- 3pp: Third Party Publisher
- 4FWG: 4 Fantasy Wind Games (3pp)
- AC: Armor Class
- AMF: Anti-Magic Field
- AoE: Area of Effect; can refer to the area affected by a spell, or as a generic designator for spells (especially damaging spells) that affect an area rather than a single target (ie. fireball's AoE is a 20ft radius; fireball is an AoE spell)
- AoO: Attack of Opportunity
- atk: Attack
- BAB: Base Attack Bonus
-
BBEG: Big Bad Evil Guy. The main (or at least a very major) villain in a campaign.
- Bbn: Barbarian
- Bg or bg: Background, particularly a write-up of one for a character.
- Brd: Bard
- CdG: Coup de Grace
- CE: Chaotic Evil
- CG: Chaotic Good
- Cha: Charisma
- Clr: Cleric. Also sometimes seen as Cle.
- CLW: Cure Light Wounds. A basic healing spell.
- CMW: Cure Moderate Wounds. A basic healing spell.
- CN: Chaotic Neutral
- Con: Constitution
- CR: Challenge Rating
- CSW: Cure Serious Wounds. A strong healing spell.
- CT'X': Class Tier, where X = 1-4. Class Tiers are based on utility and address the quadratic wizard vs. linear fighter issues and frequently come up as part of discussion of policy and game balance.
Compare PT'X'
- d[X]: A die of [X] sides; for example, a 20 sided die is d20. A standard set of polyhedral dice contains a d4, one to three d6s, a d8, two d10s (one usually a different color or numbered 00-90 for use as a d%), a d12, and a d20. Typical non-standard types include the d16, d24, and d32. Unusual variants such as the d5 and d7 also known to exist. With the advent of dice rolling software, [X] can potentially be any whole number.
- DC: Difficulty Class
- Dex: Dexterity
- DM: Dungeon Master (in Eternity's End we use the Term GM instead, DM is a trademark property of D&D)
- dmg: Damage. Usually the amount an attack or spell deals, or the amount taken by a creature.
- DoT: Damage over Time; refers to effects that do damage over several rounds, or as a generic designator for a spell that deals damage over several round (eg. Melf's acid arrow is a DoT spell)
- DR: Damage Reduction
- DSP: Dream Scarred Press (3pp)
- Drd: Druid
- DvR: Divine Rank
- ECL: Effective Character Level
- EE: Eternity's End
- EL: Encounter Level
- EM: Eternity Mote, the primary currency used in Eternity's End. Typically speaking 1 EM is equivalent 1 Gold for mechanical purposes. Gold can be used in adventures, but not at the inn and vice versa.
- Fort: Fortitude Save
- FGG: Frog God Games (3pp)
- Ftr: Fighter
- GM: Game Master
- GP: Gold pieces
- HP: Hit Points (do not use HP to abbreviate Hero Points)
- Int: Intelligence
- IC: In Character, denotes something that happens within the contest of the story, compare OOC
- JBE: Jon Brazer Enterprises
- LA: Level Adjustment
- LE: Lawful Evil
- LG: Lawful Good
- LN: Lawful Neutral
- LPJ: Louis Porter Junior (3pp)
- MMO: Massive Multiplayer Online
- Mnk: Monk
- N, NN, or TN: Neutral, or True Neutral. Neutral on both alignment axes.
- NE: Neutral Evil
- NG: Neutral Good
- NPC: Non-Player Character, refers to any sentient being run by a game master. Compare PC.
- OGC: Open Gaming Content. Material published under the OGL.
- OGL: Open Gaming License. An "open source" concept for d20 rules that allows them to be used and published by third party sources. Not all d20 material is OGL; generally, only hard stats are OGL, and occasionally not even that for certain products.
- OOC: Out of character, denotes something that happens outside the context of the story, such as players talking to each other about real life situations.
- OP: Over Powered, or Original Poster,
see context.
- Pal: Paladin
- PaO: Polymorph Any Object. A sor/wiz spell that can turn one thing into another; considered to be very powerful and/or broken.
- PBP: Play by Post
- PBS: Point Blank Shot
- PC: Player Character, refers to characters operated by players rather than GMs.
- PF: Pathfinder
- PFS: Pathfinder Society
- PM: Private Message. A mail function that allows users of the forum to send each other info without posting it for all to see. At the top right of the screen is a link that tells you about notifications.
- PrC: Prestige Class
- Psi: Psion
- PT'X': Player Tier 'X' where X = 1-3. This refers to player tiers as outlined in the EE Player's Manual.
Compare PT'X'.
- PvE: Player versus Environment. Refers to when the players combat NPC opponents primarily. Compare PvP.
- PvP: Player versus Player. Refers to when the players combat other players. Compare PvE.
- PW: Psychic Warrior
- RAI: Rules as Intended
- RAW: Rules as Written
- Ref: Reflex Save
- Rgr: Ranger
- Rog: Rogue
- RPG: Role-Playing Game
- SK: Soulknife
- SGG: Super Genius Games (3pp)
- Sor: Sorcerer
- SR: Spell Resistance
- SRD: System Reference Document. At EE we utilize
http://www.d20pfsrd.com/ and
http://paizo.com/pathfinderRPG/prd/
- Stats: The statistical representation of a character, or more specifically a set of ability scores.
- Str: Strength
- Tabletop: The original format of playing RPG's, done physical on a table top with other gamers present.
- THAC0: To Hit AC Zero. An old D&D term that refers to how the probability of a creature hitting its target with an attack was figured. THAC0 is roughly analagous to BAB.
- TPK: Total Party Kill (also a 3pp publisher)
- TWF: Two-Weapon Fighting
- UMD: Use Magic Device
- WBL: Wealth by level (guidelines). Refers to the XP and Wealth chart in the EE Players Manual listing the value of gear and treasure a character is assumed/expected to have by a certain character level.
- Will: Will, or Willpower, Save
- Wis: Wisdom
- Wiz: Wizard
- Wld: Wilder
- XP: Experience Points
Alternate Faction Names:
The Lost: The Unaffiliated
The Society of Planeswalkers: SoP, The Society, Planeswalkers
Ordo Lux Aeturnus: The Order of Eternal Light
The Mingott Cartel: Morkwert's, The Cartel, The Mercs
Goners: The Fated
Skull N Bones: Scoundrels
The Mysterium: The Schollars, The Veil
The Eternals: Knights of Eternity, Arbiters of Justice
Chimarae: The Wylders, The Hedge Dwellers, Fey-Touched, Otherkin, The Dreamers, The Displaced
Technoratti: Technocrats, Technocracy, Steampunks, Technomancers
The Brotherhood of Ascendancy: The Brotherhood, The Monks
The Schaduwen Clan: The Deathless, The Schaduwen
The Nethermancer's Guild: Nethermancers