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Carrion Hill - Dark Awakenings
Last edited by Exeter; Feb 5th, 2023 at 09:52 PM. |
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Character Name: Atwood Draven
Race: Dhampir Class/Archetype: Ranger - Beast Master Alignment: CN Character Specialties: Scouting & Combat Appearance: Tall and slender, a body of an athlete. Probably around six feet tall. Dark hair down to his shoulders and his eyes are dark brown. While there are many good looking humans, he has this unearthly beauty about him. During the day, he wears brown and green and cloak, typical ranger style, with hood over his head. At night, he refers to his all black style, becoming one with the darkness. A bow at his back and a sword at his hip with a dagger sheathed at each thigh, he looks like he can handle himself by the way he moves. He has that friendly look about him, but even though he looks young, he has that look in his eyes of someone that seen more than his age normally would.. ![]() Personality: Because life threw him a bump in the road of life, it isn't easy for him to fit in with others at times. He keeps to himself mostly, but once he is excepted, he becomes more open. He prefers the forest than cities for obvious reasons and for him, more relaxing and less tension. Sure, the forest as its own dangers, but at least he knows what to expect and he is able to be part of the forest. While he may seem like a loner, he doesn't shut himself out, he will engage and seems even outgoing, during the day though, he was a bit quieter when on the road. It could be he's on alert for any surprises, but it seems he's on guard for another reason. Background: Born from a normal family in the city of Druma, his mother was six months pregnant when she was visited by a vampire. Unknown to others, she had kept it a secret, being under the vampire’s control When Atwood was born. The vampire had returned but was found out and chased off. A year had gone by, everything was had gone back to normal, but the mother wouldn’t take the baby outside unless covered. The vampire had returned while the father had gone on a trip. He returned to find his wife gone and three of the guards dead. Once the boy was exposed to the sun, chaos arose and later found that the boy was a Dhampir, half human, half vampire. The father, being livid, gave the boy to one of the guards and take away and kill him. The guard took the boy on his trip. He took a liking to the child and couldn’t kill the boy. The first huge forest he came to, he made camp, that evening bandits came and the while the guard fought hard, he was out numbered and lost at the end. Later the bandits left with their loot and left the boy to his fate. That night, the wolves heard the boy cry and went to him. A few years later, a an old ranger and his druid wife found the child. After finding out the story from the wolves, the couple raised the child, naming him Atwood, which means “Entering the woods” and gave him Draven for a last name, meaning "Child of the Shadows”. Atwood became a ranger knew the forest when he became of age. He became a wanderer, traveling when it suited him, having Grey, his dire wolf companion for company. He had found the cub alone and raised it. Now though, he has a normal wolf for companion, the others had died of old age. It's never easy when one dies. Being alone to live as long as the elves with no family or friends that live as long as he causes him to be depressed off and on. Anyway, because of what Atwood is, he can easily communicate with wolves without the use of a spell. He would go to towns only at sunset and leave before sunrise. Once, while he was a guide, he was asked why he covered when the sun was out. His answer was a rare skin condition, he would take his glove off and let the sun shine on it and his skin began to change, and he would put his glove back on before it would finish changing. He had done that a handful of times and the people accepted it. The day came while in a town for the night, an older man named Bailey Von, a traveling merchant, need a few men to guard his caravan on the way to Carrion Hill. Atwood accepted, he was a bit low on coin and besides, he could find out of any rumors or any goings on around the area. Traits: Combat Trait: Hard to Kill Faith Trait2: Spirit Sense
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." Last edited by Seekr34; Jan 30th, 2023 at 05:14 PM. |
#3
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![]() Name: Skurvin Blackmane Race: human Alignment: Lawful Neutral Class: summoner Description: Skurvin is on the shorter side at five six and does not have an athletic build. He prefers to wear well-made clothes and tasteful jewelry to display his wealth and nobility. He meticulously grooms himself; his short dark hair is always well combed and his goatee short and trimmed. He has sharp dark eyes that pierce through those they gaze upon and a tight serpentine smile. Personality: Skurvin is a cold and calculating manipulator who is always seeking to improve his position. He sees other people as useful tools to win over, or dangerous obstacles to be removed. While he will always put his own interests first, he is not a fool. He will help his allies in order to keep their loyalty and will not betray them unless his life depends on it. He understands that he is not a strong person, and so he relies on the strength of others to achieve his goals. Background: born the third son in a minor noble family, Skurvin was the spare of a spare and as such was given the scraps his two elder brothers didn’t want. Seen as the runt of the family, young Skurvin was often bullied by his brothers and the other high-born children. Skurvin made the mistake of trying to fight them only once. The beating he received taught him a valuable lesson; he couldn’t win playing their way, so he resolved himself to win playing his own way. He focused on academic studies, spending most of his time in the family library with his nose in books. He perfected his social skills with the staff and learned the value of a favor. He learned how to lie, and how to threaten, not with violence, but with the revealing of their secrets, for he found that everyone had one. The maid who pocketed neglected coins to pay for her sick son’s medicine. The stable hand who had a drug addiction. The butler who had stolen his sister’s undergarments. Soon all became puppets dancing at the end of Skurvin’s strings. But it wasn’t enough. Despite having his minions, Skurvin was still nothing more than the third son of a minor noble. Skurvin longed for freedom and yearned for companionship. That’s when he heard the voice. She whispered in his ears when he was alone in his bed drifting off to slip. She made many pretty promises of power and love. Skurvin wondered if he was losing his mind, but he answered her, and she began to teach him such secrets. He learned to cast magic. He learned to summon monsters to do his bidding. And finally, when she had earned Skurvin’s trust, she taught him how to perfume the ritual. The spell gave the voice form, and what a beautiful form it was. Blue skin, powerful claws, red hair, she was otherworldly. The two were together at last, but his happy moment did not last long. When his father saw her, Skurvin was accused of consorting with devils, and disowned. Now he wasn’t even the third some of a minor noble, he was a vagabond. But despite this he did not despair for he had the two things he wanted. Freedom, and companionship. And so, he set out into the world, determined to make something of himself. To prove his family and the world wrong. Traits: convincing liar, diabolic dabbler Drawback: power-hungry
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I'm not intellectually arrogant, I'm just right all the time |
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Last edited by triedtherest; Jan 28th, 2023 at 06:14 AM. |
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I'm interested. Will come up with a character soon.
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Take a look at the list of characters I made and I want to find the games willing to take them. |
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Last edited by Jasontheswift; Jan 25th, 2023 at 03:40 PM. |
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Forgot to ask, is "Elephant in the room" & "Background skills" allowed?
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#9
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I'm going to say no to "the elephant in the room" for now. I'm not familiar enough with it. Is there a standard "Elephant in the room" set of feats? My search returned a lot of different things.
As for the background skills I'll give it the green light. I'll update the game info at the top. |
#10
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Didn't know there was different ones. All the games that uses it, always used this one.
https://michaeliantorno.com/feat-taxes-in-pathfinder/ Anyway, no problem, just thought I ask. Background skills, cool, thanks.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
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02/26/2023 - New hours and position at work, might be a bit slower than before until I get used to it. |
#12
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Last edited by Airroneous; Jan 26th, 2023 at 12:23 PM. |
#13
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Glad you showed the wolf, I forgot to add the wolf as Atwood's companion
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
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Take a look at the list of characters I made and I want to find the games willing to take them. Last edited by Maya Conti; Jan 28th, 2023 at 03:38 AM. |
#15
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Whoops, the picture's broken. Will replace it soon.
Edit: Now replaced.
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Take a look at the list of characters I made and I want to find the games willing to take them. Last edited by Maya Conti; Jan 28th, 2023 at 03:39 AM. |
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