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  #31  
Old 07-08-2008, 01:03 PM
Shi no Kyofu's Avatar
Shi no Kyofu Shi no Kyofu is offline
The Terror of Death
 
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final attack? *crosses fingers*
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100+10: (90+6(96) ) + 10 Total = 106
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  #32  
Old 07-08-2008, 01:04 PM
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Khazarim Khazarim is offline
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Likely.

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  #33  
Old 07-08-2008, 02:55 PM
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kuwahara kuwahara is offline
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prayer to Gerd daughter of the Frost Giant, after Lucids icicle flurry attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 0+0(0)

and kuwhahara munching a fortune cookie after his corrova roll
(this is just a side daily fortune trip that I take. book linked to advice from the sage.)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d100: 50+1(51), 50+9(59), 20+4(24) Total = 134
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  #34  
Old 07-08-2008, 03:06 PM
kuwahara's Avatar
kuwahara kuwahara is offline
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I consider these results to be highly suspect. and i am not griping over the 0. (in other d100 rolls an remarkable # of 99s came up)
am not into statistical analysis
but 0, 1/2 of 100+1, 1/2 of 100+9,and 1/4 of 100-1 makes me think something is up with the dice roller
test run
1.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 90+4(94)

2.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 20+7(27)

3.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 90+6(96)

4.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 60+4(64)

5.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 0+9(9)

6
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 20+7(27)

7.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 80+1(81)

8.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 50+2(52)

9.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 10+3(13)

10.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 10+8(18)

11.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 80+1(81)

12.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 60+0(60)
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  #35  
Old 07-08-2008, 03:11 PM
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Khazarim Khazarim is offline
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The test run seems to have a fairly even distribution.

1.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d20: 14, 6, 13, 8, 14Total = 55

2.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d20: 11, 9, 13, 12, 10Total = 55

3.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d20: 14, 8, 20, 10, 4Total = 56

4.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d20: 14, 12, 5, 4, 14Total = 49

5.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d20: 14, 12, 18, 8, 3Total = 55
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  #36  
Old 07-08-2008, 03:11 PM
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Khazarim Khazarim is offline
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5d20 is deffinately not a good option... sort of freaky.
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  #37  
Old 07-08-2008, 03:17 PM
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kuwahara kuwahara is offline
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never mind. I may be seeing gremlins where there are no gremlins. (i had a batch of sequential? [ vocabulary error ] numerals and halvings [vocab error] ? pop up when i first used the d100 rolls. 99,1,50,88,12,49, 41, like that ... )

CALLS IT GOOD. forgive me my pickiness , more like curiosity about the roller ..

Last edited by kuwahara; 07-08-2008 at 08:17 PM.
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  #38  
Old 07-08-2008, 03:40 PM
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Pheonix Alugere Pheonix Alugere is offline
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getting a 0 on a d100 is actually a 100. Thats just the way it rolls.
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  #39  
Old 07-08-2008, 04:04 PM
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Pheonix Alugere Pheonix Alugere is offline
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As more of an explanation a d100 rolls 2d10 one for the tens place one for the ones. That is why it ends up being X0+Y(XY). However it doesn't roll from 1-10 otherwise it could only go from 11-110. Therefore it rolls from 0-9 and getting results from 0-99 and thus a 0 is actually 100.
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  #40  
Old 07-08-2008, 08:15 PM
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kuwahara kuwahara is offline
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kh - daily fortune from previous >> Take note of things in silence. Retain curiosity despite much study.
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  #41  
Old 07-09-2008, 05:46 PM
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Khazarim Khazarim is offline
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Will Marky fly away? What should happen next? These answers are much to big for me to decide.... go dice gods!!

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  #42  
Old 07-09-2008, 06:12 PM
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Dragonsatemydog Dragonsatemydog is offline
< Don't poke dead Dragons
 
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Multi Missile attack:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100+25: (0+0(0) ) + 25 Total = 125

Plasma Cannon Blast:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100+25: (20+5(25) ) + 25 Total = 50
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  #43  
Old 07-09-2008, 06:16 PM
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Dragonsatemydog Dragonsatemydog is offline
< Don't poke dead Dragons
 
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Laser repeaters.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100+25: (0+9(9) ) + 25 Total = 34
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  #44  
Old 07-09-2008, 06:37 PM
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kuwahara kuwahara is offline
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bumping the control lines to get auto control to skip to the next target.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100: 40+2(42)
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  #45  
Old 07-09-2008, 07:31 PM
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LucidDreamer LucidDreamer is offline
Wyrmalicious
 
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Sayer's Sonic Wave attack

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d100+25: (50+4(54) ) + 25 Total = 79
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