RPG Crossing Home Forums Create An Account! Site Rules & Help

RPG Crossing
twitter facebook

Notices

Reply
 
Thread Tools
  #1  
Old 10-04-2019, 06:30 PM
Alphaeus's Avatar
Alphaeus Alphaeus is online now
LͫOͤRͫDͤ
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 3741
Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus
Posts: 2,170
Iaiyh: The Gatehouse

Game NameIaiyh: The Gatehouse
Game SystemPathfinder
ThemeA few souls are destined to save existence...by destroying what ties it all together.
FlavourMystery, Time-Travel, Magitech, Supernatural
Plot SummaryThe last thing you remember is that you died. You most certainly died. Except something deep inside tells you that this is no afterlife you have awakened to.

The most mysterious and unfathomably powerful being in all of the Superverse of Iaiyh has chosen you, seemingly at random. You find yourself in The Gatehouse -- his realm between realms, the hub of all places and souls and even time. Why?

It's a simple matter. There is something you must do, something that he cannot. Something that this being who can destroy entire pantheons at his whim cannot do...is something you can. Something he cannot tell you.

It's no big deal. If you fail, all of the Superverse -- past, present, and future; natural and supernatual -- will be destroyed. Annihilated. As if it never even existed.

Your new home base? The Gatehouse, home to the Doors which open to all places and times...even ones that were never fully created or long since destroyed. A place seemingly devoid of any rational existence.

Your tools? Nothing more than yourselves and whatever you called your own before death.

Whatever this is, it is certainly not how you planned to spend your Friday night.

About the Game
Take everything confusing about Time Travel, multiverses, the supernatural, and theories of everything...and forget it. Because you'll find bits and pieces of everything here. This game is designed to offer players a chance to put characters through situations completely impossible in any normal campaign...and perhaps completely irrational as well. Yet there is a story here. Every puzzle has an answer, every riddle has a solution. There is a plot...and plot that you, the players, control.

Here's what you need to know about my games:

FIRST:

I create dynamic worlds. Truly dynamic worlds. Like most people with a fully fleshed out homebrew universe, this is the product of years of building it out piece by piece. I know the way it works innately, which gives me the ability to run games set in Iaiyh like I want to do.

Every single action you take has effect. Some effects may be irrelevant, but you cannot speak rudely to a waiter in a random tavern without the chance that it may have cascading effects. You cannot achieve a victory without also creating more problems. You cannot save lives without potentially destroying lives as well. Everything has the chance of becoming relevant...it may remain an isolated action, or it just might reshape the entire plot. I like writing short stories...but I don't want to write a game. I want to simply guide one. The game is created by you, the players. I could run the "same" game a dozen times and each time the choices of the players would result in a different story arc each and every time.

SECOND:

I strongly oppose the concept that there is only one solution to anything. Running can be an option. A lucky punch to the magical lock may frazzle it as successfully as picking it. The entire plot may present different characters and possibilities based off of how you approach the story. I want my players to think outside the box. I love to leave them room to flex their own creative muscles, simply in a universe (or, rather, Superverse) of my creating.

THIRD:

This site has regulations on content that we need to respect. That said, the boundaries of my games are set to the comfort of the players. I personally have no content boundaries. So, what does this mean? This means that if you want to play in my games, **don't be afraid to sometimes push things all the way to the limit.** Darkness applied slovenly is just edgy and cheap...but when used properly it can give depth to a story. There are many less pleasant things that are a part of lives and stories...which means they may possibly be a part of the lives of your characters, and the stories we are telling. That said, temper this with the fact that I dislike things that are needlessly edgy...and that I love humor (including dark humor).

About Me
I have been playing and running games for years. My "full-time" career as a DnD/PF DM began about 4 years ago, although due to my father I had been immersed in the culture my whole life. I've toyed with different systems and see the flaws in each one. Some of my strengths lie in being able to homebrew on the fly as well as adapt to players choices on the fly. I love to take frameworks from various systems and settings and then make them truly belong to myself and the players. On top of that, I love to have fun and try to keep a light-hearted atmosphere with my players (in a OOC sense. In-game can easily get extremely dark).

For me, there are two rules (plus a zeroth rule, but I'm still saying just two. Because reasons).

1) Rule Zero -- This is a game, it exists for fun/amusement/hobbies/etc. Whatever it takes to make it best fulfill that is what I will seek.
2) Rule One -- The Rule of Logic. I have made something of a habit of blending universes. As indicated, Iaiyh is a Superverse in which other universes can exist...this is left open-ended for a reason. The best way I have found to navigate flawed systems and incongruent universes is to simply try to go with what makes the most sense. This Rule of Logic also takes Rule Zero into account.
2) Rule One -- I am the DM. I operate by Rule Zero and Rule One, but ultimately I am the DM. Sometimes I am making a decision that takes things into account you don't know...sometimes I simply know how I DM or what my preferences are. I typically try to explain decisions, but may not depending on the circumstances. I'm a cheerful and friendly DM, so no rules-hammering, but still. I'm the DM.

About the Setting
Here is what you need to know:
Universe:
 



Meta-Structure, Pantheons, The Supernatural, etc.
 


Keystone Points to Catch:

1) Magitech is a real thing. I love it.
2) Any setting is valid. Golarion, Eberron, etc. Steampunk, Cyberpunk, High Fantasy, Noir, Modern, Future, etc. Iaiyh is a Superverse, whatever universe/world/plane/etc. you imagine exists therein.
3) Divine Magic isn't a great idea for this story without a ton of special work...which I am unlikely to approve.
4) Gods will play less role than normal, kinda goes with point 3.
5) Your character most likely knows jack diddly about Iaiyh on a superverse scale unless they have a special reason (aka, intense study, contact with Those Who Are, part of a higher-knowledge order, direct revelation, etc.).

Applications and Character Creation
Wew! Finally the part you need most right now. SO....

1) I don't need full character sheets BUT...I do like them. It will almost never affect your acceptance...except in tie-breaking situations. That said, it does help demonstrate that you know what you're doing, and this is a janky campaign.
2) I DO require the following:
>>>A) Name, Age, Gender, Race.
>>>B) Alignment. It's useful, but note: I give zero $#!+s about alignment except as a vaguely guiding factor. Explain to me *why* you are a chaotic monk or a holy necromancer, but don't be afraid to make the choice in the first place.
>>>C) Class. Single Progression, no Multiclass Penalty. That said...[b]I encourage reflavors, so have fun.[/i] See my viewpoint on Alignment along with this.
>>>D) Level. We're starting at level 12. I just really like this level. It's a great level for PF classes, I think.
>>>E) Backstory. Tell me who they were, and tell me how they died.
>>>F) Personality and Appearance. I want to get to know them. Pictures are deeply welcomed, BUT...I still want a written description. Don't forget it.
3) Again, remember reflavors are a thing. A HUGE thing. Also...This campaign is homebrew, which means homebrewing is a thing. In other words, I don't want to see entirely homebrewed classes...but rebrewing a single janky ability for the sake of flavor may be fine. A homebrew item may be fine. The condition? It needs to be as flavorful as my family's fifth generational Thanksgiving recipes. And it needs to abide by my Rule One (see About the Game). And remember...homebrews ALWAYS pend my approval. Without exception. So please be upfront about everything you need approval for.
4) Rules/Resources: Forgot this the first time. Pazio first party, along with Dreamscarred Press. Hard ban on Dread (the psionic one). All other resources on an as-requested basis.

Things I'm specifically looking for:

I'm looking for good writing skills. In PbP this is critical, since your written words need to convey what expressions, intonations, body-language, and everything else would say IRL. I need to have my senses engaged with your writing, my mind enraptured, and my imagination excited. This means that a good command of english is also necessary.

I want creativity. I'm opening the doors of settings, (limited) homebrewing, reflavoring, and so much more to you...take advantage of it! Or, maybe, create the most boring and basic build ever...with an extraordinarily creative backstory, personality, and overall writing skill. Sense of humor is equally necessary.

Consistency in availability. My life makes it so that I can post quite regularly. I may occasionally slow down (with given notice), but my life has not been as straightforward as it is right now...pretty much ever. And it's not changing in the foreseeable future. The quickest way to end a game is to have the posting rate be too slow to keep everyone engaged. Additionally, if you cannot keep up with a fast paced game, then I would prefer it if you did not join only to drop out after the first few cycles of posts.

Applicants and Deadline
So, I don't like making tables...I'll make one eventually.

*Imagine a wonderful Application Table here*

DEADLINE:...Haven't decided yet. I'll throw one up based on number/quality of applications. Minimum of a 10 day notice, probably. Maybe a week notice. :P
__________________
Games I Formerly DM'd:Doors & Another Day
Games I CURRENTLY DM: Iaiyh: The Gatehouse

Last edited by Alphaeus; 10-05-2019 at 04:47 AM.
Reply With Quote
  #2  
Old 10-04-2019, 07:04 PM
Cristal08Darkmoon's Avatar
Cristal08Darkmoon Cristal08Darkmoon is offline
Community Supporter
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 2482
Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon Cristal08Darkmoon
Posts: 4,326
Character creation information?
__________________
"When people say a knight's job is all glory, I laugh, and laugh, and laugh. Often I can stop laughing before they edge away and talk about soothing drinks." ~Lord Raoul in Squire
Reply With Quote
  #3  
Old 10-04-2019, 09:15 PM
Seasons End's Avatar
Seasons End Seasons End is online now
Mature Adult Dragon
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 472
Seasons End Seasons End Seasons End Seasons End Seasons End
Posts: 292
Names: Calcifur and Sophie (they both have True-names in the old language of Earthsea, known only to each other)
Age: 28 and 28
Gender: Male and Female
Race: Human
Class: Spiritualist
Alignment: Neutral Good, Blue Green Red color alignment

Background
 


 


 


Appearance and PersonalityCalcifur and Sophie share many aspects in both looks and personality. They each are of the same stature with even heights and posture, they share a jawline and pointed chin, and their eyes are identically verdant and hawkish. They most obvious difference is Sophie is entirely corporeal and Calcifur is ethereal and translucent in both is ethereal and ectoplasmic states, although in the latter state he has a lustrous sheen on his person. He shifts through the color spectrum freely to match his emotion, and is often jealous of the living folk that can hide their emotions behind their faces, but if you could properly see his colors he would appear to be a pale caucasian with short dusty brown hair and rosy cheeks. Calcifur wore black slacks and a heather brown v-neck shirt with long sleeves on the night of his death and has carried that look on into this version of himself. Sophie meanwhile can clearly be seen to have coppery brown skin and terracotta sun-marks on her cheeks and nose, with long black hair braided loosely to the mid of her back. Her nose is particularly pointed and wears a few quarter sized hoop earrings in each ear. Her favorite outfit is a sailors garb, free flowing red pants that billow with tightened cuffs, a loose tan tunic that shows off her midriff, bare feet and a black belt sash around her waist.

Both aim to be level headed and rational, freely admitting ignorance or mistakes for the sake of bettering themselves and learning more that they do not know. However their emotions can and do get the better of them if they don't expect to be challenged, until they regain perspective and accept their blunderous choices. Sophie is vocal and critical, but mostly optimistic while Calcifur is quiet and contemplative, seeking out the errors and pitfalls of a plan in order to best reach their outcomes. When they disagree on a matter (as rare as that is) they will deliberate with each other, but Calcifur will usually defer to Sophies judgement given her experience as a leader and her general alivedness that she possesses. Both treat others as outsiders no matter how close they become and feel no strong connection to anyone but each other, but always offer respect with hopes of mutual reciprocation.
__________________
When the many are reduced to one, to what is the one reduced?

Last edited by Seasons End; 10-19-2019 at 11:23 PM.
Reply With Quote
  #4  
Old 10-04-2019, 09:24 PM
Vaerdis's Avatar
Vaerdis Vaerdis is online now
Rules of Paradise
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 5583
Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis
Posts: 7,575
Path of war kosher?
Reply With Quote
  #5  
Old 10-04-2019, 10:09 PM
Silk's Avatar
Silk Silk is online now
Han Solo shot first!
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 6241
Silk Silk Silk Silk Silk Silk Silk Silk Silk Silk Silk
Posts: 3,410
I may just apply to your game to see if you go insane trying to keep the butterfly effect in check. I played around with a Spelljammer time travel game once, and it about fried my brain.
__________________

"Play HAVOC! And Let Lose the Dogs of WAR!"

DMing: An Untimely EncounterPosting Status: Normal
Reply With Quote
  #6  
Old 10-05-2019, 01:25 AM
OneDarkness's Avatar
OneDarkness OneDarkness is online now
Community Supporter
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 13116
OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness OneDarkness
Posts: 8,518
Sounds interesting that's for sure, and with a multitude of possible settings and themes it would seem all options are possible
__________________
Posting Status: Cursing crappy wifi while on the road, catching up on posting
Life Update - Nov 7th: Hotelling it for work, wifi is lousy ĺ
Reply With Quote
  #7  
Old 10-05-2019, 04:49 AM
Alphaeus's Avatar
Alphaeus Alphaeus is online now
LͫOͤRͫDͤ
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 3741
Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus
Posts: 2,170
@Vaer

Path of War is indeed Kosher. I will warn that I do not personally put it to much use, however, so it is the least-polished corner of Pathfinder for me. Not really an issue, just saying I may miss/forget nuances of your mechanics now and then early on.

@Crystal:

Lol, I added a Rules/resources section under the Applications and Character Creation fieldset.
__________________
Games I Formerly DM'd:Doors & Another Day
Games I CURRENTLY DM: Iaiyh: The Gatehouse

Last edited by Alphaeus; 10-05-2019 at 04:50 AM.
Reply With Quote
  #8  
Old 10-05-2019, 05:14 AM
Vaerdis's Avatar
Vaerdis Vaerdis is online now
Rules of Paradise
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 5583
Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis Vaerdis
Posts: 7,575
Well, there aren't too many new mechanics. The worst is that you have to consider that it makes melees closer to casters in the ability to shut down enemies or go nova if built for it. App incoming.
Reply With Quote
  #9  
Old 10-05-2019, 08:08 AM
Admin Dirk's Avatar
Admin Dirk Admin Dirk is offline
The Methuselah of DnD
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 58975
Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk Admin Dirk
Posts: 46,904
i've been looking for a high level PF or 3.5 game for a bit.

Name: Tobias Windleaf, aka "Shade"
Age: 170
Gender: Male
Race: Elf
Alignment: Chaotic Neutral
Class: Magus (hexcrafter)
Level 12
 


 
__________________
I've had dinner with Squeak. Don't try to imagine it.
Philatalist? PM me/Got a buck? Get my book./Remember the Post of the Month Contest
Reply With Quote
  #10  
Old 10-05-2019, 09:09 AM
rhaiber's Avatar
rhaiber rhaiber is offline
not a fish
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 5224
rhaiber rhaiber rhaiber rhaiber rhaiber rhaiber rhaiber rhaiber rhaiber rhaiber rhaiber
Posts: 2,032
Placeholder for definite interest.
__________________

"He looked to the Kender for wisdom. If there was one thing she was good for, it was pearls of wisdom. Wisdom buried beneath twelve hours of stories about obscure relatives."
-Imveros
Reply With Quote
  #11  
Old 10-05-2019, 09:49 AM
Seasons End's Avatar
Seasons End Seasons End is online now
Mature Adult Dragon
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 472
Seasons End Seasons End Seasons End Seasons End Seasons End
Posts: 292
I know you clearly have already answered this question but I ask for the sake of cementing it within my mind. Any setting is ok? If I can make a pathfinder build of a person of this earth that's ok? If I bring in a character from my homebrew setting that's ok? If I revive an old character from another person's homebrew campaign I created ten years ago that's ok? It's ok if I conform a character to the pathfinder rule set from a popular culture universe such as DCU/MCU, Magic: The Gathering, The Wheel of Time, Shrek, etc? If I can create a 'generic' knight in armor questing hero that makes sense that's ok?

Edit: if I could truly get in the mind of the Blues Brothers we would see magical things happen.
__________________
When the many are reduced to one, to what is the one reduced?

Last edited by Seasons End; 10-05-2019 at 09:52 AM.
Reply With Quote
  #12  
Old 10-05-2019, 01:58 PM
Alphaeus's Avatar
Alphaeus Alphaeus is online now
LͫOͤRͫDͤ
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 3741
Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus
Posts: 2,170
@Seasons

The only caveat is that I don't want to see non-original characters. So...MCU-esque character? Sure. An actual avenger? Ofc not.

Yes, any universe works. Just realize that the more details exist for your universe, the more I'll have to work in the blending. I'm totally fine with this, but that does mean I'll have to tamper with your character a bit to get things worked out.
__________________
Games I Formerly DM'd:Doors & Another Day
Games I CURRENTLY DM: Iaiyh: The Gatehouse
Reply With Quote
  #13  
Old 10-05-2019, 02:46 PM
LittleBlueNA's Avatar
LittleBlueNA LittleBlueNA is online now
The red pandas are coming
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 17601
LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA LittleBlueNA
Posts: 3,512
WIP

Sōlitāria
right-aligned image

Name: Sōlitāria, Sōla for short
Age: Unknown
Gender: Female
Race: Psionic Android(Custom)
Alignment: Neutral, biased toward Good and Lawful
Class: Psion(Egoist) 5/Metamorph 7

Description
The first thing most people notice about Sōla is her byzantium color theme. Eyes, hair, circuitry, and outfit highlights all come together around this electrifying shade of violet. Her eyes and circuitry, especially, ebb and flow as if the color itself is alive, rising and falling as she breathes, and pulsing along with her heartbeat.

The second thing people notice is her personality, or, according to some, her lack of one. As she sits among others simply observing, rarely speaking unless directly spoken to, she could be mistaken for a lifeless construct. But those who have known her longer learn to see deeper, to see the microexpressions, or the way she mimics others at times in speech, mannerisms, or dress.

For those who knew her best, Sōla unknowingly showed a depth that she wasn't consciously aware of. It never crossed her mind why she sought out companionship, or why she found herself analyzing a piece of artwork more than the wall it hung on. It never registered to her when the corners of her mouth would turn up ever so slightly as her fellow constables laughed together in merriment. Those who called her friend knew that such things were what gave her life, expressions of a soul, no matter how muted.


Backstory
Sōla came to consciousness in the middle of a vast wasteland littered with the signs of a great battle. Corpses of men and beasts alike were visible as far as the eye could see, though great disparity as to the condition of the remains was present. Where one corpse had decayed, the armor pitted and rusted by time, the next would be in pristine condition, as if under the effects of a stasis spell. No wildlife could be heard, but the land and air crackled with energy. Wind and temperature would vary wildly from one step to the next, and it seemed as if the very fabric of reality was wavering, fluctuating wildly in this place.

Sōla took in her surroundings with mild interest, automatically cataloging information and comparing it with the vast stores of knowledge in her mind, but no matter how deep she looked she could find no information, no memory of herself. She wandered those lands for days, time meaning very little to her, taking in the faces of the fallen and sustaining herself with her psionic energies. Occasionally, she would come across another living soul, as unique and different to the fallen men surrounding them as she was. Eventually, she and the other half-dozen living left the cataclysmic battlefield and found their way back to civilization, finding a world in the throes of war, with an entire nation having recently been completely erased. The Survivors, as they came to be known, were viewed with suspicion by some. Many more tried to manipulate them, to force them to serve, but such soon found that they were not easily controlled. It wasn't until The Survivors found a land where they were allowed to choose for themselves that they began to seek their own paths going forward.

For her part, Sōla enlisted in the Royal Homeland Constabulary of the nation of Risur, a specialist group that worked in everything from simple policing to participating in pitched battles in defense of their ideals. The war continued for years, waxing and waning but never truly ending, until a combined invasion from the nation of Danor across the sea, and the unified beastlike clans of Ber finally overwhelmed the forces of Risur. Sōla finally fell, defending the eastern gate of the capital, overwhelmed along with her fellow men-at-arms in the face of so many orcs, minotaurs, and half-giants.

She never did figure out the mystery of her appearance on that battlefield, nor did she ever find another being quite like herself. Psionic users were rare enough in her world, but she seemed singularly created for wielding such power. Her command of Psychometabolism, especially, was completely unmatched by her peers or any in recorded history.


Roleplay Example
The constant chatter that filled the room stopped as Sōla walked into headquarters that morning. The android noticed the attention, of course, and began analyzing the faces of her coworkers to determine the outcome of her experiment. "Er, Sōla... why are you dressed like that?" asked one of the secretaries.

The android looked down at herself, cataloging her outfit, making sure nothing was missing. Instead of her usual bodysuit, she was dressed in leather. Lots of leather. A bright-red, corset-style bodice showed off her curves from under the thigh-length jacket, and several belts and bandoliers crisscrossed her torso and waist. High-heeled boots had her towering over even more of her fellow law-enforcement officials than normal, and to top it off was a brand new tricorne hat. Seeing everything in place, she looked back up at the woman who had spoken. "I've noticed that Constable Haapasalo is exceptionally well-received by the general public, and have hypothesized that it has something to do with her clothing. Does my current appearance make you feel more at ease with me, Miss Treja?"

Constable Haapasalo was indeed a beautiful woman, and her privateer outfit popular with the men who frequented the docks, but what Sōla didn't understand was that it was the other woman's warm personality and unfailing optimism that won so many over. The secretary gaped for a few moments before realizing this was just another Sōla thing. "I... well... I couldn't really say, but it just doesn't quite seem like you," she finally responded.

Sōla looked at herself again, a faint frown briefly flickering across her face, before looking back up. "Thank you for your contribution, Miss Treja. I hope you have an enjoyable day." With that said, and her first data point collected, the shape-shifting android strode past the desk to continue with her day.


 



 



Last edited by LittleBlueNA; 11-07-2019 at 09:52 PM.
Reply With Quote
  #14  
Old 10-05-2019, 04:11 PM
Kaiya Kaiya is offline
Old Dragon
 
Tools
User Statistics
Last Visit: 11-12-2019
RPXP: 486
Kaiya Kaiya Kaiya Kaiya Kaiya
Posts: 477
Is Spheres of Power allowed? Also, any details on stat generation?
Reply With Quote
  #15  
Old 10-05-2019, 05:44 PM
Alphaeus's Avatar
Alphaeus Alphaeus is online now
LͫOͤRͫDͤ
 
Tools
User Statistics
Last Visit: 11-13-2019
RPXP: 3741
Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus Alphaeus
Posts: 2,170
@Kaiya

SoP is fine, see my comment regarding Path of War earlier.

Stat Gen will be 25 point buy.
__________________
Games I Formerly DM'd:Doors & Another Day
Games I CURRENTLY DM: Iaiyh: The Gatehouse
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 07:29 PM.
Skin by Birched, making use of original art by paiute.( 2009-2012)


RPG Crossing, Copyright ©2003 - 2019, RPG Crossing Inc; powered by vBulletin, Copyright ©2000 - 2019, Jelsoft Enterprises Ltd. Template-Modifications by TMB