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  #166  
Old Nov 3rd, 2007, 01:50 AM
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Track check, again 1d20+50
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+50: (17) + 50 Total = 67
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  #167  
Old Nov 4th, 2007, 08:12 PM
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Jump check again
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+40: (14) + 40 Total = 54
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  #168  
Old Nov 6th, 2007, 07:30 AM
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Not sure what's gonna be needed, so here's crapload of skill checks for the hunt to help keep things moving:

GWYN
Hide -5
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20-5: (4) - 5 Total = -1

Listen +3
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+3: (16) + 3 Total = 19

Move Silently -1
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20-1: (12) - 1 Total = 11

Spot +1
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+1: (9) + 1 Total = 10


OWAIN
Hide +16
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+16: (16) + 16 Total = 32

Listen +18
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+18: (4) + 18 Total = 22

Move Silently +16
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+16: (8) + 16 Total = 24

Spot +8
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+8: (5) + 8 Total = 13
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  #169  
Old Nov 6th, 2007, 11:07 AM
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Owain tracking spirits- Survival +16 (inc +2 synergy for aboveground natural)

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+16: (5) + 16 Total = 21
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  #170  
Old Nov 8th, 2007, 05:54 PM
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Track check ... +50 (from the existing mods) +2 aid another (Owain)

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+52: (15) + 52 Total = 67


Spot check

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+29: (9) + 29 Total = 38


Listen check

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+29: (8) + 29 Total = 37
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  #171  
Old Nov 9th, 2007, 09:34 AM
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Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
20d20: 10, 7, 17, 7, 8, 8, 8, 13, 17, 18, 5, 20, 19, 12, 14, 6, 12, 12, 5, 5Total = 223


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 17
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  #172  
Old Nov 9th, 2007, 09:36 AM
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Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
20d20: 3, 12, 11, 17, 19, 6, 14, 18, 4, 14, 6, 2, 7, 2, 2, 10, 18, 8, 15, 9Total = 197
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Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem
I'm also looking for some folks for a Darksun E6 skype game...
I paint sometimes too. My most recent work is on the cover of Explosive Runes #18.
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  #173  
Old Nov 10th, 2007, 04:47 PM
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Owain - 2 granted maneuvers in 1st round.

1 - Defensive Rebuke
2 - Foehammer
3 - Leading the Attack
4 - Revitalizing Strike
5 - White Raven Tactics

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d5: 4

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d5: 5


(will reroll if get a duplicate)
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  #174  
Old Nov 11th, 2007, 10:34 PM
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conditional attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (9) + 7 Total = 16
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  #175  
Old Nov 13th, 2007, 10:31 AM
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Jump Check
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+40: (18) + 40 Total = 58


Moon Bolt
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d4: 3, 4, 1Total = 8
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  #176  
Old Nov 13th, 2007, 08:23 PM
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Owain - granted maneuvers (1-3 left readied)

1 - Defensive Rebuke
2 - Foehammer
3 - Leading the Attack
4 - Revitalizing Strike
5 - White Raven Tactics

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d3: 1


Owain Hide check +26 (no penalty as moved less than 1/2 speed)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+26: (8) + 26 Total = 34




Gwyn - Purge Undead 15d6 damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
16d6: 3, 3, 3, 1, 3, 2, 6, 5, 1, 4, 5, 4, 4, 2, 2, 6Total = 54


Gwyn - Channeled Pyroburst 7d4+50% damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
7d4: 1, 4, 2, 2, 4, 2, 2Total = 17
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  #177  
Old Nov 13th, 2007, 08:29 PM
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Spell Penetration check for Channeled Pyroburst
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+25: (7) + 25 Total = 32
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Eternal Eclipse: Egil Gudmund
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  #178  
Old Nov 13th, 2007, 08:31 PM
Surreal Surreal is offline
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hide
Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+31: (20) + 31 Total = 51

move silently
Dice * Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+4: (14) + 4 Total = 18


spot
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+17: (4) + 17 Total = 21

listen
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+17: (7) + 17 Total = 24
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formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo
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Last edited by Surreal; Nov 13th, 2007 at 08:32 PM. Reason: added spot and listen
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  #179  
Old Nov 13th, 2007, 08:39 PM
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Owain hp (38 +2d8 +d10 +6d12)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d8: 3, 6Total = 9

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d10: 7

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
6d12: 5, 2, 12, 3, 2, 5Total = 29


Gwyn hp (42+5d6+5d8+d10)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 5, 1, 6, 4, 4Total = 20

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d8: 4, 3, 1, 5, 2Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d10: 9
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Eternal Eclipse: Egil Gudmund
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  #180  
Old Nov 14th, 2007, 05:18 PM
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Concentration (vs AC)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+42: (6) + 42 Total = 48

Attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+22: (7) + 22 Total = 29

Iaijutsu focus [/DICE]1d20+39[DICE]
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