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  #1  
Old Oct 19th, 2016, 09:34 PM
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General Chat

Here we can talk about the game, send messages regarding our RL, or just chill out

Side note: I'm still working on the game forum, so please, begin to read the GURPS Lite rules, to have an idea of how GURPS works, then, build a draft of your sheet (later I'll flesh it out with you, maybe I can make some templates and you can choose one).

Also, I want to say that our game will be heavy on RP, character development, interactions, and less on fighting/looting/leveling (it will for sure have more fights if you jump in more fights, but I'll not throw at you fights and more fights not giving you any choice. As in RL, you always have many choices of how to approach a conflict)

So let's create an amazing story together, shall we?
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Old Oct 19th, 2016, 09:44 PM
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I guess I will have to stop procrastinating on learning GURPS.
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Old Oct 19th, 2016, 10:05 PM
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Don't be afraid, after you understand its core, everything else is just supplementary flavor.
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Old Oct 19th, 2016, 10:06 PM
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Yay!!! I'm so excited about this game. Now time for some reading over those rules again. And again. And again.
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Old Oct 19th, 2016, 10:25 PM
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I will start working on my character tomorrow after work (Eastern Time).
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Old Oct 21st, 2016, 08:10 PM
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Hey everyone,

So, how are you going? Do you have any doubts?
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Old Oct 21st, 2016, 08:13 PM
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Not yet! I have not yet read up on GURPS, but I'm hoping I'll have time to do that tonight.
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Old Oct 21st, 2016, 11:25 PM
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Sooooo many advantages and skills I think would fit my character...just a matter of really nailing who Talbot really is.

Though, I'm sure I don't have to worry about it but the magic stuff looks a little crazy and overwhelming haha.
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Old Oct 22nd, 2016, 01:01 AM
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Still reading, but low rolls determining success instead of high rolls will take some getting used to. And on that note... I'll try to avoid a running commentary as I read.
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Old Oct 22nd, 2016, 05:26 AM
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So, it might just be the fault of the fact that I'm trying to figure this out at 4 in the morning, but I don't think I understand the skill buy at all.
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Old Oct 22nd, 2016, 08:08 AM
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Maybe, this can help you to understand how to buy skills

https://www.rpgcrossing.com/showthre...31#post7247531

EDIT: Also, after you have a draft done, I will suggest some skills, advantages and disadvantages that would match your character job and background.

Last edited by Schwarz; Oct 22nd, 2016 at 08:10 AM.
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Old Oct 22nd, 2016, 08:11 AM
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Quote:
Originally Posted by MagicallyMusing View Post
So, it might just be the fault of the fact that I'm trying to figure this out at 4 in the morning, but I don't think I understand the skill buy at all.
I was really confused by that too. For years actually. Which is why I never really got into GURPS. I understood the abilities and advantages but the skill buying messed me up.

Skill come in 3 difficulties. Easy, Average, Hard.
For example Acting (IQ/A)
Acting uses your IQ and is an Average difficulty skill.
Look at Skill Cost Table.
Say your IQ is 10. And you want Acting to be 10 it would be Attribute +0 (because you want your Acting skill to equal your IQ score) so it would cost you 2 points to buy Acting 10 (because it is average).
Still say your IQ is 10 but you want your Acting to be 13 (Attribute +3) it would cost you 12 points (Average).

Also, under the skill Title for Acting you will see IQ-5 which means if you don't have that skill and your IQ is 10 Acting is considered to be Acting 5 for you.
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Old Oct 22nd, 2016, 08:12 AM
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Thanks! I will try to have a draft up tonight or tomorrow morning.
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Old Oct 22nd, 2016, 04:19 PM
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Sorry it's taking me awhile to get a character sheet up. Crazy busy weekend for me. Currently at an event selling shirts/hats. Sadly it's been kind of a dud. But I hope it will pick up in about an hour.
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  #15  
Old Oct 23rd, 2016, 02:54 AM
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I have a draft of my character sheet up! Feedback is most appreciated, because frankly I don't know what the hell I'm doing.
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–John Steinbeck
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