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  #31  
Old Jan 14th, 2021, 05:19 PM
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Quote:
Originally Posted by dbaque View Post
optional rule for some extra skill points to go around?
If you like though it is not necessary.
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  #32  
Old Jan 15th, 2021, 07:02 AM
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Ysolde: Would you like some extra skill ranks into skills like linguistics, geography, history and nobility to run a kingdom?
Sirviantis:Yes, please!
Can I have more background skill ranks? ...because... I'll give you no less than 50 RPXP for it!
that was a joke, ofcourse.
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  #33  
Old Jan 15th, 2021, 09:31 AM
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Just seeing this advert made me go back and start a new game of Kingmaker.
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  #34  
Old Jan 18th, 2021, 04:35 PM
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I was curious to know how settled the river kingdoms were. Would we have to/get to give away/divide lands, is there any infrastructure allready in place?
It was recently home to bandits, how recent is that? Do people know it's been pacified?
Is there room for our own initiatives? I have some ideas to stimulate trade, and since I'm hoping for a shot at the treasurer position I'd like to know if I'll be allowed to execute those ideas.
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  #35  
Old Jan 18th, 2021, 05:20 PM
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Quote:
Originally Posted by Sirviantis View Post
I was curious to know how settled the river kingdoms were. Would we have to/get to give away/divide lands, is there any infrastructure allready in place?
It was recently home to bandits, how recent is that? Do people know it's been pacified?
Is there room for our own initiatives? I have some ideas to stimulate trade, and since I'm hoping for a shot at the treasurer position I'd like to know if I'll be allowed to execute those ideas.
- There is currently little in the way of infrastructure.
- In the last couple years the Queen toppled the bandits. Yes people are beginning to settle new communities and are arriving to seek their fortunes.
- Absolutely. This is exactly what part of the game is about.
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  #36  
Old Jan 18th, 2021, 05:36 PM
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Allright, Golarion's agenda is set! Thanks Ysolde!
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  #37  
Old Jan 18th, 2021, 09:20 PM
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Quote:
Originally Posted by Sirviantis View Post
Is there room for our own initiatives? I have some ideas to stimulate trade, and since I'm hoping for a shot at the treasurer position I'd like to know if I'll be allowed to execute those ideas.
I don't know if this matters but I'm pivoting my application to be a druid and I have some ideas in using animals to stimulate and improve trade and the town in general as well
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  #38  
Old Jan 18th, 2021, 10:10 PM
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Max
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Name: Maximilian Wonder
Age: 25
Class: Bard
Role: Diplomat

Description: Lightfoot Halfling. 3’2” 42 lbs. Dark hair and brilliant blue eyes, usually with a gleam of mischief. Max enjoys life and enjoys his interactions with others. Diplomacy comes naturally to him because he truly wants the best for all parties involved.

Bio: Born to innkeepers from Restov, Max found that his gift for words and his strong sense of empathy was best used in helping others solve problems with a little friendship and diplomacy.

How do you know Merina Istara: Years ago, when Max first began his career in diplomacy, Merina was gracious enough to hire Max to settle a dispute between two important parties. Now Max is eager to continue helping others and helping the land live up to its potential.


 


I have had a few years experience in a “variant” Kingmaker campaign as the top diplomacy mainstay, but more so as an entrepreneur. I look forward to the opportunity to act more so as an advisor and diplomat, helping to shape policies rather than business ventures. This campaign seems ideal to spread my wings a little as the other players and characters do the same.
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Last edited by Classic Gamer; Jan 19th, 2021 at 06:33 PM.
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  #39  
Old Jan 19th, 2021, 01:43 AM
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App completed. Comments or suggestions welcome.
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  #40  
Old Jan 19th, 2021, 06:44 AM
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I have decided not to draw an app for this one. All the best wishes for your campaign and your game.
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  #41  
Old Jan 19th, 2021, 06:07 PM
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Barakas Urzog
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Name: Barakas Urzog
Race: Half Orc
Age: 24
Class: Inquisitor-Sacred Hunter
Alignment: Neutral Good
Role: Diplomat or the High Priests Enforcer/Investigator

Description: An imposing half orc at 6’6” tall with well-toned muscles and greenish skin. His fangs protrude prominently from his bottom lip. His red eyes gleam with cunning and contrast to his long black hair flowing down his back in a ponytail. His typical orcish ears are adorned with bone jewelry. He is usually dressed in black, whether it is his clothing or armor. The armor has the emblem of a sword stuck into a mountain engraved into it.

Background: Barakas Urzog was born into slavery and raised all over the River Kingdoms. His parents were both killed by bandits on separate occasions before he even reached his 6th birthday, not that he ever saw them after his birth. They were also slaves.
He was eventually rescued from slavery by a band of Gorum clerics and Inquisitors and raised in the church of Gorum. He got his freedom from slavery, but at the same time he was still beholding to the church that saved him.
On his 10th Birthday his training began. He trained in both clergy duties and martial skills. He found the ways of the inquisitor fit him well and he exceeded his peers on this path. As with all young clergy, once he reached his 18th year he was sent on various missions for the church to promote, protect and expand the church as well as protect the citizens of the realm. He has spent many years in the frontier of the River Kingdoms dealing with monsters and people and spreading the word of Gorum. On one such mission he saved the local Orc Chieftains son from a pack of wolves and was rewarded with a rare baby warcat, a prized kitten by the orcs. He raised and trained it as his own companion.
A couple of years later he was assigned to help Queen Merina Istara on several occasions as a diplomatic liaison with both the church and the local orc tribes as he spoke their language. The fact he was both part orc and part human made him perfect for that job. He was also the enforcer for the Church. Those who broke the law of Gorum or the kingdom faced his wrath.

How do you know Merina Istara: He has worked for and with her supporting the Kingdom in various dealings with the local Orcs (Tuskgorer’s) as well as dispensing justice for the church and keeping the people safe.

Last edited by Clawsome; Jan 19th, 2021 at 06:09 PM.
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  #42  
Old Jan 20th, 2021, 11:01 PM
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Quote:
Originally Posted by Norse View Post
I have decided not to draw an app for this one. All the best wishes for your campaign and your game.
Sorry to see it. Happy gaming!

Now I just need to actually create the table of applications....
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  #43  
Old Jan 21st, 2021, 04:41 PM
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I believe that Ursus is done at this point. Despite him being a complete departure from my initial idea
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  #44  
Old Jan 21st, 2021, 05:04 PM
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Application table
Player Character Race Class Governmental role(s) Status
Delpinator Nathanyellkelly Half-elf Ranger - WIP
Arjuna332 Durya Silverfan Half-orc Monk Warden WIP
Seekr34 Damon Downe Dhampir Rogue Spymaster Complete
Preacherwolf Ursus Etiam Elf Druid Doctor/Councilor/Worships ErastilHigh Priest Complete
Mrjoegangles Grym Banefinn Human Wizard Magister/Spymaster/Warden Complete ?
Noblestride Brundig Coincounter Dwarf Fighter/Inquisitor Treasurer/Spymaster Needs connection
Dbaque Calvin Ellison Aasimar Unchained Summoner Councilor/Diplomat/Warden Complete
Sirviantis Golarion Severineas Elf Arcanist Treasurer/Warden Complete
SelfAwareNPC 'Doc' Abner Halloway Halfling Cavalier Unknown Incomplete
Classic Gamer Maximiliam Wonder Halfling Bard Diplomat Complete
Clawsome Barakas Urzog Half-Orc Inquisitor Diplomat/High Priest/Enforcer/Investigator Complete

Just checking for the sake of communications, did you mean a table like this?

Also, I was wondering, what would the warden role include specifically? Is it captain of the guards or is there more involved?
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  #45  
Old Jan 21st, 2021, 08:16 PM
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Love this PC game, still slightly frustrated at not completing it yet
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Name: Molos Zoren

Age: 76

Race: Tiefling

Class: Unchained Rogue 2 / Magus 2

Role: Warden, Spymaster, Treasurer, Councilor, Minister of antiquities, Master of adventure.

Description: At a non-distinct height of 5'11" and an average, possibly slim build. It was actually Molos' ashen grey complexion which was most likely to gain attention, after all his horns were quite discreet and easily concealed by a hood.
Oh, there was his tail. That wasn't discreet! Long, leathery and nimble. It was dificult to keep out of view without tucking it under a chair or table.
His expression often encouraged others to leave him alone, not that he wasn't friendly but a lifetime of being unwelcome and drawing the wrong attention meant he did what he could to avoid it.

Bio: Like most Tieflings Molos never stayed anywhere for too long, it was usually only a matter of weeks before his lineage began to make others uncomfortable and he'd begin to encounter hostility from the sim ple minded folk.
At which point, you learn to survive, with a little of this and a little of that. He became good at staying out of sight, making every hit count and even a little self taught magic. Just from flicking through spellbooks he'd 'found', and now, here he was with a spellbook of his own and some genuine talent with blade and magic.
He'd just outstayed his welcome in the district of Mivon that he'd found himself, having heard of the adventure that awaits in the Stolen Lands. A new kingdom, where anyone could make a name for themselves and find a place without prejudice. Besides, he felt like he was getting fat and soft sat around the taverns of Mivon.

How do you know Merina Istara:
If he were honest, he'd confess that he didn't really know Merina. Although he did see her once, maybe in Pitax? He was struck by her hair, much like his. It was indeed rare to have hair as white as theirs, as absurd a reason this was, this and her reputation was enough to endear her to him. When he'd realised that it was Merina who'd claimed/saved the Stolen Lands Molos had set his heart upon travelling to aid her.
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Last edited by Kweheri; Jan 21st, 2021 at 10:25 PM.
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