Character sheets have more than enough room to explain its content when the PCs are level three, but barely have enough lines to hold all the abilities of this kind of character. Use this space to give breakdowns of bonuses and keep an eye on bonus types, give an idea of ability combinations, the why/how your tricks work, special conditions for skills/feats/abilities, etc. I am going to rely heavily on trust and assume you know what you're doing and what you've put together is done honestly. This section isn't a place to "air laundry" or give anyone more opportunity to nit-pick a build. It's just a handy resource for me to keep track of what's going on and why.
Include a sheet preview here, the code looks like this: [nsheet]your character's sheet number[/nsheet]
This necessitates you use RPGx's in house character sheet profiler; no quarter for Myth-Weaver heathens. I also use the attribute summary, so keep your sheet current.
Keep it in a spoilerbutton, as it makes scrolling the thread easier.
Character sheets have more than enough room to explain its content when the PCs are level three, but barely have enough lines to hold all the abilities of this kind of character. Use this space to give breakdowns of bonuses and keep an eye on bonus types, give an idea of ability combinations, the why/how your tricks work, special conditions for skills/feats/abilities, etc. I am going to rely heavily on trust and assume you know what you're doing and what you've put together is done honestly. This section isn't a place to "air laundry" or give anyone more opportunity to nit-pick a build. It's just a handy resource for me to keep track of what's going on and why.