#16
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I'm not intellectually arrogant, I'm just right all the time |
#17
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They/Them. Getting back into posting. Please poke me if I'm neglecting your game! Last edited by SnakeOilCharmer; Jan 31st, 2023 at 10:05 PM. |
#18
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Avner, my app is complete.
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Planned GM Updates: Coriolis: Monday | Call from the Deep: Tuesday | Blackguard: Wednesday | Chthonian Star: Thursday | Xoth: Friday Applications open: Desert Moon of Karth |
#19
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Highway to Hell
Name: Ezrala en Tikameni
Race: Human Class: Warlock Alignment: Chaotic Neutral Description: When not in her Flaming Fist uniform, Ezrala wears a long split-tail coat, and carries a whip, short sword, and crossbow. She decorates her wide-brim hat with prayer papers, fingerbones, and fake coins hanging from the brim. She’s trying to develop a penetrating glare that freezes people so violence is not even necessary. She is incapable of conversation without sneering and sarcasm. Background: a Private with the Flaming Fist specializing in infiltrating criminal organizations and trapping thieves. Trait 1: she wants to build up a reputation and eventually command her own squad of Fists to take down those who prey on street kids. With no family or contacts, taking on impossible jobs to hone her skills and increase her rep is key. Trait 2: Absolute dedication to the job at hand, and to that end will work with anyone, paladin or purse-snatcher. The ends justify the means. Ideal: “I’ll stick my neck out for the voiceless, even if that means disobeying the law.” Bond: “Working with the Fist is a great way to understand the criminal mind. Conning a swindler, or trapping a thief is simply … delicious.” Flaw 1: Situational ethics. “I’m happy to overlook a child stealing bread, or a fellow Fist who falls asleep because his baby kept him up, but a merchant who flogs his help better make sure his papers are in order.” Flaw 2: confiscating magical items and lore from criminals, and studying them, helps me to understand their mind (even if my Corporal told me to turn them in). Secret Fears available... Background Story: Ezrala survived Twin Songs, one of the worst districts of the Gate, with quick feet and by mastering enough hexes to outwit the drunken priests and weird sects that made the district notorious. Desperate for “three hots and a cot” she joined the Flaming Fist, and quickly made a name for herself as someone that could use her street know-how to stem the tide of scum. Her mantra is still personal survival, but she’s slowly figuring out she can make a difference for those, like her, who have only known the rough side of life in Faerun. The little taste of authority and power she has been granted has not gone to her head yet, but a few “demons” from her youth are rotting in prison, or in Avernus. She’s heard the stories of Elturel and the Hellriders all her life, and even pretended to be one as a kid. Being sent on a high-profile mission is what she’s dreamed of to satisfy her ambitions. Fave D&D moment: Whenever the party gels and the players are responding as the characters, in action and in dialogue, with the NPCs, or monsters, and it feels real, even if we’re all getting our asses kicked. I’m an old salt at D&D as player and DM, but new to play-by-post. Cheers! |
#20
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I think Fazzy is done, barring the usual minor amendments and corrections that I will inevitably end up making between now and selection day.
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They/Them. Getting back into posting. Please poke me if I'm neglecting your game! |
#21
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He/Him/His Posting Status: Normal Last edited by Treble83; Feb 6th, 2023 at 11:01 AM. |
#22
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forgot about the 2nd flaw. App is now done.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#23
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Does a Hellrider have to be a follower of Helm, or could they be a follower of another generally good-aligned deity, such as Selune?
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A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.~Douglas Adams
Delayed: NPC as Needed. |
#25
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#26
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Well the Order of the Gauntlet is one of the factions of Faerun so they easily could have an adventurer in their ranks or be working with a Harper. The flaming fist are basically mercenaries so there is a high likelihood some of them are former bandits or rogues but they mainly operate I. The city. The Hellriders are a knightly order but do protect the borders of Elturel so it would be reasonable one of heir number is more of a scout then a heavier built knight.
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#27
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Any deity that makes sense to your alignment.
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#28
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This game looks amazing. I've been wanting to check out Descent into Avernus for a while now, ever since running some of the related adventures for AL.
EDIT: App is complete! ![]() Name: Cygnet (Eala Avraith) Race: Half-Elf Class: Cleric (Tempest Domain) Background: Faction Agent - Order of the Gauntlet Alignment: Chaotic Good Deity Aerdrie Faenya Description: Cygnet is a beautiful young woman by human standards, with a graceful and slender build, large and expressive blue eyes, and flowing blonde hair that she typically wears bound up in a practical bun to keep it off her shoulders and out of the wind. Her delicate features and gently-pointed ears reveal her elven heritage, although her features are broader and rounder than is considered desirable among elves. She gets her bronze complexion and golden hair from her sun elf ancestry, but her mien - lively, outgoing, and energetic - shows none of the dignified reserve that the sun elves prize. She's had her simple armor embellished with wing and feather motifs in honor of her patron, the Lady of the Wind. Trait 1: I’m irrepressibly cheery and outgoing, eager to be friends with everyone. Trait 2: The whole world feels new to me - I’m curious about everyone and everything. Ideal: Nobody can help being born as they are. I despise anyone who judges others by birth or blood. Bond: The Order of the Gauntlet gave me a home and a purpose that I’d never had before, and for that, I’ll be forever loyal. Flaw 1: I’m fiercely independent and can be mulishly stubborn - something that gives my superiors in the Order no end of headaches. Flaw 2: My temper can be as unpredictable as the wind and as fierce as a storm. Background Story: Cygnet, born Eala Avraith, is the illegitimate daughter of a sun elf noblewoman who fled to the elven enclave of Evereska after her own home was lost to rampaging orcs in the north. Eala’s mother, an acolyte of Corellon and daughter of a proud noble house, became separated from her kin during their flight. She eventually found her way to Evereska, months after her grieving kin had given her up for dead - but sometime during her ordeal, she had become pregnant, a shame that was only compounded when, upon the birth of her child, it became clear that the father was human. Eala’s mother has steadfastly refused to identify the girl’s father or to explain the circumstances under which she was conceived, even to Eala herself - leaving her proud kin and the insular elves of Evereska to draw their own conclusions. Between her mother’s tight-lipped silence and her own half-human lineage, Eala suffered through a miserable childhood in Evereska. The enclave’s inhabitants, though welcoming of elven migrants from throughout the Sword Coast, are deeply suspicious of other races. Eala’s mother, once the pampered daughter of nobility, was disowned by her kin, who took her stubborn silence about Eala’s father as an implicit admission that the girl was the product of a willing dalliance with a human, staining the Avraith family’s honor. Eala did not grow up in poverty - no elf starves or goes homeless in Evereska - but she and her mother were snubbed by their relations and shunned from society, made to work as common artisans to supplement the pittance their kin deigned to give them. To the elven children of Evereska, Eala’s half-human features made her ugly, thick-set, and coarse. Her manner - loud, impatient, boisterous and unrefined - grated on even the most tolerant elves, and made her haughty sun elf kin turn up their noses in disdain and forbid their own pureblooded children from having anything to do with her. To most of the elves of Evereska, the half-human bastard girl was a nuisance and an embarrassment to her lineage, a permanent reminder of her mother’s shame and of the dangers of the outside world. The only elf in Evereska to treat Eala with kindness was something of an eccentric herself - a moon elf woman who tended to the enclave’s aviary of trained messenger birds, living on an isolated hilltop at the edge of the settlement and preferring feathered company to that of her fellow elves. Eala found herself fascinated by the birds and envious of their ability to fly far beyond the stifling confines of Evereska, and their keeper took her as an informal apprentice, teaching her to feed and look after her avian charges. She also taught her of her patron, the sky goddess Aerdrie Faenya, a solitary deity half-forgotten by most elves. To Eala, with her stormy and mercurial temperament and her yearning for freedom, the Lady of the Wind called to her soul more deeply than any of the elven pantheon in whose worship she’d been instructed. Her daily trips to the aviary, to tend to Aerdrie’s feathered children or to roam the windswept hills beneath a vast blue sky, became both an escape and an initiation. Gradually, Eala came to hear the rush of Aerdrie’s wings in the wind, and the whisper of her voice in the songs of birds, bending the wind to her will and guiding her to freedom and adventure. Eala ran away from home not long after, slipping away before dawn and following the road to the Halfway Inn, the isolated roadhouse that served as Evereska’s sole point of contact and trade with the outside world. Her impetuous decision to throw in with the first band of travelers that would have her could easily have ended in disaster had she ran into the wrong sort, but fortunately for her, the naive young half-elf instead met a band of paladins of the Order of the Gauntlet. Introducing herself as “Cygnet,” a crude translation of the aviary keeper’s nickname for her, Eala attached herself to the hapless paladins like a newborn chick imprinting on the first creature it sees. She followed them about, pestering them for stories of the outside world, and eagerly insisted on joining them in their adventures, will they or no. She met their pointed questions about her family with a slightly-exaggerated claim to be an orphan, and tagged along with the bemused paladins until, worn down, they agreed to take her with them as far as the Trade Way and try to find someplace for her from there. In the course of that journey, however, “Cygnet” revealed both a brave spirit and Aerdrie Faenya’s divine favor, winning over the paladins enough that, upon their return to the human lands, they arranged for her to enter the Order’s service as a page. A free-spirited follower of an elven sky goddess makes a strange fit among the stolid and regimented knights of the Gauntlet, and neither her superiors nor her fellow recruits quite know what to make of her. Cygnet's solitary worship of the Lady of the Wind further sets her apart, though she also pays respectful homage to the Order's gods of war and justice. But, though she is a source of constant exasperation to her superiors, none doubt her genuine devotion to the Order, in which she’s found a purpose and sense of belonging that she never had in Evereska. What Cygnet lacks in muscle and martial discipline, she makes up with the gifts of the Lady of the Wind, wielding the powers of sky and storm in service to the Order’s benevolent mission. And if that mission lets her roam the world and see everything under the sky, so much the better. Fears: Favorite D&D Moment: Most of my favorite RPG ‘moments’ aren’t single moments - they’re the payoff from a long game with deep world-building, rich character development, and satisfying plot arcs. I’ve had great single moments where someone got a good roll or thought of a cool plan or said something funny that became an in-joke for years, but none of those compare to what you get when months or years of playing the same game and the same characters make them feel rich and alive and real. Last edited by Apocrypha; Feb 11th, 2023 at 01:41 PM. |
#29
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Posting Status: Caught up? - Last edited by Drachenspirit; Feb 3rd, 2023 at 10:17 AM. |
#30
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App completed. I know I'm biased but I'm really happy with the end result. Alicent is an entirely new character/concept for me and I hope to get the opportunity to see her in action.
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He/Him/His Posting Status: Normal |
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