May I propose
Sir Galehaut then?
Application
Name: Galehaut
Race: Goliath
Class: Fighter
Description: Extremely tall, standing at 8 feet, and with dull grey skin, the intricate, black tattoo-like patterns which flow along his body are marred by the gallery of scars which appear to crisscross an abundant amount of his uncovered flesh. His head is completely lacking in any hair, leaving the black markings and his scars as his most prominent facial features, with brilliant green eyes which seem to glow slightly in low light, their sharp expression hinting at a barely restrained ferocity. Besides basic cleanliness and the minimum necessary to ensure practical functionality, neither his clothing nor his armor appears to be all that well kept. Sturdy looking, to be certain, but very much seeming dull and worn and in need of a good polish or rejuvenation with dyes. The only exception to this appears to be a necklace the goliath wears around his neck, a polished silver disc with a coat of arms embossed on its surface, a lion surrounded by stars. It shines brightly when it catches the sun and appears to be very much beloved even when the rest of his equipment is merely functional.
Character Concept: Son of the former Lord of the Distant Isles and young veteran of a war cut short before it could truly begin, the brilliance of the enemy who brought his father's campaign to a halt has been an ever-present shadow in his thoughts, so much so that it spurred him to return to the homeland of his former enemy in search of the knight who brought low the champions of the Isles. Grim and direct, with a humor that one could charitably describe as macabre and possessing a love for new challenges against which to measure the strength of his existence, Galehaut wanders Britannia, a stranger in a strange land, seeking to understand it's people to better bridge the gap between his own kin and Britannia. He also seeks the answer to the black knight's strength, hoping to make it his own so that he may one day claim lordship over the Isles like his father before him, and safeguard them from the dangers of the deep.
Backstory:
They had come as conquerors.
Generations of battle against an ancient enemy beneath the waves had instilled within the people of the Distant Isles a hyperinsular, deeply competitive and overly aggressive culture, one which shunned weakness and elevated those who accomplished great deeds among their people. All were told to aspire to become the greatest they could be within their domain, meaning the mightiest warriors would train diligently to be able to face any foe, the most cunning of hunters who could track any prey no matter the distance or terrain, the wisest of sages who would properly apply the knowledge and wisdom of their forebears, and the most bountiful farmers who would work their hands to the very bone to ensure their fields produced the grandest harvest. All who contributed to their great society were required to show that they are of worth or be brought low. This was why it was an honor for Galehaut, among all his brothers and sisters, to have been the one chosen to join their lord father in the invasion of Britannia, even though he himself was barely of age to wield a sword. There was nothing unusual made about the decision to attack the kingdom, the weak conquered the strong, and the Britons were small and weak, fractured despite their supposed unity, with factions within the kingdom vying for their own power rather than make decisions to benefit the whole. It was supposed to be simple, an invasion which would turn the kingdom into a vassal state to pay tribute, attacking from the sea and gaining a foothold before Britannia's full might could be rallied to drive them back. Another proving ground to show the superiority of their might, their proof existence to be found in their victory.
Galehaut thought back to all these assumptions as the defeated army sailed back home. As they returned in shame to the Isles with no spoils of war. As his father was stripped of his lordship of the isles and another was deemed more worthy to take his place, as was the tradition for those who failed grossly in their duty, and no duty was as important as guiding the Distant Isles to glory. All this because a single black knight had turned the tide, when victory should have been all but assured. One unknown warrior among the kingdom's vaunted defenders should not have been able to make such a difference. And yet they had danced across the field of battle, weapon in hand, felling the champions of the Isle one after the other, an unstoppable storm of steel and death. No movement was wasted, no blow deflected, whether they faced two, three, or ten altogether, the black knight was victorious. They broke the ranks of the invaders, and then their spirits. Britannia was given the time it needed to rally. The people of the Distant Isles were driven off, the new Lord was made to sign an armistice, and the war was over all too soon. The Isles were done with Britannia, instead nursing a bitter resentment at their defeat.
But not Galehaut. The war was over, and this festering resentment was unbecoming of a people who prided themselves on constant improvement. If they were to move on as a society, they would do better to understand Britannia rather than shun it out of bitter wounded pride. But there was something more. For Galehaut, when he thought back to his brief time at war, all he could do was remember the shining knight on the hill, who stood firm against impossible odds and turned the tide of a conflict in its infancy, and all he could do was wonder:
Why are they so strong?
It would be years before Galehaut stepped foot on Britannian shores once more, no longer a would be conqueror, but simply a wanderer in search of answers. And as he traveled the lands and faced its many trials, as he slaughtered bandits in their camps and slew beasts who would make a meal of him, he never lost sight of the beacon before him, the beauty of the black knight's prowess almost tangible in his dreams, a power he wishes to firmly grasp so that he may finally know in his heart the truth behind his people's defeat.
Roleplay Prompt:
Barn hay was surprisingly comfortable once one had grown accustomed to such accommodation. And after many long days on these new roads, Galehaut had grown quite accustomed indeed. Long, thick limbs tired from another day of travel, the goliath had been prepared to let sleep take him and drift off into the nightmares once more, the sounds of the dying and the crashing of impossible waves a nocturne which gave chase to the warrior till the break of dawn. Perhaps in a few more years, they would hurt less. If he lasted a few more years.
But all that aside, sleep would not come so easily to the goliath, as instead of visions of the past, he was being pestered by wayward spirits of the present.
"Why do you wanna be a knight?" Inquired one such spirit, a mousy haired human boy who had seen far too few winters to be interrogating complete strangers three times their size.
A gaggle of children nearly surrounded Galehaut as he laid down in his bed of hay, the rambunctious spawn of the farmers who worked this land. They had been fascinated with his appearance since his arrival, and now that night had fallen and their parents had gone to sleep, they'd taken this as their opportunity to strike. For his part, Galehaut was doing his utmost not to be rude to the children of his hosts, but he was so very tired, and had never been much of a conversationalist besides.
"Shouldn't you all be in bed?" It came out of his mouth as a half growl. Some of that just came naturally from his deep voice, but a good portion of it was the annoyance seeping through. The children picked up on none of it, of course.
"Bed times're for old people and babies!" Proclaimed another human child, a little girl in pigtails. "We're almost full grown anyways. We can stay up late as we want, long as our parents don't catch wind of us snooping about."
"And you wouldn't tell on us, right mister giant?" This third child was squatter than the other two, more thickly built despite their young age. Dwarf, if Galehaut had to guess. "A knight wouldn't tattle like that and get some poor youths in trouble."
"I am not a giant. And I'd take your claims of being grown more seriously if you were not small enough to swallow whole." The warrior shifted to his side and laid down in the hay yet again, deciding that perhaps ignoring the infants would discourage them from further conversation. "Just leave me be."
"Knights aren't s'pposed to gobble up children neither. Or anyone else too." The mousy haired boy again, undeterred by the goliath's dismissal, continued unabated. "Tell us! Tell us~! Tellustellustellustell-!"
Galehaut's head twisted sharply to face the child, his eyes set in a glare as they silently admonished, finally prompting the small circle of youths to back away from the goliath, lest they see just how many bites it took to chew them head to toe.
"Not so loud, please." He sat back up again, his features softening slightly as he beheld the curious youths. Ignoring them had been a failure, clearly, and he was getting to the edge of his patience, so perhaps it was time to bargain. "If I answer this one question, you will all return to your beds without bothering me further. Is that understood?"
Still apprehensive, the group of children looked to each other, then back to Galehaut, and nodded in unison, all taking seats on the barn floor as they waited for Galehaut to speak.
"I have fought many battles since coming to Britannia." Clearly and deliberately, so that he could be certain the children understood, Galehaut began his tale. "Brigands and monsters appear to plague your land, sprouting like so many weeds underfoot. So much so that I have never been left wanting for new conflict. Yet for all the troubles which torment this land your knights are rarely seen. And those I have seen in battle, while powerful, pale in comparison to the perfection I witnessed many years ago."
"I wish to become a knight because I remember a shining warrior who brought my people absolute defeat. Everything I do, I do to chase that impossible ideal. To know what drove them, to know the trials that forged such deadly grace, such martial beauty. To take whatever lessons of these lands have to offer bring them back to my people, so that they may truly grow beyond their defeat, and become all the better for it. So that I may become all the better. Ever looking forward, one must constantly grow or risk stagnation and death. Always."
"Now leave, before I decide to grind your bones for my supper."
Last edited by Crocodile; Feb 21st, 2021 at 01:27 AM .