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Old 06-05-2020, 09:16 PM
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Really fun game by Drachenspirit

Game NameFREE THE DRAGON
Game SystemDnD 5e
ThemeHigh Level Survival and Reward. Uncovering the Mysteries of an Ancient Prison. Plane Jumping.
FlavourDungeon Crawl with the worst things imaginable inhabiting the rooms, halls and walls.
Plot Summary

Overview
:


"Uncover the secrets of a long lost Prison Crypt in this adventure for the world's greatest roleplaying game."


SettingPlayer Hook -
right-aligned image
- As you lay sleeping an Adult Silver Dragon comes to you in a dream. You later come to realize that this dream came to you by a powerful version of the "Dream" spell.
You see ruins in this dream and snapshots of ancient documents with the name 'Shazul's Citadel scrolled up on them. The Silver Dragon's name escapes you, but he is begging for you to join others he has reached out to, and to come and free him from his prison.
He offers to take you to his treasure hoard on some high and treacherous cliffs in some rugged Mountains you do not recognize if you and the others free him.
This is the good part of the dream.
You also see flashes of a powerful tribe of ogres, accompanied by Oni who are guarding the way into the prison. Images of Aberrations fighting a long drawn out war against powerful Metallic Dragons are intermixed with everything. You get glimpses of a powerful Tiefling Necromancer, and an imposing massive structure of black adamantine. Inside the structure dragons are chained behind bars and all manner of horrors and deadly beasts roam freely.


How Did I get Myself Into This?!***

Maybe that's more of a "why" than a how, but both apply. I am referring to your character here and how they "feel" about this Campaign. Make no mistake, this is a Campaign even though it is a Dungeon Crawl almost 100%. It is a series of multi-leveled "places."
So, what I'd like is for you to write up two scenarios that your character has been in that answer the above question in two of three ways. One scenario for one way they would answer, and one for another.

1. Eeyore - If you're not familiar with who this character is, then look it up. Basically, Eeyore would speak and answer this question with great pessimism, extremely low motivation to change said situation, and a resigned matter-of-fact attitude. But, he's not a quitter.

2. Deadpool - Same as before, if you don't know who this is, look it up. Mr. Pool would speak and answer this question in several ways depending on which way the wind was blowing on any given day ending in "y." The direction he'd take in answering the question would mostly end up with the "how he got here", but not taking his mind off the end goal. The answer could go into a diatribe about peeling labels off blenders that are yellow in color, and end up describing how close he is to the goal, while totally forgetting how he got himself into this, or just not caring. If you choose this one, really have fun with it.

3. "Wash" - If you don't know who the character "Wash" is from "Firefly", look it up. And, just let me say you're missing out. Anyway. Wash would answer this question with humor and with high optimism. He'd also let it be known that he wasn't only doing it for himself, but because it was the right thing to do. "I've been in a fiery dungeon before. Well... I've been in a fire. Okay... Actually, I was fired... from a fry cook opportunity, but I can handle myself! Just tell me what someone who knew what they were doing in this situation, would be doing if they were here instead of me. :big grin:



InfoWhat am I looking for?

Playerwise - Excitement.

How's that? Yes, excitement, or more to the point a "want" to be in the game and genuine interest to get to know your own character, and the other characters in the game; both from a character standpoint and a player standpoint.
Here is a fine and awesome example of what I mean. This link is from a game I was in for over 2 years. The DM, and the players were fully invested, and you can tell by the posts as you read through them. There was adventure, danger, combat, treasure, character growth and character death. The player's played off each other and the DM very well, and in turn challenged each other and the DM to rise to a high level of Play by post. All involved truly loved the game, just ask them.

In this game, which has just begun, the players have started, but so far three of them are having pie at a farmer's house where they went to get horses. The other two of the group are taking their time gathering information while one of them just tried to trick the other into offending a rather large bartender when the matter of an old bar tab came up. Now, if they get too far off track, I (as the DM) will get them back on of course, but this is their game. This type of play so far has challenged me, and I've had to rise to the "level" of their play.

I could go on, but I hope you get my point. I don't want to give limits and instructions on what to post, or how long a post should be. If you are vested in the game, that will come out with almost every post.

Can we recreate what I'm referring to? Not exactly, but we can recreate a sense of this in a new game.
So, that's all I ask of you as the player. Be excited, and be invested. You do that, and I'll do that, and we'll have an awesome game.

Also, be nice. Life is short, and we all get enough ugliness from others out in the real world. Site rules apply on conduct.

DMwise - I want to learn all the "ins and outs" of 5E and this game will do just that. I want to get more familiar with the system, and aside from following "the rulebooks" you, the player can teach me as well. If I'm wrong on a ruling, I want to know. How else am I going to get experience in the system? If I think you're wrong with something, it means I'm not sure, and it will be a learning experience for one or both of us as we figure it out.
In the end, a rule may be bent or ignored for the greater good of the story. But, that will be my call.

Details
  • Setting: Forgotten Realms
  • Starting Level: 12
  • Allowed Sources: Player's HandbookPHB, Dungeon Master's GuideDMG, Xanthar's Guide to EverythingXGtE, and Sword Coast Adventurer's GuideSCAG. UA material only at DM's discretion. No other sources, don't ask.
  • Attribute Scores: We will be doing 4d6 drop lowest at creation. Or, you can take the 27 point route. Once the choice is made, there's no changing. Please do not roll here. Roll HERE! Note: Iíll allow rerolling only the second 1 in 4d6. You may reroll that "second" one if it comes up a one again until it doesn't. If you get a third or fourth one on the 3rd and fourth 4d6, that's fate and you're stuck with them.
    HP:Max at first level of Class, then Average or roll every level thereafter. You can alternate if you like as you level the character up, but it must be clearly stated when you do so, or you take the lowest.
  • Alignments: Neutral or Good
  • Gear: Straight from DMG - 5,000 gp plus ld10 x 250 gp, three uncommon magic items, one rare item, normal starting equipment. You may spend your gp at normal PHB prices for mundane items and common magic items at 100 gp per, including Healing Potions at 50 gp per.
  • Pantheon: Forgotten Realms
  • Multi-classing: Is allowed but limited to one. Main Class + Secondary Class. Also make it believable/PC-background relevant.
  • Post Rate: Minimum of 1-3/wk as long as the "1" isn't consistent. This is very important as PbP is a LONG process. I am available most days during the week, and some on weekends.
  • Party Size: 6 PCs
  • Resources: We will use RPGX for most everything including posts, sheets, and rolls. Will also be using Roll20 for maps. You don't need to really know how to use Roll20 so much, except to see enemies and understand the layout and mapping of the "dungeon."

ApplicationsWhat do I want in your app?
  • Your typical app; Name, class, race, appearance, 5e background, two personality traits, ideal, bond, flaw.
  • Post a pic of reasonable size, and be sure to add it again after you resize it to at least 250x250px, please so I can use it as a token on Roll20.
  • A backstory that includes a few things:
    • Their story, of course
    • Their hometown/origin here in Faerun
    • Why has your character decided to do this?
    • What is their over-arching goal? {Their goal does not need to be within the confines of this adventure, this can easily be a stepping stone in their journey. But having a driving force often brings more life into the character, I find.note}
    • "How did I get myself into this" writing sample 1.
    • "How did I get myself into this" writing sample 2.


Q&AHere are some questions and answers that I have fielded so far:

Question: Is there the 'Eeyore' way, the 'Deadpool' way, and the 'Wash' way, or did you just happen to provide three examples?
Are you asking us to write up two different scenarios for how our characters drew the interest of a silver dragon, or two different scenarios where the character asks themselves 'how did I get into this'?


Answer: For the the scenarios, I'm looking for two distinctly different examples wherein the character is asking themselves the question. Choose two of the three "ways", and script as you see fit. As long as they are different, I don't care if you chose the "Wash" way and it sounds like the Eeyore way, or whatever. I'm just looking for creativity and writing styles.
In summary, I'm just looking for two different reactions from your character in stressful situations. Either hopeless or pessimistic, or just disconnected and random, or hopeful and upbeat. Pick two. Don't stress over this too much. Really just looking for writing styles and how well you express your character in a given situation.


Question: I'm not all too familiar with the DnD Lore; apart from the pantheon, is there lore associated with Faerun that I need to be caught up on?
Answer:You don't have to know much about the Forgotten realms lore for this game really. There will be references, and should travel go to a place your character is from or may have been, it will affect what they know. So it's really the regional stuff. In the PHB, it mentions different ethnicities and how they'd look, and names and such. That's all you'd really need to be generally familiar with. Any questions you have on this front, I'd be more than happy to give you links and info.

Question: UA Ranger allowed?
Answer: That Depends on what Ranger

Question: Artificier allowed?
Answer: Probably. Have you RP'd an Artificier before? If so, are you comfortable enough with the subclass and it's "mechanics?"


TimelineApplication Deadline - June 23rd (10 PM CST) Beginning Date of Game - July 10th at the latest. Well, it is summer time and I have turned the July 4th weekend into a 6 day weekend. I would like to get started on a fresh note, and would hate to give the beginning a half hearted effort. So, between acceptance and kickoff, everyone will work on making their sheets, combining backstories if necessary, and getting to know one another. There will be an "open RP" thread to chat back and forth In character.Why so long?
At game start, I will divide up all "gathered" or "scribed" information for the prison and divide it into 6 parts. I will give one part to each character and each will share what they've found with the others via roleplay in the Game thread.
Once all the information is "out there", the journey to the prison will begin.

Note: Character death is a possibility, and if it happens to your character, you will have the opportunity to either roll up another character, or step away and let someone else come in who put an app in before game start.

CURRENT APPLICATIONS
RPGX Member
Name
Class Beginning Background Race
What made me smile
Status
WhovianBeast
Khyba
Paladin, Oath of Conquest
Mercenary Veteran
Half-Orc a Half-orc knowing (and liking) both parents, and fighting with her father APPROVED
Niyaga
The Malavian
Wizard
Faction Agent
Human We still have Oghma, and that danged 4th wall APPROVED
superstrength79
Bizender
Fighter 2/Wizard 10 (WarMagic)
Sage
Warforged Piglet, also "Dragon had a thick booty" stands out APPROVED
Mythrandil
Aust Falone
Bard - College of Lore
Faction Agent
Half-Elf, Drow Heritage Conversing with a skeleton about a Servant's Privy APPROVED
Silim
Kurzin
Cleric - Trickery Domain/Monk (Undecided)
Urchin
Ghostwise Halfling "The Eeyore", the whole thing. Loved it. The scenario/short story pulled me in APPROVED
JaredSyn
Theren Oakenheel
Ranger - Hunter Enclave
Urban Bounty Hunter
Wood Elf That both writing samples sound like Deadpool to me. The prancing pony and the mimic groin shot APPROVED
The Rat Queen
Helja Balderk
Cleric - Life Domain
Acolyte
Gold Dwarf The Affinity - if you will - between the two writing samples. The packing of items and the "shove" for shoving thoughts aside. Shows her personality in both very well APPROVED
Silk
"Nim"
Rogue - Arcane Trickster
Urban Bounty Hunter
Gnome Popping out of shadow to do the "on the one hand" bit APPROVED
Kshnik
Javern Osmaplite
UA Ranger-Gloom Stalker 5 / Rogue - Arcane Trickster 7
Soldier
Mountain Dwarf The many sighs of Javern & 'Frak the Elves and Orcs!' exclamations APPROVED
Ghost6442
Frulr, Bear of Narfell
Barbarian 10 / Rogue 2
Outlander
Human Breaking 4th wall in both writing samples, Frulr speaking to himself both in and out of character, and nod to Firefly (awesome) APPROVED
PaladiaMors
Lyranoth
Barbarian/Fighter
Outlander
Lizardfolk At the wire, so none Incomplete at time extended deadline closes


 
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Last edited by Drachenspirit; 06-28-2020 at 02:20 PM. Reason: hit me with a secret tag on what changed recently above under Settings, Info, or Details, and if first, you will get a bonus!
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Old 06-05-2020, 10:35 PM
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Quote:
Originally Posted by Drachenspirit
So, what I'd like is for you to write up two scenarios that your character has been in that answer the above question in two of three ways. One scenario for one way they would answer, and one for another.
Is there the 'Eeyore' way, the 'Deadpool' way, and the 'Wash' way, or did you just happen to provide three examples?

Are you asking us to write up two different scenarios for how our characters drew the interest of a silver dragon, or two different scenarios where the character asks themselves 'how did I get into this'?

I'm not all too familiar with the DnD Lore; apart from the pantheon, is there lore associated with Faerun that I need to be caught up on?

I'm generally interested, though, so consider this Posting Interest.

Last edited by WhovianBeast; 06-05-2020 at 10:35 PM.
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Old 06-05-2020, 10:46 PM
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Quote:
Originally Posted by WhovianBeast View Post
Is there the 'Eeyore' way, the 'Deadpool' way, and the 'Wash' way, or did you just happen to provide three examples?

Are you asking us to write up two different scenarios for how our characters drew the interest of a silver dragon, or two different scenarios where the character asks themselves 'how did I get into this'?

I'm not all too familiar with the DnD Lore; apart from the pantheon, is there lore associated with Faerun that I need to be caught up on?

I'm generally interested, though, so consider this Posting Interest.
You don't have to know much about the Forgotten realms lore for this game really. There will be references, and should travel go to a place your character is from or may have been, it will affect what they know. So it's really the regional stuff. In the PHB, it mentions different ethnicities and how they'd look, and names and such. That's all you'd really need to be generally familiar with. Any questions you have on this front, I'd be more than happy to give you links and info.
For the the scenarios, I'm looking for two different scenarios wherein the character is asking themselves the question. Choose two of the three "ways", and script as you see fit. As long as they are different, I don't care if you chose the "Wash" way and it sounds like the Eeyore way. I'm just looking for creativity and writing styles.
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Old 06-06-2020, 02:11 AM
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Character Application
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Name: Helja Balderk
Class: Life Cleric
Race: Gold Dwarf
Appearance: A determined-looking female dwarf standing a little over four feet tall, perhaps slightly less stocky than many of her kin. Long brown hair in a carefully plaited braids and bright amber eyes, with dusky, light tan skin. A silver amulet around her neck shows two simple rings interlaced visible over the finely-crafted chain mail armor fitting comfortably over her body. A warhammer and a throwing axe hang from her belt, and a shield slung over her shoulder shows the same two-ring image as her amulet. Despite her fierce expression, her eyes show a great depth of emotion and kindness, and the corner of her lip curves upward slightly in a slight smile.
Background: Acolyte
Personality trait 1: I am tolerant of other faiths and respect the worship of other gods.
Personality trait 2: I face problems head-on. A simple direct solution is the best path to success.
Ideal: Charity. I always try to help those in need, no matter what the personal cost.
Bond: I will do anything to protect the temple where I served.
Flaw: My piety sometimes leads me to blindly trust those that profess faith in my god.
Backstory:
Helja originally hails from the Giant's Run Mountains, west of the Vilhon Reach in the Shining Plains. Growing up in the Iltkazar Range, she saw strife from a young age, as her people battled goblins, ogres, denizens of the Underdark, and lived under the constant threat of dragon attack. She has a twin sister, Ilde, thanks to Moradin's Thunder Blessing upon the dwarven people, and both sisters had a fierce determination to help their people, and the world. But while Ilde chose the martial path of the warrior, Helja herself entered service to The Revered Mother, becoming one of the faenor in service to Berronar Truesilver.
One night, she had a powerful dream featuring a silver dragon being imprisoned by ogres, begging for freedom. Upon waking the next morning, she immediately confided in her superiors, who advised her that the dream was a message from Berronar, and that she must quest to find the silver dragon, whatever it may be, and release it. They also forbade her from speaking to anyone about the quest, especially her sister, though they would not explain why she would forgo such useful aid. Without questioning the wisdom of her leaders, she packed her belongings and slipped out of her home, letting her instincts guide her.
Why has your character decided to do this? She follows the instructions of her church leadership to complete a quest given from Berronar. On a more personal level, she believes the dream was indeed granted by her goddess, but may in fact be more of a metaphor than literal. While a silver dragon is purportedly a powerful ally of good, the presence of the ogres, long-time foes of her people, and the silver of the dragon to match her symbol, makes her suspect that there is more to this than it would seem.
What is their over-arching goal? Aid and protect the dwarven people, and spread the word of Berronar Truesilver. Deep within her heart, though, she is one of a growing percentage of dwarves who find the current church a bit too conservative and restrictive, though she is not yet harboring thoughts of abandoning her faith or her people. This schism disturbs her deeply, though she is not yet aware of how to deal with the issue. She hopes her current quest will provide insight as to how she should proceed.
"How did I get myself into this" writing sample 1:
 

"How did I get myself into this" writing sample 2.
 
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Last edited by The Rat Queen; 06-13-2020 at 11:37 AM.
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Old 06-06-2020, 03:03 AM
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I'm afraid I have to withdraw for now. Can't muster enough headspace recently to get into character.

Last edited by buzzlitebeer; 06-16-2020 at 08:57 AM.
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Old 06-06-2020, 10:59 AM
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Application for Khyba
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Character Sheet
Name: Khyba
Race:Half-Orc
Class: Paladin - Oath of Conquest
Alignment: Lawful Good
Background: Mercenary Veteran
Deity: Tyr
Personality traits: Being an orc and a seasoned warrior, it takes a lot to frighten me; I can stare down a hellhound without flinching. I judge people by their actions, not their words.
Ideal: As Tyr commands, so it should be; I do what I must, and obey just authority.
Bond: To betray a soldier in arms is to betray yourself; I will never leave a friend behind.
Flaw: An orc is proud, a soldier is true, a paladin is sure; I'd rather eat my armor than admit when I'm wrong.

 

 


 

 




 

Last edited by WhovianBeast; 06-14-2020 at 05:42 PM.
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Old 06-06-2020, 02:39 PM
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Application
 

Character Sheet


Additional Information
 

 



Last edited by Mythrandil; 06-14-2020 at 05:22 PM.
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Old 06-06-2020, 10:51 PM
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UA ranger?
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Old 06-07-2020, 10:39 AM
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Artificer allowed?
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Old 06-07-2020, 08:27 PM
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Kurzin
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Name: Kurzin
Race: Ghostwise Halfling
Class: Monk - Open Palm
Alignment: Chaotic Good
Background: Urchin
Personality Traits:I always have a smile on my face, even in the face of death.
I can't shut up when I'm scared.
Ideal: Respect. All people, rich and poor, deserve respect. (Good)
Bond: I owe a debt I can never repay to the person who took pity on me.
Flaw: I'm stingy with the things I own, even to my own and other's detriment.
Deity: Tymora
Backstory: Kurzin has no memory of where he came from. His earliest actual memories are of living in the streets of Waterdeep, one of many orphans and urchins, living beneath the sight of normal people and struggling to get by. As a halfling stuck mostly among tall-folk, he had it both worse and better than others - he was quicker and nimbler, and harder to spot when he stole food or money, but if others muscled in on him he had no choice but to share and give away most of what he earned.

Life on the street like that toughened him. His minor gifts he inherited from his parents proved exceptionally helpful for smaller thieving operations with others, and though he never stole more than he needed to survive, he still hated it. Yet he was never caught, not even once. Apparently, in exchange for his bad start in life, Lady Luck herself had blessed him - guards got tangled up in a loose net, a shingle broke right as someone was chasing him up a roof, they sprinted right past barrels he hid in.

Until one day, when his increasing daring he used to dull the feeling of worthlessness his style of life gave him caused him to go after a Tortle adventurer returning to Waterdeep from an expedition. Caught by the aging master and his party, the older monk apparently saw something in Kurzin. Talent, drive, or simply cheap labor, but he got the option of not getting handed in to the guards in exchange for being a hired hand with the party. Immediately, Kurzin accepted.

Leaving Waterdeep for the first time in his life, he traveled all across the Sword Coast as a hireling, all while learning and studying as much of his benefactor's fighting style as he could while keeping his head out of the reach of any errant swords. One day in the middle of an ambush by Orcish raiders, Kurzin suddenly had no such luxury of being able to simply duck into the cart he helped drive to wait out a fight. Instead, he put to use what little he picked up, and pummeled two raiders into the ground when they tried to steal the party's loot with a quarterstaff he snatched up in the confusion.

Leaving the services of the party that had changed his life soon after, Kurzin sought out his own companions to continue on. Fighting threats all on his own with accompanying beginner adventurers was hair-raising and far more difficult, yet his luck prevailed. Where others got seriously injured, he ducked just at the right time and returned the favor to his opponents with an unforeseen fury and speed. At this point, he also started to shave his head in emulation of his old master's style, and he began following a path of pure martial excellence to eventually surpass any weapon with just his body.

His travels took him far beyond the Sword Coast now, deeper into Faerun, his prayers to Lady Luck always on his lips so she wouldn't forsake him at his most critical moments. He saved villages, ran from necromantic armies, challenged knights to single combat. When his way finally lead away from his latest group of allies back into Waterdeep, he barely recognized his old 'home' anymore. Sleeping in the same Inn where he tried to steal so many years ago now - a bed he couldn't have even dreamed about affording in the past - he suddenly realized that in all his travels, he had never found a real home - or a party that he'd stick with for more than an adventure or two. Wondering what his old master was up to now, and if he had retired, sleep came to Kurzin, and he dreamt of a silver dragon, asking for his help.

The hero's work is never done, and so Kurzin set out. Belt tightened around his Gi, head shaved clean in the morning and polished to sparkle, it was time to test the limits of Lady Luck's blessing once again!
Writing Samples:
The Eeyore
Kurzin winced, adjusting his hurt shoulder as he crouched behind the nearly-collapsed wall of the crumbling ruin they were in. From the constant hard impact sounds, the undead horde was still firing salvo after salvo from their longbows and crossbows at the last bit of cover they had. Not much longer, and the aging stone would crumble, he thought darkly. A glance to his side just made his stomach sink even lower.

Bartok was barely even breathing, and only really kept alive by the soothing, warm golden light around Myra's hands, but the cleric herself looked like she was about ready to collapse, too. The last time any of them had seen their leader had been right before those huge double doors had burst open, and the tide of skeletal warriors had swallowed and brought him to ground. Kurzin didn't want to imagine just how awful an end like that had to have been...

Myra nearly collapsed forward onto the injured barbarian, her magic spent. If he ran for it... yeah, he could make it. They were both slow, which meant he'd have to move especially well, but he'd be able to do it. Grasping the nicked staff next to him, the halfling shifted his position, now kneeling with one leg, and the other foot braced against the cold stone floor. His eyes met the cleric's for a moment, and the pale monk smiled a thin smile.

"See you back in town, I've got a body to grab." speaking to her in her mind only, Kurzin darted to the side, arrows immediately shifting aim and clattering into the ground behind him, splintering. Back in the ruined courtyard, he began to dart from cover to cover, whirling between two archers and spinning his staff. Wood cracked against bone, cracked, and broke. Tossing the useless weapon aside, a backflip was all that saved the monk from a sticky end. Sinking behind another piece of rubble, now slowly getting surrounded, he knew that this was it.

Nobody could escape this horde alive, he was sure of it. He was as good as dead. With a smile still on his face, Kurzin leapt over the massive hammer of the skeletal champion that smashed his cover, before delivering a powerful and quick kick to the head of the undead creature.

Crumbling to dust, the monster fell. Flicking his wrist to the side, Kurzin stared into his enemies, and into his death coming for him.

All in all, today really wasn't worth the meager fifty gold per person they were supposed to get for this job. But Kurzin wasn't one to complain, even when he really should and felt like it.

"One down. Fifty-seven to go."


The Wash
Kurzin pulled a chair over to climb up on, and peered at the map with the others. Well, that seemed bad, but not unsalvageable! Everyone had dire expressions on their faces, which wasn't entirely surprising. The small valley village they were in was completely cut off by the robber baron's forces at every possible exit.

"Hey, its not all bad! Look at it this way, we know their signal to attack, and we know which group is smaller. So if we trick them into staggering their attacks, we'll only be outnumbered one-to-three and one-to-five in two back to back fights for our lives." Taking a not very well paid job to guard this village from ruthless bandits had perhaps not been their best idea ever, but now that they were here, it was time to act like heroes!

"Also, we heard about their boss still having some chivalry, right? So when the second fight's about to start, challenge to a duel! Of course they'll break any agreement, but we'll be ready for that. Really, I don't see how this is any trouble at all."


 



Last edited by Silim; 06-17-2020 at 03:55 AM.
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  #11  
Old 06-08-2020, 12:03 AM
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Silk Silk is offline
Han Solo shot first!
 
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While I should have my head checked for trying to get into another game that will start the end of the first round of Outplay, I really enjoyed your Serenity game Drachenspirit, and while reading the add for this game, a concept grabbed my attention and won't let go. So I post my interest, though I really should get over to Outplay and make my character there I suppose.

Concept: Rogue(Arcane Trickster) with the Urban Bounty Hunter background from SCAG.

He is good at his job. So good that he can not find a challenge anymore. Steel a rare jewel? "Boring!" Break into a prison to have a chat with a friend/contact "Done that." Con a prince out of hundreds of gold pieces? "Done that too. A few times in fact." Use an illusion/bluff to slip past guards? "Yawn!" Enter a dungeon and evade all it's traps to plunder it to the very last copper? "ZZZZZZZZZZZZZZZzzz"

In short, he is bored with life and no longer feels the spark of fire that he did when he was a youth. Then, along comes a dragon knocking on his unconscious mind..."Finnaly! A REAL challenge!"
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Last edited by Silk; 06-08-2020 at 12:06 AM.
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  #12  
Old 06-08-2020, 08:57 AM
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Superstrength79 Superstrength79 is offline
I'm Super! thx for asking
 
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Posting interest. I'll think about what to apply with later today.
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Old 06-08-2020, 09:39 AM
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Drachenspirit Drachenspirit is offline
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@ Kshnik - Are you referring to one of the Archetypes? If something else, please provide the link.

@ Mythrandil - Probably. Have you RP'd an Artificier before? If so, are you comfortable enough with the subclass and it's "mechanics?"

@All - I added some more information to one of the Q&A questions, the one regarding the writing samples. Hope that makes it a bit clearer.
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Last edited by Drachenspirit; 06-08-2020 at 09:40 AM.
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Old 06-08-2020, 10:34 AM
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Speedy Speed Boy
 
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Last edited by WhovianBeast; 06-08-2020 at 10:37 AM.
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Old 06-08-2020, 12:28 PM
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JaredSyn JaredSyn is offline
Great Wyrm
 
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Character Application
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Character Name: Keyleth Moonbrook
Race: Wood Elf
Class: Druid (Circle of Spores)
Description: Keyleth is not your typical elf, having a more reserved and less charismatic presence than most of her kind. This primarily the result of her dis-figuration when she was a child and a fire broke out burning her face quite badly. Even with the elven healing her face is still marred by scarring from the injury. It is one reason she almost always wears barkskin. She is average height at 5'7" and weighs in at a lithe 107 pounds.

Background: Hermit
2 Personality Traits:
I judge people by their actions, not their words.
When I set my mind to something, I follow through no matter what gets in my way.
1 Ideal:
Destiny. Nothing and no one can steer me away from my higher calling.
1 Bond:
I protect those who cannot protect themselves.
1 Flaw:
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.

Fear: Keyleth's greatest fear is that she will forever be alone. She fears a life without friend or companion. Her scarring on her face has made her self conscious to the point she rarely her face in view of others, preferring instead to do so in private if at all. This self consciousness affects her in interactions with others to the point of fearing trusting others.

Birthplace: Haven a small community of humans just North of Cormanthor and West of Hillsfar

Character History:
 


Writing Sample:
 


 


OOC Changed up the class I want to try a new Druid Circle that caught my attention sorry Drach. Oh and the prancing pony part was related to Wash and his dinosaurs he kept on the console of Firefly.

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Last edited by JaredSyn; 06-17-2020 at 03:16 PM.
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