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  #16  
Old 03-30-2020, 05:24 PM
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No worries, and as I said, I have no issues with people submitting multiple apps. But the higher the quality of the app, the better your chances are, so use your best judgement when it comes to spreading yourself thin.
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  #17  
Old 03-30-2020, 06:45 PM
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You've piqued my interest, xenavire. I don't have a character idea yet, but will work on that.
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  #18  
Old 03-30-2020, 08:56 PM
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ok, my app is done.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die."
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  #19  
Old 03-30-2020, 09:28 PM
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All right, I've made a note of it. It looks very good.

Edit: I actually thought of a question Seekr34. Was Jett born in Purgare, or did he move there later in life? I don't need an exact timeline, but a rough idea of how long he has lived there, and how long he has been with the Knaves would be important to know in terms of who his contacts might be (not all initiates are strictly equal.)

Last edited by xenavire; 03-30-2020 at 09:47 PM.
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  #20  
Old 03-30-2020, 11:29 PM
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UPDATED Talisanti - Human Celestial Sorcerer

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Name:Talisanti
Race: Human
Age: 20
Class: Celestial Sorcerer
Alignment:CG

Appearance: Average and Weight. His short cropped black hair is graying at the sides. He wears an azure blue cape over his doublet and a ruffled white shirt. Talistanti sports a short beard. He is always groomed in an immaculate way. His piercing ice blue gaze has been known to freeze many a scoundrel in their tracks.

Backstory: Little is known of the man except his clouded past. Born on Purgare of mercantile parents, the young sorcerer has had a quality education but has not made a name for himself. He seems quiet and subdued unless the situation calls for action. The color of his eyes and the manifestation of his power, suggests an 'otherworldly' bloodline. He is sometimes seen on Occult business around the city of whom he is an Initiate. He has many friends among the Celestial community and at times seems more at home there than with his own race.

RP sample: Talisanti grew up thinking that his life would be normal. That someday, he would take over his parents business, get married, have children and see the cycle repeat itself. It was not to be so for one night he awoke to the sound of an angelic choir (or at least that's what he remembers). Was it in his head or coming from the outside? Either way, the visions he had were unforgettable.

It was then he realized the growing unease that he felt of late was the POWER about to burst forth from within himself. Raw, uncontrolled yet not random. His thoughts ever after have been for the welfare of the people of Purgare.

Not knowing what to do with his newfound abilities, he sought out help where he could find it. Most shunned him because his strength was new and unpredictable but a few accepted him and helped him to learn to harness his talent. One group were the Occultists.

Talisanti was aware from the beginning that they only helped him as they would expect much from him in the future but at the time it didn't matter. The other group were the Celestial's. One in particular, a Sorceress named Kandahar. Her patience and beauty earned his undying devotion as he helped him find community and peace amidst the chaos surrounding him. Then came the rumors of secrets found within the floating city....
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Last edited by Hyregoth; 04-02-2020 at 11:31 AM.
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  #21  
Old 03-30-2020, 11:33 PM
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Quote:
Originally Posted by xenavire View Post
All right, I've made a note of it. It looks very good.

Edit: I actually thought of a question Seekr34. Was Jett born in Purgare, or did he move there later in life? I don't need an exact timeline, but a rough idea of how long he has lived there, and how long he has been with the Knaves would be important to know in terms of who his contacts might be (not all initiates are strictly equal.)

I knew there was something missing, but couldn't put my finger on it. Purgare...since the House of Knaves are located in that city, then yes, Jett grew up there.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die."
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  #22  
Old 03-31-2020, 05:19 AM
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Hyregoth, that's an interesting (and good) choice. Celestial Sorcerer would fit well (it's not hard to imagine a diluted Angelkin bloodline being responsible for his powers, etc.) I like the note about him feeling more at home around the celestials (who would largely be Angelkin themselves, on Purgare.)

All around a good app so far, looking forward to seeing it completed.

Seekr34, noted - a small note, the "beggars guild" would have been a part of the House of the Folk, but there's nothing wrong with swapping allegiances as long as you never rank up beyond initiate (and sometimes double agents are sought out for obvious reasons.) All that means is that you would have a few extra contacts to call on though, so not to worry.
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  #23  
Old 03-31-2020, 01:41 PM
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Quote:
Originally Posted by xenavire View Post
Hyregoth, that's an interesting (and good) choice. Celestial Sorcerer would fit well (it's not hard to imagine a diluted Angelkin bloodline being responsible for his powers, etc.) I like the note about him feeling more at home around the celestials (who would largely be Angelkin themselves, on Purgare.)

All around a good app so far, looking forward to seeing it completed.
Thanks xenavire. Who wouldn't be excited about a floating city filled with mysteries? Invokes a lot of childhood memories of jack in the beanstalk haha. Also, I was really into the kingdom of Anauroch with their floating cities. Looking forward to seeing what develops here.
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  #24  
Old 03-31-2020, 02:46 PM
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Enid WIPName: Enid Yevan
Race: Human
Age: 22
Class: Occultist
Alignment: Neutral

Appearance:
right-aligned image
Enid is a short woman, standing at about 5’1” and sharing the same slender build as her parents. A lifetime spent combing forgotten areas for relics and secrets has done much to tone her body, but never really added any extra strength to her. Enid keeps her hair short, preferring a style that doesn’t block her vision when she stoops over something or requires much upkeep. Her eyes, the same pale greyish as her father's, always have a vaguely tired look to them, brought about from years of staying up late into the night or day and squinting at old manuscripts. Enid prefers to dress decently, even when working in private, as she finds it helps boost her focus and leaves a better impression on professionals in the field.

Personality: Enid was born to a world of old words and artifacts, and much prefers the presence of dusty records. She doesn’t speak often, and when she does it’s in as concise and professional a way as possible, a habit honed from years of interacting with collectors and specialists in the field of history. One of the few times she drops her guard and truly smiles is when she gets her hands on a new piece of history to study, at which point she launches into long rants on the possible historical significance or purpose of a given item or record. Enid is a person who prefers the silence of study or the steady mumble of academic discussion, and finds more boisterous methods of communication awkward to navigate. Of course her time with the occultists has led to the honing of other, more martial skills, and although she is not the most competent fighter, she can hold her own with a crossbow if forced into such a position. Generally Enid is a person with a soft joy and passion for the world around her, marveling with an earnest curiosity at every new thing she comes across.

Backstory: Born to a pair of historians, Enid’s path in life was always going to be tied to the past. From her earliest of days, the young girl was surrounded by relics and records of days long gone. These things engraved themselves into the girl’s consciousness, and as she grew into a woman, dominated her thoughts. She looked into the past of the relics her family cared for, seeking a deeper meaning in what they represented. Her research paid off, and it wasn’t long before she attracted the increased attention of the Occultists. Her family’s work had always been of some interest to the house, so when she started delving into deeper things, she found herself walking the path of an Occultist. The house’s shadowy members taught Enid things she would have never thought of before, and she dedicated herself to her studies. Enid visits her parents when she gets the chance, and although she often can’t reveal what she learned with the Occultists she does help with the more mundane dating and placing of artifacts.

 



Last edited by Amarga; 04-03-2020 at 01:33 AM.
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  #25  
Old 03-31-2020, 04:03 PM
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@Amarga, I've never actually seen an occultist being played, so I spent some time reading up on it. It's complex on the surface, but from what I can gather, it's a psychic descriptor spell casting wizard using power points instead of spell slots.

The flavour fits well here, and if you are confident you can play the class, I'll allow it. Your app is also good - you picked up on exactly what the Occultists do as a house and Enid fits right in.

@Hyregoth - I'm hoping the story will live up to expectations. What I have in mind sounds great in my head, but everyone has a different perspective.

Last edited by xenavire; 03-31-2020 at 04:04 PM.
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  #26  
Old 03-31-2020, 05:00 PM
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Yeah I noticed they're a bit odd, a bit simpler when it comes to keeping track of spell slots and a reliance on certain items. Good skill gain and a nice hit dice puts them in a pretty flexible place
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  #27  
Old 03-31-2020, 05:41 PM
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It is honestly one of my favorite classes. You can build an occultist to be just about everyting you want to.
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  #28  
Old 03-31-2020, 06:02 PM
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By the way would the Path of War class Zealot be okay? He have power points, but doesn't use any psycic powers, but path of war.
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  #29  
Old 03-31-2020, 06:16 PM
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I'll allow anything not using psychic powers. I'm allowing the Occultist psychic descriptor since it's modifying existing spells. Zealot sounds fine.

I do apologise to people who like Psionics, but A) my experiences in 3.5 went poorly, and I'm not ready to jump into Pathfinders variant as a DM yet (I'm still catching up on a lot.) B) I don't think psychic powers fits this particular campaign very well - I want there to be a pretty clear line between magic and martial ability that Psionics just throw a bit of a spanner into because they can be extremely flexible (based on 3.5 experience.)

I hope that makes sense to everyone.
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  #30  
Old 03-31-2020, 10:50 PM
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xenavire, cool, even better than.

Psionics, only used it once years ago, not my thing, so for me, no biggie.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die."
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