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  #1  
Old Sep 17th, 2020, 04:18 PM
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West Marches

Game NameWest Marches
Game SystemDnD 5e
ThemeCampaign shared by multiple DMs and many players, with some one-shots and some longer arcs
Flavourtraditional; ranges from somewhat dark and creepy to slightly comedic
Plot Summary***Moderators - we do not need a new forum. This is for new ad generation.***

THE GAMEWest Marches is a shared world occupied by many PCs and run simultaneously by multiple DMs. As you participate you will likely participate in adventures with a variety of our DMs, and you may even be a DM yourself. Each adventure tends to be fairly short, 2-4 months of real time, though an individual adventure may be part of a much larger story.

We think West Marches has multiple advantages over most PbP games, including:
- Its survival doesn’t depend on one DM or some particular players.
- It provides DMs the opportunity to run small adventures.
- It provides players the opportunity to play without a long commitment.

The game also has a significant feature that you may like or dislike, or may grow to like: randomness in character creation (see below). This may prohibit you from making exactly the character you want and/or push you to play a character type you wouldn’t normally try.

West Marches characters level up by completing adventures. Adventure difficulty is pretty well standardized.

THE SETTINGThe West Marches setting is dynamic. The individual DMs continue to build it with a lot of individual discretion…and frankly not a ton of communication and collaboration. Does the setting contradict itself? Well, it is large; it contains multitudes.

The West Marches consists of Westhaven, where all PCs reside, and vast surrounding areas of unknown size. Westhaven is undoubtedly the only large cosmopolitan settlement anywhere within weeks of travel, but there are smaller humanoid settlements within reach. There is no regular trade or communication with those settlements, though. The overwhelming majority of Westhaven residents are immigrants from places across the sea to the east.

Westhaven stands secure, surrounded by a very substantial and well-defended wall. Inside the walls, one may find all of the necessities of the adventuring life, and many relative luxuries as well. The large majority of adventures occur in the wilds outside Westhaven.

PLAYERSAbility Scores. Generate six scores by rolling 4d6 and dropping the lowest roll. Keep rolling a fresh six scores until either you have at least two 15s or you’re otherwise happy with them. Then use those scores for your six abilities, but use them in the order rolled or reverse order – that is, either S/D/C/I/W/CH or CH/W/I/C/D/S.

It’s easy to do that by just using “rstat2.” Do your rolls in Lady Luck’s House in one post, editing the post to add more rolls as needed. Example:
 

There aren't two 15s, so I roll again.
 

And again.
 

Yeesh.
Dice * Roll: [using: rstat2]
4d6kh3mod 1, 6, 2, 3 (keeping 2,3,6) Total = 11
4d6kh3mod 6, 6, 5, 4 (keeping 5,6,6) Total = 17
4d6kh3mod 1, 4, 2, 2 (keeping 2,2,4) Total = 8
4d6kh3mod 4, 5, 6, 6 (keeping 5,6,6) Total = 17
4d6kh3mod 6, 1, 2, 3 (keeping 2,3,6) Total = 11
4d6kh3mod 4, 4, 6, 6 (keeping 4,6,6) Total = 16
total modifier: 8

These are some great rolls, that would allow me to be anything. I could have 11 STR, 17 DEX, etc. down to 16 CHR, or 16 STR, 11 DEX, etc. down to 11 CHR.

Races & Classes. All races, classes, and subclasses in official books, supplements, and unearthed arcana are available, with three (2.5?) exceptions:
- The Mystic is not available.
- When a UA races or class/subclass has been followed by a book version, the book version is the only one allowed.
- Re the "Class Features" UA, the parts about Sorcerers and Warlocks changing spells on short rest are not being used.

Hit Points. Max hp at first level. When leveling up, roll, then take either the roll or the average, whatever’s higher.

Starting Money and Gear. Starting money from background +25gp. Starting gear from class and background, except that you can swap in an armor or weapon that doesn’t cost more than 15gp than the original. (If you swap in something that costs less, you don’t get to pocket the gold.) Don't worry about counting arrows and bolts while adventuring, after buying your initial batch.

Character Sheets. Remember to make your sheet public. Please fill in every slot on your sheet other than XP and weight/location of possessions. Please provide a good description of every race, class, and background ability. The standard is that anyone should be able to run your character without referencing any outside material other than spell descriptions.

Please track all financials, including starting money, in the text box under the coin listing. As you go, you can track adventures completed and down time posts in the notes section at the bottom of the sheet.

Applications. When you’re ready, post in the Heroes and Heroines thread, including a link to your sheet (make it public!) and your rolls post. Please teach yourself how to make any image you use a reasonable size. (: Someone will contact you soon about approval, probably by PM.

Planning and Joining Adventures. Check out the On Your Shield thread for in-character posts and the Party Planning thread for OOC posts. If your character has a goal, that’s great! – let it be known. If not, a DM will choose. Either way, build a party and the DM will come.

Additional Characters. After completing at least one adventure with a character, you may create and submit a new character, generated the same way. You can only have one character on an adventure at a time, unless you are an active DM.

Character Death or Retirement

Unless there has been an in-game intervention (like Raise Dead), if a PC dies they are gone.

If your PC of second level or higher dies, you may start a new character at the same level as the old, with: 1) credit for the minimum number of adventures to reach that level; and 2) 25% of the total value of the old character's coin and possessions.

You may retire a PC at any time, or may choose simply not to use the PC for a while; just remember that must take each character you have made on at least one adventure before you may create a new one. If you choose to retire a PC, you can treat that as a death and follow the rules above.

DUNGEON MASTERSWe’ve had a rotation of 4-6 DMs for a while. We collectively decide game-wide decisions and otherwise loosely act mostly independently. Right now, each of us has a separate story arc covering multiple adventures, but we also do one-shot adventures sometimes.

We’re eager to bring new DMs on, and ready to help new DMs learn the ropes. It’s a great way to learn DMing without committing to a giant campaign.

Last edited by secretID; Sep 18th, 2020 at 06:17 PM.
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  #2  
Old Sep 18th, 2020, 11:02 AM
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Where does one find the game? Thanks
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Old Sep 18th, 2020, 03:38 PM
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The West Marches
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Old Sep 18th, 2020, 06:59 PM
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Quote:
Please teach yourself how to make any image you use a reasonable size.
How to do that?
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Old Sep 21st, 2020, 01:48 PM
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Quote:
Originally Posted by Daendil View Post
How to do that?
either use a conversion site like https://picresize.com/ *OR* when searching for images on google use the results with the smaller image size
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Old Sep 21st, 2020, 02:42 PM
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Originally Posted by Alemar View Post
either use a conversion site like https://picresize.com/ *OR* when searching for images on google use the results with the smaller image size
Thank you! Though I know those already. PicResize used to host the resized image but it doesn't seem to anymore.
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Old Sep 21st, 2020, 03:08 PM
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i am using imgur just make a profile and it works not too badly.
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Old Sep 22nd, 2020, 01:29 AM
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This sounds very interesting. As I'm new here, I'll have to look into all the fine points like how to use the dice rolling features and creating a board appropriate CS. I'll read more as I get time in the next few days.

EDIT: CS was not hard to figure out and I rolled attributes, so character is under construction.

Last edited by acgreen; Sep 22nd, 2020 at 01:43 AM.
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Old Sep 27th, 2020, 07:22 AM
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Can vouch for this game...? Forum? World?

It's useful to be able to play games in blocks of a few months, and dip in and out based on activity elsewhere. The GMs seem excellent, and the development of the world through reading a handful of older adventures is interesting.
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Old Sep 27th, 2020, 06:04 PM
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Very interested in this game, but I am not seeing where I post an application?
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Old Sep 27th, 2020, 09:10 PM
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New Player Links
Here is the player's subfolder.

Lady Luck's House the West Marches' die roller. Roll your stats here.

Heroes and Heroines thread is to post your created character for a DM to give it This is not approval to play as traditional applications, but a simple check to make sure your character was created mechanically correct.approval.

The Town Subfolder where you can find the Inn, peruse adventure hooks or visit an in character shop.

While your character is at the Inn, roleplaying finding a party, this parallel thread is also used for the same purpose: OOC party planning Just "qoute" the person above you and add your character to the list.

Once a party is formed, IC or OOC, have one player head over to the Request Game thread. This lets the DM's know there's a party ready to head out. It's usually whichever DM has room on their plate, which may mean a short wait if there's a lot of games. If you selected a hook that a specific DM is running, for example "Bloody Marches" or "Thunder and Fire", you may have to wait for that DM to be ready.
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Last edited by Trapper; Sep 27th, 2020 at 09:11 PM.
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Old Oct 4th, 2020, 03:50 AM
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Heya. A friend and I are interested in joining, and wanted to do with two Khenra twins.
Are they available to play as a race? From what I gathered, they are not exactly considered as official, so wanted to ask before applying.

Thanks!
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Old Oct 24th, 2020, 05:01 PM
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West Marches is an Open/Shared and multi-GM world. We are always open to new GMs. All we ask is that someone plays a game as a PC to learn the basics before GMing. There is a GMs guide and a group of GMs willing and able to help other GMs.
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Old Oct 24th, 2020, 08:43 PM
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Heya, Are you guys looking for potential GMs or more along the lines of players?
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Old Oct 24th, 2020, 09:17 PM
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Originally Posted by Arthilian01 View Post
Heya, Are you guys looking for potential GMs or more along the lines of players?
It is less ‘looking for’ and more ‘want to provide opportunities for’ GMs. We ask that players play one game as a PC before GMing. The West Marches format provides a ready pool of vetted players as well as an on-going world. Additionally, we provide support for aspiring GMs - from the West Marches Planning Guide to having a GM ride along on an adventure. As well, there is no long term commitment. You can run an adventure to get a feel for it.
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