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  #16  
Old 03-21-2017, 10:41 AM
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I think Cord is more likely older now that I'm playing him. Hows about 1985 instead? Makes him 32.
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  #17  
Old 03-26-2017, 07:58 PM
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Creation

This is where I'll be working with whatever newcomer we end up with to make their character. Keep any peanut gallery commentary halfway constructive.

Available Arbiter list: Loki
Famine
Ferocus
Poseidon (Delayed)
Thor (Delayed)
Vulcan (Delayed)
 
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Originally Posted by Shylocke View Post
Becoming a Champion means bringing mythology to life and have it scheme against you.
Quote:
"Talking!? This 'friendship' thing is worse than I thought!"

Last edited by WhovianBeast; 06-02-2017 at 03:52 PM.
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  #18  
Old 03-27-2017, 04:12 PM
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This guy is 16-17, and has:
Engineered a cure for a bioweapon
Learned how to mass produce nanotechnology AND program it to cure cancer AND upgraded it three times
Is in biomed?
Recruited by the CDC

Genius is one thing. Mary Sue is another. I'd push the birthdate back at least a couple years. This story is set at the beginning of 2017. I don't think this kid would have time to do all this, regardless of how intelligent he is.

Why did the government send the brightest mind it had to combat an outbreak it had started? Where did he get the nanotech in the safe house?

Blob: Nanoxadone or Nan-13
Shrek: Themarzin or Th-11
Charlie: Platinomine or Plat-15
Steve: Antilutide or Ant-9

Made up some vaguely science-y sounding nonsense words. Feel free to have your character call them Blob, Shrek, Charlie, and Steve.

"Secondary programming" Who programmed this into the nanotech? Did they do it themselves? Did HE do this on the fly from a safe house?
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Becoming a Champion means bringing mythology to life and have it scheme against you.
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"Talking!? This 'friendship' thing is worse than I thought!"
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  #19  
Old 03-27-2017, 05:41 PM
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Quote:
Originally Posted by First post

Enoch Matthew Edwards
Player: gravenimages
Arbiter: Plague
HP:
Born: 2000
Weight: 150

Personality: (Went by 'Matthew Edwards' and will probably use 'Enoch' as his hero name)
(scraps)
Chip on shoulder about age and capability
Excitable
Constantly fiddling with something
laid back when working - music, (bad) dancing, mock swordfighting, computer games, etc... Believes brain is working even when he isn't focussed.
randomly drops everything and gets to work with gale force when the inspiration hits him.


Backstory:
(scraps)
Genius kid - like newsworthy genius - chess prodigy or something generally use-impaired.
no real direction for study or life...
mom gets cancer
Matt goes into biomed, cures said cancer
in demand due to innovative cure (nanotech that metabolize cancerous cells through a cloned tissue engineered bioprocessor ('biomass')).
ends up at CDC - Dad in military in some capacity and serving the country is the thing to do?
three revisions of biomass that could metabolize broader cross-sections of disease. ( Blob, Shrek, Charlie - We can get cooler names for these)
deployed to Brazil to combat some sort of outbreak
finds out it was actually his own government testing a bioweapon which got out of control.
engineers 'Steve(tm) (name open to change)' to beat the outbreak
however riots overtake the lab before it can be deployed
severely injured, gets to safe house.
secondary programming of nanotech puts him back together but with tissue from Charlie as well... Ends up with that organ where his appendix should be, and much of it's capabilities... Plus a few things from some of his side projects.

Complications:
Motivation: Doing good
Distrust: Feels betrayed by his own government and not sure who to trust. Paranoid.
Assumed dead: Many folks will look for him if they realize he's alive. Can't reach out to old contacts, family, etc.
Protect the tech: If he dies, the research might die with him. Has to get either access to his online stuff, or reverse engineer out of himself, but needs expensive lab and time to do it...
Reply to concerns above:

Ok, lets make him 26 or so, having studied engineering and made some nanotech before his mom got sick. Side projects and ideas that started at this time could have been finished up in free time at the CDC, accounting for those 'secondary functions'

Tighten up the capabilities of the biomass a bit to make him less world-beating growing up. The first one could do one type of cancer, the second several types, the third many types as well as a few other, lesser diseases (influenza and malaria perhaps)
The fourth one gives Enoch his powers and the reverse engineering of it will be like chapter or plot level difficult if it happens at all, so it's actual abilities are largely irrelevant.

if he is kept in the states rather then Brazil, instead of a riot he might fall victim to some sort of government or corporate espionage, making it back to a workspace shared by a civilian contractor for the CDC that he had befriended?
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  #20  
Old 03-27-2017, 07:18 PM
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Influenza and malaria have likely caused more human deaths each than all of cancer combined. They were serious issues before the advent of antibiotics, quinine, etc.

Yeah, I'm not letting you start the game with disease-curing miracle tech. Having HAD them in the past is fine, if they were destroyed/stolen/lost and only used on a small scale (for starters, there's no way the FDA approved this in any time nearly fast enough to save your mother. But I digress...) . Remember, the apparent world (meaning as it appears to Joe Schmoe off the street) resembles ours as of 1/1/2017. Your character being smart enough to come up with that is fine, and pursuing that throughout the game is fine, and having a bit (or a lot) of nanotech inside you is fine, but I'm not letting you start out having cured the world.

Starting location is unimportant to me, but you should decide.

And I can't help you with a build until I see SOMETHING at least. I don't even know what you want your character's mechanics to look like, other than presumably intelligent, much less beat them into usable shape. Not really in a hurry for this, but just making you aware.
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Quote:
Originally Posted by Shylocke View Post
Becoming a Champion means bringing mythology to life and have it scheme against you.
Quote:
"Talking!? This 'friendship' thing is worse than I thought!"

Last edited by WhovianBeast; 03-27-2017 at 07:18 PM.
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  #21  
Old 03-27-2017, 08:01 PM
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All fair enough. Might be a few days, I'm wrangling with an epic toothache right now.
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  #22  
Old 03-31-2017, 07:02 PM
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Epic toothache conquered via Miracle Cure.

Alpha build:
Matthew Enoch Edwards

Stats cost Total: 40
Str 0 0
Sta 4 8
Agi 2 4
Dex 2 4
Fig 0 0
Int 8 16
Awe 4 8
Pre 0 0

Defenses base add misc total 24
Dodge 2 6 8
Fort 4 4 8
Parry 0 8 8
Tough 4 6 10
Will 4 6 10

Advantages cost Total: 10
Defensive Roll 6
Improvised Tools 1
Inventor 1
Skill Mastery: Technology 1
Skill Mastery: Treatment 1

Skills Stat add total: 20
Expertise: Technology 8 10 18
Expertise: Treatment 8 10 18
Insight 4 10 14
Perception 4 10 14
Techology 8 10 18
Treatement 8 10 18

BioArray (43)
Powers in array: Miasma, Edemic Blast, Miracle Cure

Miasma (10)
Range: Close: vs Dodge (dc20) for half effectiveness, then vs Will dc 20(full effect) or 15(half effect), failure weakens the toughness trait by 1 per 2 points of failure up to a total of 5 points of toughness.
Secondary effect (at end of attacker's next turn): Close: vs Dodge (dc20) for half effectiveness, then vs Will dc 20(full effect) or 15(half effect), failure weakens the toughness trait by 1 per 2 points of failure up to a total of 5 points of toughness.
Weaken Toughness 1
Area: Cloud 1
Concentration 1
Secondary Effect 1
Incurable Flat 1

Edemic Blast (5)
Ranged: (125', 250', 500') vs Dodge (dc15) for half effectiveness, then vs Toughness (20 or 17) for damage, and vs Will (dc 15 or 12) for affliction which is cumulative. .
Secondary effect at end of attacker's next turn: vs Dodge (dc15) for half effectiveness, then vs Toughness (20 or 17) for damage
Damage 1
Ranged 1
Area: Cloud 1
Secondary Effect 1
Linked 0
Affliction (Fatigue, Disable, Incapacitated) 1
Ranged 1
Area: Cloud 1
Cumulative 1

Miracle Cure (10)
Healing 2
Energising 1
Persistant 1
Restorative 1
Ressurection 1
Requires Check (treatment) -1
Tiring -1
Uncontrolled -1

Accelerated Treatment (5) (6 cost)
Healing 2
Requires Check (treatment) -1
Fades -1
Persistent 1 flat point
Ranged 1

Accelerated Diagnose (3)
Senses (Detect Health) 1
Senses (Analytical) 2

Immunities (4)
Poison 1
Disease 1
Need for Sleep (half) 0.5
Starvation and thirst (half) 0.5
Infection (parasites, virus, etc) 1
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Last edited by gravenimages; 04-02-2017 at 10:44 PM.
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  #23  
Old 04-01-2017, 09:01 PM
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I'll get to this at some point in the next few days. Haven't even given it a once-over yet.
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Originally Posted by Shylocke View Post
Becoming a Champion means bringing mythology to life and have it scheme against you.
Quote:
"Talking!? This 'friendship' thing is worse than I thought!"
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  #24  
Old 04-02-2017, 11:34 AM
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I don't know how you add Miasma to be 10.

Weaken 1:Toughness resisted by Fortitude
Area (cloud) +1/r
Concentration: +1/r
Incurable: +1
Secondary: +1/r
I get 5pp.

You say Ranged 1 on Edemic blast. Is that Increased Ranged 1 or Reach (ranged) 1?
Is EB a damage effect paired with an affliction?

What kind of check does Healing 2 Require?

I do not understand what you mean by Healing 5 (6) Healing 2
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Becoming a Champion means bringing mythology to life and have it scheme against you.
Quote:
"Talking!? This 'friendship' thing is worse than I thought!"
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  #25  
Old 04-02-2017, 12:04 PM
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Number in parenthesis are ranks. 10 ranks of 4 points plus a 1 point flat = 41

EB is damage and affliction, linking is how to do that, right?
blast is ranged + damage so I'm guessing extended range. Not sure about that. It's meant to be a distance power.

Healing is 5 ranks requires treatment check.
The stuff underneath is a cost breakdown. Should have named it something other than healing to differentiate, sorry.

Miracle Cure is to explain how he cured his mother but can't duplicate the effort at will.
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  #26  
Old 04-02-2017, 07:48 PM
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Looks good then. If you can add some of the ranges, DCs, and what defense resists which power, we'll get you rolling.

Also, I'll make you immune to non-magic, non-technological, and non-designed viruses and parasites (aka anything you're likely to encounter that isn't a direct attack against you). I like to leave my options open.
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Originally Posted by Shylocke View Post
Becoming a Champion means bringing mythology to life and have it scheme against you.
Quote:
"Talking!? This 'friendship' thing is worse than I thought!"

Last edited by WhovianBeast; 04-02-2017 at 07:50 PM.
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  #27  
Old 04-02-2017, 10:45 PM
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Sounds swell, I think I have things rolling if you'd like to doublecheck.
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  #28  
Old 04-03-2017, 08:04 AM
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Mechanics are imported to character table. If you'll make a proper backstory (what you have now are just scraps), you'll be done.

I added a secondary save to those which only had the option for half effect. This secondary save has a +7 DC to whatever the DC to save at half effect is. (if DC for half effect is 15, DC to resist/dodge completely is 22)
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Becoming a Champion means bringing mythology to life and have it scheme against you.
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"Talking!? This 'friendship' thing is worse than I thought!"
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  #29  
Old 04-03-2017, 12:06 PM
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Heyya, is that secondary save to avoid full effect a house rule, or something I have missed in the SRD?
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  #30  
Old 04-03-2017, 12:12 PM
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It MIGHT be in the SRD (but I haven't seen it), but I'm houseruling it in so that you have a chance to miss when you don't roll a one.
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Quote:
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