the bugs in numerous engagements as a rifleman.

The crash of '64 saw Daniel disappear in to the shadows and Dominic, still loyal at the time, set off to bring him back. The next few years were enlightening and he saw corp life from the other side of the divide and decided that his loyalties would be better employed elsewhere.

Places to Meet: Dead end bars
Contact: Burner Commcode
Available: When he's not working

 


Last edited by Arialles; Jan 26th, 2024 at 09:47 AM.
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Old Nov 24th, 2021, 08:35 AM
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THE PATTERNERS, CONNECTION 6
Membership: 10-99 (+1), Scope: Sprawl (+1), Finances: Limited (+1), Magic: Most (+2), Matrix: Limited (+1)
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Description: The Patterners are a result of Silk’s latest project. Not content with already being part of two initiatory groups she decided that it was time to start her own. After the attacks on The Choir she set about reclaiming the derelict Stillwater tower on the edge of Redmond, repurposing it to serve as a hidden training centre for her new group. Only then did she cast her net wide to pick up likely candidates who see magic, or could be shown how to see magic, in a similar way to herself. Although they are still few in number Silk intends to forge a militant arm of the Choir who proactively seek to impose their vision of the future. They have modelled themselves, partly in jest, on the Jedi Order from those old flatvids…

Uses: Future knowledge
Places to Meet: On the matrix for the moment although that will change!
Contact: Through Silk

MEMBERS
Patterners

> Lace, human Voice, Silk’s protégé
 

> Leather, human transhumanist freak
 

> Cotton, human former treasure hunter
 

> Loom, troll ascetic
 

> Linen, human mysad
 

> Wool, elven social adept
 

> Weaver, dwarf matrix adept
 

> Warp and Weft, twin elf adepts
 

> Singer, orc former rocker
 

> Hemp, giant scout
 

> Slipstitch, human gunslinger adept
 


Apprentices

> Satin, changeling dancer, Silk’s daughter
 

> Hide, changeling Whisperer, Silk’s son
 

> Needle, human adept
 


Last edited by Arialles; Jan 26th, 2024 at 10:00 AM.
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