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  #16  
Old Jul 8th, 2022, 12:24 AM
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Quote:
Originally Posted by Imveros View Post
I know it's greedy of me to ask, and I apologize if I'm overstepping, but would you be willing to delay game start until September?

Not only would you get an application from me and likely Marshmallow, but there's also another GM, two more judges, and ten players, all with a love of Shadowrun and all with the same crumby summer availability :/
Honestly, yes. I think I would want to delay. Outplay is going to take up a lot of people's time and with this sort of thing (and this is not a knock on any newbies or people already expressing interest) I'd want a large pool of players, skills and characters. So yes, I'll delay the game start. Also this gives me time to get another SWN game I've been sitting on up and running

Last edited by Preacherwolf; Jul 8th, 2022 at 12:24 AM.
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  #17  
Old Jul 8th, 2022, 01:05 AM
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Ooof, 2 months of character submissions. Ok then, I'll addendum my placeholder. I won't be submitting a character over the weekend. September is far enough away that I will either have a very well constructed character submission suitable for glorious character death or I will forget completely and lurk as usual.
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  #18  
Old Jul 8th, 2022, 04:58 AM
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That’s cool. I was off on holiday on d-day, so I can safely go without my SR quick-guides … leaves plenty more time to fettle!
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  #19  
Old Jul 29th, 2022, 01:47 PM
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Just to clarify, if the game is not starting till September, what is the current due dates for applications?
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  #20  
Old Jul 31st, 2022, 07:11 PM
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The new cut off for applications is: 26th of August, Australian Time. So three weeks from today
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  #21  
Old Jul 31st, 2022, 08:12 PM
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  #22  
Old Aug 6th, 2022, 10:28 AM
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Hi @preacherwolf - I'm looking at a rebuild for Deuce to fit the game better. Quick question on contacts - would it be appropriate for the players to have contacts in MCT. Surely would be useful for the game, but may be a bit meta.
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  #23  
Old Aug 6th, 2022, 11:12 AM
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Quote:
Originally Posted by Jon View Post
Hi @preacherwolf - I'm looking at a rebuild for Deuce to fit the game better. Quick question on contacts - would it be appropriate for the players to have contacts in MCT. Surely would be useful for the game, but may be a bit meta.
Friends in high places PQ, Connection 12 Loyalty 6 Zero Zone administratior contact

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  #24  
Old Aug 6th, 2022, 07:48 PM
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Thanks!
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  #25  
Old Aug 7th, 2022, 07:48 PM
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Quote:
Originally Posted by Jon View Post
Hi @preacherwolf - I'm looking at a rebuild for Deuce to fit the game better. Quick question on contacts - would it be appropriate for the players to have contacts in MCT. Surely would be useful for the game, but may be a bit meta.
Honestly yeah, go for it. It wouldn't be unusual to have contacts within any megacorp and even if you tailor it specifically to Zero Zones I don't see a problem with that, it'll just let you know how screwed you are going in earlier
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  #26  
Old Aug 7th, 2022, 07:59 PM
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I’m totally expecting a rating 12 host to make all the deckers and technos go “Aw hell…” lol
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  #27  
Old Aug 8th, 2022, 05:18 PM
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Quote:
Originally Posted by Hiruma Kohaku View Post
I’m totally expecting a rating 12 host to make all the deckers and technos go “Aw hell…” lol
Loaded with every kind of Grey and Black ICE known to mankind and a few that aren't. Just for that extra flavour and fun
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  #28  
Old Aug 10th, 2022, 07:58 PM
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Seems like there's quite a bit of interest, but I'd love to ocean's eleven the hell out of this if there ends up being space. I just finished running a play by post game where everyone was trapped on an ocean-floor mining station and the idea of being a player for one after that intensity is so appealing. My first thought was for a "face" type character but it looks you've got one already though to be honest, I first imagined a team of faces taking this on as info gathering, cons, and connections are going to be so essential to any non-insta-doom run. But that's not everyone's cup of cyber-tea. I'll have a poke about the 5e rules (it's been awhile) and see about posting something to tempt Preacherwolf to let me in. (barring the authorities tracing my uplink or me being planeshifted again)
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  #29  
Old Aug 10th, 2022, 11:56 PM
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See I was thinking the exact opposite: big guys, armored cars, combat drugs, high explosives. You figure the odds of everything going to heck are pretty high anyway. Might as well start at 100kph and just ride the wave. Even if you lose it's gonna be a good ol' time.
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  #30  
Old Aug 11th, 2022, 06:07 AM
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I was thinking a mix of the two like Rambo III when he infiltrated the Russian base.
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