#2836
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Quote:
And the dread archer next to me is granting CA? That's right neighborly of it. I'll take it.
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#2837
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CA and thus that extra 2d6 damage. You can thank Gwenn for getting hurt in front of you
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#2838
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So does 31 damage kill the Zombie?
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#2839
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Well... I'm certainly messing up, and I don't just mean my rolls. Missed by one point... what a heartbreaker...
I forgot to adjust Gwenn's AC for the new armor. She should have a 20 AC, not an 18. I don't know if that makes any difference, but I figured I should make note of it for you. |
#2840
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The zombie Ingus hit is most definitely dead. Gp, I'll adjust your AC to 20. Wouldn't have changed anything last round but its good to know.
Also, if Ingus wants to use a move action, with the zombie dead he's free to go anyplace he likes. Last edited by Elwen; May 2nd, 2012 at 02:10 AM. |
#2841
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Cool. I'm editing my turn then. I'll also be spending an action point to try and take out the other zed.
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"Tommy the Cat is my name, and I say unto thee..." See an excellent post? Submit it here. - Support the Site become a CS
Back from my longer than suspected hiatus. |
#2842
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Ouch. Just one away from the crit and then rolling minimum damage. That sucks.
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#2843
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Yeah it does. Hopefully it'll be enough to put it down for good. If it does my next job will be to lock down one of those archers.
__________________
"Tommy the Cat is my name, and I say unto thee..." See an excellent post? Submit it here. - Support the Site become a CS
Back from my longer than suspected hiatus. |
#2844
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That's one lucky zombie. Basically the way they work is they're minions, but if you kill them without a critical hit, they get to roll a d20. 15 or higher means they stay alive...hence the whole 'gotta destroy the brain' thing. So far this particular zed has rolled a 16 and a 17.
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#2845
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I believe Taliren's melee basic attack is:
1d20+2 vs AC 1d4 damage One thing the 'thief' does better than the rogue is melee basic attacks :S |
#2846
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+3/d4+1
It's still a magic dagger. And yes, my base melee attack is adorably ineffective. Particularly with those rolls.
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Last edited by Nimlos; May 3rd, 2012 at 01:19 AM. |
#2847
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The magic +1 is sort of balanced out by the -1 you get from using you 8 strength. Str + 1/2 level to hit and 1d4 + str bonus damage.
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#2848
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Shouldn't she also get her proficiency bonus of +3 and another +1 from the Rogue Weapon Talent?
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#2849
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Thanks gp! I knew I was forgetting something.
1d20+6 and 1d4 damage. |
#2850
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Still didn't come close to hitting.
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