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  #31  
Old Feb 4th, 2022, 09:00 AM
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Quote:
Originally Posted by Strangemund View Post
  • Bountiful Luck: This one requires prerequisite of being a Gnome, so I am not sure if you'd allow me to pick it, Wyn It grants the ability to have a PC reroll a Nat 1 by spending my Reaction on my turn, so long as they are within 30 feet of me and in sight. I like the thought of this conceptually for The Great Feng Wu, cuz I like the thought of her being somewhat of a lucky spirit for others, even though she's a hot mess. That said if rhaiber wants that aesthetic more for our non-binary babe Ruiying, then that just opens me up for the other Feats!
I'd like to stick to pure rules as written, so if you're not a re-fluffed gnome, then I'll have to say no on that, sorry. Lucky from the PHB is obviously a ridiculously powerful alternative, but that doesn't allow sharing luck. could you get a similar flavor by picking up a feat that gives you something like the Guidance cantrip, or that gives you some Battlemaster fighter maneuvers?

In the same vein, if either you or rhaiber do take gnome as your mechanical race, I would require you to have a size class of Small.
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  #32  
Old Feb 4th, 2022, 09:01 AM
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Tavern brawler seems like a great pick for the character because, as you said, just picking things up and whacking creatures with them seems like a lot of fun.

Skilled; do you envision The Great Feng Wu as persuasive? From your first RP sample it didn't seem like it but she was drunk so maybe we just caught her at a bad time. What skills do you have so far?

Observant also sounds fun.

A good one for Monks is Crusher; it lets you move enemies around when you hit them and gives people advantage when you score a crit. Lucky could work well for the character too.

Also, if Wyn doesn't want you to use Bountiful Luck because of race restrictions the two Dragonborn ones are worth looking at. Dragon Fear makes you scary and Dragon Hide makes you tougher. Which reminds me, Tough is good (if a little boring).
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  #33  
Old Feb 4th, 2022, 09:04 AM
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Originally Posted by Wynamoinen View Post
...could you get a similar flavor by picking up a feat that gives you something like the Guidance cantrip, or that gives you some Battlemaster fighter maneuvers?
Oooh, Martial Adept could be good! I've never played a Fighter but I hear good things about maneuvers and it could fit the character well.
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  #34  
Old Feb 4th, 2022, 09:20 AM
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See, this is why I come to you guys. It's way easier to make decisions with such smart, wise people around me. Because I didn't even know about the Martial Adept feat, and that, ooooh, that hits a lot of buttons for me. I have always really enjoyed combat that involves moving enemies around and putting allies into better positions, so if I can do that with maneuvers, I am sold!

And yeah, you are right, she's...she's not a Charisma character. Not really. Not at all. So, I am going with Tavern Brawler and Martial Adept, I think. Yes. Good. I like it. Thank you so much for your help you two~!!
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  #35  
Old Feb 4th, 2022, 10:36 AM
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Alright. I think I have completed The Great Feng Wu's character sheet and her Magic Item wish list.

Please feel free to double check my work in case I messed up any numbers, added something extra, or goodness knows what else!
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  #36  
Old Feb 4th, 2022, 11:33 AM
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Quote:
Originally Posted by Strangemund View Post
But Wyn does have a fair point that for something that involves shapeshifting, there are a TON of options for magic items. I know cuz I was looking at the list yesterday!
Ok, I think I may crowdsource ideas here too, just to make sue I don't miss anything. Other than the obvious Hat of Disguise, what are some good options? Ruiying needs something that will allow them to pretty much live in their disguise, so anything that has a once/long rest ability isn't really going to do the trick. And along with that, is there anything that allows you to change size by one category as part of the disguise? Because I would kind of need that in order to make the forest gnome a viable option (Ruiying needs to be able to pass as human and it's hard to be a 3-foot-tall courtesan).

And another question for Wyn: just want to make sure we are on the same page with regards to magic items. Are you saying that we can reskin them as being central to our character's being in order to mechanically create mythical beings? So with the aforementioned Hat of Disguise, would I use the mechanics of the hat, but be able to say that Ruiying gains its abilities as part of being a mythical fox-spirit or will I have to say they are actually wearing a physical hat and might run the risk of dropping it or having it stolen?
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  #37  
Old Feb 4th, 2022, 11:52 AM
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Quote:
Originally Posted by rhaiber View Post
And another question for Wyn: just want to make sure we are on the same page with regards to magic items. Are you saying that we can reskin them as being central to our character's being in order to mechanically create mythical beings? So with the aforementioned Hat of Disguise, would I use the mechanics of the hat, but be able to say that Ruiying gains its abilities as part of being a mythical fox-spirit or will I have to say they are actually wearing a physical hat and might run the risk of dropping it or having it stolen?
With some discussion and prior arrangement, yes, that is what I'm saying. I'd ask that mechanical requirements of magic items be met (class restrictions, attunement). And I can imagine situations were big effects might impact magic items, however fluffed (like an anti-magic shell or something). Some magic items are more prone to being temporarily lost (swords disarmed, Heat Metal targeting armor, an immovable rod being stuck in place) so I wouldn't want those "integrated". But for the most part taking player's magic items is a dick move for a GM, and so items that are difficult to lose (rings, Ioun Stones, tattoos, boots, etc), I'm definitely willing to work with players to integrate them seamlessly into a character concept.

With the Hat of Disguise example, it might be cute to say that your fuzzy fox ears hold your shape-changing magic. It's taking up space on your head, it's mechanically used like the Magic item. But in game its essentially part of you. I'd certainly approve an example like that.
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  #38  
Old Feb 4th, 2022, 11:54 AM
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Yeah, the size change thing is probably the big problem with being a gnome. It’s a shame Changeling from the Eberron book isn’t on the table.

Two levels of druid would get you wildshape and the ability to become a fox twice per short rest, and then Mask of Many faces allows you to swap anthro forms at will, but that’s two levels and an Invocation that you’re investing which is pretty expensive.

For magic items, Wand of Polymorph (v rare, attunement) has 7 charges and regains 1d6 of them each dawn. That could maybe work?
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  #39  
Old Feb 4th, 2022, 03:18 PM
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I thought about dipping into druid for the Wildshape, but since I'm already splitting between Feylock and Glambard, it seemed like a third class might dilute the character too much, and other than Wildshape the rest of the druid class isn't as much of a thematic fit.

I was already leaning toward combo-ing the Wand of Polymorph with either Mask of Many Faces or Hat of Disguise for the same reasons you mentioned. Unless any can think of a better way to make a shapeshifting trickster?
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  #40  
Old Feb 4th, 2022, 03:44 PM
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I wanted to chime in that I am reading the OOC, and I'll participate (I swear!). Just that work and some other life stuff has stopped me from having much in the way of blocks of time to work on Parvati or give thought-out feedback to anyone. I'm also far from a 5E expert, so others' feedback has probably been more valuable than my own!
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  #41  
Old Feb 4th, 2022, 03:49 PM
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That's the combination I'd go with! I did glance briefly at Illusionist's Bracers to see if it offered up a better pairing with Wand of Polymorph, but it wasn't what I remembered! Just offered you to double cast the same cantrip on a turn. But yeah, I think that going with that pairing of items outta play into the kitsune trickster well. Plus, if the wand is going be altered as a part of your character, like the hat snd ears, whst you could do is make the charges be your fox tails! Seven tails for seven charges!

Just a neat thought I had while I was looking through magic items again for you.
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  #42  
Old Feb 4th, 2022, 09:41 PM
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Okay! I'm working on Pavarti. It turns out that a fair number of the qualities I want to emphasize in her aren't all that emphasized / translated by the mechanics. But I'm working on it!

I think, so long as Wyn is alright with it, I am considering a single-level multiclass dip into Monk. My reasoning is generally that I think Pavarti is absolutely a vegetarian, and would balk at wearing the skin of a dead animal, so I kind of want to nab that unarmored defense (explained by Parvati's ability to see through the maia of the physical world). Is that something you're comfortable with?

Likely going with the Hermit background, for RP reasons mostly.

For skills, looking at Medicine, Survival, Perception, Religion, and Nature. (5 because I'm going Variant human)

Feats, looking at Alert and Telepathic... but since I'm also likely doing variant human, I'll have one more feat to go. I'm not at all sure what that last one will be.
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  #43  
Old Feb 4th, 2022, 10:07 PM
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Yes, of course, one (or more) level of Monk is fine. I do not put a ton of weight on the class mix proposed in the applications, as long as the build you settle on is in support of the character concept you developed.
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  #44  
Old Feb 5th, 2022, 04:14 AM
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I have finalised my magic item list and I am ever so close to finishing my character sheet (it's just these pesky spells!)

Wyn; would you mind if I swap one of the languages from the Acolyte background for Calligrapher's Tools? It just seems thematic.

Edit to add: I'm planning for Yangchen to be mostly focused on buffing allies. How about Parvati and Li Ruiying? Is there a theme to their spell choices?
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Last edited by Lazer; Feb 5th, 2022 at 04:20 AM.
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  #45  
Old Feb 5th, 2022, 08:38 AM
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Yes it’s fine to swap background features in that way. I think it’s actually standard PHB rules.

I haven’t done any character sheet reviews yet. If I don’t do it today, I will certainly do it tomorrow.
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