#1
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The Death Wars
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba =2/15 -> Had an accident. I'm physically fine but my phone was destroyed and I my connectivity is damaged. Might slow me down for a few days. Last edited by GleefulNihilism; Feb 12th, 2025 at 11:24 PM. |
#2
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Sounds fun, I'd be down to throw in my slate.
Have you seen the new D&D Beyond adventure released called Hold Back the Dead? Sounds like a segment of your story here, but yours is at a larger cosmic scale. Edit: Sorry, didn't mean to lead you on but I thought that this thread was part of the "Game Seeking Players" forum. I still like the idea though and I'm willing to mull on DMing for you, but no promises ![]()
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"Shall I give you this pear?" - Sephiroth, Offerer of Pears Last edited by bandanana; Feb 12th, 2025 at 03:29 PM. |
#3
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Sounds interesting, how were you thinking the battles would be run?
Is the idea it'd be sort of like nation-building or straightforward territory-defense?
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Bearer of the Oath of Sangus |
#4
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I legit never heard of “Hold Back The Dead” before you mentioned it. I can see what you’re getting at though.
How to handle large battles? Still working on that part, lol. But I do picture tactics as being important. As for nation building or territory defense, more the later but some of the former possibly later on. Also wanna go on territory offense to occasionally. I’m picturing a literal war, just so happens with an enemy or most of the foot soldiers have no real minds. The officers on the other hand?
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba =2/15 -> Had an accident. I'm physically fine but my phone was destroyed and I my connectivity is damaged. Might slow me down for a few days. |
#5
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I bought the Legendary Ultimate bundle so I've got a few sets of possible war rules.
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Bearer of the Oath of Sangus |
#6
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I’m interested what it says, and I added to the intro post.
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba =2/15 -> Had an accident. I'm physically fine but my phone was destroyed and I my connectivity is damaged. Might slow me down for a few days. |
#7
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Alright, sorry to poke this but this feels on the edge of something. So, how to handle bigger battles?
Honestly, right now the only hard idea I have is that I like the idea of having strategy war-room scenes before big battles. Plan out lines, formations, account for special battlefield conditions or situations - letting the players let out their inner Sun Tzu / Hannibal Barca / Alexander the Great. Beyond that, there's some flexibility.
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba =2/15 -> Had an accident. I'm physically fine but my phone was destroyed and I my connectivity is damaged. Might slow me down for a few days. |
#8
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Quote:
It was TONS OF FUN for DnD back in the day. Ages ago I ported it over to a very different system for sci-fi (TRS Alternity) and it still worked great. Looking at it again now, it would be fairly easy to move over to DnD 5e. The "simplified" (Basic) version might fit your needs quite well. Designed for miniatures , this works amazingly well with digital maps, etc. etc. Your "Warroom" concept leans right into this. Anyway, good luck with this... sounds like a blast!
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GM of: Dark*Matter: The Hoffmann Institute (2007 HOF),
Traveller: The Third Imperium, Bounty Hunter - The Guild New here? Try a New Player Solo Game for 13th age, CoC, DnD, FATE, Pathfinder, Traveller. |
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