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  #1  
Old 09-30-2015, 10:01 PM
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Clockwerk66 Clockwerk66 is offline
Great Wyrm
 
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The Cast of Characters

Please copy your character applications into this thread for future reference, and be sure to include a link to your character sheet. when you do.

I would also like each of you to create a stat block for your character using the following example as a template:
 
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  #2  
Old 01-17-2016, 04:45 AM
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---ALL HEART---
 
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Gilroy
Name:Vaughn Gilroy Level: 2, Class: Bard, Race: Half-elf
HP: 15/15, HD:1d8+1 Initiative: +2 Speed: 30 Senses: Passive Perception 12, Darkvision (30 ft)
AC: 13 Inspiration: -- Prof Bonus: +2
Skill Proficiencies: Deception, History, Insight, Perception, Performance, Persuasion
Abilities: Str 11 Dex 15 Con 12 Int 12 Wis 11 Cha 16
Resistances/Immunities: Magical Sleep, Advantage vs Charmed
Weapon: Shortbow, dmg: 1d6, atk +4
Weapon: Longsword, dmg: 1d8, atk +2
Weapon: Dagger, dmg: 1d4, atk +2, +4
Features: C-list Celebrity, Bardic Inspiration (d6), Jack of All Trades, Song of Rest (d6)
Condition: Normal

Spell DC: 13 Spell Attack Bonus: +5
Spells/SLABard Spells:
Cantrips: Dancing Lights, Vicious Mockery
Level 1: Charm Person, Detect Magic, Healing Word, Cure Wounds, Thunderwave
Spell Slots: 3/0/0

Last edited by Classic Gamer; 02-18-2016 at 03:24 PM.
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  #3  
Old 01-17-2016, 07:16 AM
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Overlord
 
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Eris Stat Block
Name: Eris Goldwyrn, Level: 2, Class: Druid (Moon), Race: Half-Elf
HP: 11/15, HD: 2, Initiative: +2 Speed: 30 Senses: Passive Perception 15, Darkvision (60 ft)
AC: 15 Inspiration: 0 Prof Bonus: +2
Skill Proficiencies: Arcana, Deception, Perception, Persuasion, Stealth, Survival
Abilities: Str 8, Dex 14 Con 10 Int 14 Wis 16 Cha 14
Resistances/Immunities: Adv on Charmed save, Magical Sleep
Weapon: Scimitar, dmg: 1d6+2, atk +4

Condition: Normal

Spell DC: 13 Spell Attack Bonus: +5
Spells/SLADruid Spells:
Cantrips: Produce Flame, Shillelagh
Level 1: Faerie Fire, Fog Cloud, Goodberry, Ice Knife, Healing Word
Spell Slots: O O O

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I owe an apology to everyone for disappearing, Ive had a migraine, Uni has ramped up and my cat has died this last week and im still not in a position to come back to the site. still should have hopped online. RP me as needed, hope ill be back.

Last edited by Sgsgsseg; 02-25-2016 at 12:36 AM.
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Old 01-17-2016, 08:51 AM
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Community Supporter
 
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Stat Block
Name:Kth-it-ik Level: 2, Class: Cleric Race: Kreen (Scara-Kreen)
HP: 15 of 15, HD: 2 (d8) Initiative: +1 Speed: 25 Senses: Darkvision (60ft), Passive Perception; 12
AC: 19 Inspiration: 0 Prof Bonus: +2
Skill Proficiencies: History, Insight, Medicine, Religion.
Abilities: Str 13 Dex 12 Con 14 Int 12 Wis 15 Cha 10
Resistances/Immunities: *
Weapon: Warhammer; 1d8 (1d10) +2 Atk; +3
Weapon: Crossbow, light; 1d8 Atk; +3

Condition: Normal

Spell DC: 12 Spell Attack Bonus: +4
Spells/SLACleric Spells:
Cantrips: Guidance, Sacred Flame, Thaumaturgy
Level 1: Bless, Guiding Bolt, Healing Word, Fog cloud, Thunderwave
Spell Slots: 3*/3 / O




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Kara Lisani -Lost mine
Saelhana -Hoard of the Dragon Queen
Laarth -The Last of the Hunters

Last edited by Kweheri; 05-19-2016 at 03:28 AM.
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  #5  
Old 07-03-2016, 12:02 PM
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Great Wyrm
 
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Stat Block
Name: Itori Hanzo, Level: 2, Class: Monk, Race: Human
HP: 17/17, HD: 2, Initiative: +8 Speed: 40 Senses: Passive Perception 14
AC: 15 Inspiration: 0 Prof Bonus: +2
Skill Proficiencies: Acrobatics, Athletics, Deception, Perception, Stealth
Abilities: Str 12, Dex 16 Con 14 Int 10 Wis 14 Cha 8
Resistances/Immunities: - None
Feat: Alert
- +5 Initiative
- You can't be surprised while you are conscious
- Other creatures don't gain advantage on attack rolls against you as a result of being hidden from you.
Weapon: Unarmed Strike, dmg: 1d4+3, atk +5
Weapon: Katana, dmg: 1d8+1/1d10+1, atk +5
Weapon: Dart, dmg; 1d4+3, atk +5

Condition: Normal


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Last edited by ShinobiMaster123; 07-04-2016 at 03:05 PM.
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Old 07-03-2016, 11:22 PM
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Avner Avner is offline
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Zevron Stat Block
Name: Zevron, Level: 2, Class: Wizard (Evocation) Race: Shardmind, Shardwarm
HP: 10/10, HD: 1, Initiative: +1 Speed: 30 Senses: Passive Perception 12
AC: 11 Inspiration: 0 Prof Bonus: +2
Skill Proficiencies: Arcana, History, Investigation, Religion
Abilities: Str 8, Dex 12 Con 15 Int 17 Wis 10 Cha 12
Resistances/Immunities: Disease, Starvation,
Weapon: Dagger, dmg: 1d4+1, atk +3

Condition: Normal

Spell DC: 15 Spell Attack Bonus: +2
Spells/SLAWizard Spells:
Cantrips: Dancing Lights, Fire Bolt, Frostbite
Level 1: Burning Hands, Chromatic Orb, Detect Magic (R), Earth Tremor, Find Familiar (R), Ice Knife, Magic Missle, Witch Bolt
Spell Slots: 3 O O

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Last edited by Avner; 07-03-2016 at 11:24 PM.
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