#31
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Position: G10
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No longer active as of 1/26/2018 Last edited by Duskers; Nov 16th, 2017 at 06:39 AM. |
#32
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A LIVE Spelljammer 5e campaign: Astral Agents in Boats! Join our INC agents: Wynamoinen, Vislands and AnotherDragoon (and me as your friendly ratbasterd GM)! Episodes 1-12 based on the free D&D Beyond adventure "Spelljammer Academy" available here: Come aboard! |
#33
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”Unless you have a friendly god or magic on your side words can do little against that stuff. SUNSHINE!” Sway looks down around for her scaly partner. Sunshine has a few splinters sticking out of him but at least he is still breathing, and looking more like a porcupine than a plucked turkey now. ”Ahh glad you’re not as silly as that one. Y’know maybe we could ask mr angle if he could get this one back up.” Sway waves at the Deva trying to catch its attention. ”Helllooooo mr Helm Angel yer think you could use your super divine hoodoo to get this fellow back on his feet?” It would probably be more about getting Jinn rolled into ball then moulding him into human shape again than just reviving him, but Sway did not realise that. Position: G12
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CO-DM of The City of Endless Arenas - We're always looking for new players!
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#34
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Keep in mind the Battle Rules and the optional combat rules we'll be using. Here is what I need for you to include in your post: Public: Position, a description of your action and visibly worn or carried gear. Spoiler: Your action, bonus action, movement, reaction. Anything else that the other players would be able to use to help determine what their actions should be. Private: Character Statistics, HP, AC, any status effects, Feats, Equipment, and anything else that will help the DM track what your current condition. Well organized and descriptive posts may earn you up to 10% bonus XP. Good roleplaying may also net up to an additional 10%. Not consistently posting within 36 hrs may cost you a penalty to XP. Saturday and Sunday are excluded from this requirement.
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A LIVE Spelljammer 5e campaign: Astral Agents in Boats! Join our INC agents: Wynamoinen, Vislands and AnotherDragoon (and me as your friendly ratbasterd GM)! Episodes 1-12 based on the free D&D Beyond adventure "Spelljammer Academy" available here: Come aboard! Last edited by jbear; Nov 17th, 2017 at 07:01 PM. |
#35
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Legacy of To The Callhill, New gameTo The Quarry I have Sworn the oath of Sangus! Last edited by Dakkon; Nov 16th, 2017 at 08:21 PM. |
#36
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Last edited by Tad; Nov 16th, 2017 at 10:43 PM. |
#37
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DUNGEON DIVE!: A Fast-Paced, Combat-Centric, Player-Driven Campaign (5E), we are always accepting new players!
Last edited by Kjelldon; Nov 17th, 2017 at 02:53 PM. |
#38
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Zartos cheered as the shield went down but suddenly found himself in danger with the alchemical fire covering his Hexwing. Quickly he worked to snuff out the flames before putting the Hexwing in a straight intercept course for the White Hexwing. "I'm going to return the favor you get a clear shot on it!!" Lord Zartos called back.
The closer the got to the Hexwing though the easier it was to see how insignificant his rivalry was... was that Simple Simon? What was going on here? Were all of these people enslaved like he had been?? He was going to need to help them.
Last edited by Avner; Nov 17th, 2017 at 10:40 PM. |
#39
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Activate those Helmet Visors! :cool
Last edited by Seravok; Nov 18th, 2017 at 11:04 AM. |
#40
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”Right then we’re back in action. What’s going on?” There is fires going on, people putting them out, bolts flying, magic zapping and chaos erupting. It was fun. ”Umm well those guys are a little close to our ship wouldn’t you say Sunshine. How about we go say hello to them with our claws?” The pair rush across the deck ignoring the fire and others, the blue energy fueling their legs as they skid next to the one of the tower guard. Due to the height difference between Sway and Sunshine it make it difficult to defend against with one going for the ankles the other for the throat. In the end blood leaks from both as Sway flicks blood off her claws and Sunshine licks his scaly lips. It seems the pair were an effective and Sway have not even drawn her sword yet. Position: H39 and H38
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CO-DM of The City of Endless Arenas - We're always looking for new players!
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#41
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Position: Gael: k24 Uriel: g26
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No longer active as of 1/26/2018 Last edited by Duskers; Nov 18th, 2017 at 06:35 PM. |
#42
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Quote:
The nuances of firbolg mating rituals are best left to the imagination, or even better, not imagined at all. Speculation of who one’s parent or offspring might be was a major occupation among the woodsy half-giants. As the Katana penetrated the shield, Oakheart had fond recollections of those by-monthly events known as “Group Hug”. By the tone of his voice, Oak surmised that Errol might be interested in joining the Group Hug. But as the bard crashed the ship into the castle and subsequently face planted on the deck, Oak deemed him to fragile for such endeavors. As for himself, the firbolg easily kept his footing during the rough landing. Oakheart chuckled as Simple Simon fell on his keyster. But, his frivolity was short lived as he realized who was leading the attack against them. "Linda? I thought she was on our side," He said with dismay. Then, he recalled the little mind control creatures. They were at the tea party and the training grounds as well. These were their true enemy. Oak didn’t know how to stop them, but perhaps he could keep them from destroying the ship. Oak tried once again to raise the shields on the Katana. But he still did not have a full understanding of the controls. Only a small shield appeared which protected the west side of the ship. Upset over his inability to control the shields, Oak gave up his station and headed for the side of the ship. Who knew how much longer the ship would hold together. There were enemies nearby, manning the ballista. Oak drew upon his divine powers to create a spiritual weapon. A large club appeared near the orge. The weapon looked surprisingly similar to his special weapon known as Woody, only this one glowed with a bluish tint. The weapon slammed into the orge, but had little to no effect on the huge brute. Shields over area 6 Position: move to h38 Last edited by Huhart; Nov 18th, 2017 at 04:43 PM. |
#43
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Last edited by Anthrueser; Nov 18th, 2017 at 04:34 PM. |
#44
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Keep in mind the Battle Rules and the optional combat rules we'll be using. Here is what I need for you to include in your post: Public: Position, a description of your action and visibly worn or carried gear. Spoiler: Your action, bonus action, movement, reaction. Anything else that the other players would be able to use to help determine what their actions should be. Private: Character Statistics, HP, AC, any status effects, Feats, Equipment, and anything else that will help the DM track what your current condition. Well organized and descriptive posts may earn you up to 10% bonus XP. Good roleplaying may also net up to an additional 10%. Not consistently posting within 36 hrs may cost you a penalty to XP. Saturday and Sunday are excluded from this requirement.
__________________
A LIVE Spelljammer 5e campaign: Astral Agents in Boats! Join our INC agents: Wynamoinen, Vislands and AnotherDragoon (and me as your friendly ratbasterd GM)! Episodes 1-12 based on the free D&D Beyond adventure "Spelljammer Academy" available here: Come aboard! |
#45
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