New GM - question about traps - RPG Crossing
RPG Crossing Home Forums Create An Account! Site Rules & Help

RPG Crossing
twitter facebook mastodon bluesky

Notices

Reply
 
Thread Tools
  #1  
Old Jul 31st, 2023, 09:16 PM
Nidmm's Avatar
Nidmm Nidmm is offline
Mischievous Sprite
 
Tools
User Statistics
Last Visit: Aug 27th, 2023
RPXP: 548
Nidmm Nidmm Nidmm Nidmm Nidmm Nidmm
Posts: 282
New GM - question about traps

Hi all,
New GM, about to have players possibly encounter Scythe Blades. My question is, if a players rolls a stealth DC17 or do they see a clue that stops them from tiggering the weapons?
__________________
Reply With Quote
  #2  
Old Jul 31st, 2023, 10:50 PM
zevonian's Avatar
zevonian zevonian is offline
137 NPSG Graduates
 
Tools
User Statistics
Last Visit: Oct 15th, 2024
RPXP: 48214
zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian
Posts: 41,142
What system are you using? Usually spotting a clue regarding a potential trap would fall under some sort of Perception or Investigation type of check. So maybe you ask the player, "Hey while you're sneaking around, how about you tell me what all you're doing as you sneak?" Then decide what check they need to make.
Reply With Quote
  #3  
Old Aug 1st, 2023, 07:05 PM
jj_wolven's Avatar
jj_wolven jj_wolven is offline
*woof*
 
Tools
User Statistics
Last Visit: Oct 8th, 2024
RPXP: 8153
jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven jj_wolven
Posts: 19,010
In most d20 based systems Stealth has nothing to do with spotting traps, it is as zev said. They only get an automatic roll without actively looking if they have an ability like the rogues.

-me
__________________
Just started a new job. Working on getting my time straight.
Reply With Quote
  #4  
Old Aug 4th, 2023, 08:24 PM
Nidmm's Avatar
Nidmm Nidmm is offline
Mischievous Sprite
 
Tools
User Statistics
Last Visit: Aug 27th, 2023
RPXP: 548
Nidmm Nidmm Nidmm Nidmm Nidmm Nidmm
Posts: 282
Quote:
Originally Posted by zevonian View Post
What system are you using? Usually spotting a clue regarding a potential trap would fall under some sort of Perception or Investigation type of check. So maybe you ask the player, "Hey while you're sneaking around, how about you tell me what all you're doing as you sneak?" Then decide what check they need to make.
Thanks so much Zevonian for reaching out. (And thank you as well for letting me know about the old thread that I asked the same question I posed here. I wasn't sure where to ask it to find assistance, so I took a shot.)

I am running Pathfinder 2e game.

The players and I figured out the perception for that.

I was wondering, if you had any thoughts about an encounter that will be happening next Monday.

The players are in a hollowed out mountain and will be engaging with a dragon, I have difficulties with spatial awareness. How big should the cave be? The dragon is large when I looked it up, Archives of Nethys talks about the creature being taking up a 10'by 10' space...can't visualize that...but how big should the cave be?
__________________
Reply With Quote
  #5  
Old Aug 4th, 2023, 08:25 PM
Nidmm's Avatar
Nidmm Nidmm is offline
Mischievous Sprite
 
Tools
User Statistics
Last Visit: Aug 27th, 2023
RPXP: 548
Nidmm Nidmm Nidmm Nidmm Nidmm Nidmm
Posts: 282
Quote:
Originally Posted by jj_wolven View Post
In most d20 based systems Stealth has nothing to do with spotting traps, it is as zev said. They only get an automatic roll without actively looking if they have an ability like the rogues.

-me
Thank you for touching base and helping me with that jj wolven.
__________________
Reply With Quote
  #6  
Old Aug 4th, 2023, 09:21 PM
zevonian's Avatar
zevonian zevonian is offline
137 NPSG Graduates
 
Tools
User Statistics
Last Visit: Oct 15th, 2024
RPXP: 48214
zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian zevonian
Posts: 41,142
Typical mapping is 5' x 5' squares. So, if you're using miniatures, where one character takes up one square, the dragon would take up 4 squares, as in two by two.

No minis? No worries. Get a piece of graph paper. Pencil in a two by two section of the paper. That's your dragon base. Draw wings and a tail on it for fun if you want. Now, think of how much room the dragon would need to stretch its wings, count it's treasure. Draw a circle, or oval, to designate the cave. You need the whole paper? Use the whole paper. That's how big your cave is if you want it.
Reply With Quote
  #7  
Old Aug 5th, 2023, 04:39 PM
Nidmm's Avatar
Nidmm Nidmm is offline
Mischievous Sprite
 
Tools
User Statistics
Last Visit: Aug 27th, 2023
RPXP: 548
Nidmm Nidmm Nidmm Nidmm Nidmm Nidmm
Posts: 282
Quote:
Originally Posted by zevonian View Post
Typical mapping is 5' x 5' squares. So, if you're using miniatures, where one character takes up one square, the dragon would take up 4 squares, as in two by two.

No minis? No worries. Get a piece of graph paper. Pencil in a two by two section of the paper. That's your dragon base. Draw wings and a tail on it for fun if you want. Now, think of how much room the dragon would need to stretch its wings, count it's treasure. Draw a circle, or oval, to designate the cave. You need the whole paper? Use the whole paper. That's how big your cave is if you want it.
Thanks so much for the advice, I am off to grab paper and stretch my stick dragon art skills

Much appreciated.
__________________
Reply With Quote
  #8  
Old Aug 7th, 2023, 07:51 AM
orcbane's Avatar
orcbane orcbane is offline
Pronouns: he/him/precious
 
Tools
User Statistics
Last Visit: Oct 2nd, 2024
RPXP: 12614
orcbane orcbane orcbane orcbane orcbane orcbane orcbane orcbane orcbane orcbane orcbane
Posts: 8,722
Here's an excellent guide to good Traps, including 3 things all traps should have:
At least one part of it is immediately visible.
It allows interaction and investigation.
it has impactful consequences for the victim.

Full blog post: https://www.bastionland.com/2018/08/34-good-traps.html
__________________
Play-by-Post Safety Tools
Reply With Quote
  #9  
Old Jul 20th, 2024, 10:43 AM
theslayer theslayer is offline
Wyrmling
 
Tools
User Statistics
Last Visit: Jul 20th, 2024
RPXP: 80
theslayer
Posts: 4
I want to know what traps I can use for a warfare/tomarrow war campaign (It involves monsterous white spikes)
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 08:19 PM.
Skin by Birched, making use of original art by paiute.(© 2009-2012)


RPG Crossing, Copyright ©2003 - 2024, RPG Crossing Inc; powered by vBulletin, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd. Template-Modifications by TMB