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  #106  
Old Aug 13th, 2024, 02:59 AM
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Alysa Raine
Alysa was partly thrilled, partly mortified when she wound up blowing up a bike. It was, after all, pretty cool...but still, it was destruction of property, sort of.

Regardless, they now had other things to worry about. Several gang members spilled out onto the streets, one immediately catching a fist to the chest for his troubles. Anima flew up overhead, casting and chanting as she rose. Another shimmering wave of
Dice Energy Blast:
d20+8 (18)+8 Total = 26
energy shot forth toward the gang member.
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Last edited by The Rat Queen; Aug 13th, 2024 at 08:41 PM.
  #107  
Old Aug 13th, 2024, 08:52 AM
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Those outside find themselves on ground level of the parkade in behind Cairns Central Shopping Centre, around them are collapsed sections of the upper levels, with mounds of collapsed concrete being normative. Above your head are islands of concrete hanging in a latticework of rebar, like spiderwebs, the entire structure looking ready to collapse at any moment. This situation is greatly exacerbated by the monsoon’s fury, gale force winds seeking to exploit any weakness, as rainwater pours into every nook and cranny, serenaded by the booms of thunder.

Over a dozen brand new motorcycles are currently aflame, fuel tanks erupting dramatically at random intervals, tongues of flame cheering on the storm. Flashes of early morning lightning lends a surreal overlay to the scene as the sickly motorcycle club members employ their weaponry with brutal efficiency, not realising the truth of those they face and just how overmatched they are.

Moving to be the tip of the spear and the focus of the gangers' attention, Panacea has shown that she is excellent at many things, but convincingly spinning both an accent and a yarn is not one of those things. Her opponent slashes at Emilia with a wicked-looking blade, "Shut yer yap, bint!" A moment later, the blade-wielding ganger
Dice Toughness 0 vs. DC 23 Damage:
1d20+0 (11)+0 Total = 11
meets a divinely-empowered fist, her limp body slamming into a wall and slowly sliding down, a burble of blood flowing from her nose 'neath her bandana.

Pure will flows forth at Pressure's call catching a dual cricket bat-wielding Chrome member
Dice Toughness 0 vs. DC 23 Damage:
1d20+0 (4)+0 Total = 4
ass over teakettle, the man left hanging uncomfortably from a tangle of rebar on the second floor, shoeless as Ian's attack had blown them out of their footwear.

Racking the slide of the sawed-off shotgun the trio of Section-08 members never get a chance to figure out who the intended target might have been, as Anima rises off the ground, causing the man's mouth to hang agape.
Dice Toughness 0 vs. DC 23 Damage:
1d20+0 (18)+0 Total = 18
Pure eldritch force flows forth, Alysa the conduit, such power steals the breath. Cast aside like a discarded toy, Anima removes the last of the combatants from the field.

All three would survive, of that you are confident, though they would have bruises for days.

Screaming stops as a single voice, a woman's voice, takes charge and all goes quiet within the mall.

A flash of light leaves those by the fire barrels wondering if they were having seizures, Julian's ears assailed by the sharp retort of another gunshot in close proximity (though not even guessing slightly where he is), Mirage gets the distorted acoustics of the sound from 700' away, appearing in a flash of light that is not observed as the sentry is around a corner inhaling crack cocaine. A grunt pulls the man from his reverie, glancing back over his shoulder he stares the 215 metres toward the fire barrels with a slightly-bewildered look. Invisibly, Julian stands close enough to see the man's dilated pupil, how restless he is even standing, panting without exertion with a machete sheathed on his hip next to a keyring containing dozens of marked keys. The paisley-patterned red bandana has slipped enough to see cracked and blistered lips, exactly the pattern one would expect from bringing very hot glass pipe to one's lips.

Raising his hand, Mirage reaches out Information was conveyed privately about the sentry being presently in front of the store.

Dice Julian: Close Combat: Unarmed vs. Sentry DC 12 (Defences halved due to Surprise):
1d20+4 (10)+4 Total = 14

to make contact and introduce Gang banger is Surprised this round.

Ranged Cumulative Affliction 8 (Resisted by Dodge, Overcome by Fortitude; Visually Impaired, Visually Disabled, Visually Unaware, Flaws: Limited to Vision)

Dice Gang Banger's Dodge (Defences Halved) vs. DC 18:
1d20+2 (14)+2 Total = 16

Unsuccessful, which would typically impose the first condition: Visually Impaired, but this is a Minion, so a failed roll imposes the worst degree of the effect: Visually Unaware.

ReferenceUnaware
The character is completely unaware of his surroundings, unable to make interaction or Perception checks or perform any action based on them. If the condition applies to a specific sense or senses, they are added to the name of the condition, such as visually unaware, tactilely unaware (or numb), and so forth. Subjects have full concealment from all of a character’s unaware senses.


Note: "The target of an Affliction makes a resistance check at the end of each of his turns to remove first and second degree conditions. Third degree conditions require a minute of recovery time or outside aid, such as the Treatment skill or Healing effect (DC 10 + rank)."
the man to far more candelas than one wants to be introduced to. The blinded sentry screams and clutches his face, dropping to his knees, a cheap disposable lighter and burned glass tube clattering into the debris.

A bright flashlight lays propped up by the debris, illuminating Target's locked gate of metal bars overlaying a long sliding panel of security glass, 4 desperate people press their faces against the cracked glass, trying to make some sort of sense as to what series of events explained the gunplay, scream, and flashes of light. Many are quite gaunt and sickly looking, though the least affected is a redhead wears the rank of a lieutenant and the sweat-stained combats of a Royal Australian Air Force Flight member.

Deep cracks are apparent in the walls, ceiling and flooring, making one wonder just how stable the remaining structure is.

[Combat ends, back to free flowing posting]

Last edited by Anarchy; Aug 13th, 2024 at 10:38 AM.
  #108  
Old Aug 13th, 2024, 06:30 PM
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Panacea moves back behind some rubble and motions for the others to join her.

When then arrive she suggests "Lets hunker down for a moment and see what they do and give Mirage time to act. Since we have a moment to breath I figure I should warn you, whatever is causing the plants and animals to die is radioactive. I am pretty sure I can heal the radiation poisoning from ourselves and the victims, but we need to find whatever that soldier was carrying it could pollute this area for years to come. Do either of you have any ideas how to handle it?"

Last edited by Malkavianmilkball; Aug 13th, 2024 at 06:31 PM.
  #109  
Old Aug 13th, 2024, 08:07 PM
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Mirage radios the others. "Hey I found the hostages, is it clear? All these bikers are looking pretty ill to me. We may need to evacuate everyone here and hold people elsewhere until the authorities arrive. Panacea, if you're sure it's radiation and you can cure them do you want to try to fix these bikers too?"

Julian will approach the window the hostages are peaking out of, dropping his invisibility. Keeping his face concealed with a Halloween store Zorro eye mask and a medical mask covering his face and nose, he approaches the window.

"Hey folks, we're here with a Cure. Are there anymore guards, or did they trap the place? We want to get you to safety and get you fixed up."
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  #110  
Old Aug 13th, 2024, 09:25 PM
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Alysa drifted back down to the ground, slightly concerned at the effect her spell had on an actual person. It was the first time she'd actively used the spell as an attack against a living being, and she wasn't sure which was scarier; the capacity it had to mess someone up or the thrill she'd felt doing it. Better watch that power trip, girl, she told herself, feeling slight revulsion now that the adrenaline was fading. Or you'll be no better than they are.

She wasn't thrilled to hear that there might be radioactive materials in the vicinity. "If it's affecting this much of an area, this quickly," she said, doing the math figuratively and literally, "it would contain dangerous, perhaps even lethal amounts!" There was a considerable amount of security in knowing that Emilia had more than her medical training to help them. If the radiation was strong enough, the best she could do as an M.D. would be make them comfortable while their guts liquified.

"I could try to put another shield around it, when we find it," she offered after considering a second. "Then fly it somewhere it could be contained, some sort of lead container perhaps." With a sigh, she added, "I really haven't the foggiest whether my shields will block radiation, but since it lets through things like sunlight and air, I'm guessing probably not."
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Last edited by The Rat Queen; Aug 13th, 2024 at 09:27 PM.
  #111  
Old Aug 13th, 2024, 10:58 PM
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Up until now, Ian has felt like a second hand hero. Only able to play backup to the moves of his teammates. He was thankful to be associated with such an intelligent, thoughtful, and talented group of individuals. Now though, it seemed he might be able to make a play of his own. One that could really help in this situation.


”I can contain them.” Ian waited until he had everyone’s attention before continuing. “First we just need to find them. Anima, can you make contact with one of the bikers like you did the military personnel? If they can reveal the location of the jump bags things will go a lot quicker and smoother. I am not worried about a little radiation since Panacea has the Cure. Mirage or I, or maybe both can then get the contained items away from the people and then I can transport the items wherever they need to go.”

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Last edited by Classic Gamer; Aug 13th, 2024 at 11:00 PM.
  #112  
Old Aug 14th, 2024, 09:26 AM
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Emilia was relieved to have capable allies that could fill in her inadequacies. She nodded as Julian reported in. After the others offer assurance that they might be able to contain the radiation she brightened suddenly

"If we can't find a lead box to put it in, we could use the bank vault. The reinforced concrete and hardened steel should work almost as well as lead. Anima, you could magic it open!"Emilia wiggles her hands and makes what she thinks are mystical sound effects, though they could easily be mistaken for ghost noises.

So we round up these bikers, contain whatever is making everyone sick, and then I'll buy drinks." She nods, crossing her arms in front of herself, before sighing as she remembers she cant get drunk.

Last edited by Anarchy; Aug 14th, 2024 at 09:35 AM.
  #113  
Old Aug 14th, 2024, 09:35 AM
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In mid-air, backlit by flashes lightning, Anima cuts a imposing figure, like a vengeful angel come to Earth. It is from this vantage point that she sees the giant hole in the roof that the comet's debris tore open. Checking a bit closer she finds the source of the heat, as the temperature increase to sweltering, unexplainably reaching temperatures in the mid-50 degrees Celsius range as she gets closer to the hole. Alysa realises that she will need a light source and to get much closer to learn more.

Bit by bit all are exposed to the bombardment of radiation inducing cellular damage and possibly severe illness to living targets, as compromised systems try to fight off and recover from the internal damage.

[Anima, You may grant a subject a bonus equal to your Healing rank on resistance checks against effects with radiation descriptors for short periods of time.

Your Restorative Extra on your Healing allows you to cure radiation poisoning, though the Healing Check will be DC 15.
Panacea, and Pressure: please include a DC 11 Fortitude Resistance check versus Radiation Sickness. Julian please include a DC 14 Fortitude Resistance Check vs. Radiation Sickness; this is a Progressive Ranged Affliction (Resisted and Overcome by Fortitude; Impaired, Disabled, Incapacitated) providing a check to resist once per hour]

A little squeak comes from one of the hostages as Julian resolves into the visible spectrum. No traps or other guards are apparent, permitting the 4 prisoners to spill forth from the bowels of Target, drinking deeply of their unexpected freedom and offering their gratitude to Mirage for his intercession.

With the all clear given, Mirage is successful in his efforts to abscond the hostages from the clutches of Chrome and out of the line of fire, teleporting out two at a time, finally Julian is left with the decision of whether to bring out the blinded motorcycle member, or leave them behind. In a half-collapsed building brimming with radiation, and the stink of things burned that should not be, it is best to get out as quickly as possible.

Suddenly appearing out in the storm has the 4 ex-prisoners clutching themselves for warmth in a humid 41 degree Celsius heat, showing just how hot it is in Cairns Central Shopping Centre. Those who were once hostages glance about with widened eyes taking in the impressive group, the bonfire of choppers, skittishly jumping as a large chunk of concrete falls two stories to smash into the bottom level of the parkade perhaps 12 paces from your location, and the pile of senseless Chrome bikers casually discarded about the area as a child might when bored. None show signs of maltreatment from their captors, save for a besuited middle-aged man, with swollen eyes, who looks to have had his nose broken within the last 48 hours. Leaning heavily on the shoulder of one of the others hostages, Lieutenant Corso is very tentative in her movements, explaining through grit teeth that she had wrenched her back and twisted, or possibly broken, her ankle in the ‘copter crash.

Kate introduces herself and the others, asking which one was Anima to shake the woman's hand for helping to keep her calm. Once pleasantries are exchanged, she asks whether the two mission critical jump pack has been recovered and then is quick to warn, "They could have removed three Prototype Plasma MX-77 missiles from the helicopter." She expresses doubt that civilians would have the wherewithal to launch the missiles, though she does not doubt that anyone with even a modicum of mechanical expertise could set one to explode.

The man with the broken nose adds, "They took Jamie and James this morning. I am not sure where they are."

Ian considers how effective he would be against fissionable material, correctly realising how he could make it inert, though only as long as he concentrates, unless he really digs deep to "The transformation lasts as a sustained effect. When you stop maintaining it, the target reverts to normal. Continuous Transform is irreversible except by using another Transform effect to turn the target back into its previous form."

With Extra Effort to bring forth an Alternate Effect (causing Fatigue) Pressure could turn his Transform Continuous for a scene.
try something new: permanent transformation.

Battered members of Chrome start to come to, and you are worried that the one hanging from the second story rebar might take a tumble without assistance.

Last edited by Anarchy; Aug 14th, 2024 at 10:42 AM.
  #114  
Old Aug 14th, 2024, 11:47 AM
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Alysa cringed slightly at Ian's to search for the gang members mentally. "Ehm...possibly," she reluctantly admitted. "Though I'm not exactly thrilled over the prospect of being in the mind of someone like that, if you catch my meaning."

The hole in the roof posed an interesting dilemma. That extreme heat was likely not simply the result of a fire, and regardless of Panacea's abilities as a healer, the thought of being infused with nuclear radiation was a bit frightening. She was already too close for her comfort, and she imagined she could
Dice Fortitude DC11:
d20+6sch11 (7)+6 Total = 13
feel her atoms being bombarded with toxic waste.

Swooping down, she was glad to see the prisoners relatively safe and healthy, for having been kept prisoner in a fallout area. She was happy to meet Lt. Corso...Kate...in person, and gladly shook the soldier's hand. "Well done, Kate," she said, smiling. "It was because of you that we were able to arrive so quickly."

The news of the missiles was not good news, though. That officially promoted their foes from 'opportunistic biker gang' to 'terrorists with nuclear capability'. "I'm guessing that if the jump pack is still here on the premises, it's where all that heat is coming from," she said, pointing upward toward the hole in the roof. "I might be able to fly in and grab it quickly...hopefully before being overcome by heat and radiation..." That part was rather not very encouraging. "I'm open to other suggestions, naturally," she finished with a weak smile.
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  #115  
Old Aug 14th, 2024, 06:24 PM
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The image of a flying sorceress backlit by flashes of lightning burned itself into Emilia's imagination, her eyes sparkling in the dim light. As Mirage starts to extricate the prisoners she shakes her head and puts on her professional mentality. The flames of the fire illuminate Panacea as her body seems to contract and shrink, her muscles diminishing to a softer physique.

Panacea moves to each of the prisoners and explains to each. "Hello, I am a doctor. I am going to take care of you. Don't mind the glowing lights, I'm a bit short of x-ray machines so I'll have to improvise." She smiles in an attempt to be charming and relieve their trepidation as she lets the
Healing Power CheckHealing Power Rank 9, DC:10
Dice Roll:
1d20+9sch10 (10)+9 Total = 19
Dice Roll:
1d20+9sch10 (13)+9 Total = 22
2 Degrees of Success,
3 Degrees of Success
healing magic of the gods work over each of the prisoners in turn. As the golden light washes over the subject Emilia could swear she could almost see a sinister green mist disperse as if being force from their bodies.

After tending the prisoners except Lieutenant Corso and the man with the broken nose she moves to help him. "I'm afraid I'm going to have to break your nose again or it's going to heal crooked" As gently as she can she pops the partially healed nose and resets it before
Healing Power CheckHealing Power Rank 9, DC:10
Dice Roll:
1d20+9sch10 (3)+9 Total = 12
1 Degree of Success
healing him as well.

Panacea moves on to tend Lt. Corso "Hello, you can call me Panacea. I'll help get you back on your feet. Are there any hazards other than the radiation we need to work about if the containment for the missles is compromised?". Panacea
Treatment Skill CheckTreatment Skill Bonus Total(+10)
Dice Roll:
1d20+10sch10 (11)+10 Total = 21
examines the Lieutenant's wounds to make sure there wasn't any material trapped in the wounds before
Healing Power CheckHealing Power Rank 9, DC:10
Dice Roll:
1d20+9sch10 (12)+9 Total = 21
3 Degrees of Success
healing her.

Finally after all the prisoners had been tended to, Panacea moved onto her own team. She
Healing Ability Resistance BonusAdd +9 to your next Fortitude Check against the Radiation after this current check, which would have happened before this bonus
bathed each of them in the Greek Pantheon's Holy Light. "This should help protect you against the radiation somewhat. We should hurry and find the jump packs before it wears off" Sadly there was no healing or extra protections for herself. She only hoped that her innate gifted blessings would be enough to
Fortitude Check against Radiation Fortitude Defense Total Bonus (+8), DC: 11
Dice Roll:
1d20+8sch11 (6)+8 Total = 14
ward off the radiation damage.

Last edited by Malkavianmilkball; Aug 14th, 2024 at 09:10 PM.
  #116  
Old Aug 14th, 2024, 10:06 PM
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Julian keeps his protective light armor up, hoping that it helps
Dice Roll:
1d20+8 (13)+8 Total = 21
fortitude vs. radiation
him endure the radiation long enough to get everything he needs to do done. Starting with the biker he blinded, he quickly teleports with the unconscious people until they are all gathered safely somewhere for Panacea to tend to. He also confiscates any weapons he can find, leaving them well out of the reach of any of the thugs. However, he keeps a shotgun for himself along with whatever ammo he can find, and also arms Lt. Corso with a spare firearm if another is available.

"Right, sounds like we have a long list or problems. Mission critical jump packs, missing civilians, missing rockets, and a radioactive comet fragment. My first guess is that some of the bikers went back to the bank vault with those rockets to try to rig them as a bomb. Does anyone here know if being exposed to radiation would make those bombs also radioactive? I don't know how radiation works to that extent. I can move around pretty quickly, I've gotten used to teleporting around the rain. Lt. Corso, did the thugs bring the jump packs here with them? Can you describe what they look like?"

Mirage then turns to the bikers that are slowly regaining consciousness.

"It's your lucky day, you were all dying from the radiation that comet shard is emitting. Cooperate and you all might make it out of here alive. We need the jump packs and missiles you guys stole off that helicopter. I assume you guys were gonna try blowing that vault open right? Do you have a way you can radio your people? Those bombs would've
Dice Roll:
1d20+9 (4)+9 Total = 13
deception
absorbed the radiation from the comet, if they go off your friends will get even sicker and probably die."


At some point in all of this, Mirage will go look over the bikes as well. And perhaps spending a hero point to alter a scene if neededHoping to find one or more that isn't damaged, he commandeers any working bikes, wishing very hard for a red one.
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Last edited by RedMoney; Aug 14th, 2024 at 10:36 PM.
  #117  
Old Aug 14th, 2024, 11:15 PM
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It may have been just a psychological thing, but Ian could swear that he was beginning to feel the effects of the
Fortitude Check against Radiation Fortitude Defense Total Bonus (+8), DC: 11
Dice * Roll:
1d20+8sch11 (6)+8 Total = 14
radiation He was about to ask about it when he heard something that completely took his mind off the radiation.

“Wait. You mean it is the meteor that is causing all the radiation and not the missiles? In that case, we can fix this quick.” So saying, he began marching toward the meteor. If it was indeed the source of the radiation, he could make it inert.
Warning: rolls have been deleted from this post.
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Last edited by Classic Gamer; Aug 15th, 2024 at 03:52 PM.
  #118  
Old Aug 15th, 2024, 09:57 AM
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Lieutenant Corso offers the warmth of a smile to the mystic, which is replaced with a confused expression as Alysa’s words find the pathologist’s ears, “Within the medical jump packs were only laboratory samples and important paperwork, but nothing that would emit heat." Realising that the packs have not been recovered, the redhead looks about ready to limp back into the mall to retrieve them herself if needs be, but with a wince of pain she is stopped in her tracks holding her back and looking green around the gills. The next utterance is spoken in gasping breaths and teeth gritting around a grimace, "It is crucial that those samples and paperwork are recovered as quickly as possible.” Kate looks like she wants to say so much more, but keeps her mouth shut.

She describes the camouflaged packs with the crosses stitched into them and the papers, which Anima, Panacea and Pressure recognise as the official-looking encrypted papers strewn just passed the entrance to the mall, 8 paces from your current position. Julian realises that the mission critical jump packs are the ones he saw emptied at the fire barrels, encrypted papers being used to as burning material for illumination, and much of their contents crushed under heel.

Working through her primary survey of the prisoners, Emilia does not need to ask how long they were in the mall, for their proximity to such a strong source of radiation is found in their signs and symptoms. One of the women hostages is wracked with pain and starts coughing up volumes of blood, triaging as the first to receive her ministrations as she was taken 4 days prior and such prolonged exposures make the Greek doctor confident that the sick woman would not have survived more than a couple days.

Kate and the man with the broken nose have had the least exposure to the radiation, both within 2 days. Bit by bit, a sinister green mist literally flowing forth from those healed, radioactive material drifting away with the monsoon's winds, wounds seal as overwrought systems are purged of radiation. allowing them to take breathe freely and without discomfort again. All save the besuited man with the no longer broken nose, who We will hand wave the need for Heal rolls for the rest of this scene, just say that you are doing so and it will be done as long it is not incredibly time sensitive or there's another sort of peril. Note (for any future rolls): "Your Restorative Extra on your Healing allows you to cure radiation poisoning, though the Healing Check will be DC 15."still shows signs of radiation exposure.

Once healed, the pathologist stands and cracks her back, jogging on the spot without discomfort, looking at Panacea in stunned silence before her words fall out of her food hole, "It is very nice to meet you Panacea. MX-77 missiles are precision weapons that release superheated plasma when detonated, which is often enough to completely vaporise the target. They carry no radiation."

Ian prepares himself to convert radioactive material into inert lead once the group locates the source of the radiation and moves close enough for Pressure to touch.

Mirage pops in and out of the surround, gathering up and disarming the 5 battered Chrome gang members in time before any of them take a 2 story face plant onto the pavement below. No spare firearm is found, though Julian knows where to find a handgun at the gang's camp, since he was present when it was discharged in his general direction twice.

Falling back on his law enforcement knowledge, Mirage interrogates those with bandanas, who fold immediately admitting to taking advantage of the disaster to clear out houses and businesses, justifying their actions that everything would have been destroyed by the fires and encroaching waters anyway. Bashing someone for their lip was certainly something in their wheelhouse, and they promise that they would have just held them long enough to get away. Without much prompting, they spill that 2 of the missiles were secreted near the bank, in a partially-submerged city bus, with the intention to return after the storm breaks to use them remotely to break into the bank's vault. They relay that their leader, Rip, had ordered the last missile brought back, though they are not sure where she has secreted it. They deny having a way to radio each other, as they stick together as all good groups do.

Emilia is faced with a choice of whether she will heal the gangers, or not, the ethical choice made immediately even with opportunist parasites like Chrome. Panacea is rewarded for her kindness with mean words directed at her person, her hygiene, her taste in footwear, and her lineage, as her healing had also removed toxins from the ganger’s systems, including stimulants like crack cocaine. It is far from a cure for their addiction, but at least you are dealing with individuals with clear heads, albeit grumpy individuals with clear heads.

By slow degrees the Mirage may spend a Hero Point to find one of the bikes that has survived the blaze through some bizarre quirk of fate. It is a cherry red and brand new chopper style bikes still with the plastic on the seats and price tag still hanging from the bars. No key is found, though as a bonus for altering the scene, by spending of the Hero Point, Julian will find that the once blinded gang member (has since regained their sight) has the key to the bike on the keyring Julian spotted earlier.blaze encompassing Chrome’s motorcycles subsides. A small section of the unstable parkade give away, raining concrete blocks that occasionally spatter your feet with rubble, a reminder of the dangers of remaining too long in this area.

As Section-08 comes to grips with what to do next, a trio of distant handgun discharges send the civilians for cover, followed by a woman’s voice, dripping with
Dice Insight Roll vs. DC 17 (Anima):
1d20+12 (18)+12 Total = 30

Dice Insight Roll vs. DC 17 (Mirage):
1d20+5 (3)+5 Total = 8

Dice Insight Roll vs. DC 17 (Panacea):
1d20+5 (17)+5 Total = 22

Dice Insight Roll vs. DC 17 (Pressure):
1d20+2 (19)+2 Total = 21
unquestioned authority, her yells echoing out from within the bowels of Cairns Central Shopping Centre, “Release my soldiers, NOW, or I’ll kill these 2 kids. The next face I see better be them or these two die! 5…4…3…” A high-pitched squeal of pain follows the utterance.

Last edited by Anarchy; Aug 15th, 2024 at 10:32 AM.
  #119  
Old Aug 15th, 2024, 07:12 PM
Malkavianmilkball's Avatar
Malkavianmilkball Malkavianmilkball is offline
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Panacea
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"We jumped the gun and assumed the missiles were the problem, but it was the meteor. We've got to be more careful. Emilia shakes her head as she listens to Corso's explanation. Despite the ease it would be to ignore the bikers she tends to there wounds and poisoning as well.

"What were the samples in the packs? There's a high likelihood that the containment on them is broken. Are they contagious? The documents you mentioned are strewn about the entrance there. She gestures to the papers decorating the floor of the entrance.

As she is about to check on the man with the broken nose again shots ring out and Emilia instinctively covers Corso's body with her own.

"Release my soldiers, NOW, or I'll kill these two kids. The next face I see better be them or these two die! 5...4...3..." Emilia hears the squeal of pain, but she doesn't believe the bluster.

"Your men are fine! Better even, as they would have died in just a few days because you decided to set up base near a radioactive rock. I'll tell you what, if you surrender and return the hostages, I'll heal you before your skin falls off and your bleed your organs out of your rear. You must already be feeling the symptoms. Headaches? Dizziness, Weakness, Nausea? And those are just to start. As your organs fail, you'll start bleeding out of your every orifice. Right now those kids are the only thing keeping you from me just leaving you as your skin falls off and you die a slow painful death. Do the smart thing and surrender, I am your only hope." She shouts to the woman, hoping the truth will be enough to
Persuade Skill CheckPersuade Total Bonus (+5)
Dice Roll:
1d20+5 (2)+5 Total = 7
persuade her the woman to back down.

Edit: I'd like to Hero Point that persuade roll.
Hero Points RerollPersuade Total Bonus (+5)
Dice Roll:
1d20+5 (15)+5 Total = 20

Last edited by Malkavianmilkball; Aug 16th, 2024 at 07:17 AM.
  #120  
Old Aug 15th, 2024, 10:07 PM
RedMoney RedMoney is offline
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Julian could feel his heart pounding with excitement. Between the thrill of the altercation, rescuing the people, and showing off his powers so openly, he was having a tough time containing the youthful giddiness he was feeling. The perfectly red motorcycle was the perfect distraction from the adrenaline, and he twirled the keys he snagged from the biker as he admired the bike. Getting back to business, he works on collecting as much documentation debris he can find.

"Man, I've always wanted one of these. Any of you guys ride before? Oh, some bad news, it looks like a bunch of documents were used as kindling. I salvaged what I could, hopefully you've got a document recovery specialist you can get these to."

Mirage's head whips toward the voice, but he hesitates, unsure of what is going on. He hears Panacea try to negotiate and holds, but is ready to teleport directly to to the source of the threatening voice and snatch her out of hiding if he has to.
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