#16
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DM: EngrInAZ Current roster: Raylorne as Dresden zebedee as Durndin Kilgore Trout as Javek zevonian as Mister Ray Squeak as Ghost Inem as Aria The Reasons: This has been one of the best games I've had the pleasure of playing across tabletop and PbP. Granted it's taken us a year and a half to cover here what would've taken a handful of tabletop sessions, but those would've been some epic sessions indeed. The writing has been outstanding, and the characters have an incredible quantity of personality. While the group hasn't actually made it to the temple yet there has been quite a significant amount of adventure as the group has worked towards the initial quest of clearing some bandits from a nearby moathose. Even though the players have been together for nearly two years now the party still has the feeling of people who've been together for the roughly 72 hours of game time that has elapsed. Also like Zev pointed out above, we haven't had to acquire any additional players to fill our ranks. Given the nature of PbP that has to account for something special in a game. Link: I'll direct people to a point in time earlier in the day from Zev's link. The group had been looking for a magical axe, and upon finding it Ghost decided to take his prize and flee. Interparty conflict doesn't always tend to go very smoothly, but I felt this situation only helped bring the group closer together after the dust had settled. We're all going in the same direction, but each of the characters still have their own agenda.
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“Squeak is right" - Dirkoth |
#17
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CO-DM of The City of Endless Arenas - We're always looking for new players!
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#18
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Name: Legacy of Fire
DM: Pig Players: ShinobiMaster123, Aerondor, Ekidnu, Squeak and Admin TeufelHeunden I'm seconding Sass' nomination for Legacy of Fire, although mine won't be anywhere near as fancy as his nomination. Here is a reader's digest version of why you should chose this game. Pig is the best DM in the business. Not only has he consistently avoided the dreaded DM burnout for over 2.5 years. Each post he makes is incredibly thorough, incredible detailed and well written. When you go through the links that Sass provided, that much will be absolutely clear to you. His maps are incredibly detailed, whether for an overview or during a fight. Yes, we do have amazing players as well, but it takes a quality DM to motivate his players to invest themselves into the depth of their PCs. He has successfully fostered an atmosphere where his players really about what is going on. There are no quick 10 minute posts written in this game. Each and every post from each player is well thought out and well written rather -- because we all care about creating a narrative. I know we are allowed to post two links to the game, but I'd rather have voters focus on one, simply because there is so much to read under this one group of posts. The link is for our 'Stories of the Past and Present'. This is where the players are with xpencouraged to go into more depth in some form about our characters and our surroundings - ranging from world building to character introspectives. Every single player in our game has submitted one of these stories and it really helps build a connection to their PC and make them want to become a part of the story. TO DATE, 54 55 OF THESE STORIES HAVE BEEN WRITTEN! That is not a typo,it is a real number. For those wondering what book to read next, I would suggest spending the time to read the stories written by the players of this game. HERE is a link. Each post is a stand alone story and you can see that each of them required a lot of thought and effort from the PC's involved. That kind of effort wouldn't happen if this wasn't a Hall of Fame caliber game. Last edited by Squeak; Aug 15th, 2016 at 10:59 PM. |
#19
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Name: Knick Knacks of Doom
DM(s): DraconigenaArma - The Original Dragon Man Current Players: brann miekka, dbaque, goplayer7, MagicallyMusing, Valistar, Bio
Links: The Dream Sequence (One may need to read a bit further than the 10 post recommendation to get the full affect)
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PathfinderSRD 5eSRD PF2 SRD Genesis 2: When God took a spare rib, and turned it into prime rib. "Funny, but you are cruel, cruel Bio." ~Dbaque |
#20
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Name: Tales of the 13th Age: Wyrd of the Wild Wood
GM: Aethera Start Date: July 1, 2015 Current Players: driftwood playing as Moonbeam Crystal, the hippie druid JonnyGulliver playing as Forsythe Granger, the deep woods hunter Ion2Atom playing as Ronald Gower III, the rogue/sorcerer deceiver Avner playing as Alistair "Bones" Grimsbane, the skeletal barbarian Former Players BrassDragon as Firali, a former Black Fang assassin Arkham81 as Kaminos, Darkskye prison medic Syne as Senoel, a disillusioned Imperial hero Reasons for Nomination: I could go on forever about how much fun this game has been to GM and how great my players are, but I'll try to keep it short. I'm running an adventure from the "Tales of the 13th Age" collection (effectively an Adventure Path for their version of Organized Play) that has the PCs starting out on the floating maximum security prison of Darkskye Island, where the prisoners mine the magical crystals that are used across the Dragon Empire for various magical purposes. Unfortunately for prisoners, guards, and guests alike, the island didn't stay floating for long. As I wrote in our Chronicles of Wyrd summary thread (which you might find useful as an overview of the game), they had to battle their way out of the prison before it crashed in the woods, and then find their way from the middle of nowhere back toward civilization. The first link below is from shortly after their splashdown in a pond in the Wild Wood, and what they found afterward. They've managed to survive the island's crash without getting themselves killed. They've managed to pass through the first part of the woods, where the wildlife has taken on a chaotic and definitely dangerous slant from the riotous wild magic of the crystals which scattered all over the woods when Darkskye Island started falling from the sky. They're now in the deep woods, and while there is a new landmark (a tower on the horizon) to progress toward, they're finding any number of obstacles hidden here, from ancient graveyards of an earlier age to angry owlbears. What else will they find in the depths of the Wild Wood? Links to Amazing Content:
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So long, and thanks for all the amazing games.
pronouns: she/her ✦ On indefinite hiatus. My Site Shtuffs ✦ Ask Me Anything Last edited by Aethera; Aug 15th, 2016 at 12:32 PM. |
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