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Hall of Heroes
Last edited by vengenceismyname; Dec 31st, 2012 at 03:53 PM. |
#2
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Name: Marianne
Race: Aasimar Gender: Female Alignment: Lawful Good Class/Classes: Paladin (Sacred Servant) Deity: Lathander Physical Description: When most people see Marianne the word that first comes to their lips is beautiful; she had long flowing hair the colour of spun gold but upon receiving her calling she sheared off her locks leaving a boyish bob only a few inches long. Her eyes match the colour of the simple gold hoops in her ears (her only jewelry that her mother bought her) and show off the fact that her blood isn't as mudded as her birth may suggest (not that being divine helps a young bastard girl, to the contrary it causes scorn and not a little jealousy) and the pools of molten gold often twinkle with drive or fervor. Marianne's beauty is topped off by fine features, high cheekbones and a body to match such a face with budding curves, alluring to a girl yet in the spring of her years filling out gowns of gold or hauberks of steel equally pleasingly. Personality: Marianne was a shy, retiring girl always trying to do the best by people and what she was told despite the abuse thrown upon her either because of her low birth or high ancestry but she also possessed a stubborn streak a mile wide that caused her to dig in her heels when she knew she was right even if it would be easier to just accept blame and move on or apply herself to completing jobs her grandmother deemed impossible and only set in order to punish that uppity cherub's git. She was also prone to silent introspection rather than brash action and boisterous communication: a personality trait that didn't help her win any friends in the least. The shy and retiring part of her personality at least all but disappeared once she got her calling and now except for a few relapses she brims with self confidence (vindication from a god's messenger will do that after all) walking around with her shoulders back, chin up and a gleam of purpose in her eye there is a volume and pitch to her voice that there never was before. A side effect of her new found confidence is it has also brought out a sense of humour long harboured as solely an armour against those who would ridicule but now turned to laughing out loud at jests and even make a few of her own (with barely a stutter). |
#3
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Name: Pavel Nimsk
Race: Human Gender: Male Alignment: Lawful good Class: Monk (Zen archer, Qinggong) Deity: Red Knight Physical description: ![]() Wearing a simple, nondescript monk's outfit, Pavel does not stand out from the crowd - he prefers it that way. It allows him to scan the area for possible threats, opportunities and escape routes. When he decides to move, those few people that pay attention notice his wiry build and his graceful movement, almost akin to that of a great cat. Black-dyed feathered arrow-ends stick over his right shoulder, while Pavel keeps his longbow unstrung. As Pavel reaches his destination - a weapons merchants cart- he pulls down his cape revealing a handsome, rugged face. He keeps his black hair cropped short - so no enemy can grip it in combat. Warm brown eyes inspect the trader and with a soft, hoarse voice Pavel asks "Got the arrows I requested?" Personality: Taciturn and introvert, Pavel does not easily make friends, but he remains loyal to them and to the Red Fellowship. Preferring to analyze situations before making a rash decision has given him a reputation of being a bit slow. Nothing can be farther from the truth. Pavel has a sharp mind and he keeps it keen by reading tomes of ancient battles. His favorite author would be Sun Tzu, a great general from the Shou Empire, whose books though him a great deal about tactics and strategy: "He who knows when he can fight and when he cannot, will be victorious. " So Pavel will fight only when necessary, but when attacked he will quickly and capably eliminate the threat. Character sheet. Last edited by Battlechaser; Jan 4th, 2013 at 10:00 AM. |
#4
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Constantly updating my custom pathfinder races for my Ascana setting, would love thoughts, suggestions, and constructive criticism! |
#5
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Please don't forget to inform me about, and use, your Favored Class lvl bonus. Please place this info in the notes section of your sheet.
~Vengence
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Fear is Forbidden |
#6
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Going for the 1/4 ki point.
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#7
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I noticed that nobody mentioned it on their sheets, so I figured I'd throw it out there in case anyone forgot about it. I have noticed, in my experience, that it is easily forgotten.
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Fear is Forbidden Last edited by vengenceismyname; Jan 4th, 2013 at 04:56 PM. |
#8
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I did not forget, no really
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#9
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Name: Cernan Therustian
Race: Aasimar Gender: Male Alignment: Neutral Good Class/Classes: Cleric Deity: Grumbar Physical Description: Thin, lithe and standing at just on 6 feet tall, Cernan could be said to be plain, or ordinary in appearance to those who did not take more than a cursory glance. In fact, Cernan made quite an effort to appear this way to the casual eye because of his slightly unusual heritage, but he could not hide everything; his eyes give everything away. 2 bright orbs of the sharpest emerald green survey the world, and to receive a direct stare from those eyes causes the most hardened men to look away. He is an Aasimar-and as such inspires respect and often fear in those who know him. His piercing stare aside, he walks through towns and cities as if he owns it, and can usually get what he wants with a few well chosen words. Personality: A hard man, strong and solid, but not easy to get along with. His predisposition towards silence can unnerve his fellow travelers, but what words he does choose are well worth the listen. His religion and his oath can often get him into trouble, but nothing he cannot either talk, or more regrettably, fight his way out of the situation. Bio: A worshiper of Grumbar from an early age, his temperance is most suitably described as strong, solid and unwavering. He has sworn an oath of vengeance on followers of Akadi, after his parents, who were themselves devout followers of Grumbar, and the temple they tended was desecrated by a band of men bearing the emblem of Teylas, an aspect of Akadi. His considerable standing within a number of towns gives him unrivalled knowledge to the inner workings of the Akadi worship circle, but he has yet to track down the group of men responsible for his parents death. He is a quiet-spoken man, but he does not need to say much, preferring to keep quiet and let the (usually) stammering lackeys relate to him the news. As a cleric, and an Aasimar, he knows it is his duty to tend to the spiritual. In reality, his need for vengeance has often blinded him to the plight of those around him-he can often abandon friends, his hold or groups of travelers to chase a lead on the men who wronged him. Despite this, he truly believes that his god, and the powers he bestowed need to be used for the purposes intended. He carries around the sardonyx, a token of his religion, and a strong, solid mace, emblazoned with mountains on purple, a symbol of Grumbar's solidity and changeless-ness. He often roams the countryside with members from his hold near Tethyr and visits cities, deals with trouble and converts those they can find to his religion. He has recently taken leave from his hold to travel and officially preach of the changeless-ness of Grumbar, and the importance of oaths. In reality, he has heard mention of a band of mercenaries in The Wealdath who carry the symbol of Akadi and he wishes to pursue the ends to their full. |
#10
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Rezzi
Race: Fetchling (World Walker and Subtle Manipulator archetypes) Class: Rogue 1 / Alchemist (Grenadier) 2 Gender: Female Alignment: TN Favored Class Bonuses: Skill Points. Physical Description: Rezzi has skin of the purest white, which is covered in tattoos and scarification. The right half of her head is shaved, the other half bears violet hair that falls to her breasts. Her eyes are lime in color, which is not that common in her race, and her dark orchid lips hide her perfectly white teeth, which are pointed. She wears clothes in deep blacks, with occasional shades of purple set in, and dark, spiked armor. Her gaunt frame is very shapely, if not a tad bony, and her finger and toe nails are painted black. She has ears gauged to a 00, and has three rings in the cartilage of either ear. Her left nostril is pierced, and she has snakebites and two piercings in her right eyebrow. Personality: Rezzi is a very observational person. She prefers to stay hidden in plain sight, observing what she can about the person, place or object of her desire before acting. She is also a tinkerer and inventor and loves figuring out how things work. She's not a quiet individual, except when it comes to her emotions. They seem irrational to her, with no real set patterns or algorithms that can tell her how they work or what they do. This does not mean she is emotionless, she feels just the same as everyone else, and can be extremely poetic, she is just confused as to their existence. Rezzi does what it takes to get the job done, and abhors failure and unsatisfactory work. A perfectionist at heart, she will often give others advice, but will do so as 'nicely' as possible. Bio: Having been born and raised in Thay, Rezzi was trained as an infiltrator, doing a lot of work in Shade, Lantan and the Sword Coast. It was in Lantan that her 'true calling' came to her. While on a mission, she came across a cache of grenades. Once she accidentally discovered what they did (nearly costing her her life), she faked her death to escape the guild and got herself an apprenticeship with the alchemist who made them. Spending the next two years of her life under the care of the androgynous gnome Pavi, who made a living selling potions. Rezzi didn't care for the potions, instead focusing on the grenades that she fell for to begin with. She cut short her apprenticeship, having learned all she needed, and head out again, using what she learned to explore dungeons, dismantling traps and figuring out how things work.
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"This calls for a very special blend of psychology and extreme violence." -Vyvyan |
#11
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Name: Durian (and Keywe) Thorster
Race: Half elf Gender: Male (most of the time) Alignment: Chaotic Neutral Class/Classes: Wizard Deity: None Physical Description: At 41 years-old Durian is 6' 5' and quite willowy - weighing in at only 185 pounds soaking wet. While looking "awkward", he is surprisingly coordinated and graceful. Black hair frames his well tanned skin and contrasts well with his light violet eyes. He has high almost feminine cheekbones and a constant look of longing or loss in his eyes. Personality: Poor Durian is a bit mad. He believes his dead sister, Keywe, shares his body with him and that she is a human and he is an elf. He constantly talks (and answers) himself/herself. Durian is studious, reserved, overly polite and the more stable of the two while Keywe is boisterous, outspoken, flirtatious and looks for the fun in life. The different personalities sometimes cause problems when speaking with people... Bio: Durian was born with a twin sister Keywe. His Mother was an Elvin serving wench in a tavern in the little town of Gilmore and his father was a human adventurer. His father was gone before any knew she was pregnant and Durian and Keywe were raised by their mother alone. He always had an affinity to magic and started as an apprentice at the age of eight with Dwyle a wizard who took a room in the tavern. He and his sister were different people, him being quiet and studious while her being outgoing, But they were always very close. At 17 tragedy struck while they were bickering and his sister was killed by one of his spells which was far more powerful than he expected. Racked with guilt, Durian did not speak for near a year. when he finally did, it was with two voices, not one - his own and his sisters. At the end of each day Durian insists on "time to quiet my mind". He is then silent for one to two hours and passes the time practicing with a light crossbow. He has become quiet proficient with it and has won numerous tournaments. After this time he often spends half the night studying magic. His mother contracted and died from Dark Garbon Fever when he was 24. This was when he decided to leave his village to find the world and what his place in it is. - His Mothers full name was Tropsy Talimar. She was more than just a "serving wench" after she gave birth, but tried her best to hide it (unsuccessfully) from her children - His Father's full name was Benolin Thorster and by all accounts he was a sorcerer. - Durian is always on the lookout for his father - several leads - but no luck finding him - Though a wizard, Durien believes he has some innate magic. - On rare occasions magic happens around him with Durian having no idea why or how it occurred. - When casting power (destructive) Spells he speaks in Keywe's voice - When support spells he uses durians voice - He is on good terms with Dwyle, his mentor, and will visit him when presented with a magic matter beyond his learning. Last edited by Arumbus; Jan 6th, 2013 at 03:40 PM. |
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